Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 16:51:07 Player: saltine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (108) 540 Value Destroyed (3503) 3503 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 7586 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 70 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 98/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Medium Armor Plating Hardened Medium Armor Plating Advanced Assault Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Core Analyzer Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Light Treads Wheel Wheel Armored Wheel High-powered Tractor Beam Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Datajack Plasma Cutter [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Slots Evolved 6 | . . 2 2 . . 2 . Power . | . . . . . . . . Propulsion 3 | . . 1 1 . . 1 . Utility 3 | . . 1 1 . . 1 . Weapon . | . . . . . . . . Parts Attached 91 | 6 8 22 7 25 8 15 . Power 8 | 1 1 5 . . . 1 . Engine 6 | 1 . 4 . . . 1 . Core 2 | . 1 1 . . . . . Reactor . | . . . . . . . . Propulsion 31 | 2 1 10 1 6 6 5 . Treads 27 | 2 . 9 1 6 6 3 . Leg . | . . . . . . . . Wheel 4 | . 1 1 . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 3 4 1 3 2 2 . Device 6 | . 1 2 . 1 1 1 . Storage 4 | 1 2 . . . 1 . . Processor 1 | . . . . . . 1 . Hackware 1 | . . . 1 . . . . Protection 4 | . . 2 . 2 . . . Artifact . | . . . . . . . . Weapon 36 | 2 3 3 5 16 . 7 . Energy Gun . | . . . . . . . . Energy Cannon 3 | . 1 . . 2 . . . Ballistic Gun 8 | 2 1 2 2 1 . . . Ballistic Cannon 12 | . 1 . 1 6 . 4 . Launcher 7 | . . . 2 2 . 3 . Special Weapon 4 | . . . . 4 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 37 | . 5 6 . 8 1 17 . Power 4 | . 1 2 . . . 1 . Propulsion 15 | . 1 2 . 3 . 9 . Utility 9 | . 1 1 . 3 1 3 . Weapon 9 | . 2 1 . 2 . 4 . Highest Loss Streak 14 | . 3 2 . 3 1 14 . To Critical Strikes 2 | . . 1 . . . 1 . Average Slot Usage (%) 95 | . 90 95 99 99 99 95 . Engine 9 | . 11 8 9 9 9 6 . Treads 32 | . 25 30 36 35 36 35 . Device 9 | . 6 8 9 8 15 14 . Storage 10 | . 14 11 9 9 9 6 . Hackware 4 | . . . 8 9 9 6 . Protection 5 | . . 10 9 8 2 . . Energy Cannon 1 | . 5 . . 2 . . . Ballistic Gun 10 | . 20 17 15 1 . . . Ballistic Cannon 8 | . 1 4 1 12 18 14 . Naked Turns 35 | . . . . . . 15 20 Heaviest Build 103 | 11 31 38 42 45 102 103 . Greatest Support 100 | 40 40 60 80 80 80 100 3 Greatest Overweight (x) 3 | . 3 1 . . 1 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 5 Average Capacity 15 | 6 11 15 15 15 15 24 5 Most Carried 18 | 4 13 15 15 15 15 18 5 Average Carried 13 | 2 8 14 14 14 14 15 5 Final Capacity 25 | 8 15 15 15 15 25 5 5 Final Carried 15 | 4 13 15 15 15 15 5 5 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Matter Collected 2912 | 216 269 593 271 817 286 460 . Remotely 453 | . . . . . . 453 . Salvage Created 3346 | . 575 887 436 803 255 390 . Parts 195 | . 29 57 23 44 25 17 . Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Combat Hostiles Destroyed 93 | . 15 24 10 26 10 8 . Guns 24 | . 5 14 5 . . . . Cannons 59 | . 9 10 . 23 10 7 . AOE 9 | . . . 5 3 . 1 . Classes Destroyed 15 | . 1 9 1 3 . 1 . Worker 3 | . . 2 . . . 1 . Builder 2 | . . . 1 . . 1 . Tunneler 1 | . . 1 . . . . . Hauler 2 | . . 2 . . . . . Recycler 3 | . . 1 . . . 2 . Mechanic 1 | . . 1 . . . . . Operator 2 | . . 1 1 . . . . Watcher 1 | . . 1 . . . . . Swarmer 21 | . . 12 . 3 4 2 . Cutter 1 | . . . . 1 . . . Grunt 52 | . 15 8 9 14 1 5 . Brawler 1 | . . . . . . 1 . Sentry 15 | . . 4 1 6 4 . . Hunter 2 | . . . . 1 1 . . Programmer 1 | . . . . 1 . . . Best Kill Streak 12 | . 5 12 7 5 3 11 . Combat Bots Only 8 | . 5 5 6 5 3 8 . Max Kills in Single Turn 3 | . 1 2 3 2 1 2 . Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . 2 2 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Hostile Shots Fired 680 | . 82 121 53 165 36 219 4 Missed 206 | . 21 37 17 51 14 65 1 Damage Taken 7038 | . 768 991 602 1661 238 2730 48 Core 1246 | . 177 122 36 161 33 669 48 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 16 | . . 16 . . . . . Core Remaining (%) 64 | 100 29 69 . . 58 . . Volleys Fired 293 | . 49 90 29 78 20 27 . Largest 2 | . 2 2 2 2 2 2 . Hottest 119 | . 95 55 56 119 96 96 . Shots Fired 552 | . 97 179 53 134 35 54 . Gun 245 | . 60 134 44 7 . . . Cannon 292 | . 37 45 2 125 35 48 . Launcher 15 | . . . 7 2 . 6 . Special . | . . . . . . . . Kinetic 481 | . 67 179 46 106 35 48 . Thermal 56 | . 30 . . 26 . . . Explosive 15 | . . . 7 2 . 6 . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 6 11 9 8 7 8 . Robot Miss Streak 6 | . 4 6 4 4 2 4 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 340 | . 57 118 34 81 20 30 . Core Hits 177 | . 26 51 28 40 12 20 . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 9 | . 1 1 . 4 2 1 . Meltdown 1 | . 1 . . . . . . Destroy 1 | . . 1 . . . . . Blast 7 | . . . . 4 2 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7648 | . 814 1585 1044 2261 556 1388 . Guns 1915 | . 445 989 405 76 . . . Cannons 4300 | . 369 596 . 1915 539 881 . Explosions 1310 | . . . 636 270 . 404 . Melee . | . . . . . . . . Ramming 123 | . . . 3 . 17 103 . Kinetic 5538 | . 537 1585 405 1591 539 881 . Thermal 677 | . 277 . . 400 . . . Explosive 1310 | . . . 636 270 . 404 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 5 5 7 7 Average Corruption 4 | . . . . 3 5 4 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . 9 9 1 1 Message Errors 4 | . . . . 2 2 . . Matter Fused 4 | . . . . 1 1 1 1 Heat Flow Errors 2 | . . . . 2 . . . Energy Discharges 1 | . . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . 3 . . . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Alerts 2 | . . . . . 2 . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 74 | . . . 8 25 14 27 . Projectiles 46 | . . . . 25 14 7 . Explosions 28 | . . . 8 . . 20 . Melee . | . . . . . . . . Knockbacks 33 | . 1 4 . 14 5 9 . Impact . | . . . . . . . . Kinetic 30 | . 1 3 . 13 5 8 . Secondary 3 | . . 1 . 1 . 1 . Self-Inflicted Damage 175 | . . . 38 . . 137 . Shots 4 | . . . 1 . . 3 . Rammed 20 | . . . 1 . 3 16 . Targets Rammed 21 | . . 1 1 . 3 16 . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 274 | . 274 52 11 256 . 26 . Average Temperature 80 | . 106 19 8 79 . 16 . Received Heat Transfer 2343 | . 465 363 315 738 54 381 27 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 4 | . 2 . . 2 . . . Heat Transferred 1184 | . 592 . . 592 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Peak Influence 881 | . 185 409 312 881 607 219 . Initial 429 | . . 78 143 202 429 184 . Average 267 | . 59 229 238 512 463 134 . Maximum Alert Level 3 | . . 2 1 3 2 1 . Low Security (%) 45 | 100 100 37 39 . . 89 . Level 1 29 | . . 54 60 26 26 10 . Level 2 20 | . . 8 . 52 73 . . Level 3 4 | . . . . 20 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 4 1 1 . . 3 . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 3 1 1 . . 2 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Distress Signals 8 | . 1 6 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 157 | . 23 43 17 29 13 28 4 Peak Tracking Total 13 | . 5 8 6 5 3 13 4 Tactical Retreats 5 | . . 3 . . . 2 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts 8 | . . 5 . 3 . . . Triggered . | . . . . . . . . Disarmed 2 | . . 1 . 1 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Machines Disabled 4 | . 1 . 1 . 1 1 . Max in Single Turn 1 | . 1 . 1 . 1 1 . Garrison Relay 3 | . . . . 3 . . . Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled 4 | . . . . 4 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Machines Accessed 28 | . 7 9 4 1 3 4 . Terminals 23 | . 5 7 3 1 3 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 68 | . 14 25 9 3 10 7 . Successful 34 | . 7 14 6 . 5 2 . Failed 34 | . 7 11 3 3 5 5 . Catastrophic 7 | . . 2 1 1 . 3 . Database Lockouts . | . . . . . . . . Manual 11 | . 2 6 1 . 2 . . Terminals 61 | . 12 21 8 3 10 7 . Fabricators . | . . . . . . . . Repair Stations 4 | . . 4 . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 26 | . 5 9 5 . 5 2 . Robot Schematic 1 | . 1 . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . Unreport Threat 3 | . . 1 1 . 1 . . Locate Traps 7 | . 3 4 . . . . . Dispatch Records 1 | . . . . . 1 . . Security Status 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . Zone Layout 4 | . . 2 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . Scan Component 2 | . . 2 . . . . . Repair 1 | . . 1 . . . . . Refit 1 | . . 1 . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 1 | . . 1 . . . . . Terminals 1 | . . 1 . . . . . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 23 | . 6 6 3 1 3 4 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 53 | . . 53 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 15 | . . . . 15 . . . Machine Destruction 11 | . . . . 11 . . . Programmers 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . 3 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 2 . . Highest-Rated Group 72 | . . . . 72 48 . . Highest-Rated Ally 24 | . . . . 24 24 . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . 7 8 . . Total Damage 391 | . . . . 172 219 . . Kills 2 | . . . . 1 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Turns Passed 5437 | 80 991 1569 346 1253 444 734 20 Spaces Moved 2626 | 42 548 780 155 569 228 264 40 Core 55 | 3 . . . . . 12 40 Treads 2373 | 39 437 698 155 569 228 247 . Legs . | . . . . . . . . Wheels 198 | . 111 82 . . . 5 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 110 95 160 160 160 50 50 Average Speed 161 | 152 150 153 160 160 163 231 50 Slowest Speed 242 | 160 240 160 160 160 242 242 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 89 59 15 56 24 11 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 2 | . . . 2 . . . . Terrain Destroyed 147 | . . . 60 11 11 65 . Melee . | . . . . . . . . Projectile 25 | . . . 2 . 11 12 . AOE 122 | . . . 58 11 . 53 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Total 3239 | 55 623 996 198 735 266 326 40 Wait 75 | 4 2 66 . 1 1 1 . Move 2620 | 41 547 779 155 568 227 263 40 Hop . | . . . . . . . . Pick Up 50 | 4 13 17 3 9 1 3 . Fast Attach 21 | 6 3 5 2 3 1 1 . Attach 27 | . 3 7 1 7 1 8 . Detach 1 | . . 1 . . . . . Swap 43 | . 2 10 4 15 6 6 . Drop 36 | . 4 15 3 7 6 1 . Fire 293 | . 49 90 29 78 20 27 . Melee . | . . . . . . . . Ram 16 | . . . . . . 16 . Kick . | . . . . . . . . Crush 5 | . . 1 1 . 3 . . Escape Stasis . | . . . . . . . . Rewire 25 | . . . . 25 . . . Trap 8 | . . 5 . 3 . . . Miscellaneous 19 | . . . . 19 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 13) 500 | -10/Materials | Discovered new exit (range 16) 606 | -10/Materials | Discovered new exit (range 16) 911 | -10/Materials | Core integrity fell below 50% 1004 | -10/Materials | Lost 3 parts (1p2w) 1072 | -10/Materials | Entered another Materials area 1072 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -9/Materials | Discovered new exit (range 2) 1457 | -9/Materials | Discovered new exit (range 16) 1730 | -9/Materials | Discovered new exit (range 13) 2053 | -9/Materials | Build established: Scavenger-Mutant 2093 | -9/Materials | Discovered new exit (range 16) 2540 | -9/Materials | Repaired Broken Imp. Heat Sink 2618 | -9/Materials | Build established: Mutant 2641 | -9/Materials | Entered another Materials area 2641 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2944 | -8/Materials | Discovered new exit (range 9) 2987 | -8/Materials | Identified exit to Garrison 2987 | -8/Materials | Entered Garrison 3073 | -8/Garrison | Triggered checkpoint 3103 | -8/Garrison | Garrison Relay disabled 3232 | -8/Garrison | Lost 3 parts (2n1w) 3263 | -8/Garrison | Triggered checkpoint 3309 | -8/Garrison | Triggered checkpoint 3363 | -8/Garrison | Garrison Relay disabled 3423 | -8/Garrison | Discovered new exit (range 10) 3481 | -8/Garrison | Triggered checkpoint 3583 | -8/Garrison | Triggered checkpoint 3737 | -8/Garrison | Phase Generator disabled 3914 | -8/Garrison | Build established: Scavenger-Mutant 3929 | -8/Garrison | Triggered checkpoint 3936 | -8/Garrison | Discovered new exit (range 3) 4042 | -8/Garrison | Discovered new exit (range 11) 4089 | -8/Garrison | Triggered checkpoint 4101 | -8/Garrison | Garrison Relay disabled 4240 | -8/Garrison | Entered Materials 4240 | -8/Materials | Accompanied by 2 allies 4327 | -8/Materials | Identified exit to Factory 4684 | -8/Materials | Entered Factory 4684 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5011 | -7/Factory | Identified exit to Lower Caves 5150 | -7/Factory | Discovered new exit (range 12) 5364 | -7/Factory | Cargo convoy interrupted 5364 | -7/Factory | Destroyed 8 combat bots 5373 | -7/Factory | Garrison activated, responded to threat 5398 | -7/Factory | Core integrity fell below 50% 5403 | -7/Factory | Released all parts (3) 5409 | -7/Factory | Core integrity fell below 20% 5418 | -7/Factory | Entered Lower Caves 5428 | -7/Lower Caves | Learned Factory security intel 5432 | -7/Lower Caves | Lost 14 parts (1p8n2u3w) 5438 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- corruption cleaned. 05404_ Acquired 3 matter. 05404_ The unstable cave ceiling collapses. 05404_ Slammed into G-47 Trooper. 05408_ Destabilizing: Core damaged (-14). 05408_ Critical hit (Burn: +37). 05409_ Slammed into X-62 Marksman. 05411_ Destabilizing: System corrupted (+2). 05411_ Penetrated by Slug. 05412_ Slammed into X-62 Marksman. 05414_ Penetrated by Slug. LOCATION=LOWER CAVES GOAL=ESCAPE 05428_ Acquired derelict log, extracted data. Data stored: Factory security intel. 05429_ Searching scrap... 05429_ Found Remote Datajack. 05429_ Found Authchip [Propulsion]. 05429_ Found 30 Matter. 05432_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##########?????????????????????? | | ??????????????????# || #?????????????????????? | | ??????????????????# !% #?????????????????????? | | ??????????????????# """" #?????????????????????? | | ??????????????????# """" #?????????????????????? | | ??????????????????# """" #?????????????????????? | | ??????????????????# "" #?????????????????????? | | ??????????????????# "" #?????????????????????? | | ??????????????????# """" #?????????????????????? | | ??????????????????# "" ##?#####??????????????? | | ??????????????????# ### #######????????? | | ??????????????????### #???????? | | ????????????????????######## ### ##### #???????? | | ???????????????????????????# #?# #?????????????? | | ???????????????????????????# #?# #?????????????? | | ???????????????????????????# ## ##????????????? | | ??????????????????????###### #????????????? | | ??????????????????????# @ b #???????????? | | ??????????????????????# ### g #??????????? | | ??????????????????????# ??## #?????????? | | ??????????????????????# ?????# ???????? | | ?????????????????????? ??????# ???????? | | ????????????????????? ???????# #######???????? | | ???????????????????? ???????## #?????????????? | | ??????????????????? ??????????# #?????????????? | | ??????????????????# ??????????? #?????????????? | | ??????????????????# ???????????? #?????????????? | | ?????????????????? ????????????? ?????????????? | | ????????????????? ???????????????##????????????? | | ???????????????? ?????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyActivePrototype Manual? 0 Play Time 00:57:12 Cumulative 53.4 hours Start 2024.07.07 @ 14:17:16 End 2024.07.07 @ 16:51:07 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6debd973-38ed-4075-bd05-bc954a64ef70