Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 04:52:43 Player: Peregrine Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (30) 30 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (30193) 30193 TOTAL SCORE: 37123 Bonus ------- Pacifist 10207 Follower Combat Kills 119 Entered DSFs 500 Win 3000 Win Speed 16367 Cogmind --------- Core Integrity 581/1600 Matter 110/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (250) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (19) ----- (None) > --- WEAPON (2) ------- Enhanced Hardcell Cannon > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Assault Rifle Advanced Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Advanced Terrain Scan Processor Assault Rifle Enhanced Hardcell Cannon Advanced Datajack Great Maul [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Signal Interpreter Device Shield Generator Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Core Shielding Weapon Mace Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 4 . 2 2 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 17 | . . 2 2 1 . . 4 . 2 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 11 | 1 . . 2 1 . . . 1 4 1 . 1 Power 1 | 1 . . . . . . . . . . . . Engine 1 | 1 . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 6 | . . . 2 . . . . 1 2 1 . . Device 2 | . . . 1 . . . . . 1 . . . Storage . | . . . . . . . . . . . . . Processor 2 | . . . . . . . . . 1 1 . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 4 | . . . . 1 . . . . 2 . . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 9 | . 1 . . 1 . 1 . 1 1 . . 4 Power 1 | . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . . . 1 . 1 . . 1 . . 2 Weapon 3 | . . . . . . . . 1 . . . 2 Highest Loss Streak 2 | . 1 . . 1 . 1 . 1 1 . . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | 3 1 1 1 1 2 2 3 3 3 4 4 4 Power . | . . . . . . . . . . . . . Propulsion . | 2 . . . . . . . . . . . . Utility . | . . . . . 1 1 1 1 1 1 1 1 Weapon 1 | 1 1 1 1 1 1 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 4 | . 1 . . . . . . . . . . 3 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . 1 . . . . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 8 | . 12 . 14 13 15 8 5 4 4 6 13 8 Processor 1 | . . . . . . . . . 1 5 8 4 Protection 1 | . . . 7 7 7 1 . . . . . . Impact Weapon 3 | . . . . 1 7 7 5 4 1 1 4 2 Peak Build Rating 16 | 5 1 . 3 5 3 3 2 7 14 15 16 16 Average Rating 5 | 2 . . 2 2 3 2 2 2 4 8 15 12 On Entrance 4 | 6 2 . . 3 3 3 2 2 1 6 15 16 Naked Turns 210 | . 5 102 6 . . . . 4 93 . . . Heaviest Build 13 | 10 5 . 3 3 3 3 2 12 3 4 3 13 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 4 | 3 1 . . . . . . 3 . 1 . 4 Average Overweight (x) . | 3 . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 1 1 2 2 2 3 3 5 5 5 5 5 Average Carried 3 | 1 1 1 1 1 2 2 3 3 3 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 2 2 2 3 3 4 4 4 5 5 Class Distribution -------------------- 89% | Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Matter Collected 256 | 210 . . . . 35 . . 5 . . . 6 Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Hostile Shots Fired 262 | . 29 9 14 2 . 2 . 60 32 4 28 82 Missed 107 | . 9 4 4 1 . 1 . 23 22 1 11 31 Hits 155 | . 20 5 10 1 . 1 . 37 10 3 17 51 Projectile 155 | . 20 5 10 1 . 1 . 37 10 3 17 51 AOE 2 | . . . . . . 2 . . . . . . Critical Strikes 10 | . . . 1 . . . . 2 . . 2 5 Actively Blocked 1 | . . . 1 . . . . . . . . . Damage Taken 3317 | . 162 66 170 122 . 91 . 779 134 85 477 1231 Core 2632 | . 99 66 122 92 . 29 . 606 89 55 455 1019 Absorbed by Shields 48 | . . . 29 19 . . . . . . . . Redirected to Shielding 51 | . . . 26 21 . 4 . . . . . . Core Remaining (%) 73 | 100 60 83 77 . . 82 . 39 92 95 68 36 Volleys Fired 14 | . . . . . . . . . . . . 14 Largest 1 | . . . . . . . . . . . . 1 Hottest 58 | . . . . . . . . . . . . 58 Shots Fired 14 | . . . . . . . . . . . . 14 Gun . | . . . . . . . . . . . . . Cannon 14 | . . . . . . . . . . . . 14 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . 14 Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 26 | . . . . 3 . . . . 2 2 7 12 Impact 26 | . . . . 3 . . . . 2 2 7 12 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17 | . 16 1 . . . . . . . . . . Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 17 | . 16 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 2 . 2 7 Average Corruption 2 | . . . . . . . . . 1 . 1 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . 1 . . 1 Matter Fused 1 | . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 121 | . 8 . . . . . . . . . . 113 Shots 1 | . . . . . . . . . . . . 1 Rammed 3 | . 2 1 . . . . . . . . . . Targets Rammed 3 | . 2 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 5 | . . . . . . . . 5 . . . . Average Temperature 5 | . . . . . . . . 5 . . . . Received Heat Transfer 369 | . . 36 42 6 . 9 . 210 30 18 . 18 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 128 | . 15 18 . 45 15 43 5 21 30 10 63 128 Initial 24 | . . 1 . . 15 . . 3 2 10 . 24 Average 17 | . . 3 . 2 5 13 3 4 3 2 31 71 Influence Increases 576 | . 15 18 . 47 15 64 5 44 62 4 75 227 Destroy 0b10 Robot/C 60 | . . . . . . 60 . . . . . . Allied During Kill 3 | . . . . . . 3 . . . . . . Successful Hack 61 | . . 18 . . . . 5 . . . . 38 Disable Machine 45 | . . . . . . . . 15 15 . . 15 Destroy Structure 137 | . . . . 2 . 1 . 14 2 4 15 99 Partial Spotted 30 | . . . . . 15 . . . 15 . . . Lose Combat Pursuer 240 | . 15 . . 45 . . . 15 30 . 60 75 Influence Decreases 475 | . 10 23 . 12 50 64 . 44 47 24 33 168 Entered New Map 57 | . . 4 . . 20 . . 2 3 10 . 18 Time Decay 313 | . . 19 . 10 30 63 . . 34 14 33 110 Lost Part 73 | . 10 . . 2 . 1 . 10 10 . . 40 Lost Ally 32 | . . . . . . . . 32 . . . . Squads Dispatched 10 | . 1 2 1 1 . . . 1 1 . 1 2 Investigation 5 | . 1 1 1 1 . . . . 1 . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 4 | . . 1 . . . . . 1 . . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Distress Signals 1 | . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 61 | . 8 7 8 3 2 2 . 9 8 1 6 7 Peak Tracking Total 8 | . 8 6 8 3 1 1 . 8 7 1 4 7 Tactical Retreats 8 | . 1 . . 1 . . . 1 1 . 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Traps Triggered 3 | . . . 1 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Machines Disabled 3 | . . . . . . . . 1 1 . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Machines Accessed 13 | . 1 3 . 1 2 . 1 . 2 . . 3 Terminals 12 | . 1 3 . 1 2 . 1 . 2 . . 2 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 33 | . 3 12 . 2 2 . 5 . 4 . . 5 Successful 10 | . . 5 . . 1 . 1 . . . . 3 Failed 23 | . 3 7 . 2 1 . 4 . 4 . . 2 Catastrophic 4 | . . . . 1 1 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 25 | . 3 12 . 2 1 . . . 4 . . 3 Terminals 31 | . 3 12 . 2 2 . 5 . 4 . . 3 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 6 | . . 2 . . 1 . 1 . . . . 2 Open DSF 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Zone Layout 4 | . . 2 . . . . . . . . . 2 Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . . 3 . . . . . . . . . . Terminals 3 | . . 3 . . . . . . . . . . Botnet 3 | . . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 3 . 1 2 . 1 . 2 . . 3 Full Trace Events 4 | . 1 1 . 1 . . . . 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Total Allies 7 | . . . . . . 7 . . . . . . Largest Group 7 | . . . . . . 7 4 4 . . . . Highest-Rated Group 187 | . . . . . . 187 103 103 . . . . Highest-Rated Ally 40 | . . . . . . 40 40 40 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . 7 . 3 . . . . Total Damage 417 | . . . . . . 309 . 108 . . . . Kills 4 | . . . . . . 3 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Active Infowar (turns) 334 | . . . . . . . . . 60 16 94 164 Optics 274 | . . . . . . . . . . 16 94 164 Sensors 60 | . . . . . . . . . 60 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Turns Passed 1403 | 16 74 102 70 102 124 262 13 47 193 86 94 220 Spaces Moved 1877 | 6 77 199 129 167 169 187 13 83 350 113 146 238 Core 1877 | 6 77 199 129 167 169 187 13 83 350 113 146 238 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 200 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 54 | 200 92 50 50 50 50 50 50 51 50 53 50 61 Slowest Speed 250 | 200 100 50 50 50 50 50 50 200 50 100 50 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . 10 Cave-ins Triggered 3 | . . . . . . . . . . . . 3 Exploration Rate (%) 22 | 2 26 25 22 3 28 38 . 87 15 3 6 11 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 28 | . . . . 3 . . . . 1 2 6 16 Terrain Destroyed 59 | . . . . 3 . . . . 1 2 6 47 Melee 21 | . . . . 3 . . . . 1 2 6 9 Projectile 7 | . . . . . . . . . . . . 7 AOE 31 | . . . . . . . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Res Res Acc Total 2200 | 16 79 200 133 180 207 354 18 86 364 134 154 275 Wait 119 | . . 1 . 7 39 38 6 . 5 14 1 8 Move 1863 | 5 76 198 128 166 168 186 12 82 349 112 145 236 Hop . | . . . . . . . . . . . . . Pick Up 12 | . . . 3 1 . 1 . 2 2 2 1 . Fast Attach . | . . . . . . . . . . . . . Attach 16 | 1 . . 2 2 . . . 1 4 3 . 3 Detach 6 | 1 . . . 1 . . . . 2 1 . 1 Swap . | . . . . . . . . . . . . . Drop 11 | 9 1 . . . . . . 1 . . . . Fire 14 | . . . . . . . . . . . . 14 Melee 26 | . . . . 3 . . . . 2 2 7 12 Ram 3 | . 2 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 Rewire 129 | . . . . . . 129 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/DSF -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 13) 91 | -10/Materials | Entered another Materials area 91 | -9/Materials | Evolved 2 slots: Utility x2 188 | -9/Materials | Discovered new exit (range 9) 193 | -9/Materials | Entered another Materials area 193 | -8/Materials | Evolved 2 slots: Utility x2 260 | -8/Materials | Discovered new exit (range 6) 263 | -8/Materials | Entered Factory 263 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 300 | -7/Factory | Build established: Mutant 361 | -7/Factory | Discovered new exit (range 10) 365 | -7/Factory | Entered Storage 370 | -7/Storage | Met 01-MTF 477 | -7/Storage | Discovered new exit (range 3) 489 | -7/Storage | Entered Recycling 489 | -7/Recycling | Accompanied by 2 allies (01-MTF) 708 | -7/Recycling | Discovered new exit (range 8) 751 | -7/Recycling | Entered Factory 751 | -5/Factory | Accompanied by 4 allies 751 | -5/Factory | Evolved 4 slots: Utility x4 755 | -5/Factory | Identified exit to DSF 764 | -5/Factory | Entered DSF 764 | -5/DSF | Accompanied by 4 allies 774 | -5/DSF | Assembled infested the area 788 | -5/DSF | Additional patrols routed to DSF 799 | -5/DSF | Discovered new exit (range 16) 803 | -5/DSF | Found Powered Armor 809 | -5/DSF | Core integrity fell below 50% 811 | -5/DSF | Entered Factory 811 | -4/Factory | Evolved 2 slots: Utility x2 813 | -4/Factory | Lost 6 allies 1001 | -4/Factory | Discovered new exit (range 8) 1003 | -4/Factory | Identified exit to Research 1004 | -4/Factory | Entered Research 1004 | -3/Research | Evolved 2 slots: Utility x2 1081 | -3/Research | Discovered new exit (range 9) 1090 | -3/Research | Identified exit to Research 1090 | -3/Research | Entered another Research area 1090 | -2/Research | Evolved 2 slots: Utility x2 1181 | -2/Research | Discovered new exit (range 7) 1184 | -2/Research | Identified exit to Access 1184 | -2/Research | Entered Access 1184 | -1/Access | Evolved 2 slots: Utility x2 1282 | -1/Access | Spotted B-99 Colossus 1282 | -1/Access | Spotted B-99 Colossus 1287 | -1/Access | Energy Cycler disabled 1339 | -1/Access | Core integrity fell below 50% 1348 | -1/Access | Crushed by falling debris 1369 | -1/Access | Crushed by falling debris 1373 | -1/Access | Crushed by falling debris 1392 | -1/Access | Discovered new exit (range 8) 1404 | *** | Escaped! Last Messages --------------- 01344_ P-80 Master crushed by falling debris. 01346_ The unstable cave ceiling collapses. 01348_ Crushed by falling debris. 01348_ Great Maul destroyed. 01348_ System corrupted by crushing effect (+1). 01348_ Enh. Optical Array destroyed. 01348_ System corrupted by crushing effect (+3). 01357_ ALERT: Security rotation in progress. 01369_ The unstable cave ceiling collapses. 01369_ Crushed by falling debris. 01373_ The unstable cave ceiling collapses. 01373_ Crushed by falling debris. 01386_ The unstable cave ceiling collapses. 01392_ System corrupted: IFF burst signal emitted. 01392_ The Access Shell folds into the floor. 01392_ EXIT=FOUND 01400_ K-01 Serf cleans the Terminal. [Achievement: Pacifist] [Achievement: Speedrunner] [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ??????????# ??###### ##########??#######?????????? | | ??????????# """T""" "??" ?????????? | | ??????????# k""" """ "??" ????????? | | ??????????# "??" ###+##### | | ??????????# "??" | | ??????????# k "" "??" | | ??????????# @" "??" | | ??????????# "??" | | ??????????# "??" %""""""""" | | ??????????# "??" 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" " | | ??????????# ####### ##########????????##" "# | | ???????????????????#;# # ##???????????# " % | | ???????????????????## ######???????????# " "" | | ????????????????????###??###???????????##" " | | ?????????????????????????# #????????????#" "" | | ?????????????????????????# #?????######?#" " | | ??????????# #############"####### #?## # | | ??????????# " =#??# " | | ??????????# #??# # | | ??????????#############+########## #??# # | | ?????????????????????????????????## ##??# # | | ??????????????????????????????????# ########"""# | | ??????????????????????????????????# # "" | | ??????????????????????????????????# + "" | | ??????????????????????????????????# # " "" | | ??????????????????????????????????# # """ #" | | ??????????????????????????????????# # """ ## | | ??????????????????????????????????# # " ### | | ??????????????????????????????????# # #?? | | ??????????????????????????????????# # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Pacifist Speedrunner The Little Core That Could Challenges ------------ None Game ------ Seed GravjetLinkedNanosword Manual? 0 Play Time 00:25:51 Cumulative 117.2 hours Start 2025.06.20 @ 03:24:07 End 2025.06.20 @ 04:52:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 127 Adventurer 15 Explorer 0 Win Type 0 Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 38 Gallery% 60 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdb22901-2fcb-47ea-8e76-5d4a24095432