Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 21:15:58 Player: Domotdow Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (249) 249 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 714 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Terrain Scanner Datajack Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 7 4 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 6 | . 4 6 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 99 28 Engine 13 | . 13 . Treads 26 | . 27 . Device 12 | . 12 9 Storage 4 | . 5 . Processor 10 | . 10 14 Energy Gun 4 | . 4 . Energy Cannon 9 | . 9 4 Ballistic Gun 13 | . 14 . Peak Build Rating 9 | 9 9 3 Average Rating 6 | 5 7 2 On Entrance 4 | . 9 3 Naked Turns . | . . . Heaviest Build 14 | 13 14 4 Greatest Support 40 | 40 40 3 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 6 | 7 6 5 Most Carried 5 | 5 4 4 Average Carried 1 | . 2 4 Final Capacity 8 | 8 5 5 Final Carried 4 | . 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 329 | 252 77 . Remotely . | . . . Salvage Created 351 | 20 331 . Parts 22 | 1 21 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 9 | . 9 . Guns 5 | . 5 . Cannons 4 | . 4 . Classes Destroyed 5 | 1 4 . Worker 1 | . 1 . Tunneler 1 | 1 . . Watcher 2 | . 2 . Swarmer 5 | . 5 . Grunt 4 | . 4 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 130 | . 104 26 Missed 40 | . 30 10 Damage Taken 820 | . 700 120 Core 251 | . 163 88 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 43 | 1 42 . Largest 2 | 2 2 . Hottest 80 | 60 80 . Shots Fired 78 | 2 76 . Gun 51 | 2 49 . Cannon 27 | . 27 . Launcher . | . . . Special . | . . . Kinetic 43 | 1 42 . Thermal 35 | 1 34 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 1 10 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 43 | 1 42 . Core Hits 21 | 1 19 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 546 | 16 525 5 Guns 274 | 12 262 . Cannons 263 | . 263 . Explosions . | . . . Melee . | . . . Ramming 9 | 4 . 5 Kinetic 215 | . 215 . Thermal 322 | 12 310 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles 6 | . 6 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 5 | 2 . 3 Targets Rammed 5 | 2 . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 40 | 20 40 . Average Temperature 17 | 15 17 . Received Heat Transfer 237 | . 237 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 680 | 25 655 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 177 | 5 177 63 Initial 48 | . . 48 Average 40 | 1 62 54 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 25 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1129 | 403 704 22 Spaces Moved 653 | 254 365 34 Core 68 | 27 7 34 Treads 585 | 227 358 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 50 Average Speed 149 | 148 158 55 Slowest Speed 160 | 160 160 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 12 45 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 738 | 279 422 37 Wait 4 | 2 2 . Move 651 | 253 364 34 Hop . | . . . Pick Up 16 | 10 6 . Fast Attach 1 | 1 . . Attach 8 | 6 2 . Detach 2 | . 2 . Swap 2 | . 2 . Drop 6 | 4 2 . Fire 43 | 1 42 . Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush 2 | 2 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 404 | -11/Scrapyard | Entered Materials 404 | -10/Materials | Discovered new exit (range 7) 405 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 15) 855 | -10/Materials | Discovered new exit (range 11) 952 | -10/Materials | Identified exit to Mines 1089 | -10/Materials | Core integrity fell below 50% 1108 | -10/Materials | Entered Mines 1122 | -10/Mines | Core integrity fell below 20% 1130 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01044_ ALERT: Alarm triggered, dispatching investigation squad. 01057_ U-05 Engineer lays Concrete. 01067_ G-34 Mercenary destroyed. 01075_ R-06 Scavenger collects Sml. Laser. 01090_ Ion Engine destroyed. 01096_ Lgt. Treads destroyed. [Achievement: Crack Shot] 01100_ G-34 Mercenary destroyed. 01101_ R-06 Scavenger collects Heat Sink. 01101_ Lgt. Treads destroyed. 01105_ R-06 Scavenger collects Ion Engine. 01105_ K-01 Serf collects debris. 01107_ Lgt. Assault Rifle destroyed. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 01110_ Slammed into S-10 Pest. 01115_ Beam Cannon destroyed. 01127_ Heat Sink destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????####??????????????????? | | ??????????????????????## ##?????????????????? | | ??????????????????????# #?????#####???????? | | ??????????????????????# #??#### ##??????? | | ????????????? ?????# #### ##?????? | | ???????????? ????## ## #?????? | | ???????????? ???#@ ## #?????? | | ??????????? ### ### #?????? | | ???????????????# ##?# #?????? | | ????????????????# s#### ##?????? | | ????????????????## s## ##??????? | | ?????????????????# #####???????? | | ?????????????????## s # #?????????? | | ??????????????????## #??????????? | | ???????????????????## #??????????? | | ????????????????????## ##??????????? | | ?????????????????????## #???????????? | | ??????????????????????##### #???????????? | | ??????????????????????????## ##########??? | | ???????????????????????????## #??? | | ????????????????????????????## %%% #??? | | ?????????????????????????????###### #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????#########??? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed HeartPotentialStripper Manual? 0 Play Time 00:36:20 Cumulative 0.5 hours Start 2024.09.27 @ 16:29:22 End 2024.09.27 @ 21:15:58 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96ed1f12-4b1b-4e4c-bad5-1bd86255cd41