Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.22 @ 23:06:09 Player: arkn Result: Smashed by cave-in Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (146) 730 Value Destroyed (5798) 5798 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 14008 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 230/300 Energy 100/100 System Corruption 60% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Micro Antimatter Reactor Myomer Leg Myomer Leg Advanced Heat Sink Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Biometal Leg Biometal Leg Improved Thunder Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Coolant Network Spectral Analyzer Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Graphene Brace Advanced Force Field > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Railgun Railgun Chainsword > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Myomer Leg Myomer Leg Advanced Heat Sink [Rating: 176] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Thunder Leg Utility Advanced Targeting Computer Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 2 . 2 . . . . . 2 Utility 6 | . . . . . . 2 . 2 2 . . . . Weapon 3 | . . . . . 2 . . . . . . 1 . Parts Attached 133 | 7 15 1 2 . 7 26 4 2 3 13 6 23 24 Power 18 | 2 1 . . . 1 2 1 . . . 2 5 4 Engine 9 | 2 1 . . . 1 2 . . . . 1 2 . Core . | . . . . . . . . . . . . . . Reactor 9 | . . . . . . . 1 . . . 1 3 4 Propulsion 35 | 2 3 . 1 . 2 7 2 1 . 2 2 6 7 Treads 25 | 2 3 . 1 . 2 7 2 1 . 2 . 3 2 Leg 10 | . . . . . . . . . . . 2 3 5 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 37 | 2 4 . 1 . . 11 1 1 2 4 1 6 4 Device 18 | 1 1 . . . . 5 . 1 1 4 1 1 3 Storage 4 | 1 . . 1 . . . . . . . . 2 . Processor 8 | . . . . . . 3 1 . 1 . . 2 1 Hackware . | . . . . . . . . . . . . . . Protection 7 | . 3 . . . . 3 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 43 | 1 7 1 . . 4 6 . . 1 7 1 6 9 Energy Gun 14 | . 2 . . . . 1 . . . 4 . 3 4 Energy Cannon 3 | . . . . . . 2 . . . . 1 . . Ballistic Gun 19 | 1 4 1 . . 3 2 . . 1 1 . 2 4 Ballistic Cannon 2 | . . . . . 1 . . . . 1 . . . Launcher 1 | . . . . . . . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . . . . 1 . . . . 1 3 1 Corrupted Parts 4 | . . . . . . . . . . . . 2 2 System Corruption 18 | . . . . . . . . . . . . 8 10 Parts Lost 80 | . 6 . . 1 . 14 . 1 1 4 21 2 30 Power 9 | . 1 . . . . 1 . . . 1 2 1 3 Propulsion 25 | . 1 . . 1 . 3 . 1 . 2 8 . 9 Utility 23 | . 2 . . . . 5 . . . 1 4 1 10 Weapon 23 | . 2 . . . . 5 . . 1 . 7 . 8 Highest Loss Streak 22 | . 4 . . 1 . 3 . 1 1 2 17 2 22 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | 4 7 8 8 11 15 18 19 18 19 19 13 16 14 Power . | . . . . . . . 1 2 2 1 . . 1 Propulsion 3 | 2 3 3 2 2 1 2 1 2 2 1 . 8 7 Utility 7 | . 1 3 3 4 8 11 14 11 12 12 11 6 3 Weapon 2 | 1 2 2 2 4 4 3 2 2 3 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 35 | . 9 . . . 1 3 2 2 1 . 4 3 10 Power 2 | . . . . . . . . . . . . 1 1 Propulsion 15 | . 8 . . . . 1 . . . . . 1 5 Utility 15 | . 1 . . . . 2 2 2 1 . 4 1 2 Weapon 3 | . . . . . 1 . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 100 100 100 99 99 99 99 99 99 65 76 65 Engine 5 | . 10 14 14 14 9 6 2 . . . 2 1 . Reactor 2 | . . . . . . . 4 5 5 4 . 5 6 Treads 24 | . 27 28 28 28 35 29 39 35 31 31 12 13 9 Device 10 | . 7 . . . . 5 6 16 20 22 19 15 12 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 4 3 2 Processor 7 | . . . . . . 14 6 5 10 10 10 12 10 Protection 5 | . 6 13 14 14 9 1 6 5 5 3 . 3 . Energy Gun 3 | . 4 . . . . . . . . 11 6 7 7 Energy Cannon 2 | . . . . . . 6 13 11 10 . . . . Ballistic Gun 14 | . 21 28 28 28 32 18 13 11 10 3 . 7 5 Ballistic Cannon 1 | . . . . . 2 3 . . . 3 1 . . Peak Build Rating 176 | 6 11 14 14 15 29 51 57 62 75 102 97 141 176 Average Rating 62 | 4 9 12 14 14 23 40 55 60 72 93 62 122 127 On Entrance 42 | . 6 11 14 14 15 29 46 56 62 75 96 35 141 Naked Turns 415 | . . . . . . . . . . . . . 415 Heaviest Build 123 | 13 21 21 56 56 65 67 69 71 78 87 87 96 123 Greatest Support 290 | 40 46 46 46 46 86 112 84 112 112 152 152 210 290 Greatest Overweight (x) 14 | . . . 1 1 . 1 . . . . 14 2 . Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 16 20 20 20 20 20 20 20 19 19 16 Most Carried 20 | 8 8 8 9 13 20 20 20 20 20 20 17 20 20 Average Carried 15 | 5 7 8 8 11 16 18 19 18 19 19 13 17 15 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 5 20 5 Final Carried 20 | 8 8 8 9 13 20 20 20 20 20 17 5 20 5 Class Distribution -------------------- 35% | Mutant 21% | Skirmisher 19% | Scavenger-Tank 7% | Scavenger-Gunner 4% | Infiltrator-Gunner 4% | Gunner 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Infiltrator-Skirmisher | -5/Factory Infiltrator-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Matter Collected 4272 | 266 427 78 . 123 170 964 84 97 52 304 76 964 667 Remotely . | . . . . . . . . . . . . . . Salvage Created 6842 | 95 668 52 . 137 137 1084 . 290 59 288 320 2041 1671 Parts 370 | 6 41 5 . 20 7 63 . 4 1 9 11 83 120 Haulers Intercepted 7 | . 1 . . . 1 1 . 1 . . . 3 . Recyclers Shooed 11 | 1 1 . . . . 2 . 1 . . . 1 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 11 12 . . Prevented 2 | . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 104 | . 13 3 . 9 2 20 . 1 1 11 6 15 23 Melee 3 | . . . . . . . . . . 1 2 . . Guns 71 | . 12 3 . 9 2 11 . . . 3 1 11 19 Cannons 16 | . . . . . . 8 . 1 1 4 2 . . AOE 5 | . . . . . . . . . . 3 1 . 1 Classes Destroyed 14 | 2 6 . . . 1 4 . . . . . . 1 Worker 12 | . 3 . . . . 3 . . . . . 3 3 Builder 8 | . . . . . 1 1 . . . . . 2 4 Tunneler 4 | 1 . . . . . 1 . 1 . . . 1 . Hauler 7 | . 1 . . . 1 1 . 1 . . . 3 . Recycler 7 | 1 1 . . . . 1 . 1 . . . 3 . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 Watcher 2 | . 1 . . . . . . . . . . 1 . Swarmer 31 | . 6 3 . 7 . 4 . . . 8 . . 3 Grunt 31 | . 7 . . 2 2 9 . . . 2 4 4 1 Duelist 2 | . . . . . . 1 . . . 1 . . . Sentry 6 | . . . . . . 1 . 1 . . 1 2 1 Hunter 7 | . . . . . . 1 . . . . . 2 4 Programmer 27 | . . . . . . 4 . . 1 . 1 7 14 Best Kill Streak 8 | 2 6 3 . 4 4 4 . 2 1 4 2 6 8 Combat Bots Only 6 | . 5 3 . 4 1 4 . 1 1 4 2 4 6 Max Kills in Single Turn 3 | 1 2 1 . 1 2 3 . 1 1 2 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . 1 Exploded 2 | . . . . . . . . . . 2 1 . 1 Melee 1 | . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 1130 | . 100 23 . 24 3 160 5 13 13 70 149 129 441 Missed 317 | . 18 5 . 6 1 35 2 6 5 17 32 38 152 Damage Taken 16376 | . 1063 145 . 158 30 2122 40 479 122 906 2327 1805 7179 Core 2317 | . 137 18 . 7 . 147 . . . 99 281 168 1460 Absorbed by Shields 924 | . . . . . . . . . 46 82 61 . 735 Reduced by Siege Mode 332 | . . . . . . . . . . . . . 332 Ignored by Resistances 61 | . . . . . . 33 . . 28 . . . . Core Remaining (%) 83 | 100 . . . 35 100 79 100 100 . . 66 87 . Volleys Fired 369 | 10 64 8 . 11 6 56 1 12 4 23 26 74 74 Largest 4 | 1 2 2 . 2 4 4 4 4 4 4 2 4 4 Hottest 329 | 20 80 40 . 44 87 179 179 179 187 329 188 195 274 Shots Fired 996 | 10 126 16 . 22 24 216 4 48 16 42 38 205 229 Gun 845 | 10 126 16 . 22 24 131 2 24 8 27 21 205 229 Cannon 143 | . . . . . . 85 2 24 8 13 11 . . Launcher 8 | . . . . . . . . . . 2 6 . . Special . | . . . . . . . . . . . . . . Kinetic 588 | 10 80 16 . 22 24 156 2 24 8 13 9 108 116 Thermal 202 | . . . . . . 60 2 24 8 27 21 . 60 Explosive 8 | . . . . . . . . . . 2 6 . . Electromagnetic 198 | . 46 . . . . . . . . . 2 97 53 Robot Hit Streak 33 | 3 9 6 . 4 6 11 2 24 4 12 22 33 29 Robot Miss Streak 5 | 2 5 3 . 2 1 4 1 2 2 3 2 4 2 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 16 | . 4 2 . 1 . . . . . . 1 2 6 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . 1 1 1 Shots Hit Robots 726 | 7 77 10 . 13 16 137 2 35 9 31 41 159 189 Core Hits 295 | 3 32 3 . 10 7 61 . 11 2 18 16 64 68 Critical Kills 6 | . 1 . . . . 1 . . . . . 3 1 Critical Parts Destroyed 9 | . 1 . . . . 1 . . . . . 4 3 Critical Strikes 25 | . 3 . . . . 2 . . . . 3 11 6 Meltdown 1 | . . . . . . 1 . . . . . . . Destroy 14 | . 2 . . . . 1 . . . . . 7 4 Corrupt 7 | . 1 . . . . . . . . . . 4 2 Sever 3 | . . . . . . . . . . . 3 . . Melee Attacks 67 | . . . . . . 9 . . . 3 10 3 42 Impact . | . . . . . . . . . . . . . . Slashing 63 | . . . . . . 9 . . . 3 10 . 41 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 2 . . . . . 3 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16537 | 116 1123 139 . 219 255 2827 . 615 226 1258 1426 3685 4648 Guns 12363 | 116 972 139 . 219 255 1302 . 209 72 569 467 3685 4358 Cannons 2607 | . . . . . . 1268 . 406 154 405 374 . . Explosions 634 | . 151 . . . . . . . . 247 135 . 101 Melee 917 | . . . . . . 257 . . . 37 450 . 173 Ramming 16 | . . . . . . . . . . . . . 16 Kinetic 8545 | 116 635 139 . 219 255 1626 . 209 72 405 301 2066 2502 Thermal 4190 | . 151 . . . . 944 . 406 154 569 467 . 1499 Explosive 382 | . . . . . . . . . . 247 135 . . Electromagnetic 2487 | . 337 . . . . . . . . . 73 1619 458 Impact . | . . . . . . . . . . . . . . Slashing 917 | . . . . . . 257 . . . 37 450 . 173 Piercing . | . . . . . . . . . . . . . . Highest Corruption 60 | . . . . . . 7 . . 1 1 4 17 60 Average Corruption 11 | . . . . . . 4 . . 1 1 3 15 29 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 253 | . . . . . . 60 . . 1 11 12 64 105 Message Errors 62 | . . . . . . 10 . . 1 2 5 15 29 Matter Fused 50 | . . . . . . 14 . . . 2 4 15 15 Heat Flow Errors 32 | . . . . . . 4 . . . 6 . 10 12 Energy Discharges 25 | . . . . . . 8 . . . 1 . 5 11 Parts Rejected 2 | . . . . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 32 | . . . . . . 11 . . . . 1 8 12 Data Loss (major) 8 | . . . . . . 5 . . . . 1 . 2 Misfires 11 | . . . . . . 3 . . . . . 4 4 Alerts 5 | . . . . . . 3 . . . . . 1 1 Misdirections 9 | . . . . . . . . . . . . 2 7 Weapon Failures 16 | . . . . . . 1 . . . . . 4 11 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 179 | . 45 . . . . 108 . . 22 . 4 . . Projectiles 39 | . . . . . . 17 . . 22 . . . . Explosions 45 | . 45 . . . . . . . . . . . . Melee 95 | . . . . . . 91 . . . . 4 . . Knockbacks 17 | . . . . . . 8 . . . 4 4 . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 15 | . . . . . . 7 . . . 4 4 . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 158 | . 79 . . . . . . . . . . . 79 Shots 3 | . 2 . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 476 | . 328 . . 3 49 476 105 296 178 407 242 198 255 Average Temperature 83 | . 112 . . 3 17 141 57 119 89 112 62 49 79 Received Heat Transfer 1893 | . 492 . . 18 18 519 . 63 . 63 531 108 81 Effects 6 | . 3 . . . . 1 . . . 2 . . . Energy Bleed 2 | . 1 . . . . 1 . . . . . . . Interference 4 | . 2 . . . . . . . . 2 . . . Siege Activations 4 | . . . . . . . . . . . . . 4 Total Turns 105 | . . . . . . . . . . . . . 105 Longest Duration 39 | . . . . . . . . . . . . . 39 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Robots Corrupted 7 | . 1 . . . . . . . . . . 5 1 Combat Hostiles 6 | . 1 . . . . . . . . . . 4 1 Parts Fried 19 | . 1 . . . . . . . . . 1 14 3 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 21 | . . . . . . 8 . 6 4 1 . . 2 Heat Transferred 5676 | . 200 . . . . 1591 . 740 222 740 592 . 1591 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 3 . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 100 . . 100 95 Level 1 . | . . . . . . . . . . . . . 4 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 220 | 10 117 64 . 120 57 140 59 160 46 . . 113 220 Initial 59 | . . 4 . . . . 59 . 46 . . 7 38 Average 42 | . 38 6 . 34 7 46 21 40 8 . . 36 80 Influence Increases 3261 | 10 415 70 . 215 72 628 15 196 45 280 140 458 717 Destroy 0b10 Robot/C 2080 | . 260 60 . 180 40 400 . 20 20 220 120 300 460 Destroy 0b10 Robot/NC 210 | 10 35 . . . 10 35 . 15 . . . 65 40 Destroy Leader 436 | . 64 10 . 20 2 92 . 12 10 30 20 76 100 Successful Hack 18 | . 11 . . . 5 2 . . . . . . . Disable Machine 195 | . 15 . . . 15 60 . 105 . . . . . Destroy Structure 172 | . 15 . . . . 9 . 44 . . . 2 102 Partial Spotted 30 | . 15 . . . . . . . . . . 15 . Lose Combat Pursuer 120 | . . . . 15 . 30 15 . 15 30 . . 15 Influence Decreases 3092 | 10 403 74 . 215 72 506 74 100 91 222 174 396 755 Time Decay 2506 | 10 343 74 . 205 72 396 74 90 91 182 114 376 479 Lost Part 586 | . 60 . . 10 . 110 . 10 . 40 60 20 276 Squads Dispatched 33 | . 2 . . . . 7 1 1 4 . . 6 12 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 13 | . . . . . . 4 . . . . . 4 5 Reinforcement 10 | . 2 . . . . 2 1 1 . . . 1 3 Assault 1 | . . . . . . . . . 1 . . . . Garrison 8 | . . . . . . 1 . . 3 . . 1 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Distress Signals 14 | . . . . . 2 2 3 1 . . . 2 4 Communications Jammed 5 | . . . . . . . . 4 1 . . . . Distress Signals 4 | . . . . . . . . 4 . . . . . Times Spotted 169 | . 24 3 . 11 2 33 5 10 12 13 6 19 31 Peak Tracking Total 7 | . 5 3 . 4 2 6 2 4 4 5 4 3 7 Tactical Retreats 10 | . . . . 1 . 4 1 . 1 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 7 | . 1 . . . . 3 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Machines Disabled 13 | . 1 . . . 1 4 . 7 . . . . . Max in Single Turn 7 | . 1 . . . 1 1 . 7 . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 16 | . 5 . 1 . 1 5 . . . 1 . 2 1 Terminals 8 | . 4 . . . 1 1 . . . . . 1 1 Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . Total Hacks 42 | . 16 . 1 . 2 16 . . . 1 . 3 3 Successful 24 | . 9 . 1 . 1 11 . . . 1 . . 1 Failed 18 | . 7 . . . 1 5 . . . . . 3 2 Catastrophic 4 | . . . . . . 1 . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 16 . 1 . 2 3 . . . . . 1 3 Terminals 20 | . 13 . . . 2 1 . . . . . 1 3 Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 11 . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . 2 . Terminal Hacks 3 | . 1 . 1 . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 7 . . . . . . . Insert Component 4 | . . . . . . 4 . . . . . . . Analyze 3 | . . . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . 8 . . . 1 2 . . . . . . 1 Terminals 9 | . 7 . . . 1 . . . . . . . 1 Track 4 | . 3 . . . . . . . . . . . 1 Botnet 5 | . 4 . . . 1 . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . Liberate 2 | . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 4 . . . 1 4 . . . . . 2 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . 2 1 Non-combat 3 | . . . . . . . . . . . . 2 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 2 1 parse_system 1 | . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . 1 . . . 3 Machine Destruction 1 | . . . . . . . . . 1 . . . . Programmers 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 12 | . . . . 4 8 . . . . . . . . Total Damage 88 | . . . . 15 73 . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Active Infowar (turns) 9163 | 25 719 28 . . . 2661 . 601 489 1436 88 1228 1888 Optics 3115 | . . . . . . . . . . . . 1227 1888 Structural 2589 | . . . . . . 1265 . 601 489 233 1 . . Seismic 2045 | 25 719 28 . . . . . . . 1203 70 . . Machine Analysis 2647 | . . . . . . 2647 . . . . . . . Jamming 1800 | . . . . . . . . 600 489 693 17 1 . ECM 238 | . . . . . . 238 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Turns Passed 15010 | 129 1415 824 1170 628 490 2952 201 601 489 1536 576 1697 2302 Spaces Moved 6973 | 57 712 430 550 241 267 1383 113 332 283 886 236 731 752 Core 38 | 3 . . . . . . . . . . 15 15 5 Treads 6704 | 54 712 430 550 241 267 1383 113 332 283 886 113 673 667 Legs 231 | . . . . . . . . . . . 108 43 80 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 160 160 160 160 150 120 50 Average Speed 174 | 154 160 160 210 240 160 181 160 160 160 161 183 179 167 Slowest Speed 750 | 160 160 160 240 240 162 240 160 160 160 163 750 270 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 17 | . . . . . . . . . . . . . 17 Exploration Rate (%) 41 | 5 89 91 90 54 24 35 4 17 12 97 18 17 21 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 . . . . . 2 . . . Spaces Dug 41 | . . . . . . 4 . . . 6 . . 31 Terrain Destroyed 170 | . 14 . . . . 4 . 32 . 18 47 3 52 Melee 35 | . . . . . . 4 . . . . . . 31 Projectile 19 | . . . . . . . . . . 6 7 2 4 AOE 115 | . 14 . . . . . . 32 . 12 40 . 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Total 9025 | 85 863 550 562 270 314 1677 130 373 310 957 341 1018 1575 Wait 1274 | 2 44 109 6 13 20 161 6 20 16 19 53 151 654 Move 6957 | 56 711 429 549 240 266 1382 112 331 282 885 235 730 749 Hop . | . . . . . . . . . . . . . . Pick Up 103 | 9 13 . 2 5 10 21 4 5 4 2 1 20 7 Fast Attach 49 | 6 7 . . . 1 2 . . . 5 2 16 10 Attach 63 | . 4 . . 1 4 17 2 3 3 5 9 3 12 Detach 4 | . . . . . . . . . . . 1 3 . Swap 59 | 1 6 3 3 . 3 18 3 . . 9 2 5 6 Drop 73 | 1 14 1 2 . 4 11 2 2 1 6 2 12 15 Fire 369 | 10 64 8 . 11 6 56 1 12 4 23 26 74 74 Melee 67 | . . . . . . 9 . . . 3 10 3 42 Ram 2 | . . . . . . . . . . . . 1 1 Kick 2 | . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 12) 649 | -10/Materials | Discovered new exit (range 12) 786 | -10/Materials | Lost 4 parts (1p1n1u1w) 898 | -10/Materials | Discovered new exit (range 16) 1068 | -10/Materials | Core integrity fell below 50% 1375 | -10/Materials | Discovered new exit (range 16) 1529 | -10/Materials | Discovered new exit (range 8) 1545 | -10/Materials | Entered Mines 1586 | -10/Mines | Assembled infested the area 1591 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1804 | -10/Mines | Learned Materials trap positions 1973 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2301 | -10/Mines | Discovered new exit (range 15) 2344 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2344 | -10/Mines | Discovered new exit (range 5) 2369 | -10/Mines | Entered Exiles 2406 | -10/Exiles | Met 8R-AWN 2437 | -10/Exiles | Met EX-HEX 2478 | -10/Exiles | Met EX-BIN 2497 | -10/Exiles | Aligned with FarCom system 2499 | -10/Exiles | Given EX-Vault access code 2537 | -10/Exiles | Opened EX-Vault 2552 | -10/Exiles | Found Longsword +1 2584 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2640 | -10/Exiles | Met EX-DEC 3097 | -10/Exiles | Visited The Gauntlet 3513 | -10/Exiles | Discovered new exit (range 14) 3539 | -10/Exiles | Left Exiles lab with Longsword +1 3539 | -10/Exiles | Entered Mines 4087 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4143 | -9/Mines | Discovered new exit (range 11) 4167 | -9/Mines | Entered Materials 4167 | -8/Materials | Accompanied by 3 allies 4167 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 4168 | -8/Materials | Loaded intel: 8 trap records 4316 | -8/Materials | Lost 3 allies 4412 | -8/Materials | Met 7R-MNS 4466 | -8/Materials | Build established: Skirmisher 4479 | -8/Materials | Discovered new exit (range 7) 4657 | -8/Materials | Entered Factory 4657 | -7/Factory | Evolved 2 slots: Utility x2 4658 | -7/Factory | Caught up to 7R-MNS 5513 | -7/Factory | Lost 3 parts (1n2w) 6235 | -7/Factory | Lost 3 parts (1p2w) 6779 | -7/Factory | Garrison activated, responded to threat 6798 | -7/Factory | Discovered new exit (range 10) 6820 | -7/Factory | Identified exit to Lower Caves 7455 | -7/Factory | Discovered new exit (range 12) 7609 | -7/Factory | Entered another Factory area 7609 | -6/Factory | Evolved 2 slots: Propulsion x2 7610 | -6/Factory | Caught up to 7R-MNS 7727 | -6/Factory | Discovered new exit (range 12) 7756 | -6/Factory | Identified exit to Factory 7810 | -6/Factory | Entered another Factory area 7810 | -5/Factory | Evolved 2 slots: Utility x2 7811 | -5/Factory | Caught up to 7R-MNS 8099 | -5/Factory | Build established: Infiltrator-Skirmisher 8395 | -5/Factory | Discovered new exit (range 11) 8411 | -5/Factory | Entered another Factory area 8411 | -4/Factory | Evolved 2 slots: Utility x2 8412 | -4/Factory | Caught up to 7R-MNS 8442 | -4/Factory | Spotted B-86 Titan 8658 | -4/Factory | Garrison activated, responded to threat 8712 | -4/Factory | Build established: Infiltrator-Gunner 8870 | -4/Factory | 7R-MNS successfully reached the Upper Caves 8871 | -4/Factory | Discovered new exit (range 6) 8900 | -4/Factory | Entered Upper Caves 9431 | -4/Upper Caves | Build established: Gunner 9790 | -4/Upper Caves | Encountered a Warlord checkpoint 9905 | -4/Upper Caves | Discovered new exit (range 9) 9994 | -4/Upper Caves | Build established: Scavenger-Gunner 10247 | -4/Upper Caves | Learned Research stockpile data 10436 | -4/Upper Caves | Entered another Upper Caves area 10506 | -4/Upper Caves | Discovered new exit (range 12) 10737 | -4/Upper Caves | Lost 17 parts (2p6n3u6w) 10919 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11002 | -4/Upper Caves | Lost 4 parts (2n1u1w) 11006 | -4/Upper Caves | Build established: Mutant 11012 | -4/Upper Caves | Entered Research 11012 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 11283 | -3/Research | Found Prototype Processor 11286 | -3/Research | Found Prototype Processor 11344 | -3/Research | System corruption reached 10% 11480 | -3/Research | Identified Exp. Melee Analysis Suite 11482 | -3/Research | Identified Spectral Analyzer 11501 | -3/Research | Garrison activated, responded to threat 11677 | -3/Research | Discovered new exit (range 5) 11781 | -3/Research | Build established: Scavenger-Tank 12192 | -3/Research | Found Spectral Analyzer 12540 | -3/Research | Discovered new exit (range 18) 12709 | -3/Research | Entered another Research area 12709 | -2/Research | Evolved 2 slots: Propulsion x2 12946 | -2/Research | Found Unknown Launcher 13109 | -2/Research | Lost 4 parts (1n2u1w) 13301 | -2/Research | System corruption reached 10% 13581 | -2/Research | Garrison activated, responded to threat 13838 | -2/Research | Spotted B-90 Cyclops 14469 | -2/Research | System corruption reached 30% 14560 | -2/Research | Crushed by falling debris 14587 | -2/Research | Crushed by falling debris 14592 | -2/Research | Crushed by falling debris 14597 | -2/Research | Crushed by falling debris 14628 | -2/Research | Lost 22 parts (3p7n6u6w) 14638 | -2/Research | Crushed by falling debris 14672 | -2/Research | Crushed by falling debris 14711 | -2/Research | Crushed by falling debris 14711 | -2/Research | Core integrity fell below 50% 14742 | -2/Research | Crushed by falling debris 14751 | -2/Research | Crushed by falling debris 14757 | -2/Research | Crushed by falling debris 14760 | -2/Research | Crushed by falling debris 14771 | -2/Research | Crushed by falling debris 14824 | -2/Research | Build established: Mutant 14825 | -2/Research | Crushed by falling debris 14825 | -2/Research | Core integrity fell below 20% 14849 | -2/Research | Crushed by falling debris 14923 | -2/Research | Crushed by falling debris 14924 | -2/Research | Crushed by falling debris 15012 | -2/Research | Crushed by falling debris 15012 | -2/Research | Smashed by cave-in Last Messages --------------- 14803_ System corrupted: Component data lost. 14825_ The unstable cave ceiling collapses. 14825_ Crushed by falling debris. 14826_ System corrupted: Substantial component data lost. 14841_ HEYCYFZTHJ0 NE04XP7KQMC 14849_ The unstable cave ceiling collapses. 14849_ Crushed by falling debris. 14857_ 3HDJWHN%9BPYWEIPQYXD1IDC#4RYM0TBWY1S%1 14875_ System corrupted: Matter fused (-10). 14921_ System corrupted: Matter fused (-8). 14923_ The unstable cave ceiling collapses. 14923_ Crushed by falling debris. 14924_ The unstable cave ceiling collapses. 14924_ Crushed by falling debris. 14937_ System corrupted: Heat flow error (+267). 14954_ System corrupted: Heat flow error (+183). 14970_ System corrupted: Component data lost. 14985_ System corrupted: Energy discharge (-38). 15012_ The unstable cave ceiling collapses. 15012_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | T #??????????????????????????????????????????? | | " ###????????????????????????????????????????? | | ""#????????????????????????????????????????? | | ""#????????????????????????????????????????? | | ""#????????????????????????????????????????? | | T#????????????????????????????????????????? | | ""#????????????????????????????????????????? | | ""#????????????????????????????????????????? | | ""#????????????????????????????????????????? | | ###????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #?#####????????????????????????????????????? | | # # ###???????##???????????????????????? | | =! " ###????# #???????????????????????? | | %/!!! " ##### #????????????????????????? | | !!!! # ###### ## %#####??????????????????????? | | %*![ # ##??????### [# #??????????????????????? | | =! ##?????????## # ###??????????????????????? | | #???????????### ##@#??????????????????????? | | #?????????????#######??????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 165 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Resistance: EM 15 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 16 Recoil Reduction 8 Item Schematics ----------------- Seismic Detector | -7/Factory | Scanalyzed Structural Scanner | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingCoolantMount Manual? 0 Play Time 02:29:05 Cumulative 83.3 hours Start 2025.02.22 @ 11:36:34 End 2025.02.22 @ 23:06:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 41 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 591f4b21-72fe-4404-a8b9-7f50b1f45764