Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.05 @ 05:15:28 // Winter2019/RPGLIKE Player: Yanriel Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (390) 1950 Value Destroyed (18439) 18439 Prototype IDs (67) 1340 Alien Tech Used (3) 600 Bonus (20819) 20819 TOTAL SCORE: 51848 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 3657 Follower Combat Kills 1084 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Scanned by Researcher 500 Recovered Sigix Corpse 1000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -2822 Cogmind --------- Core Integrity 1398/1550 Matter 198/300 Energy 578/1540 System Corruption 9% Temperature Cool (0) Movement Flying (10) Location By MAIN.C's Side Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Improved Quantum Reactor > --- PROPULSION (6) --- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY (9) ------ Experimental Heat Sink Experimental Cooling System Advanced Energy Well Advanced Targeting Computer Launcher Guidance Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (4) ------- Core Cannon Hypervelocity Multirail > --- INVENTORY (4) ---- Advanced Particle Accelerator Guided Micro-nuke Launcher Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY ---------- Advanced Energy Well Advanced Targeting Computer Experimental Melee Analysis Suite Launcher Guidance Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Core Cannon Hypervelocity Multirail Molecular Scythe > --- INVENTORY -------- Advanced Particle Accelerator Guided Micro-nuke Launcher Sigix Corpse [Rating: 179] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Experimental Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Flight Unit Experimental Cesium-ion Thruster Utility Launcher Guidance Computer Device Improved Shield Generator Storage Energy Well Processor Launcher Guidance Computer Hackware System Shield Protection Hardened Medium Armor Plating Artifact Matter Drive Weapon Powered Hammer Energy Cannon Firepult Ballistic Gun Hypervelocity Multirail Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Slots Evolved 18 | . 3 . . 2 . 1 1 2 . 1 1 . 2 2 . 1 . 1 1 . . Power 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Propulsion 5 | . 1 . . . . 1 1 . . . . . . . . 1 . 1 . . . Utility 8 | . 1 . . 2 . . . 1 . 1 . . 1 2 . . . . . . . Weapon 3 | . 1 . . . . . . . . . 1 . . . . . . . 1 . . Parts Attached 319 | 3 16 3 13 12 3 2 15 8 25 3 28 16 24 18 46 22 13 16 7 1 25 Power 38 | 1 2 . 2 . . . 3 2 5 . 4 1 4 1 5 2 1 3 . . 2 Engine 19 | 1 2 . 2 . . . 2 1 4 . 4 . 2 . 1 . . . . . . Core 11 | . . . . . . . 1 1 1 . . 1 1 1 1 1 . 2 . . 1 Reactor 8 | . . . . . . . . . . . . . 1 . 3 1 1 1 . . 1 Propulsion 36 | 1 5 1 3 1 . 1 5 . 4 . 5 . 6 . . 3 . 1 . . . Treads 1 | . . . . . . . 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 1 2 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . 3 1 3 1 . 1 4 . 4 . 5 . 6 . . 3 . 1 . . . Utility 79 | . 4 . 1 3 . 1 5 3 1 1 5 4 3 5 12 7 5 . 5 . 14 Device 33 | . 2 . . 2 . 1 . 1 . . . . . 3 8 1 3 . 2 . 10 Storage 6 | . 1 . . . . . . 1 . . 2 . . . . . 1 . 1 . . Processor 12 | . 1 . 1 1 . . 1 1 . . . . 1 . 1 . 1 . . . 4 Hackware 23 | . . . . . . . 4 . 1 1 1 3 2 2 3 6 . . . . . Protection 3 | . . . . . . . . . . . 2 1 . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . 2 . . Weapon 166 | 1 5 2 7 8 3 . 2 3 15 2 14 11 11 12 29 10 7 12 2 1 9 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 24 | . 2 . . . 1 . 1 1 6 . 3 . . . 4 . 1 . 1 . 4 Ballistic Gun 33 | 1 3 2 5 4 . . . . . . . 5 . . 4 1 2 5 . 1 . Ballistic Cannon 12 | . . . . . . . . . . . . . 4 6 . . . . . . 2 Launcher 46 | . . . 2 4 2 . . 1 3 1 3 3 2 6 14 . 1 1 . . 3 Special Weapon 23 | . . . . . . . 1 1 4 . 5 1 4 . 2 4 1 . . . . Impact Weapon 17 | . . . . . . . . . 2 1 3 2 1 . 4 4 . . . . . Slashing Weapon 10 | . . . . . . . . . . . . . . . . 1 2 6 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 . . . . . . . . . 1 . 1 1 5 . 3 . 12 Parts Lost 4 | . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 Average Slot Usage (%) 94 | . 90 100 100 96 89 90 94 88 93 99 89 100 97 95 98 100 92 92 91 93 91 Engine 7 | . 19 14 14 12 11 10 8 3 8 14 7 6 9 10 6 4 . . . . . Core 3 | . . . . . . . . 4 4 . . 5 3 4 5 5 5 6 9 9 8 Flight 25 | . 7 28 28 24 22 25 29 30 30 29 26 26 23 21 21 22 25 26 27 27 27 Device 3 | . 13 14 . 3 1 1 2 . 7 7 2 . . 6 4 5 6 4 3 4 9 Storage 2 | . 2 . . . . . . . 7 7 6 . . . . . 2 4 4 4 4 Processor 9 | . 4 14 27 30 33 31 21 11 7 7 6 6 7 5 10 7 5 4 4 4 10 Hackware 20 | . . . . . . . 11 21 14 15 20 24 29 29 30 32 30 28 27 27 13 Protection 1 | . . . . . . . . . . . 1 6 2 . . . . . . . . Energy Cannon 1 | . 4 . . . . . 2 2 4 . 1 . . . . . . . 2 4 3 Ballistic Gun 2 | . 19 27 27 17 1 . . . . . . 4 . . . 1 3 1 . 3 4 Launcher 4 | . . . . 7 20 21 13 4 2 6 4 1 4 3 7 8 . 3 1 . . Special Weapon 2 | . . . . . . . . 4 1 . 5 5 2 5 1 . . . . . . Impact Weapon 2 | . . . . . . . . . . 6 4 5 3 5 4 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 4 10 10 13 15 12 13 31 38 38 38 39 37 46 43 48 53 55 62 58 65 67 Greatest Support 67 | 16 20 15 17 17 17 26 38 38 38 38 47 47 48 43 48 55 55 62 62 67 67 Greatest Overweight (x) 3 | . 3 . . . . . . . . . . . . . . 1 . 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . 2 2 2 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | . . 2 2 2 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 2 2 2 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 Average Carried 2 | . . 1 1 1 1 2 1 1 1 2 1 3 3 3 3 4 3 3 3 3 3 Final Capacity 4 | . 2 2 2 2 2 2 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 2 2 2 2 2 2 2 3 3 3 4 4 3 4 4 4 3 4 3 4 Class Distribution -------------------- 42% | Wizard-Sprinter 31% | Commander-Sprinter 9% | Hacker-Sprinter 7% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Hacker-Sprinter | -9/Exiles Hacker-Sprinter | -8/Mines Hacker-Mutant | -8/Materials Wizard-Mutant | -8/Garrison Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Garrison Wizard-Sprinter | -6/Factory Commander-Sprinter | -6/Garrison Commander-Sprinter | -5/Factory Commander-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Matter Collected 9682 | 208 108 249 435 381 . 75 431 532 344 199 485 681 830 852 1290 448 91 310 244 390 1099 Remotely 74 | . . . . 74 . . . . . . . . . . . . . . . . . Salvage Created 16410 | . 194 261 970 358 . 48 538 555 795 419 1671 643 807 2103 3707 1220 91 428 293 665 644 Parts 701 | . 13 21 49 24 . 7 34 33 29 29 22 18 31 90 152 43 4 31 5 37 29 Haulers Intercepted 9 | . . . 2 . . . 1 . 2 . 2 . 1 . . 1 . . . . . Recyclers Shooed 11 | . 1 1 1 . . . . . 5 . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Combat Hostiles Destroyed 285 | . 5 8 20 22 . 7 12 32 12 20 20 5 12 19 54 10 1 7 2 10 7 Melee 11 | . . . . . . . . . . 5 3 1 . . . 2 . . . . . Guns 52 | . 5 6 12 5 . . . . . . . 3 . . 5 1 1 5 . 7 2 Cannons 32 | . . 2 . . . . . 1 1 . 2 . 6 8 3 . . . 2 3 4 AOE 123 | . . . 8 17 . 7 11 28 7 14 4 . 3 . 17 5 . 2 . . . Classes Destroyed 22 | . 1 4 4 3 . . 1 3 1 . 2 . 1 . . . . . 1 . 1 Worker 36 | . . . 2 1 . . 2 . 2 . 7 . 3 15 . 2 . 2 . . . Builder 10 | . . 1 . . . . 1 . 3 . 1 . . 3 . 1 . . . . . Tunneler 4 | . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . Hauler 9 | . . . 2 . . . 1 . 2 . 2 . 1 . . 1 . . . . . Recycler 11 | . . 1 2 1 . . . . 3 . 1 . . 2 . 1 . . . . . Operator 4 | . . . . . . . 1 . . . 3 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Watcher 31 | . . . 1 . . . 4 . 3 . 2 1 3 5 4 1 . 1 . 5 1 Swarmer 51 | . . 6 6 7 . 4 3 4 4 7 . 1 1 1 2 3 . 2 . . . Saboteur 10 | . . . . . . . . 8 . . . . . . 2 . . . . . . Grunt 78 | . 5 2 8 4 . 3 5 12 . 10 9 2 . 2 10 2 . . . 4 . Brawler 6 | . . . . 1 . . . . . . . . . 1 3 . . . . 1 . Duelist 12 | . . . . . . . . 4 . . 2 . . . 5 . . . . . 1 Protector 3 | . . . . . . . . . . . 1 . . . 2 . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . Sentry 36 | . . . 6 . . . 4 2 4 1 . 2 3 2 8 2 . . 2 . . Demolisher 7 | . . . . 1 . . . . . . . . . 1 5 . . . . . . Specialist 5 | . . . . . . . . . . . 1 . . . 4 . . . . . . Hunter 31 | . . . . . . . . 2 1 2 2 . 3 7 6 2 . 2 . 3 1 Programmer 40 | . . . . . . . . . 3 . 5 1 7 6 8 2 1 3 . 2 2 Enhanced Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . 4 Assembled 9 | . . . . 9 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 4 3 12 8 . 4 7 10 5 8 8 1 5 8 12 3 1 3 2 6 2 Combat Bots Only 12 | . 4 3 6 8 . 4 4 10 4 8 5 1 3 3 12 2 1 2 2 4 2 Max Kills in Single Turn 4 | . 1 2 3 3 . 4 4 3 2 3 2 1 2 3 2 2 1 2 2 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 3 . 4 2 3 2 3 1 . 1 . 2 2 . 2 . . . Melee 1 | . . . . . . . . . . 1 1 1 . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Damage Taken 11399 | . 511 417 762 918 . 37 180 352 92 722 942 372 868 799 1959 483 236 234 37 116 1362 Core 9216 | . 432 349 626 758 . 28 150 299 76 562 792 259 646 650 1567 404 192 191 28 91 1116 Absorbed by Shields 2269 | . . . . . . . . 22 38 316 158 . . . 39 . 160 229 35 107 1165 Redirected to Core 6877 | . 266 213 442 551 . 28 102 170 47 436 452 181 584 513 1409 290 145 145 28 72 803 Core Remaining (%) 70 | 100 . 71 . . . 23 . 27 . 70 . 80 75 . 99 . 74 . 70 . 90 Volleys Fired 1034 | . 56 36 77 38 . 8 32 54 39 13 35 97 87 96 83 24 8 16 3 86 146 Largest 2 | . 2 2 2 2 . 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 Hottest 300 | . 80 80 46 46 . 33 250 250 250 36 250 36 57 57 160 92 50 55 300 300 300 Shots Fired 1230 | . 63 72 149 61 . 8 32 54 39 13 35 97 86 96 133 34 8 16 3 86 145 Gun 635 | . 56 68 144 51 . . . . . . . 66 . . 26 7 7 9 . 78 123 Cannon 220 | . 7 4 . . . . 10 8 25 . 27 . 51 46 13 . . . 3 8 18 Launcher 267 | . . . 5 10 . 8 20 37 3 13 2 3 17 32 86 20 . 7 . . 4 Special 108 | . . . . . . . 2 9 11 . 6 28 18 18 8 7 1 . . . . Kinetic 732 | . 56 68 144 51 . . . . . . . 66 51 46 26 7 7 9 . 78 123 Thermal 123 | . 7 4 . . . . 10 8 25 . 27 . . . 13 . . . 3 8 18 Explosive 112 | . . . 5 10 . 8 20 37 3 13 2 3 . . . . . 7 . . 4 Electromagnetic 155 | . . . . . . . . . . . . . 17 32 86 20 . . . . . Robot Hit Streak 60 | . 10 9 20 14 . 5 13 13 23 10 17 60 24 30 16 10 7 5 5 47 37 Robot Miss Streak 5 | . 3 4 3 2 . 1 2 2 3 1 3 2 2 3 2 2 3 5 . 5 2 Penetration Max 3 | . . . . . . . . . . . . . 1 1 1 . . . 3 1 2 Secondary Targets 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1095 | . 49 40 119 42 . 4 27 31 42 46 79 94 79 79 90 33 8 7 6 86 134 Core Hits 808 | . 18 21 52 39 . 12 38 62 34 29 46 97 25 47 82 20 2 14 3 28 139 Critical Hits 166 | . . . 1 . . . . . . . . . 2 6 12 1 6 6 . 31 101 Critical Kills 31 | . . . 1 . . . . . . . . . 1 3 5 1 1 5 . 10 4 Critical Parts Destroyed 124 | . . . . . . . . . . . . . 1 3 7 . 5 1 . 16 91 Melee Attacks 295 | . . . . . . . . . 11 60 48 57 19 20 20 18 5 9 11 10 7 Impact 242 | . . . . . . . . . 11 60 48 57 19 20 20 7 . . . . . Slashing 53 | . . . . . . . . . . . . . . . . 11 5 9 11 10 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . . . . . 4 1 15 6 6 9 1 6 . . . 2 . Combat Hostiles 7 | . . . . . . . . . . 1 2 2 1 . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49340 | . 431 403 1842 1720 . 672 1565 2765 2201 2050 3924 2013 3372 4176 7227 2447 90 978 1691 2493 7280 Guns 5749 | . 361 332 1159 544 . . . . . . . 1104 . . 207 43 90 40 . 351 1518 Cannons 11935 | . 70 71 . . . . 119 126 307 . 379 . 1626 1048 415 . . . 1400 1600 4774 Explosions 23453 | . . . 683 1176 . 672 1446 2639 1488 1117 1155 53 1132 2312 6445 1373 . 880 . . 882 Melee 8203 | . . . . . . . . . 406 933 2390 856 614 816 160 1031 . 58 291 542 106 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 8423 | . 361 332 1159 544 . . . . . . . 1104 1626 1048 207 43 90 40 . 351 1518 Thermal 13181 | . 70 71 . . . 66 725 569 1331 . 1396 . 427 78 674 . . . 1400 1600 4774 Explosive 8998 | . . . 683 1176 . 606 803 2196 464 1117 138 53 . . . . . 880 . . 882 Electromagnetic 10535 | . . . . . . . 37 . . . . . 705 2234 6186 1373 . . . . . Impact 6597 | . . . . . . . . . 406 933 2390 856 614 816 160 422 . . . . . Slashing 1606 | . . . . . . . . . . . . . . . . 609 . 58 291 542 106 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . 4 4 1 1 11 9 9 1 2 . 9 Average Corruption 3 | . . . . . . . . . . . 3 4 1 1 3 8 9 1 1 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 143 | . . . . . . . . . . . 25 38 5 3 31 7 7 . . . 27 Message Errors 30 | . . . . . . . . . . . 4 10 2 2 3 1 2 . . . 6 Matter Fused 15 | . . . . . . . . . . . 5 3 . . 5 1 1 . . . . Heat Flow Errors 23 | . . . . . . . . . . . 6 7 . . 6 2 1 . . . 1 Energy Discharges 20 | . . . . . . . . . . . 6 7 1 . 4 1 . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 21 | . . . . . . . . . . . 4 6 1 1 3 1 2 . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . Targeting Errors 27 | . . . . . . . . . . . . 5 . . 7 1 1 . . . 13 Weapon Failures 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5312 | . 8 . 19 19 . 5 24 37 234 100 1193 239 664 476 147 358 . 58 200 444 1087 Projectiles 1529 | . 8 . . . . . 3 . 9 . . . 57 . 12 . . . 200 192 1048 Explosions 675 | . . . 19 19 . 5 21 37 13 27 . . 259 61 85 32 . 58 . . 39 Melee 3108 | . . . . . . . . . 212 73 1193 239 348 415 50 326 . . . 252 . Knockbacks 47 | . . . . . . . . . 1 2 11 3 17 11 1 1 . . . . . Impact 28 | . . . . . . . . . 1 2 11 3 2 7 1 1 . . . . . Kinetic 18 | . . . . . . . . . . . . . 15 3 . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 617 | . . . . 53 . . 44 40 40 54 75 . . . 311 . . . . . . Shots 42 | . . . . 2 . . 3 7 6 1 13 . . . 10 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1012 | . 24 12 200 . . . 349 378 224 . 1012 190 . . 209 75 83 3 124 312 220 Average Temperature 166 | . 9 9 100 . . . 149 126 84 . 336 88 . . 86 57 43 2 72 110 79 Received Heat Transfer 1582 | . 216 138 318 36 . 9 45 138 . 196 159 45 99 18 54 . 16 24 . . 71 Effects 34 | . . . . . . . . 1 . . 30 . . . . . . . . . 3 Shutdowns 7 | . . . . . . . . . . . 7 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Interference 9 | . . . . . . . . . . . 6 . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . . 3 . . . . . . . . . . Short Circuit 4 | . . . . . . . . 1 . . 3 . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . . . . . . . Damage (major) 7 | . . . . . . . . . . . 7 . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 46 | . . . . . . . . . . . . . 2 11 28 5 . . . . . Combat Hostiles 41 | . . . . . . . . . . . . . 2 10 27 2 . . . . . Parts Fried 165 | . . . . . . . . . 2 2 18 4 11 34 75 16 . . . . 3 Impact Corruptions 105 | . . . . . . . . . 7 2 47 9 12 18 4 6 . . . . . Robots Melted 17 | . . . . . . . 1 3 6 . 7 . . . . . . . . . . Combat Hostiles 15 | . . . . . . . 1 3 4 . 7 . . . . . . . . . . Parts Melted 81 | . . 1 . . . . 6 12 31 . 31 . . . . . . . . . . Heat Transferred 22709 | . 148 148 . . . 150 3920 3200 6880 . 7367 . 250 200 446 . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . 6 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . 4 3 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Peak Influence 1936 | . 150 267 720 489 . 303 499 1456 768 917 629 611 1097 1459 1246 718 1774 1103 1936 1161 390 Initial 1161 | . . 58 104 39 . . 117 251 764 238 480 198 320 301 690 610 175 1100 416 1161 387 Average 423 | . 86 214 346 325 . 107 194 793 221 561 299 432 400 821 686 338 1661 486 1729 574 168 Maximum Alert Level 5 | . . 1 3 2 . 1 2 4 3 3 2 2 3 4 4 3 5 4 5 4 1 Low Security (%) 25 | 100 100 26 35 9 . 73 53 . 46 . 36 9 18 . . 13 . . . . 74 Level 1 32 | . . 73 20 61 . 26 34 23 39 33 39 24 41 22 10 61 . 4 . 13 25 Level 2 28 | . . . 41 29 . . 12 15 12 36 24 65 34 19 41 15 . 86 . 68 . Level 3 9 | . . . 2 . . . . 43 . 30 . . 5 32 41 8 . 6 . 16 . Level 4 2 | . . . . . . . . 17 . . . . . 25 6 . . 1 . 1 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . 99 . 99 . . Squads Dispatched 85 | . 2 . 3 1 . . 3 . 4 . 12 . 7 11 9 6 7 8 7 3 2 Investigation 12 | . 1 . 1 . . . 1 . . . 1 . 1 1 3 1 . 1 . . 1 Extermination 21 | . . . . . . . . . 3 . 4 . 4 2 5 1 . 1 . 1 . Reinforcement 21 | . 1 . 1 1 . . 2 . 1 . 2 . . 5 . 4 . 1 1 1 1 Assault 24 | . . . 1 . . . . . . . 2 . 2 3 1 . 6 2 6 1 . Garrison 7 | . . . . . . . . . . . 3 . . . . . 1 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . 1 . . 1 . . . . . . 4 . 2 . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Distress Signals 47 | . . 1 2 . . . 3 . . . . . . 9 6 1 1 3 2 1 18 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 609 | . 11 10 24 32 . 6 20 35 26 25 35 21 38 75 93 19 34 23 14 20 48 Peak Tracking Total 25 | . 3 3 8 19 . 4 4 11 4 5 5 5 5 14 10 4 25 11 15 6 11 Tactical Retreats 46 | . . . 1 1 . . 1 2 . 3 2 3 5 8 9 2 1 1 1 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Traps Triggered 26 | . 5 . 1 . . . . 1 1 1 . 6 . 4 6 1 . . . . . Indirectly 6 | . . . . . . . . . . . . . . 4 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Machines Disabled 68 | . . . 1 8 . 5 5 4 2 2 5 4 5 10 4 . 3 2 5 1 2 Max in Single Turn 6 | . . . 1 4 . 3 1 1 1 1 1 1 2 6 1 . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . Garrison Relay 7 | . . . . . . . . 2 . 1 . 4 . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . 1 . . . 1 . . 1 . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Machines Accessed 117 | . 2 1 2 . 1 . 12 . 18 . 14 . 15 8 10 7 . 12 . 8 7 Terminals 89 | . 2 1 2 . . . 9 . 15 . 10 . 9 7 7 4 . 10 . 6 7 Fabricators 13 | . . . . . . . . . 2 . 1 . 4 1 2 2 . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 4 | . . . . . . . 2 . . . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 2 . 1 . . 1 . 1 . 2 . Total Hacks 559 | . 4 1 6 . 1 . 41 . 87 . 49 . 50 31 58 49 . 88 . 51 43 Successful 378 | . 3 1 5 . 1 . 31 . 69 . 36 . 37 14 37 37 . 48 . 32 27 Failed 179 | . 1 . 1 . . . 10 . 17 . 12 . 13 17 21 12 . 40 . 19 16 Catastrophic 28 | . . . . . . . . . 3 . 1 . 2 3 4 1 . 12 . 1 1 Database Lockouts 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Manual 439 | . 4 . 6 . 1 . 33 . 58 . 31 . 31 29 48 44 . 74 . 41 39 Terminals 466 | . 4 1 6 . . . 35 . 77 . 31 . 33 29 48 37 . 75 . 47 43 Fabricators 65 | . . . . . . . . . 8 . 13 . 13 2 9 10 . 10 . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . . . . . . Recycling Units 7 | . . . . . . . 5 . . . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . 1 . 2 . 4 . 2 . . 2 . 3 . 4 . Terminal Hacks 221 | . 1 1 5 . 1 . 15 . 46 . 14 . 14 9 20 18 . 31 . 27 19 Record 17 | . . . . . . . . . 6 . . . . . . . . 2 . 7 2 Part Schematic 24 | . . . . . . . 2 . 8 . 2 . 2 . 3 2 . 5 . . . Robot Schematic 5 | . . . . . . . . . 3 . 1 . 1 . . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . 1 . . . . . . 1 . 2 . 1 1 Open Door 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . Level Access Points 5 | . . . . . . . 1 . . . . . . . 2 . . . . 1 1 Branch Access Points 9 | . 1 . . . . . 1 . 1 . . . . 1 1 1 . 1 . 1 1 Emergency Access Points 4 | . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . Terminal Index 10 | . . . . . . . 1 . 1 . 1 . 1 1 1 1 . 1 . 1 1 Fabricator Index 8 | . . . . . . . . . 1 . 1 . 1 . 1 1 . 1 . 1 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 7 | . . . 1 . . . 1 . 5 . . . . . . . . . . . . Unreport Threat 65 | . . . 3 . . . 2 . 10 . 6 . 6 5 8 5 . 11 . 6 3 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . Recall Assault 5 | . . . . . . . . . . . 2 . . 1 . . . 1 . 1 . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . Registered Components 7 | . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 1 Registered Prototypes 3 | . . . . . . . . . . . . . . . . 1 . . . 1 1 Zone Layout 28 | . . 1 1 . . . 1 . 5 . . . 2 1 3 3 . 5 . 2 4 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 56 | . . . . . . . . . 6 . 12 . 12 2 8 7 . 9 . . . Network Status 5 | . . . . . . . . . . . 4 . . . . . . 1 . . . Load Schematic 20 | . . . . . . . . . 2 . 2 . 4 1 4 3 . 4 . . . Build 31 | . . . . . . . . . 4 . 6 . 8 1 4 4 . 4 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 2 . 1 . . 1 . 1 . 2 . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . . . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . 2 . Unauthorized Hacks 87 | . 2 . . . . . 13 . 16 . 7 . 8 3 9 11 . 7 . 3 8 Terminals 67 | . 2 . . . . . 10 . 13 . 4 . 7 3 8 7 . 4 . 1 8 Track 4 | . 1 . . . . . 1 . 1 . . . . . 1 . . . . . . Assimilate 22 | . . . . . . . 3 . 4 . 4 . 3 . 2 3 . 2 . . 1 Botnet 34 | . 1 . . . . . 5 . 8 . . . 4 3 3 2 . 2 . 1 5 Detonate 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Disrupt 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Operators 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Sabotage 1 | . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 7 | . . . . . . . . . 2 . 1 . . . . 3 . 1 . . . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . Siphon 5 | . . . . . . . . . 1 . 1 . . . . 2 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 3 . . . . . . . 1 . . . . . . Reject 2 | . . . . . . . 2 . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . 1 . 2 . 1 . . 1 . 2 . 2 . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . 1 . Reprogram 8 | . . . . . . . . . 1 . 2 . 1 . . 1 . 2 . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 1 1 1 . . . 9 . 12 . 8 . 12 6 3 4 . 6 . 3 2 Full Trace Events 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 3 . 1 . 1 . . . . . . . . Robots Built 8 | . . . . . . . . . 1 . 6 . . 1 . . . . . . . Matter 1128 | . . . . . . . . . 153 . 756 . . 219 . . . . . . . Time 500 | . . . . . . . . . 40 . 402 . . 58 . . . . . . . Total Robot Build Rating 28 | . . . . . . . . . 1 . 24 . . 3 . . . . . . . Part Schematics Acquired 24 | . . . . . . . 2 . 8 . 2 . 2 . 3 2 . 5 . . . Parts Built 24 | . . . . . . . . . 2 . 4 . 4 . 4 4 . 6 . . . Matter 4870 | . . . . . . . . . 338 . 380 . 1272 . 936 1027 . 917 . . . Time 1517 | . . . . . . . . . 190 . 190 . 252 . 298 270 . 317 . . . Total Part Build Rating 154 | . . . . . . . . . 10 . 20 . 24 . 28 27 . 45 . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . Time 18 | . . . . . . . . . . . . . 18 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Used RIF Installer 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 74 | . . . . . . . 1 . 5 . 5 15 15 19 8 5 1 . . . . Non-combat 26 | . . . . . . . 1 . 5 . 2 . 8 5 . 5 . . . . . Combat 48 | . . . . . . . . . . . 3 15 7 14 8 . 1 . . . . Autooverrided 12 | . . . . . . . . . . . . . 4 6 2 . . . . . . Robot Hacks Applied 73 | . . . . . . . 1 . 11 . 6 16 13 14 6 5 1 . . . . parse_system 16 | . . . . . . . 1 . 6 . 1 1 4 . . 2 1 . . . . no_distress 4 | . . . . . . . . . 1 . 1 . 2 . . . . . . . . find_chute 3 | . . . . . . . . . . . 1 . 1 1 . . . . . . . ignore_repairs 8 | . . . . . . . . . . . . . 2 3 . 3 . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . . . . . ignore_parts 4 | . . . . . . . . . 3 . . . . 1 . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . 1 . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . 1 . . . . . . . . . overload_power 2 | . . . . . . . . . . . . . . 1 1 . . . . . . go_dormant 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . formatsys_high 31 | . . . . . . . . . . . 3 12 4 8 4 . . . . . . Relay Couplers Released 15 | . . . . . . . . 3 . 1 2 7 2 . . . . . . . . Machine Destruction 11 | . . . . . . . . 3 . 1 . 7 . . . . . . . . . Programmers 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . Attached 9 | . . . . . . . . . . 1 1 3 2 2 . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked 4 | . . . . . . . . . . . . 1 1 2 . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Total Allies 87 | . . . . . . . 3 . 4 . 14 16 14 17 8 4 . 6 . . 1 Largest Group 31 | . . . . . . . 2 2 6 6 17 23 26 31 3 2 1 3 . . 1 Highest-Rated Group 913 | . . . . . . . 20 20 73 73 474 631 789 913 58 56 26 207 . . 44 Highest-Rated Ally 69 | . . . . . . . 10 10 26 26 54 47 54 56 58 30 26 69 . . 44 Total Orders 188 | . . . . . . . 5 13 30 5 36 21 40 22 1 12 . . . . 3 STAY 100 | . . . . . . . 3 7 12 2 25 12 21 9 1 6 . . . . 2 FOLLOW 84 | . . . . . . . 2 6 14 3 11 9 19 13 . 6 . . . . 1 DROP 1 | . . . . . . . . . 1 . . . . . . . . . . . . PICKUP 3 | . . . . . . . . . 3 . . . . . . . . . . . . Ally Attacks 286 | . . . . . . . . . . . 18 28 50 145 12 1 . 32 . . . Total Damage 7642 | . . . . . . . . . . . 760 347 1041 3686 148 22 . 1638 . . . Kills 63 | . . . . . . . . . . . 7 1 10 28 . . . 17 . . . Allies Corrupted 3 | . . . . . . . . . . . . . 1 1 . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Turns Passed 20003 | 30 338 353 434 395 256 248 1251 878 1882 741 3200 1906 2458 1192 1251 895 167 564 102 418 1044 Spaces Moved 31717 | 28 260 632 509 770 772 729 1531 1547 3279 971 4148 2418 3403 2206 1932 1762 477 1169 297 1061 1816 Core 5 | 3 1 . . . . . . . . . . . . . . . . 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 148 | 25 123 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 31564 | . 136 632 509 770 772 729 1531 1547 3279 971 4148 2418 3403 2206 1932 1762 477 1168 297 1061 1816 Fastest Speed 10 | 50 37 37 32 32 32 30 28 31 31 31 31 31 16 16 16 13 13 10 10 10 10 Average Speed 25 | 94 64 37 34 32 32 31 38 32 31 31 32 31 23 16 16 15 13 10 10 10 10 Slowest Speed 200 | 100 200 37 40 32 32 32 50 34 31 31 40 31 31 16 16 106 13 150 10 10 10 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . 1 6 1 4 . 10 4 . 4 . 18 . 13 4 . . . . . 1 1 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Exploration Rate (%) 52 | 4 48 95 35 98 91 98 66 80 40 83 24 90 29 28 57 24 42 25 34 16 41 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . 1 . . . . . . . 1 . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 . 1 . 1 . . 1 1 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . . . . . . . . . . . . 1 . . . 1 . 1 . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . . . . . . . . . . . . Spaces Dug 182 | . . . . . . 7 8 . 5 23 . 18 8 8 9 2 2 24 14 5 49 Terrain Destroyed 1332 | . . . 40 93 . 67 199 287 12 73 10 42 100 64 40 2 2 121 26 24 130 Melee 55 | . . . . . . . . . 3 4 . 1 8 8 9 2 2 7 2 5 4 Projectile 163 | . . . . . . . 6 . . . . . 11 20 5 . . . 24 19 78 AOE 1114 | . . . 40 93 . 67 193 287 9 69 10 41 81 36 26 . . 114 . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Total 42034 | 30 373 687 636 849 782 730 2162 1869 4102 1319 5876 3416 4955 2925 2708 2322 571 1575 352 1270 2525 Wait 7869 | . 18 7 9 15 . 2 564 240 663 235 1562 769 1387 542 449 477 49 351 17 83 430 Move 31562 | 27 257 619 506 762 771 708 1522 1546 3270 970 4111 2417 3376 2197 1931 1761 476 1168 296 1058 1813 Hop 66 | . 1 6 1 3 . 10 4 . 4 . 18 . 13 4 . . . . . 1 1 Pick Up 73 | . 4 1 2 1 2 . 2 3 12 1 10 2 3 2 7 1 1 . 7 1 11 Fast Attach 139 | 3 14 1 4 5 1 2 11 5 9 1 5 6 9 4 20 8 9 4 3 . 15 Attach 54 | . . . . . 2 . 1 3 10 2 14 1 . . . . 4 2 4 1 10 Detach 25 | . . . . . 1 . . . 4 . 6 1 . . 2 . 7 2 1 . 1 Swap 126 | . 2 2 9 7 . . 3 . 6 . 9 9 15 14 26 14 . 10 . . . Drop 203 | . 7 4 11 4 5 . 14 6 26 1 19 7 17 3 18 9 12 4 10 1 25 Fire 1034 | . 56 36 77 38 . 8 32 54 39 13 35 97 87 96 83 24 8 16 3 86 146 Melee 295 | . . . . . . . . . 11 60 48 57 19 20 20 18 5 9 11 10 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 109 | . . . . . . . . 4 18 6 . 31 . . 49 . . . . . 1 Rewire 7 | . . . . . . . . . . . . 5 2 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 472 | . 14 11 17 14 . . 9 8 30 30 39 14 27 43 103 10 . 9 . 29 65 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac / [*Low x2] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac x2 / [*Upp] / [*Ext] / Gar) -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res / *Tes x2 / Gar) -3/Testing -2/Research (discovered 3 exits: *Qua x2 / Gar) -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 5) 185 | -10/Materials | Core integrity fell below 50% 205 | -10/Materials | Upgraded with Propulsion slot (x1) 205 | -10/Materials | Upgraded with Utility slot (x1) 205 | -10/Materials | Upgraded with Weapon slot (x1) 214 | -10/Materials | Discovered new exit (range 10) 294 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Identified exit to Materials 348 | -10/Materials | Build established: Mutant 355 | -10/Materials | Identified exit to Mines 369 | -10/Materials | Entered Mines 378 | -10/Mines | Reached level 2 417 | -10/Mines | Discovered exit to Materials (range 5) 577 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 587 | -10/Mines | Discovered exit to Materials (range 4) 652 | -10/Mines | Learned location of Zion (-6) 695 | -10/Mines | Build established: Scavenger-Mutant 722 | -10/Mines | Entered Materials 724 | -9/Materials | Reached level 3 942 | -9/Materials | Reached level 4 1056 | -9/Materials | Core integrity fell below 50% 1077 | -9/Materials | Reached level 5 1122 | -9/Materials | First assault squad dispatched 1141 | -9/Materials | Discovered new exit (range 7) 1156 | -9/Materials | Identified exit to Mines 1156 | -9/Materials | Entered Mines 1180 | -9/Mines | Reached level 6 1206 | -9/Mines | Upgraded with Utility slot (x1) 1241 | -9/Mines | Build established: Hacker-Sprinter 1266 | -9/Mines | Assembled infested the area 1319 | -9/Mines | Destroyed 8 combat bots 1322 | -9/Mines | Core integrity fell below 20% 1360 | -9/Mines | Met a Derelict testing a Signal Generator 1360 | -9/Mines | Discovered new exit (range 9) 1371 | -9/Mines | Found Signal Generator 1432 | -9/Mines | Learned Materials emergency access door positions 1434 | -9/Mines | Discovered new exit (range 8) 1449 | -9/Mines | Reached level 7 1456 | -9/Mines | Identified exit to Materials 1460 | -9/Mines | Upgraded with Utility slot (x1) 1549 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1549 | -9/Mines | Discovered new exit (range 5) 1550 | -9/Mines | Identified exit to Exiles 1551 | -9/Mines | Entered Exiles 1562 | -9/Exiles | Met 8R-AWN 1567 | -9/Exiles | Met EX-HEX 1577 | -9/Exiles | Met EX-BIN 1581 | -9/Exiles | Aligned with FarCom system 1581 | -9/Exiles | Given EX-Vault access code 1589 | -9/Exiles | Opened EX-Vault 1595 | -9/Exiles | Found Firepult 1606 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1615 | -9/Exiles | Met EX-DEC 1639 | -9/Exiles | Discovered new exit (range 15) 1667 | -9/Exiles | Visited The Gauntlet 1726 | -9/Exiles | Identified exit to Mines 1761 | -9/Exiles | Discovered exit to Mines (range 15) 1807 | -9/Exiles | Left Exiles lab with Firepult 1807 | -9/Exiles | Entered Mines 1846 | -8/Mines | Discovered exit to Materials (range 14) 1901 | -8/Mines | Discovered exit to Materials (range 5) 1938 | -8/Mines | Reached level 8 1940 | -8/Mines | Upgraded with Propulsion slot (x1) 2055 | -8/Mines | Entered Materials 2056 | -8/Materials | Core integrity fell below 50% 2057 | -8/Materials | Reached level 9 2057 | -8/Materials | Upgraded with Propulsion slot (x1) 2320 | -8/Materials | Build established: Scavenger-Sprinter 2545 | -8/Materials | Discovered new exit (range 6) 2548 | -8/Materials | Identified exit to Factory 2790 | -8/Materials | Build established: Hacker-Mutant 2844 | -8/Materials | Core integrity fell below 20% 2864 | -8/Materials | Reached level 10 3289 | -8/Materials | Build established: Wizard-Sprinter 3295 | -8/Materials | Identified exit to Garrison 3306 | -8/Materials | Entered Garrison 3306 | -8/Garrison | Accompanied by 2 allies 3308 | -8/Garrison | Reached level 11 3308 | -8/Garrison | Upgraded with Power slot (x1) 3514 | -8/Garrison | Triggered checkpoint 3574 | -8/Garrison | Reached level 12 3586 | -8/Garrison | Upgraded with Utility slot (x1) 3595 | -8/Garrison | Destroyed 10 combat bots 3760 | -8/Garrison | Discovered exit to Factory (range 17) 3774 | -8/Garrison | Phase Generator disabled 3829 | -8/Garrison | Build established: Wizard-Mutant 3895 | -8/Garrison | Discovered exit to Factory (range 13) 3948 | -8/Garrison | Installed Relay Interface Framework 4058 | -8/Garrison | Garrison Relay disabled 4073 | -8/Garrison | Destroyed 8 combat bots 4117 | -8/Garrison | Triggered checkpoint 4124 | -8/Garrison | Reached level 13 4135 | -8/Garrison | Garrison Relay disabled 4184 | -8/Garrison | Entered Factory 4184 | -7/Factory | Accompanied by 2 allies 4185 | -7/Factory | Identified exit to Storage 4185 | -7/Factory | Core integrity fell below 50% 4186 | -7/Factory | Reached level 14 4313 | -7/Factory | Identified exit to Lower Caves 4379 | -7/Factory | Central database locked down 4587 | -7/Factory | Build established: Wizard-Sprinter 5236 | -7/Factory | Discovered new exit (range 17) 5373 | -7/Factory | Identified exit to Garrison 5473 | -7/Factory | Fabricated Lrn. Proton Cannon? 5548 | -7/Factory | Fabricated R-06 Scavenger (x1) 5578 | -7/Factory | Local fabrication network quarantined 5650 | -7/Factory | Fabricated Remote Datajack? 6023 | -7/Factory | Reached level 15 6066 | -7/Factory | Entered Garrison 6066 | -7/Garrison | Accompanied by 6 allies 6156 | -7/Garrison | Triggered checkpoint 6337 | -7/Garrison | Discovered new exit (range 10) 6342 | -7/Garrison | Destroyed 8 combat bots 6451 | -7/Garrison | Triggered checkpoint 6500 | -7/Garrison | Discovered new exit (range 9) 6528 | -7/Garrison | Discovered new exit (range 10) 6533 | -7/Garrison | Expanded RIF knowledge: Command Fork 6651 | -7/Garrison | Reached level 16 6661 | -7/Garrison | Upgraded with Utility slot (x1) 6688 | -7/Garrison | Triggered checkpoint 6723 | -7/Garrison | Garrison Relay disabled 6807 | -7/Garrison | Entered Factory 6807 | -6/Factory | Accompanied by 6 allies 6809 | -6/Factory | Reached level 17 6809 | -6/Factory | Upgraded with Weapon slot (x1) 6962 | -6/Factory | Discovered new exit (range 16) 7157 | -6/Factory | First assault squad dispatched 7773 | -6/Factory | Discovered new exit (range 8) 7967 | -6/Factory | Discovered new exit (range 17) 7991 | -6/Factory | Reached level 18 8284 | -6/Factory | Build established: Wizard-Mutant 8317 | -6/Factory | Identified exit to Garrison 8791 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 8891 | -6/Factory | Fabricated Nuclear Pulse Thruster? 9173 | -6/Factory | Fabricated P-60 Hacker (x2) 9183 | -6/Factory | Central database locked down 9321 | -6/Factory | Fabricated P-60 Hacker (x2) 9456 | -6/Factory | Fabricated P-60 Hacker (x2) 9464 | -6/Factory | Build established: Commander-Sprinter 9653 | -6/Factory | Reached level 19 10007 | -6/Factory | Entered Garrison 10007 | -6/Garrison | Accompanied by 14 allies 10132 | -6/Garrison | Triggered checkpoint 10272 | -6/Garrison | Discovered new exit (range 14) 10279 | -6/Garrison | Expanded RIF knowledge: Autooverride 10378 | -6/Garrison | Triggered checkpoint 10495 | -6/Garrison | Triggered checkpoint 10617 | -6/Garrison | Garrison Relay disabled 10655 | -6/Garrison | Discovered new exit (range 16) 10670 | -6/Garrison | Garrison Relay disabled 10747 | -6/Garrison | Triggered checkpoint 10841 | -6/Garrison | Discovered new exit (range 17) 10852 | -6/Garrison | Triggered checkpoint 10912 | -6/Garrison | Garrison Relay disabled 11021 | -6/Garrison | Triggered checkpoint 11107 | -6/Garrison | Garrison Relay disabled 11128 | -6/Garrison | Triggered checkpoint 11219 | -6/Garrison | Triggered checkpoint 11913 | -6/Garrison | Entered Factory 11913 | -5/Factory | Accompanied by 23 allies 11915 | -5/Factory | Reached level 20 11932 | -5/Factory | Upgraded with Utility slot (x1) 11953 | -5/Factory | Identified exit to Garrison 12250 | -5/Factory | Discovered new exit (range 7) 12403 | -5/Factory | Reached level 21 12408 | -5/Factory | Upgraded with Power slot (x1) 12849 | -5/Factory | Discovered new exit (range 16) 13096 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 13154 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 13244 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 13386 | -5/Factory | Reached level 22 13499 | -5/Factory | P-70 Sage assimilated allied Virus 5g 13682 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 13796 | -5/Factory | Discovered new exit (range 15) 14003 | -5/Factory | Local fabrication network quarantined 14129 | -5/Factory | Discovered new exit (range 6) 14295 | -5/Factory | Repaired Hvy. Shock Bomb Launcher 14313 | -5/Factory | First assault squad dispatched 14371 | -5/Factory | Entered another Factory area 14371 | -4/Factory | Accompanied by 22 allies 14373 | -4/Factory | Reached level 23 14373 | -4/Factory | Upgraded with Utility slot (x1) 14527 | -4/Factory | Reached level 24 14940 | -4/Factory | Reached level 25 14941 | -4/Factory | Upgraded with Utility slot (x1) 15155 | -4/Factory | First assault squad dispatched 15166 | -4/Factory | Hacker 5a assimilated hostile W-44 Eye 15263 | -4/Factory | Reached level 26 15347 | -4/Factory | Fabricated M-28 Smith? 15434 | -4/Factory | Identified exit to Upper Caves 15434 | -4/Factory | Identified exit to Armory 15563 | -4/Factory | Entered Armory 15694 | -4/Armory | Spotted B-86 Titan 15695 | -4/Armory | Found Prototype Launcher 15695 | -4/Armory | Identified Tesla Bomb Launcher 15698 | -4/Armory | Found Tesla Bomb Launcher 15758 | -4/Armory | Build established: Wizard-Sprinter 15782 | -4/Armory | Identified exit to Research 15869 | -4/Armory | Reached level 27 15878 | -4/Armory | Found Tesla Bomb Launcher 15881 | -4/Armory | Found Tesla Bomb Launcher 15935 | -4/Armory | Destroyed 12 combat bots 16032 | -4/Armory | Fabricated Adv. Force Field? 16091 | -4/Armory | Found Antimissile System 16323 | -4/Armory | Fabricated Adv. Force Field (x2) 16348 | -4/Armory | First assault squad dispatched 16381 | -4/Armory | Fabricated Adv. System Shield (x1) 16436 | -4/Armory | Fabricated Adv. System Shield (x1) 16747 | -4/Armory | Crushed by falling debris 16747 | -4/Armory | System corruption reached 10% 16775 | -4/Armory | Destroyed 10 combat bots 16814 | -4/Armory | Entered Research 16816 | -3/Research | Reached level 28 16822 | -3/Research | Discovered new exit (range 14) 16923 | -3/Research | Identified exit to Garrison 17242 | -3/Research | Identified exit to Testing 17275 | -3/Research | Upgraded with Propulsion slot (x1) 17415 | -3/Research | Fabricated Exp. Hacking Suite (x1) 17479 | -3/Research | Fabricated Exp. Hacking Suite (x1) 17512 | -3/Research | Found Prototype Slashing Weapon 17512 | -3/Research | Identified Molecular Scythe 17516 | -3/Research | Local fabrication network quarantined 17543 | -3/Research | Fabricated Exp. System Shield? 17580 | -3/Research | Fabricated Exp. Cesium-ion Thruster (x1) 17709 | -3/Research | Entered Testing 17709 | -3/Testing | Accompanied by 1 ally 17710 | -3/Testing | Maximum security lockdown engaged 17711 | -3/Testing | Reached level 29 17713 | -3/Testing | Found Prototype Ballistic Gun 17713 | -3/Testing | Identified Hyp. Multirail 17719 | -3/Testing | Garrison activated, responded to threat 17737 | -3/Testing | Found Prototype Device 17737 | -3/Testing | Identified AEGIS Remote Shield 17759 | -3/Testing | Found Prototype Energy Cannon 17759 | -3/Testing | Identified Null Cannon 17762 | -3/Testing | Found Gamma Bomb Array 17779 | -3/Testing | Found Gamma Bomb Array 17864 | -3/Testing | Spotted Executioner 17874 | -3/Testing | Discovered new exit (range 7) 17876 | -3/Testing | Entered Research 17878 | -2/Research | Reached level 30 18014 | -2/Research | Fabricated Gui. Micro-nuke Launcher (x1) 18049 | -2/Research | Upgraded with Propulsion slot (x1) 18100 | -2/Research | Fabricated Exp. Cesium-ion Thruster (x1) 18108 | -2/Research | Identified exit to Quarantine 18180 | -2/Research | Fabricated Mic. Fission Core (x2) 18263 | -2/Research | Fabricated Lgt. Quantum Reactor (x2) 18278 | -2/Research | Spotted B-90 Cyclops 18283 | -2/Research | Local fabrication network quarantined 18288 | -2/Research | Identified exit to Garrison 18317 | -2/Research | Reached level 31 18414 | -2/Research | First assault squad dispatched 18420 | -2/Research | Spotted B-90 Cyclops 18440 | -2/Research | Entered Quarantine 18441 | -2/Quarantine | Maximum security lockdown engaged 18447 | -2/Quarantine | Found Alien Artifact 18448 | -2/Quarantine | Scanned by Researcher 18461 | -2/Quarantine | Identified Stasis Generator 18475 | -2/Quarantine | Found Alien Energy Cannon 18477 | -2/Quarantine | Identified Core Cannon 18479 | -2/Quarantine | Upgraded with Weapon slot (x1) 18490 | -2/Quarantine | Found Sigix Corpse 18506 | -2/Quarantine | Discovered new exit (range 17) 18515 | -2/Quarantine | Reached level 32 18522 | -2/Quarantine | Found Alien Artifact 18522 | -2/Quarantine | Identified Matter Drive 18542 | -2/Quarantine | Entered Access 18548 | -1/Access | Identified exit to Command 18548 | -1/Access | Identified exit to Surface 18583 | -1/Access | Reached level 33 18734 | -1/Access | Spotted B-99 Colossus 18792 | -1/Access | First assault squad dispatched 18960 | -1/Access | Entered Command 18962 | -1/Command | Reached level 34 18973 | -1/Command | Disengaged cave seal 18987 | -1/Command | Disengaged cave seal 19268 | -1/Command | Spotted M Guard 19297 | -1/Command | Spotted M Guard 19421 | -1/Command | Spotted Combat Programmer 19421 | -1/Command | Spotted Combat Programmer 19422 | -1/Command | Crushed by falling debris 19426 | -1/Command | Met MAIN.C 19426 | -1/Command | Reached level 35 19450 | -1/Command | 0b10 Conduit disabled 19463 | -1/Command | Destroyed MAIN.C Shell 19465 | -1/Command | Surrendered to MAIN.C 19465 | -1/Command | Loaded intel: 47 machine locations 19465 | -1/Command | Loaded intel: 109 trap records 19465 | -1/Command | Discovered exit to Surface (range 53) 19465 | -1/Command | Discovered exit to Surface (range 84) 19491 | -1/Command | Found Prototype Processor 19491 | -1/Command | Identified Exp. Melee Analysis Suite 19493 | -1/Command | Found Exp. Armor Integrity Analyzer 19498 | -1/Command | Found Prototype Device 19499 | -1/Command | Identified Exp. Weapon Cycler 19504 | -1/Command | Found Prototype Device 19504 | -1/Command | Identified Exp. Phase Shifter 19505 | -1/Command | Found Prototype Device 19505 | -1/Command | Identified Adv. Particle Accelerator 19514 | -1/Command | MAIN.C activated Command garrisons 19554 | -1/Command | Unknown forces attacked Command 19554 | -1/Command | Spotted EQ-000 19554 | -1/Command | Spotted EQ-003 19554 | -1/Command | Spotted EQ-001 19554 | -1/Command | Spotted EQ-004 19554 | -1/Command | Spotted EQ-002 19554 | -1/Command | Spotted EQ-005 19554 | -1/Command | Spotted EQ-006 19607 | -1/Command | Spotted EQ-010 19612 | -1/Command | Spotted EQ-016 19631 | -1/Command | Found Prototype Processor 19631 | -1/Command | Identified Exp. Core Analyzer 19636 | -1/Command | Spotted EQ-014 19648 | -1/Command | Spotted EQ-009 19653 | -1/Command | Spotted EQ-022 19659 | -1/Command | Spotted EQ-021 19659 | -1/Command | Spotted EQ-020 19677 | -1/Command | Spotted EQ-015 19677 | -1/Command | Spotted EQ-028 19684 | -1/Command | Spotted EQ-027 19684 | -1/Command | Spotted EQ-019 19704 | -1/Command | Destroyed EQ-028 19748 | -1/Command | Spotted EQ-023 19748 | -1/Command | Spotted EQ-032 19749 | -1/Command | Spotted EQ-018 19749 | -1/Command | Destroyed EQ-032 19753 | -1/Command | Spotted EQ-036 19754 | -1/Command | Spotted EQ-033 19764 | -1/Command | Spotted EQ-031 19765 | -1/Command | Spotted EQ-024 19766 | -1/Command | Spotted EQ-038 19766 | -1/Command | Spotted EQ-059 19766 | -1/Command | Spotted EQ-039 19827 | -1/Command | Spotted EQ-054 19835 | -1/Command | Spotted EQ-049 19882 | -1/Command | Build established: Hacker-Sprinter 19883 | -1/Command | Spotted EQ-060 19919 | -1/Command | Spotted EQ-072 19923 | -1/Command | Spotted EQ-071 19926 | -1/Command | Destroyed EQ-060 19933 | -1/Command | Destroyed EQ-073 19952 | -1/Command | Spotted EQ-081 19974 | -1/Command | Spotted EQ-058 19991 | -1/Command | Spotted EQ-084 19991 | -1/Command | Spotted EQ-085 19991 | -1/Command | Spotted EQ-107 20003 | -1/Command | Attackers retreated from Command 20004 | *** | Fortifying 0b10! Last Messages --------------- 19998_ EQ-107 destroyed. 19998_ HV Slug penetrates EQ-085. 19998_ EQ-085 suffers critical hit. 19998_ Destroyed Exp. Cooling System. 19998_ HV Slug penetrates EQ-085. 20000_ EQ-085 suffers critical hit. 20000_ Destroyed Prototype Leg. 20000_ EQ-085 suffers critical hit. 20000_ Destroyed Prototype Device. 20001_ Slug penetrates M Guard. 20002_ EQ-084 knocked back. 20002_ System corrupted: Hyp. Multirail targeting data glitched. 20002_ HV Slug penetrates EQ-085. 20002_ Slug penetrates EQ-085. 20002_ EQ-085 destroyed. 20003_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... 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" " #?#????#?#?#??????# | | ! [!| " "" #?#????#?#?#??????# | | * = " #?#????#?#?#??????#### | | = [#### % " #?#????#?#?#???????# | | #?# " """#?#????#?#?#???# # | | # #?# " #?#????#?#?#?????????? | | #?#######################?#????#?#?#?????????? | | ## #?????????????????????????#????#?#?#?????????? | | ?##############################????#?#?#?????????? | | ???????????????????????????????????#?#?#?????????? | | ???????????????????????????????????#?#?#?????????? | | #??????????????????????????????????#?#?#?????????? | | #??????????????????????????????????#?#?#?????????? | | #??????????????????????????????????#?#?#?????????? | | #??????????????????????????????????#?#?#?????????? | | #??????????????????????????????????#?#?#?????????? | | #??????????????????????????????????#?#?#?????????? | | ###????????????????????????????????#?#?#?????????? | | #????????????????????????????????#?#?#?????????? | | #????????????????????????????????#?#?#??????#### | | #????????????????????????????????#?#?#??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 179 Energy Generation 80 Energy Capacity 1540 Matter Stores 323 Matter Capacity 400 Sight Range 24 Robot Scan Range 14 Terrain Scan Density 210 Cloak Strength 4 Power Amplification 20 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 375 Resistance: KI 10 Resistance: TH 10 Resistance: EX 10 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 88 Targeting Accuracy 8 Melee Accuracy 12 Launcher Accuracy 20 Core Analysis 15 Armor Integrity Analysis 90 Particle Charging 50 Offensive Hacking 69 Defensive Hacking 69 Relay Coupler Types 152 Relay Coupler Value 4 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Particle Charger | -7/Factory | Hacked Plasma Rifle | -7/Factory | Hacked Imp. Focal Shield | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Hvy. Treads | -7/Factory | Hacked Lance | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Hacked Point Defense System | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Adv. Focal Shield | -5/Factory | Hacked Adv. Launcher Guidance Computer | -4/Armory | Hacked Adv. System Shield | -4/Armory | Hacked Adv. Force Field | -4/Armory | Hacked Exp. Hacking Suite | -3/Research | Hacked Exp. System Shield | -3/Research | Hacked Gui. Micro-nuke Launcher | -2/Research | Hacked Gui. EMP Blaster | -2/Research | Hacked Exp. Energy Well | -2/Research | Hacked Mic. Fission Core | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Robot Schematics ------------------ W-16 Scout | -7/Factory | Hacked R-06 Scavenger | -7/Factory | Hacked M-28 Smith | -7/Factory | Hacked P-60 Hacker | -6/Factory | Hacked P-70 Sage | -5/Factory | Hacked Fabricated ------------ Lrn. Proton Cannon | x1 | -7/Factory | Preloaded R-06 Scavenger | x1 | -7/Factory Remote Datajack | x1 | -7/Factory Nuclear Pulse Thruster | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory M-28 Smith | x1 | -4/Factory Adv. Force Field | x2 | -4/Armory Adv. System Shield | x1 | -4/Armory Adv. System Shield | x1 | -4/Armory Exp. Hacking Suite | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Exp. System Shield | x1 | -3/Research Exp. Cesium-ion Thruster | x1 | -3/Research Gui. Micro-nuke Launcher | x1 | -2/Research Exp. Cesium-ion Thruster | x1 | -2/Research Mic. Fission Core | x2 | -2/Research Lgt. Quantum Reactor | x2 | -2/Research Alien Tech Used ----------------- Stasis Generator Core Cannon Matter Drive Achievements -------------- Collateral Damage Error 47 Hard Hitter Just What I Needed Maximum Efficiency Production Line Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Fac Arm Res Tes Res Qua Acc Com Levels Raised 34 | . . 1 3 2 . 1 2 3 2 1 3 . 3 4 1 1 1 2 1 1 2 XP Earned 55167 | 3000 650 1450 4302 2678 350 1675 3790 3241 2904 1656 4542 1046 3977 6006 1813 1503 818 3081 1068 2274 3343 XP Spent 53925 | . 3000 1470 4375 3150 . 1490 2900 4605 2205 2250 2805 1000 3600 6125 3000 1400 1050 1700 1100 3600 3100 Upgrades 104 | . 9 13 13 14 . 3 5 14 4 2 5 1 3 4 2 1 1 1 1 3 5 Power Slot 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Propulsion Slot 5 | . 1 . . . . 1 1 . . . . . . . . 1 . 1 . . . Utility Slot 8 | . 1 . . 2 . . . 1 . 1 . . 1 2 . . . . . . . Weapon Slot 3 | . 1 . . . . . . . . . 1 . . . . . . . 1 . . Core Integrity 19 | . . 4 . 10 . . . 4 1 . . . . . . . . . . . . Heat Dissipation 15 | . 1 7 . . . . . 6 . . 1 . . . . . . . . . . Energy Generation 5 | . . 1 . . . . . . . 1 . . 1 . . . 1 . . . 1 Energy Storage 5 | . . . . . . . . 2 1 . 2 . . . . . . . . . . Mass Support 5 | . . 1 . . . 1 . . . . 1 . . . 1 . . . . 1 . Inventory Capacity 4 | . 2 . . . . . . . 1 . . 1 . . . . . . . . . Sight Range 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Sensor Range 4 | . . . 2 1 . . . . . . . . . 1 . . . . . . . Terrain Scan Density 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Ranged Accuracy 6 | . . . 3 . . . . . . . . . . . . . . . . 2 1 Hack Attack % 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . . . Hack Defense % 5 | . . . . . . . 3 . . . . . . 1 1 . . . . . . KI Resistance % 2 | . . . 2 . . . . . . . . . . . . . . . . . . TH Resistance % 2 | . . . 2 . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . . 2 . . . . . . . . . . . . . . . . . . KI Damage % 1 | . . . . . . . . . . . . . . . . . . . . . 1 TH Damage % 2 | . . . . . . . . . . . . . . . . . . . . . 2 Protomatter Created 3669 | . 103 80 124 96 . . 121 198 255 231 286 85 150 264 1106 83 . 68 . 219 200 Integrity Restored 10264 | . 309 240 360 288 . . 201 156 630 642 888 309 576 897 2210 218 . 204 . 656 1480 Core 9627 | . 309 240 360 288 . . 201 156 630 642 888 309 576 897 1684 218 . 204 . 650 1375 Parts 637 | . . . . . . . . . . . . . . . 526 . . . . 6 105 Protomatter Decayed 8978 | . . . . . . . 37 17 . . 148 3 14 386 263 9 . 344 . . 7757 Game ------ Seed AnalysisCompactMediator Manual? 0 Play Time 10:59:15 Cumulative 64.1 hours Start 2021.03.04 @ 08:48:12 End 2021.03.05 @ 05:15:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type 8 Total 3 Types 2/0/0/0/0/0/0/0/1 Lore% 26 Gallery% 40 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a0298c9-3f26-4e27-b4dd-62eb42e9ac8e