Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 15:47:02 Player: opdo Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (188) 940 Value Destroyed (7564) 7564 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (2051) 2051 TOTAL SCORE: 17975 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 181 Entered Garrisons 200 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -38 Cogmind --------- Core Integrity 518/1150 Matter 266/300 Energy 340/340 System Corruption 19% Temperature Warm (199) Movement Walking (190) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (8) ------ Advanced Cryofiber Web Huge Storage Unit Improved Targeting Computer Makeshift Hacking Suite Advanced System Shield Advanced System Restoration Module > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Armored Medium Treads Advanced Heat Sink Advanced Energy Well High-capacity Matter Pod (200) Advanced Signal Interpreter Improved Terrain Scan Processor Precision Matter Filter Improved Medium Armor Plating Focal Shield Improved Shield Generator Advanced System Shield Drone Bay (0/2) Minesniffer Drone Bay (8/10) Transdimensional Reconstructor Field Laser Heavy Beamcaster Phase Gun Quantum Rifle Advanced Plasma Cannon Heavy Mace Ripper Heavy Pick Vortex Lance (40) Vortex Lance (15) Peak State ------------ > --- POWER ------------ Fusion Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Huge Storage Unit Improved Targeting Computer Experimental Weapon Shielding Improved Point Defense System Makeshift Hacking Suite Advanced System Shield Advanced System Restoration Module > --- WEAPON ----------- High-powered Shotgun KE Penetrator Railgun > --- INVENTORY -------- Armored Medium Treads Advanced Heat Sink Advanced Energy Well High-capacity Matter Pod Advanced Signal Interpreter Improved Terrain Scan Processor Precision Matter Filter Improved Medium Armor Plating Focal Shield Improved Shield Generator Advanced System Shield Drone Bay Minesniffer Drone Bay Transdimensional Reconstructor Field Laser Heavy Beamcaster Phase Gun Quantum Rifle Advanced Plasma Cannon Heavy Mace Ripper Heavy Pick Vortex Lance Vortex Lance [Rating: 119] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon KE Penetrator Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 . . 2 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 . . . . . . . . . . . Utility 6 | . . . . . 2 . . . 2 . . . . . 2 . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Attached 201 | 7 7 2 1 2 13 16 21 15 17 6 10 2 5 23 19 22 5 5 3 Power 26 | 1 . 1 . . . 4 2 2 1 1 3 . . 2 4 3 . 1 1 Engine 7 | 1 . 1 . . . 2 1 1 . 1 . . . . . . . . . Core 10 | . . . . . . 2 1 1 1 . 3 . . 2 . . . . . Reactor 9 | . . . . . . . . . . . . . . . 4 3 . 1 1 Propulsion 73 | 2 . 1 . . 6 7 10 7 6 4 3 . . 6 7 7 3 3 1 Treads 43 | 2 . 1 . . 4 5 9 7 5 . 1 . . 2 2 1 3 . 1 Leg 20 | . . . . . 2 2 1 . 1 1 . . . 2 2 6 . 3 . Wheel 8 | . . . . . . . . . . 2 2 . . 1 3 . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . 1 . . . . . . . . . Utility 57 | 2 4 . 1 1 3 3 6 2 6 1 2 1 2 6 7 6 2 1 1 Device 26 | 1 . . . 1 1 . 1 . 3 . 1 1 1 3 4 6 2 . 1 Storage 6 | 1 2 . 1 . . . 2 . . . . . . . . . . . . Processor 7 | . . . . . 1 2 . . 1 1 . . . 1 1 . . . . Hackware 3 | . . . . . . . . . . . . . . 1 2 . . . . Protection 15 | . 2 . . . 1 1 3 2 2 . 1 . 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 . . 1 4 2 3 4 4 . 2 1 3 9 1 6 . . . Energy Gun 16 | 1 3 . . 1 3 1 . . . . . . 3 4 . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 17 | 1 . . . . . . 2 3 2 . 1 . . 3 1 4 . . . Ballistic Cannon 4 | . . . . . . . . . 2 . 1 1 . . . . . . . Launcher 3 | . . . . . 1 . . 1 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 . . 1 . . 1 1 . 1 . 4 . Corrupted Parts 3 | . . . . . . . . . . . . . . 1 . 1 1 . . System Corruption 30 | . . . . . . . . . . . . . . 15 . 3 12 . . Parts Lost 120 | . . 2 . 1 2 8 8 4 23 . 5 1 . 23 13 14 6 . 10 Power 21 | . . 1 . . . 2 2 . 3 . 2 . . 3 2 4 1 . 1 Propulsion 53 | . . 1 . . 1 5 3 2 11 . 1 . . 8 8 5 4 . 4 Utility 28 | . . . . 1 1 1 1 2 4 . 2 1 . 7 2 3 1 . 2 Weapon 18 | . . . . . . . 2 . 5 . . . . 5 1 2 . . 3 Highest Loss Streak 14 | . . 2 . 1 1 2 5 2 6 . 3 1 . 12 7 14 5 . 8 To Critical Strikes 6 | . . . . . . . . . 3 . . . . 2 . . 1 . . Average Backups 19 | 1 7 11 13 13 14 14 15 24 23 21 24 24 24 21 21 23 22 21 24 Power . | . 1 . 1 1 1 1 1 2 1 . . . . . . . . . . Propulsion 2 | 1 2 2 2 2 . . 3 8 3 . 2 4 4 1 . 2 2 . 1 Utility 7 | . . 2 3 3 5 6 5 6 11 11 12 12 12 10 10 9 10 10 12 Weapon 7 | . 3 5 7 7 6 7 5 7 7 9 7 6 7 9 9 10 10 10 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 1 . . 4 3 2 7 4 6 . 7 . 6 . 3 2 . . 16 Power 4 | . . . . . 1 . 1 1 1 . . . . . . . . . . Propulsion 6 | . 1 . . . . . 3 . 1 . 1 . . . . . . . . Utility 24 | . . . . . 1 2 3 1 1 . . . 3 . 3 1 . . 9 Weapon 24 | . . . . 4 1 . . 2 3 . 6 . 1 . . 1 . . 6 Tool/Special 3 | . . . . . . . . . . . . . 2 . . . . . 1 Average Slot Usage (%) 91 | . 100 99 100 98 95 96 93 98 93 71 89 93 93 73 89 85 85 66 88 Engine 4 | . 14 13 14 14 9 6 3 4 2 5 1 . . . . . . . . Core 2 | . . . . . . 2 5 2 3 . 4 11 11 4 2 . . . . Treads 19 | . 28 27 28 28 23 23 31 44 35 5 1 5 5 2 8 . 2 14 7 Leg 5 | . . . . . 8 9 1 . . 6 9 5 5 11 2 25 22 7 21 Wheel 3 | . . . . . . . . . . 5 16 17 17 5 10 . . . . Device 10 | . 9 . . 4 12 . 8 7 9 16 13 16 20 12 10 18 20 18 15 Storage 7 | . 14 14 14 14 9 9 9 7 6 5 5 5 5 5 5 5 5 5 5 Processor 4 | . . . . . 8 14 . . 6 5 11 5 2 2 7 5 5 5 5 Hackware 2 | . . . . . . . . . . . . . . 1 14 10 10 10 10 Protection 8 | . 4 14 14 8 5 11 15 14 14 5 2 5 4 4 . . . 1 4 Energy Gun 8 | . 25 28 28 28 18 14 6 . . . . . 3 9 . . . . . Ballistic Gun 6 | . 2 . . . . . 10 14 5 11 9 5 4 6 14 12 15 2 10 Ballistic Cannon 1 | . . . . . . . . . 6 . 1 10 9 . . . . . . Peak Build Rating 119 | 9 11 9 9 12 17 25 32 46 56 66 77 78 90 91 102 117 102 105 119 Average Rating 49 | 6 9 8 9 9 16 21 24 43 49 55 69 77 83 72 90 98 96 74 110 On Entrance 47 | . 9 9 9 9 12 17 22 32 45 45 66 77 78 90 68 83 101 82 105 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 12 30 32 32 33 37 43 100 109 113 108 135 140 151 131 127 126 112 104 132 Greatest Support 152 | 40 40 40 40 40 80 80 88 152 148 20 48 48 48 66 48 115 115 115 115 Greatest Overweight (x) 10 | 2 . . . . . 1 1 . 4 10 6 2 3 8 7 6 2 3 1 Average Overweight (x) 1 | . . . . . . . . . . 5 3 2 2 5 3 . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 9 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 10 13 14 15 15 15 24 25 25 22 25 25 25 25 25 25 24 25 25 Average Carried 19 | 2 7 11 13 13 14 14 15 24 23 21 24 24 24 21 22 23 22 21 24 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 10 13 13 15 15 15 24 25 22 22 25 25 25 20 25 22 20 25 24 Class Distribution -------------------- 47% | Mutant 14% | Scavenger-Mutant 6% | Scavenger-Gunner 5% | Hacker-Gunner 5% | Scavenger-Tank 4% | Hacker-Mutant 4% | Scavenger-Skirmisher 3% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 6151 | 227 132 98 . 201 126 400 585 799 478 101 582 161 . 346 676 660 240 . 339 Remotely 10 | . . . . . . . . . . . . . . . . . 10 . . Salvage Created 7576 | 13 586 75 . 141 602 715 783 1142 335 28 140 90 . 381 1308 762 157 . 318 Parts 380 | 3 31 10 . 10 25 40 46 59 15 4 9 1 . 18 72 26 1 . 10 Haulers Intercepted 6 | . 1 . . . 2 . 3 . . . . . . . . . . . . Recyclers Shooed 7 | 1 1 1 . . . . 1 2 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . . 9 1 . 15 . 18 1 . 8 Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 159 | . 10 6 . 5 11 21 15 23 10 . 7 3 . 11 16 13 3 . 5 Melee 5 | . . . . . . . . . 1 . . . . 2 . 2 . . . Guns 116 | . 10 6 . 5 6 14 14 20 2 . 2 . . 5 14 10 3 . 5 Cannons 9 | . . . . . . . . . 7 . 1 1 . . . . . . . AOE 26 | . . . . . 4 7 . 3 . . 4 2 . 3 2 1 . . . Classes Destroyed 20 | 1 5 . . 1 2 1 . 3 2 1 1 . . 1 1 1 . . . Worker 6 | . . . . . . . . 4 . . . . . . 2 . . . . Builder 3 | . . . . . . . . . . 1 . . . . 2 . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 2 . 3 . . . . . . . . . . . . Recycler 8 | . 2 . . . 1 . . 3 . . . . . . 2 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . Watcher 2 | . 1 . . . . . . . . . . . . . 1 . . . . Swarmer 55 | . 3 6 . 3 4 8 3 6 . . 4 . . 8 5 4 . . 1 Grunt 47 | . 7 . . . 3 8 5 7 . . 1 2 . . 3 7 2 . 2 Brawler 5 | . . . . . . 2 1 . . . . 1 . . . . . . 1 Duelist 7 | . . . . . 1 2 . 3 . . 1 . . . . . . . . Sentry 21 | . . . . 2 3 1 6 4 1 . . . . . 1 1 1 . 1 Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . Hunter 11 | . . . . . . . . 1 4 . . . . 2 4 . . . . Programmer 7 | . . . . . . . . 2 2 . . . . . 3 . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . 1 . . 1 . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . 1 . 3 . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 1 3 7 . 3 6 7 3 7 2 1 4 3 . 4 6 4 3 . 4 Combat Bots Only 7 | . 3 6 . 3 5 7 3 6 2 . 4 3 . 4 5 4 3 . 4 Max Kills in Single Turn 5 | 1 1 1 . 2 5 3 1 3 1 1 2 1 . 3 4 1 1 . 1 Gunslinging 1 | . . . . 1 . . . 1 . . . . . . . . . . . Exploded 4 | . . . . . 4 3 . 2 . . 2 1 . 2 2 1 . . . Melee 1 | . . . . . . . . . 1 . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 1507 | . 53 26 . 28 50 107 97 208 268 . 56 10 17 202 119 141 66 . 59 Missed 430 | . 15 6 . 8 15 25 25 68 72 . 24 5 3 55 28 44 26 . 11 Hits 1077 | . 38 20 . 20 35 82 72 140 196 . 32 5 14 147 91 97 40 . 48 Melee 25 | . . . . . 4 1 4 11 . . . 2 . . . 1 . . 2 Projectile 1052 | . 38 20 . 20 31 81 68 129 196 . 32 3 14 147 91 96 40 . 46 AOE 1 | . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 53 | . 1 . . 2 1 6 3 5 9 . . 1 1 5 3 9 4 . 3 Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . 1 1 . . . Damage Taken 18121 | . 452 160 . 247 501 1195 1228 2014 3285 . 673 133 274 2636 1602 1838 822 . 1061 Core 2062 | . 81 12 . 83 98 109 174 137 395 . 16 . . 325 212 212 113 . 95 Absorbed by Shields 247 | . . . . . 52 . . . . . . . . 195 . . . . . Redirected to Shielding 369 | . . . . . . . 9 16 116 . . . . 73 . . . . 155 Ignored by Resistances 717 | . . . . . . . . . 394 . . . . 225 59 . 39 . . Regen/Repaired (Parts) 308 | . . . . . . . . . . . . . 308 . . . . . . Core Remaining (%) 59 | 100 . . . 29 . . 30 80 53 . . . . 65 . . . . . Volleys Fired 476 | 6 37 11 . 13 34 43 61 66 42 1 17 6 . 39 45 24 11 . 20 Largest 3 | 2 2 2 . 2 2 2 2 2 2 2 3 3 . 3 3 3 3 . 3 Hottest 326 | 60 105 105 . 121 121 112 112 61 88 55 105 121 . 326 326 323 84 . 93 Shots Fired 1074 | 12 74 22 . 26 68 86 120 132 84 2 35 19 . 103 132 67 34 . 58 Gun 968 | 12 74 22 . 26 67 78 120 128 24 2 22 6 . 101 130 64 34 . 58 Cannon 77 | . . . . . . . . . 60 . 7 10 . . . . . . . Launcher 29 | . . . . . 1 8 . 4 . . 6 3 . 2 2 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 648 | 6 5 . . . . . 60 128 84 2 29 16 . 32 130 64 34 . 58 Thermal 386 | 6 69 22 . 26 67 78 60 . . . . . . 53 2 3 . . . Explosive 22 | . . . . . 1 8 . 4 . . 6 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . 18 . . . . . Robot Hit Streak 23 | 12 6 4 . 21 23 10 23 13 11 4 5 2 . 7 13 10 6 . 13 Robot Miss Streak 9 | . 2 2 . 2 2 2 3 6 4 . 5 6 . 9 4 5 3 . 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 1 . . 1 Secondary Targets 20 | . 1 2 . 1 . 4 1 4 1 . 2 . . . . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 1 1 . 1 . . . . 1 1 . 1 Shots Hit Robots 765 | 12 48 11 . 21 53 59 95 103 62 2 30 5 . 61 78 58 26 . 41 Core Hits 418 | 1 25 7 . 9 26 37 35 93 23 1 30 7 . 19 43 34 13 . 15 Critical Kills 5 | . . . . . . . . 1 . . . . . . 4 . . . . Critical Parts Destroyed 8 | . . . . . . . 1 . . . . . . 2 5 . . . . Critical Strikes 40 | . . . . 1 2 5 8 2 3 . 2 . . 5 9 3 . . . Burn 17 | . . . . 1 2 5 7 . . . . . . 2 . . . . . Destroy 14 | . . . . . . . 1 2 . . . . . 2 9 . . . . Blast 5 | . . . . . . . . . 3 . 2 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . Detonate 1 | . . . . . . . . . . . . . . 1 . . . . . Sunder 2 | . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 38 | . . . . . . 16 . . 2 . 2 . . 5 1 12 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . 16 . . 2 . 2 . . . 1 4 . . . Piercing 5 | . . . . . . . . . . . . . . 5 . . . . . Entropic 8 | . . . . . . . . . . . . . . . . 8 . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19223 | 134 571 177 . 308 1066 1439 1678 2611 1577 43 1216 467 . 2074 2348 2079 532 . 903 Guns 13455 | 134 535 154 . 277 759 799 1486 1968 336 43 352 43 . 1742 2244 1148 532 . 903 Cannons 1546 | . . . . . . . . . 1158 . 215 173 . . . . . . . Explosions 3087 | . . . . . 300 563 176 615 . . 505 251 . 256 98 323 . . . Melee 844 | . . . . . . 77 . . . . 144 . . 64 . 559 . . . Ramming 291 | . 36 23 . 31 7 . 16 28 83 . . . . 12 6 49 . . . Kinetic 10591 | 69 43 . . . . . 790 1968 1494 43 567 216 . 574 2244 1148 532 . 903 Thermal 4483 | 65 492 154 . 277 759 799 696 . . . . . . 820 98 323 . . . Explosive 2410 | . . . . . 300 563 176 615 . . 505 251 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 280 | . . . . . . 77 . . . . 144 . . . . 59 . . . Piercing 64 | . . . . . . . . . . . . . . 64 . . . . . Entropic 1104 | . . . . . . . . . . . . . . 604 . 500 . . . Highest Corruption 25 | . . . . . . 1 10 2 5 . . 1 1 16 4 13 25 25 25 Average Corruption 7 | . . . . . . 1 8 1 3 . . 1 1 4 1 10 15 25 22 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 185 | . . . . . . 3 60 4 23 . . 3 . 14 3 29 20 16 10 Message Errors 39 | . . . . . . 1 12 2 4 . . 1 . 3 . 4 6 5 1 Matter Fused 35 | . . . . . . 1 12 . 3 . . . . 1 2 6 5 3 2 Heat Flow Errors 28 | . . . . . . . 10 1 4 . . 1 . 3 . 6 1 1 1 Energy Discharges 25 | . . . . . . 1 4 1 5 . . . . 5 1 5 1 2 . Parts Rejected 2 | . . . . . . . 1 . . . . . . . . 1 . . . Parts Fused 4 | . . . . . . . 1 . 1 . . . . . . . . 2 . Data Loss (minor) 24 | . . . . . . . 11 . 3 . . . . 1 . 2 3 2 2 Data Loss (major) 7 | . . . . . . . 3 . . . . . . . . . 3 1 . Misfires 9 | . . . . . . . 2 . 1 . . 1 . 1 . 2 1 . 1 Alerts 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 Misdirections 2 | . . . . . . . 1 . . . . . . . . 1 . . . Weapon Failures 7 | . . . . . . . 2 . 1 . . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 320 | . . . . . . 58 36 . 3 . 130 . . 25 . 68 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 104 | . . . . . . 52 36 . . . 1 . . 15 . . . . . Melee 216 | . . . . . . 6 . . 3 . 129 . . 10 . 68 . . . Knockbacks 18 | . . . . 1 . . . 1 14 . . 2 . . . . . . . Impact 3 | . . . . 1 . . . 1 1 . . . . . . . . . . Kinetic 14 | . . . . . . . . . 12 . . 2 . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 369 | . . . . . . 128 100 85 . . 45 2 . 6 3 . . . . Shots 10 | . . . . . . 4 1 3 . . 1 1 . . . . . . . Rammed 31 | . 6 3 . 4 2 . 4 1 9 . . . . 1 1 . . . . Targets Rammed 47 | . 7 4 . 4 3 . 4 3 13 . . . . 1 1 7 . . . Kicked 10 | . . . . . . . . . 3 . . . . . . 7 . . . Crushed 6 | . 1 1 . . 1 . . 2 1 . . . . . . . . . . Highest Temperature 636 | . 234 374 . 336 285 469 562 162 219 . 19 199 . 417 537 636 29 57 262 Average Temperature 125 | . 83 205 . 141 87 187 152 18 32 . 8 104 . 134 127 279 29 37 78 Received Heat Transfer 3141 | . 225 . . 99 159 468 441 396 114 . 123 45 . 75 42 529 181 . 244 Effects 48 | . 1 3 . 1 . 14 13 . . . . . . 5 4 7 . . . Shutdowns 12 | . . . . . . 4 2 . . . . . . . 3 3 . . . Energy Bleed 10 | . 1 1 . 1 . 1 4 . . . . . . 1 1 . . . . Interference 7 | . . . . . . 2 . . . . . . . 3 . 2 . . . Matter Decay 6 | . . 2 . . . 1 3 . . . . . . . . . . . . Short Circuit 5 | . . . . . . 2 2 . . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . 1 1 . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . . . . . . . . Damage (core) 2 | . . . . . . . 1 . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 1 . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . 4 . 2 . . . Impact Corruptions 8 | . . . . . . . . . 1 . . . . 2 . 5 . . . Robots Melted 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . Combat Hostiles 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . Parts Melted 30 | . 3 1 . . 9 6 5 . . . 2 . . 4 . . . . . Heat Transferred 11133 | 150 1136 360 . 719 2072 2405 2294 . . . . . . 1437 160 400 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level 3 | . . . . . . 3 2 1 . . . . . . 1 . . . . Low Security (%) 67 | 100 100 100 . 100 100 9 13 64 100 100 . . . . 90 . . . . Level 1 22 | . . . . . . 14 83 35 . . . . . . 9 . . . . Level 2 7 | . . . . . . 63 2 . . . . . . . . . . . . Level 3 1 | . . . . . . 12 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 861 | 5 86 120 . 60 160 861 419 384 176 5 . . . . 239 . . . . Initial 419 | . . 24 . . 7 78 419 65 176 . . . . . 11 . . . . Average 149 | . 20 21 . 11 55 496 272 138 38 . . . . . 96 . . . . Influence Increases 5098 | 5 276 165 . 147 339 923 518 689 323 5 170 70 60 260 638 260 120 . 130 Destroy 0b10 Robot/C 3360 | . 200 120 . 120 220 520 300 460 220 . 140 60 60 220 320 240 60 . 100 Destroy 0b10 Robot/NC 145 | 5 20 5 . . 20 . 15 35 . 5 . . . . 40 . . . . Destroy Leader 626 | . 54 20 . 10 54 20 96 120 80 . 30 10 . 40 72 20 . . . Allied During Kill 25 | . . . . 2 . 22 . . 1 . . . . . . . . . . Successful Hack 91 | . . 5 . . 5 14 17 22 . . . . . . 28 . . . . Disable Machine 210 | . . . . 15 . 45 30 . 15 . . . . . 105 . . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . Destroy Structure 176 | . 2 . . . 10 92 15 22 7 . . . . . 28 . . . . Lose Combat Pursuer 315 | . . 15 . . 30 60 45 30 . . . . . . 45 . 60 . 30 Influence Decreases 5098 | 5 214 227 . 126 240 182 1234 474 683 5 170 70 60 242 460 390 186 . 130 Entered New Map 893 | . . 38 . . 14 42 442 80 184 . . . . . 7 73 13 . . Time Decay 3175 | 5 214 169 . 116 216 . 562 354 343 5 170 40 60 198 323 197 143 . 60 Lost Part 772 | . . 20 . 10 10 80 80 40 138 . . 10 . 34 130 120 30 . 70 Lost Ally 108 | . . . . . . 60 . . 18 . . 20 . 10 . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . 1 . . 5 6 . . . . . 3 . . . 1 Investigation 4 | . 1 . . . . . . 2 1 . . . . . . . . . . Extermination 5 | . . . . . . . . 2 2 . . . . . 1 . . . . Reinforcement 8 | . 1 . . . 1 . . 1 3 . . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 9 | . 2 . . . 1 . 2 3 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 17 7 . 5 16 31 26 29 22 2 8 3 8 11 23 14 8 . 14 Peak Tracking Total 10 | . 3 3 . 3 5 6 4 5 10 2 4 3 9 4 5 4 4 . 7 Tactical Retreats 12 | . . 1 . . 1 2 2 2 . . . . . . 2 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 11 | . 1 . . . . 3 2 . 3 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 19 | . . . . 1 . 7 2 . 1 . . . . . 7 . . . 1 Max in Single Turn 2 | . . . . . . 1 1 . 1 . . . . . 2 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 42 | . . 1 1 . 2 3 10 5 1 . . . 8 1 3 1 . 6 . Terminals 20 | . . 1 . . 1 3 8 3 . . . . . 1 2 1 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . Total Hacks 101 | . . 2 2 . 3 7 31 10 1 . . . 9 1 15 1 . 19 . Successful 71 | . . 2 2 . 3 2 19 3 . . . . 9 1 10 1 . 19 . Failed 30 | . . . . . . 5 12 7 1 . . . . . 5 . . . . Catastrophic 7 | . . . . . . . 3 1 1 . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 40 | . . . . . 1 . 19 10 . . . . . . 10 . . . . Terminals 51 | . . 2 . . 2 7 20 6 . . . . . 1 12 1 . . . Fabricators 4 | . . . . . . . . 4 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 1 . . . . . 3 . . . . Scanalyzers 9 | . . . . . . . 9 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . . . . . . . . . Terminal Hacks 43 | . . 2 2 . 1 2 3 . . . . . 9 1 3 1 . 19 . Record 18 | . . . 2 . . . . . . . . . 7 1 . 1 . 7 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 5 | . . . . . 1 . . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . . . . 2 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . 1 . . . . Alert Level 3 | . . 1 . . . . 1 . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 9 | . . . . . . . 9 . . . . . . . . . . . . Insert Component 4 | . . . . . . . 4 . . . . . . . . . . . . Analyze 5 | . . . . . . . 5 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 14 | . . . . . 1 . 5 3 . . . . . . 5 . . . . Terminals 12 | . . . . . 1 . 5 1 . . . . . . 5 . . . . Botnet 2 | . . . . . . . . . . . . . . . 2 . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . Skim 9 | . . . . . 1 . 5 1 . . . . . . 2 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . 1 . . 1 3 9 4 1 . . . . . 3 . . . . Full Trace Events 3 | . . . . . . 1 . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 4 . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 2 . . 1 2 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 2 . . 1 2 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 8 . 4 . . . . . . . . . . . Machine Destruction 8 | . . . . . . 8 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 1 1 1 . . . . . . Autooverrided 5 | . . . . . . . . . 2 . . 1 2 . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 10 | . . . . 2 . 3 . . 2 . . 1 2 . . . . . . Largest Group 3 | . . . . 2 . 3 . . . . . 1 1 . . . . . . Highest-Rated Group 66 | . . . . 47 . 66 . . . . . 29 29 . . . . . . Highest-Rated Ally 40 | . . . . 31 . 40 . . . . . 29 29 . . . . . . Initial Warlord ECA Mod 38 | . . . . . . . 6 5 4 3 3 3 3 2 2 2 2 2 1 Total Orders 4 | . . . . . . . . . . . . . . 2 . 2 . . . EXPLORE 2 | . . . . . . . . . . . . . . 1 . 1 . . . RETURN 2 | . . . . . . . . . . . . . . 1 . 1 . . . Ally Attacks 35 | . . . . 4 . 22 . . 1 . . 3 5 . . . . . . Total Damage 552 | . . . . 62 . 294 . . 68 . . 40 88 . . . . . . Kills 10 | . . . . 1 . 5 . . 1 . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 6925 | 28 473 . . . 583 68 1634 1014 750 141 374 334 820 13 692 . 1 . . Sensors 692 | . . . . . . . . . . . . . . . 692 . . . . Terrain 2932 | 28 473 . . . . . . . 749 141 374 334 820 13 . . . . . Structural 3692 | . . . . . 583 68 1634 1014 393 . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . . 1 1 . 2 . 1 . . . Drone Launches 17 | . . . . . . . . . . . . . . 8 . 9 . . . Drone Recoveries 13 | . . . . . . . . . . . . . . 5 . 8 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 14146 | 95 725 877 503 531 583 1002 1676 1014 1138 142 853 334 820 1047 932 747 487 458 182 Spaces Moved 7381 | 43 351 519 314 297 269 402 795 438 548 58 588 268 638 459 441 372 297 208 76 Core 6 | 6 . . . . . . . . . . . . . . . . . . . Treads 3938 | 37 351 519 314 297 269 185 795 438 543 . . . . . . . 39 151 . Legs 1008 | . . . . . . 217 . . 5 12 . . . 12 . 371 258 57 76 Wheels 2429 | . . . . . . . . . . 46 588 268 638 447 441 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 156 154 155 101 116 116 145 122 120 120 120 120 Average Speed 157 | 150 160 160 160 160 160 181 169 164 166 222 130 116 120 187 158 156 138 210 139 Slowest Speed 470 | 160 160 160 160 160 160 240 247 166 400 470 170 116 131 250 230 260 260 330 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 64 96 73 70 27 54 66 14 18 2 68 57 94 87 13 89 47 62 15 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 13 | . . . 1 1 . . 4 . . . 2 1 . 1 . . . 3 . Known Exits Taken 7 | . . . . 1 1 . 1 1 . 1 1 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . . . . 1 . . . 1 1 1 1 1 1 . Scrap Searched 15 | . . 1 . 1 . . . . . . 3 1 . 4 . 2 3 . . Spaces Dug 3 | . . . . . . . . . 2 . . . . . . 1 . . . Terrain Destroyed 268 | . . . . . 9 72 13 30 5 . 47 31 . 20 16 15 2 . 8 Melee 3 | . . . . . . . . . 2 . . . . . . 1 . . . Projectile 57 | . . . . . . . . 2 3 . 1 7 . 15 14 5 2 . 8 AOE 208 | . . . . . 9 72 13 28 . . 46 24 . 5 2 9 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 8878 | 58 437 541 315 328 356 557 1025 601 677 67 647 277 697 547 601 464 350 228 105 Wait 350 | . 23 1 . 2 20 19 75 56 21 . . . 28 4 63 5 30 . 3 Move 7363 | 42 350 518 313 296 268 401 794 437 548 57 587 267 637 458 440 371 296 207 76 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 170 | 3 8 5 . 6 8 4 31 10 21 2 16 1 11 10 16 9 2 6 1 Fast Attach 80 | 7 . . . 1 1 7 6 2 2 4 5 . 5 8 11 10 3 6 2 Attach 84 | . . 2 . . 5 2 7 6 18 2 2 1 . 15 7 11 4 . 2 Detach 5 | . . . . . . 1 . . . . 1 . . . . 1 . 2 . Swap 105 | . 7 . 1 1 9 24 17 11 4 1 5 2 . 5 7 8 . 2 1 Drop 127 | . 5 . 1 5 8 7 30 10 7 . 12 . 16 2 10 6 3 5 . Fire 476 | 6 37 11 . 13 34 43 61 66 42 1 17 6 . 39 45 24 11 . 20 Melee 38 | . . . . . . 16 . . 2 . 2 . . 5 1 12 . . . Ram 2 | . . . . . . . . . . . . . . 1 1 . . . . Kick 9 | . . . . . . . . . 2 . . . . . . 7 . . . Crush 35 | . 7 4 . 4 3 . 4 3 10 . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . . . . . . . . . Rewire 24 | . . . . . . 23 . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / Sto) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 6) 354 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Discovered new exit (range 13) 810 | -10/Materials | Discovered new exit (range 11) 821 | -10/Materials | Entered Mines 829 | -10/Mines | Learned location of 1 exit from Materials 865 | -10/Mines | Discovered new exit (range 8) 948 | -10/Mines | Learned Materials security intel 975 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1245 | -10/Mines | Discovered new exit (range 15) 1424 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1688 | -10/Mines | Discovered new exit (range 5) 1698 | -10/Mines | Entered Exiles 1719 | -10/Exiles | Discovered new exit (range 15) 1742 | -10/Exiles | Met 8R-AWN 1764 | -10/Exiles | Met EX-HEX 1870 | -10/Exiles | Met EX-DEC 1903 | -10/Exiles | Visited The Gauntlet 2100 | -10/Exiles | Learned location of Zion (-6) 2182 | -10/Exiles | Discovered new exit (range 14) 2201 | -10/Exiles | Entered Mines 2225 | -9/Mines | Discovered new exit (range 13) 2237 | -9/Mines | Identified exit to Materials 2254 | -9/Mines | Met a Derelict bent on vengeance 2381 | -9/Mines | Learned location of Storage (-7) 2494 | -9/Mines | Core integrity fell below 50% 2702 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2732 | -9/Mines | Entered Materials 2732 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2733 | -8/Materials | Identified exit to Factory 3118 | -8/Materials | Discovered exit to Factory (range 3) 3302 | -8/Materials | Identified exit to Garrison 3315 | -8/Materials | Entered Garrison 3347 | -8/Garrison | Discovered new exit (range 57) 3347 | -8/Garrison | Discovered new exit (range 70) 3347 | -8/Garrison | Discovered new exit (range 37) 3347 | -8/Garrison | Discovered new exit (range 80) 3487 | -8/Garrison | Garrison Relay disabled 3602 | -8/Garrison | Destroyed 7 combat bots 3609 | -8/Garrison | Triggered checkpoint 3639 | -8/Garrison | Triggered checkpoint 3718 | -8/Garrison | Build established: Scavenger-Mutant 4006 | -8/Garrison | Triggered checkpoint 4087 | -8/Garrison | Garrison Relay disabled 4185 | -8/Garrison | Triggered checkpoint 4317 | -8/Garrison | Entered Materials 4407 | -8/Materials | Core integrity fell below 50% 4447 | -8/Materials | Lost 5 parts (1p2n1u1w) 4712 | -8/Materials | Build established: Mutant 5010 | -8/Materials | System corruption reached 10% 5029 | -8/Materials | Discovered exit to Factory (range 4) 5657 | -8/Materials | Learned 4 Lower Caves zone layouts 5743 | -8/Materials | Identified exit to Garrison 5993 | -8/Materials | Entered Factory 5993 | -7/Factory | Evolved 2 slots: Propulsion x2 5994 | -7/Factory | Identified exit to Factory 5994 | -7/Factory | Identified exit to Storage 7007 | -7/Factory | Entered another Factory area 7007 | -6/Factory | Evolved 2 slots: Utility x2 7304 | -6/Factory | Build established: Skirmisher 7708 | -6/Factory | Build established: Scavenger-Mutant 7882 | -6/Factory | Lost 4 parts (1p2n1w) 7907 | -6/Factory | Cargo convoy interrupted 8044 | -6/Factory | Lost 6 parts (3n1u2w) 8103 | -6/Factory | Discovered new exit (range 9) 8145 | -6/Factory | Entered another Factory area 8145 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8147 | -5/Factory | Lost 3 parts (1p1n1u) 8263 | -5/Factory | Discovered new exit (range 14) 8287 | -5/Factory | Identified exit to Upper Caves 8287 | -5/Factory | Entered Upper Caves 8366 | -5/Upper Caves | Met a Warlord Commander 8367 | -5/Upper Caves | Learned location of Warlord (-5) 8368 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8372 | -5/Upper Caves | Found Encrypted Comm Array 8546 | -5/Upper Caves | Lost 3 parts (1p1n1u) 8609 | -5/Upper Caves | Encountered a Warlord checkpoint 8678 | -5/Upper Caves | Discovered new exit (range 6) 8765 | -5/Upper Caves | Identified exit to Upper Caves 8798 | -5/Upper Caves | Spotted B-75 Beast 8811 | -5/Upper Caves | Build established: Mutant 8878 | -5/Upper Caves | Destroyed B-75 Beast 8937 | -5/Upper Caves | Learned location of Armory (-3) 9140 | -5/Upper Caves | Entered another Upper Caves area 9434 | -5/Upper Caves | Build established: Scavenger-Tank 9443 | -5/Upper Caves | Discovered new exit (range 15) 9458 | -5/Upper Caves | Identified exit to Warlord 9474 | -5/Upper Caves | Entered Warlord 9519 | -5/Warlord | Discovered new exit (range 14) 9579 | -5/Warlord | System corruption cleaned by Quarantine Array 9782 | -5/Warlord | Met Warlord 9807 | -5/Warlord | Warlord's base attacked by MAIN.C 9838 | -5/Warlord | Found Prototype Device 9838 | -5/Warlord | Identified Minesniffer Drone Bay 9970 | -5/Warlord | Found Prototype Energy Gun 9974 | -5/Warlord | Found Prototype Energy Gun 9981 | -5/Warlord | Found Prototype Piercing Weapon 9985 | -5/Warlord | Found Prototype Piercing Weapon 10138 | -5/Warlord | Build established: Scavenger-Skirmisher 10157 | -5/Warlord | Warlord forces counterattacked 10193 | -5/Warlord | Opened side exit 10294 | -5/Warlord | Entered Proximity Caves 10358 | -4/Proximity Caves | Lost 6 parts (2p3n1u) 10649 | -4/Proximity Caves | Build established: Derelict-Tank 10746 | -4/Proximity Caves | Lost 4 parts (1n3u) 10804 | -4/Proximity Caves | Spotted B-86 Titan 10836 | -4/Proximity Caves | Learned Research non-interactive machine intel 10861 | -4/Proximity Caves | Identified Vortex Rifle (x2) 10940 | -4/Proximity Caves | Lost 12 parts (1p4n2u5w) 10996 | -4/Proximity Caves | Destroyed B-86 Titan 11093 | -4/Proximity Caves | System corruption reached 10% 11165 | -4/Proximity Caves | Discovered new exit (range 6) 11306 | -4/Proximity Caves | Build established: Gunner 11341 | -4/Proximity Caves | Entered Factory 11341 | -4/Factory | Evolved 2 slots: Utility x2 11972 | -4/Factory | Build established: Hacker-Gunner 12266 | -4/Factory | Discovered new exit (range 5) 12273 | -4/Factory | Entered Upper Caves 12283 | -4/Upper Caves | Identified Vortex Lance (x2) 12323 | -4/Upper Caves | Lost 14 parts (2p6n4u2w) 12340 | -4/Upper Caves | Learned 12 Research zone layouts 12435 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12722 | -4/Upper Caves | Build established: Scavenger-Gunner 12800 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12808 | -4/Upper Caves | System corruption reached 10% 12935 | -4/Upper Caves | Lost 7 parts (2p3n1u1w) 13011 | -4/Upper Caves | Discovered new exit (range 2) 13020 | -4/Upper Caves | Entered another Upper Caves area 13110 | -4/Upper Caves | Encountered a Warlord checkpoint 13176 | -4/Upper Caves | Attracted the attention of an 0b10 base 13358 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13426 | -4/Upper Caves | Lost 5 parts (1p3n1u) 13464 | -4/Upper Caves | Spotted B-86 Titan 13490 | -4/Upper Caves | Discovered new exit (range 8) 13507 | -4/Upper Caves | Entered Zhirov 13507 | -4/Zhirov | Discovered new exit (range 3) 13551 | -4/Zhirov | Met Zhirov 13606 | -4/Zhirov | Learned location of Quarantine (-2) 13606 | -4/Zhirov | Learned location of Testing (-3) 13606 | -4/Zhirov | Learned location of Command (-1) 13648 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13808 | -4/Zhirov | Found Alien Artifact 13808 | -4/Zhirov | Identified Integrated Reactor 13808 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13848 | -4/Zhirov | Build established: Hacker-Mutant 13915 | -4/Zhirov | Found Alien Artifact 13965 | -4/Zhirov | Entered Proximity Caves 14025 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 14068 | -3/Proximity Caves | Core integrity fell below 50% 14147 | -3/Proximity Caves | Self-destructed Last Messages --------------- 14133_ Slug penetrates Machine. 14136_ Exp. Weapon Shielding destroyed. 14136_ G-67 Veteran destroyed. 14136_ Slug penetrates Door. 14136_ Machine disabled. 14140_ Slug penetrates C-30 ARC. 14140_ Slug penetrates Wall. 14140_ C-30 ARC bursts open, deploying its payload. 14140_ G-73 Enforcer unfolds itself. 14140_ G-67 Veteran unfolds itself. 14140_ L-61 Swordsman unfolds itself. 14140_ I-47 Archangel unfolds itself. 14140_ KE Penetrator destroyed. 14140_ Hpw. Shotgun destroyed. 14142_ Myomer Leg destroyed. 14145_ Med. Treads destroyed. 14145_ Fusion Reactor destroyed. 14146_ Imp. Point Defense System destroyed. 14146_ Railgun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###???????????????????????????????? | | ??????????????## ##??????????????????????????????? | | ????????####### ??????###???####???????????????? | | ????????# ?????## #??# ##??????????????? | | ????##### ###???# ### ###????????????? | | ????# # #??## ##???????????? | | ????# ? ;##### #???????????? | | ????# ??# ?# #???????????? | | ??### ??##;###; #?????????????? | | ??# ### #??????????????? | | ??# ## % ##??????????????? | | ??# ## ##### #??????????????? | | ??# #" ###?# @g###### #??????????????? | | ???# ### ## #????????????????????? | | ???## ## ## ggg#????????????????????? | | ????## ### ## ## #;%#????????????????????? | | ?????## #########l# i ????????????????????? | | ??????# ###????# " ???????????????????? | | ??????# ##???# #" ""l??????????????????? | | ??##### #???# ##;####?????????????????? | | ??# ### #???# ? ????????????????????? | | ??# ##??# #??##? ????????????????????? | | ??# ###??# #?????## ????????????????????? | | ??# ## #???# ###???????# ???????????????????? | | ??# ### #??## #?????????? ???????????????????? | | ??###?# #?## ##?????????? ???????????????????? | | ??????# #?# #???##??????????????????????????? | | ???#### #?# #### ##?????????????????????????? | | ??## ### # ####??????????????????????? | | ??# ##### #??????????????????????? | | ??# #### ##### # #??????????????????????? | | ?## #???# # ????????????????????? | | ?# #??# ## ???????????????? | | ?# ## ## #?# ## #??# ??????????????? | | ?# ####### ###?? ##?????#?????????????????? | | ?# #????# #???? #????????????????????????? | | ?## #???? ##???? #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 145 Energy Generation 51 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 50 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 21 Defensive Hacking 14 Item Schematics ----------------- Beam Rifle | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicSniperDissipator Manual? 0 Play Time 01:28:53 Cumulative 104.8 hours Start 2025.10.07 @ 15:34:10 End 2025.10.08 @ 15:47:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 279 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29cc0e1e-5ea2-444b-8324-bff5c1e6f7c1