Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 12:58:04 Player: 5NDR-4 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (412) 412 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2722) 2722 TOTAL SCORE: 7364 Bonus ------- Follower Combat Kills 1922 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 765/1000 Matter 163/300 Energy 14/100 System Corruption 4% Temperature Cool (0) Movement Treading (162) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Sensor Array Medium Armor Plating Focal Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Improved Medium Treads Biomechanical Wings High-capacity Battery (250) Energy Well (350) Compact Matter Pod (150) Targeting Computer High-powered Shock Rifle Overtuned Beamcaster Beam Cannon Autogun Gauss Cannon CPS Tube (2) Vortex Trap Botcube Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Advanced Sensor Array Focal Shield Force Field > --- WEAPON ----------- 1B-0RG's Assimilator > --- INVENTORY -------- Armored Medium Treads Biomechanical Wings High-capacity Battery Energy Well Compact Matter Pod Targeting Computer Medium Armor Plating Force Field High-powered Shock Rifle Overtuned Beamcaster Beam Cannon Autogun Gauss Cannon CPS Tube Vortex Trap Botcube [Rating: 125] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Fusion Compressor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Armored Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 4 | . . . . . 3 1 Weapon 3 | . . . . . 3 . Parts Attached 46 | 5 6 8 3 7 13 4 Power 5 | . 2 1 . . 2 . Engine 4 | . 2 1 . . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 19 | 2 1 2 2 4 6 2 Treads 13 | 2 1 . . 3 5 2 Leg 2 | . . 1 . . 1 . Wheel 4 | . . 1 2 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 1 . 2 4 2 Device 6 | . . . . . 4 2 Storage 3 | 1 1 . . 1 . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 2 | . . 1 . 1 . . Artifact . | . . . . . . . Weapon 10 | 2 1 4 1 1 1 . Energy Gun 3 | 2 1 . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 3 | . . 2 . 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 16 | . . 8 . . 3 5 Power 2 | . . 1 . . . 1 Propulsion 5 | . . 2 . . 3 . Utility 3 | . . . . . . 3 Weapon 6 | . . 5 . . . 1 Highest Loss Streak 5 | . . 4 . . 1 5 To Critical Strikes . | . . . . . . . Average Backups 10 | 4 7 8 9 9 12 13 Power . | 1 1 1 1 . . . Propulsion 1 | 1 2 1 2 1 1 1 Utility 4 | . 2 3 4 5 4 5 Weapon 2 | 1 1 . . . 4 5 Tool/Special . | . . . . . . . Unused Backups 17 | . 1 . 1 5 1 9 Power 1 | . . . . 1 . . Propulsion 5 | . . . 1 3 . 1 Utility 7 | . 1 . . 1 1 4 Weapon 3 | . . . . . . 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 82 | . 98 86 96 93 63 69 Engine 10 | . 14 12 14 14 5 4 Treads 21 | . 28 14 . 23 21 29 Wheel 3 | . . 6 25 3 . . Device 7 | . . . . . 19 22 Storage 10 | . 14 14 14 14 6 5 Processor 1 | . 13 12 . . . . Protection 6 | . . 1 14 14 . . Energy Gun 2 | . 27 7 . . . . Energy Cannon 5 | . . . 10 11 . . Ballistic Gun 6 | . . 8 14 11 . . Special Melee Weapon 2 | . . . . . 5 5 Peak Build Rating 125 | 5 8 23 23 30 114 125 Average Rating 53 | 3 7 14 22 25 105 124 On Entrance 28 | . 5 8 20 23 28 114 Avg Prop Armor Cover (%) 8 | . . 16 8 . 5 . Naked Turns . | . . . . . . . Heaviest Build 121 | 9 29 35 34 57 120 121 Greatest Support 150 | 40 40 40 24 50 120 150 Greatest Overweight (x) 12 | . . 1 1 12 3 . Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 Average Capacity 17 | 7 10 15 15 16 20 20 Most Carried 17 | 6 9 15 15 17 17 16 Average Carried 13 | 4 7 11 14 14 14 15 Final Capacity 20 | 8 15 15 15 20 20 20 Final Carried 17 | 6 9 11 15 17 16 14 Scrap Suit Usage (%) 27 | . . . . . 80 45 Parts Cannibalized 5 | . . . . . 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 3174 | 250 89 162 72 286 1812 503 Remotely . | . . . . . . . Salvage Created 562 | 113 354 95 . . . . Parts 26 | 3 13 10 . . . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 13 | . 6 7 . . . . Guns 11 | . 6 5 . . . . AOE 2 | . . 2 . . . . Classes Destroyed 8 | 2 3 3 . . . . Worker 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | 1 . . . . . . Turret 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 6 | . . 6 . . . . Grunt 6 | . 6 . . . . . Subdweller 1 | . . 1 . . . . Best Kill Streak 3 | 1 2 3 . . . . Combat Bots Only 3 | . 2 3 . . . . Max Kills in Single Turn 2 | 1 1 2 . . . . Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 505 | . 36 198 . . 195 76 Missed 164 | . 12 85 . . 49 18 Hits 341 | . 24 113 . . 146 58 Projectile 341 | . 24 113 . . 146 58 Critical Strikes 6 | . . . . . 3 3 Part Disruptions 1 | . . . . . 1 . Damage Taken 4763 | . 301 1149 7 . 1753 1553 Core 681 | . 35 194 . . 217 235 Absorbed by Shields 766 | . . . . . 523 243 Ignored by Resistances 204 | . . . . . . 204 Regen/Repaired (Parts) 485 | . 22 . . . 390 73 Core Remaining (%) 60 | 100 . . . 8 74 . Volleys Fired 65 | 5 29 30 1 . . . Largest 2 | 2 2 2 2 . . . Hottest 100 | 100 100 70 93 . . . Shots Fired 119 | 10 58 48 3 . . . Gun 106 | 10 58 36 2 . . . Cannon 1 | . . . 1 . . . Launcher 12 | . . 12 . . . . Special . | . . . . . . . Kinetic 28 | . . 26 2 . . . Thermal 56 | 10 39 6 1 . . . Explosive 12 | . . 12 . . . . Electromagnetic 23 | . 19 4 . . . . Robot Hit Streak 10 | 2 10 6 . . . . Robot Miss Streak 5 | 1 3 5 . . . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 67 | 7 37 23 . . . . Core Hits 32 | 3 16 12 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | 1 4 2 . . . . Burn 7 | 1 4 2 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1182 | 90 448 630 14 . . . Guns 954 | 90 448 416 . . . . Cannons . | . . . . . . . Explosions 214 | . . 214 . . . . Melee . | . . . . . . . Ramming 14 | . . . 14 . . . Kinetic 354 | . . 354 . . . . Thermal 451 | 90 311 50 . . . . Explosive 214 | . . 214 . . . . Electromagnetic 149 | . 137 12 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 3 3 3 3 4 Average Corruption 2 | . . 3 3 3 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 65 | . . 1 15 11 34 4 Message Errors 19 | . . 1 6 3 8 1 Matter Fused 17 | . . . 4 2 9 2 Heat Flow Errors 7 | . . . . 3 4 . Energy Discharges 7 | . . . 3 1 2 1 Data Loss (minor) 10 | . . . 1 1 8 . Data Loss (major) 3 | . . . . 1 2 . Misfires 1 | . . . 1 . . . Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 2 | . . 2 . . . . Projectiles . | . . . . . . . Explosions 2 | . . 2 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 101 | . . 94 7 . . . Shots 3 | . . 3 . . . . Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 397 | 48 397 7 57 170 207 . Average Temperature 90 | 24 114 3 26 67 74 . Received Heat Transfer 951 | . 165 366 . . 420 . Effects 3 | . 3 . . . . . Shutdowns 1 | . 1 . . . . . Matter Decay 1 | . 1 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | 1 3 2 . . . . Heat Transferred 1850 | 333 1221 296 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Maximum Alert Level 3 | . . . . . 3 2 Low Security (%) 75 | 100 100 . 100 . 82 . Level 1 4 | . . . . . 2 18 Level 2 18 | . . . . . 12 81 Level 3 1 | . . . . . 2 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 760 | 5 42 . 14 . 760 627 Initial 371 | . 3 . 14 . . 371 Average 145 | . 8 . 1 . 126 488 Influence Increases 2529 | 10 185 240 19 . 1330 745 Destroy 0b10 Robot/C 1520 | . 120 140 . . 800 460 Destroy 0b10 Robot/NC 85 | 10 10 . . . 25 40 Destroy Leader 232 | . 24 10 . . 154 44 Allied During Kill 385 | . . . . . 241 144 Successful Hack 80 | . 16 . 18 . 8 38 Disable Machine 60 | . . . . . 60 . Destroy Structure 17 | . . . 1 . 12 4 Lose Combat Pursuer 150 | . 15 90 . . 30 15 Influence Decreases 1993 | 5 190 209 50 . 571 968 Entered New Map 407 | . 2 . 17 . . 388 Time Decay 1099 | 5 188 152 33 . 371 350 Lost Part 127 | . . 57 . . 20 50 Lost Ally 360 | . . . . . 180 180 Squads Dispatched 20 | . 1 . . . 14 5 Investigation 4 | . 1 . . . 3 . Extermination 7 | . . . . . 6 1 Reinforcement 4 | . . . . . 1 3 Assault 1 | . . . . . . 1 Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 10 16 . . 48 33 Peak Tracking Total 7 | . 2 4 . . 6 7 Tactical Retreats 8 | . 1 4 . . 2 1 Traps | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 3 | . . 1 . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 Machines | -11 -10 -10 -9 -9 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 5 | . . 1 . . 4 . Max in Single Turn 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 37 | . 5 1 6 9 12 4 Terminals 13 | . 4 . 4 . 4 1 Fabricators 2 | . . . . . 1 1 Repair Stations 3 | . 1 . . . 1 1 Recycling Units 2 | . . . . . 2 . Scanalyzers 3 | . . . . . 2 1 Garrison Access 2 | . . . . . 2 . Total Hacks 148 | . 13 9 32 60 26 8 Successful 118 | . 7 9 28 60 11 3 Failed 29 | . 6 . 4 . 14 5 Catastrophic 7 | . . . 1 . 5 1 Database Lockouts 1 | . . . . . 1 . Manual 3 | . . . . . 2 1 Terminals 27 | . 9 . 8 . 7 3 Fabricators 3 | . . . . . 2 1 Repair Stations 9 | . 4 . . . 2 3 Recycling Units 4 | . . . . . 4 . Scanalyzers 8 | . . . . . 7 1 Garrison Access 4 | . . . . . 4 . Terminal Hacks 108 | . 5 9 28 60 5 1 Record 94 | . . 8 24 59 3 . Part Schematic 1 | . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 Locate Traps 3 | . 3 . . . . . Maintenance Status 1 | . . . . . 1 . Zone Layout 3 | . 1 . 2 . . . Proto ID Catalog 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 2 . . . . 1 Scan Component 2 | . 1 . . . . 1 Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 5 | . . . . . 4 1 Retrieve Study 5 | . . . . . 4 1 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 3 . 3 . 8 4 Full Trace Events 6 | . 3 . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . . . 4 1 Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 4 | . . . . . 1 3 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies 1 | . . . . . . 1 Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial UFD Resources 24 | . . . . . 22 24 Total Orders . | . . . . . . . Ally Attacks 291 | . . . . . 203 88 Total Damage 8526 | . . . . . 6030 2496 Kills 76 | . . . . . 45 31 Allies Corrupted 4 | . . . . . 1 3 Allies Melted 1 | . . . . . 1 . Borg Created 23 | . . . . . 18 5 Largest Collective 5 | . . . . . 5 4 Intel | -11 -10 -10 -9 -9 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Active Infowar (turns) 5307 | . 763 709 . . 3065 770 Optics 1472 | . 763 709 . . . . Sensors 3835 | . . . . . 3065 770 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 10394 | 106 792 780 620 4239 3071 786 Spaces Moved 5620 | 54 372 447 563 2434 1362 388 Core 24 | 13 . . . 11 . . Treads 4204 | 41 372 186 . 1855 1362 388 Legs . | . . . . . . . Wheels 1392 | . . 261 563 568 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 105 80 160 160 Average Speed 167 | 133 160 151 106 172 195 161 Slowest Speed 650 | 160 160 240 120 650 280 162 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 48 | 4 56 42 94 95 35 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 6 . . Spaces Dug . | . . . . . . . Terrain Destroyed 61 | . . 60 1 . . . Melee . | . . . . . . . Projectile 2 | . . 1 1 . . . AOE 59 | . . 59 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 6419 | 77 512 497 580 2482 1735 536 Wait 562 | 5 92 5 . 11 313 136 Move 5614 | 53 371 446 562 2433 1361 388 Hop . | . . . . . . . Pick Up 63 | 9 8 6 8 13 17 2 Fast Attach 4 | 2 1 . 1 . . . Attach 36 | 3 2 7 . 7 13 4 Detach 4 | . . . . 2 2 . Swap 14 | . 4 3 2 3 1 1 Drop 29 | . 5 . 4 13 7 . Fire 65 | 5 29 30 1 . . . Melee . | . . . . . . . Ram 2 | . . . 2 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . 3 . Trap . | . . . . . . . Miscellaneous 23 | . . . . . 18 5 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 11) 487 | -10/Materials | Repaired EM Pulse Gun 556 | -10/Materials | Discovered new exit (range 13) 733 | -10/Materials | Discovered new exit (range 8) 885 | -10/Materials | Discovered new exit (range 7) 899 | -10/Materials | Entered Subcaves 1090 | -10/Subcaves | Visited 4L-MR0's lab 1106 | -10/Subcaves | Found Prototype Special Melee Weapon 1207 | -10/Subcaves | Discovered new exit (range 6) 1288 | -10/Subcaves | Discovered new exit (range 13) 1294 | -10/Subcaves | Core integrity fell below 50% 1349 | -10/Subcaves | Lost 4 parts (1p3w) 1364 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1365 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 1478 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1479 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1484 | -10/Subcaves | Discovered new exit (range 8) 1509 | -10/Subcaves | Core integrity fell below 20% 1656 | -10/Subcaves | Crushed by falling debris 1679 | -10/Subcaves | Entered Recycling 2272 | -9/Recycling | Scanned before Scraplab entrance 2287 | -9/Recycling | Entered Scraplab 2297 | -9/Recycling | Discovered new exit (range 3) 2299 | -9/Recycling | Entered Scraptown 2511 | -9/Scraptown | Visited UFD Registry 2528 | -9/Scraptown | Visited Cyclists 2584 | -9/Scraptown | Visited TADAMA 2670 | -9/Scraptown | Discovered new exit (range 11) 2752 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3088 | -9/Scraptown | System corruption cleaned by C-Scrubber 3222 | -9/Scraptown | Visited Awakened 3303 | -9/Scraptown | Visited CPS Storage 3415 | -9/Scraptown | Visited The Evicted 3445 | -9/Scraptown | Visited Cave Peace 3511 | -9/Scraptown | Visited SPCMW 4473 | -9/Scraptown | Registered with UFD as "Novathruster" 4545 | -9/Scraptown | Visited Modified Component R&D 4741 | -9/Scraptown | Visited Science Guys 4818 | -9/Scraptown | Visited Scrap Suit Storage 4835 | -9/Scraptown | Found Scrap Suit 4988 | -9/Scraptown | Discovered new exit (range 3) 5038 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5061 | -9/Scraptown | Found DCF Scrap (26 items) 5121 | -9/Scraptown | Visited Science Testing Area 5170 | -9/Scraptown | Visited Research Penetration Think Tank 5236 | -9/Scraptown | Visited Abandonware Association 5268 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5712 | -9/Scraptown | Visited Botcube Research 5729 | -9/Scraptown | Found Botcube 5769 | -9/Scraptown | Visited LU-1G1's Boring Crew 5879 | -9/Scraptown | Visited Observation Area 6374 | -9/Scraptown | Met Optimus 6374 | -9/Scraptown | Accepted into 0bPrime 6538 | -9/Scraptown | Entered Factory 6538 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x3, Weapon x3 6542 | -6/Factory | Identified 1B-0RG's Assimilator 6599 | -6/Factory | Central database locked down 6820 | -6/Factory | Assimilating Soldier 5a into Collective. 6839 | -6/Factory | Assimilating Soldier 5b into Collective. 6880 | -6/Factory | Assimilating Soldier 5c into Collective. 7045 | -6/Factory | Assimilating Soldier 5d into Collective. 7062 | -6/Factory | Assimilating Soldier 5e into Collective. 7339 | -6/Factory | Assimilating Slayer 5a into Collective. 7432 | -6/Factory | Assimilating Slayer 5b into Collective. 7486 | -6/Factory | Assimilating Guardian 5a into Collective. 7505 | -6/Factory | Assimilating Guardian 5b into Collective. 7516 | -6/Factory | Assimilating Soldier 5f into Collective. 7689 | -6/Factory | Assimilating Fighter 5a into Collective. 8008 | -6/Factory | Discovered new exit (range 9) 8037 | -6/Factory | Assimilating Hacker 5a into Collective. 8454 | -6/Factory | Assimilating Soldier 5g into Collective. 8479 | -6/Factory | Assimilating Soldier 5h into Collective. 8530 | -6/Factory | Assimilating Serf 5a into Collective. 8590 | -6/Factory | Discovered new exit (range 8) 8602 | -6/Factory | Assimilating Guardian 5c into Collective. 9043 | -6/Factory | Assimilating Guardian 5d into Collective. 9066 | -6/Factory | Garrison activated, responded to threat 9091 | -6/Factory | Garrison activated, responded to threat 9157 | -6/Factory | Discovered new exit (range 28) 9207 | -6/Factory | Assimilating Soldier 5i into Collective. 9311 | -6/Factory | Discovered new exit (range 11) 9609 | -6/Factory | Entered another Factory area 9609 | -5/Factory | Accompanied by 5 allies 9609 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9909 | -5/Factory | First assault squad dispatched 10132 | -5/Factory | Assimilating Sage 6a into Collective. 10147 | -5/Factory | Assimilating Sage 6b into Collective. 10170 | -5/Factory | Lost 3 allies 10186 | -5/Factory | Assimilating Sage 6c into Collective. 10342 | -5/Factory | Assimilating Sage 6d into Collective. 10355 | -5/Factory | Assimilating Sage 6e into Collective. 10395 | -5/Factory | Self-destructed Last Messages --------------- System corrupted: Matter fused (-10). Angular Momentum Engine+ destroyed. Borg Sage 6e assimilation complete, grew Sfc. Borg Fist (x2), Sfc. Absorption Layer. K-01 Serf collects debris. S-27 Virus destroyed. ALERT: Cargo convoy en route, clear transfer corridor. Borg Sage 6e hacks S-27 Virus, rebooting. Penetrated by Slug. Borg Sage 6e sneak attacks. S-27 Virus destroyed. [Achievement: Generalissimo] U-05 Engineer builds a Wall. Borg Sage 6e fails to hack S-27 Virus. Borg Sage 6e hacks S-27 Virus, rebooting. Borg Sage 6e fails to hack H-71 Marshal. Force Field destroyed. 1B-0RG's Assimilator destroyed. Critical hit (Blast). 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"?? #?????????????????? | | ?# #??????? ???#?????????????????? | | ####################?????????????????????????????? | | #?????????????????????????????????????? | | /!! #?????????????????????????????????????? | | !! #?????????????????????????????????????? | | """ !! #?????????????????????????????????????? | | """ #?????????????????????????????????????? | | """ #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 5 Authchip Count 1 Item Schematics ----------------- Shotgun | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 51% | -10/Materials Studied --------- Angular Momentum Engine | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Imp. Treads | -6/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Generalissimo I, Locutus Link The Feds Mistaken Identity Respectable Loadout You May Approach The Wall Challenges ------------ None Game ------ Seed MiniCobblerAnalyzer Manual? 0 Play Time 01:41:03 Cumulative 13.7 hours Start 2026.06.13 @ 14:41:29 End 2026.06.15 @ 12:58:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 667e5e27-d0a6-4dcd-b140-0ca50a726fb3