Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 18:02:42 Player: CeJaay Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (44) 220 Value Destroyed (1434) 1434 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1809) 1809 TOTAL SCORE: 9523 Bonus ------- Follower Combat Kills 209 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 683/700 System Corruption 0% Temperature Cool (2) Movement Walking (100) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (8) ------ Experimental Energy Well Improved Salvage Targeting Computer Advanced Targeting Computer Experimental Armor Integrity Analyzer Advanced Remote Shield System Mapper Advanced System Shield > --- WEAPON (4) ------- KE Penetrator Dirty Datajack Power Sword > --- INVENTORY (5) ---- Enhanced Biometal Leg Experimental Focal Shield Improved Arc Projector Dirty Datajack (20) Power Sword Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Energy Well Improved Salvage Targeting Computer Advanced Targeting Computer Experimental Armor Integrity Analyzer Advanced Shield Generator Advanced Remote Shield System Mapper Advanced System Shield > --- WEAPON ----------- Long-range Proton Cannon KE Penetrator Dirty Datajack Power Sword > --- INVENTORY -------- Enhanced Biometal Leg Experimental Focal Shield Improved Arc Projector Dirty Datajack Power Sword [Rating: 119] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor A0-MCA's Component Scanner Hackware Advanced System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Mace Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 6 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . Utility 6 | . . 2 . . . 4 . . . . . . . . . Weapon 2 | . . . . . . 1 . . . . 1 . . . . Parts Attached 131 | 7 6 21 21 1 13 10 7 1 . 7 8 14 3 12 . Power 17 | 1 1 3 5 . 1 . 1 . . 1 1 2 1 . . Engine 12 | 1 1 1 5 . 1 . 1 . . . 1 1 . . . Core 5 | . . 2 . . . . . . . 1 . 1 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 29 | 2 2 5 4 . 3 2 2 . . 4 1 1 . 3 . Treads . | . . . . . . . . . . . . . . . . Leg 27 | 2 2 5 4 . 3 2 2 . . 4 . . . 3 . Wheel 2 | . . . . . . . . . . . 1 1 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 47 | 2 1 7 4 . 9 7 1 . . 1 4 6 1 4 . Device 22 | 1 1 2 1 . 4 5 1 . . . 3 3 . 1 . Storage 4 | 1 . 1 . . . 1 . . . . . . . 1 . Processor 9 | . . 3 . . 1 . . . . . 1 2 1 1 . Hackware 2 | . . . . . . . . . . . . 1 . 1 . Protection 10 | . . 1 3 . 4 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 2 2 6 8 1 . 1 3 1 . 1 2 5 1 5 . Energy Gun 11 | 1 1 5 2 . . 1 . . . . . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 9 | 1 1 1 3 . . . . . . 1 . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . Special Weapon 4 | . . . 1 . . . . . . . 1 . 1 1 . Impact Weapon 3 | . . . 1 1 . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . 1 . . . 2 . . . . 1 . 1 . Unidentified Prototypes 4 | . . . . . . . . . . . . . . 4 . Parts Lost 27 | . 1 . 4 . . . 2 . . 10 4 1 2 3 . Power 5 | . . . 1 . . . 1 . . . . . 1 2 . Propulsion 3 | . . . 1 . . . . . . 2 . . . . . Utility 12 | . . . 2 . . . . . . 6 2 1 . 1 . Weapon 7 | . 1 . . . . . 1 . . 2 2 . 1 . . Highest Loss Streak 4 | . 1 . 2 . . . 2 . . 4 2 1 1 3 . To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 85 | . 98 99 97 100 99 90 89 90 86 50 9 28 70 86 76 Engine 6 | . 14 5 10 11 11 6 5 6 6 2 . . . . . Core 2 | . . 5 . . . . . . . . . 1 5 10 . Leg 16 | . 28 22 21 22 22 20 20 20 20 11 . . . 4 17 Device 13 | . 12 22 7 11 10 18 19 17 13 6 5 6 17 14 5 Storage 7 | . 14 11 11 11 11 6 6 6 6 5 . . . 1 5 Processor 5 | . . 10 6 . 1 6 6 6 6 3 . 8 11 16 17 Hackware 1 | . . . . . . . . . . . . . 5 7 11 Protection 11 | . . . 17 22 20 13 13 13 13 7 . . . . . Energy Gun 2 | . 13 12 7 . . 5 2 . . . . . 4 . . Ballistic Gun 7 | . 14 9 8 11 11 6 6 6 6 3 . . 5 4 5 Impact Weapon 5 | . . . . 11 11 6 5 6 6 3 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 5 5 5 5 Special Melee Weapon 1 | . . . 5 . . . . . . . . . 5 5 5 Peak Build Rating 119 | 9 9 18 18 17 29 48 43 40 35 39 17 68 72 119 97 Average Rating 31 | 5 8 14 15 17 17 39 39 38 35 22 7 24 64 84 97 On Entrance 30 | . 9 9 18 17 17 23 43 37 35 35 1 6 68 72 97 Naked Turns 38 | . . . . . . . . . . 5 33 . . . . Heaviest Build 52 | 14 14 20 27 27 27 37 36 40 34 39 4 38 39 52 21 Greatest Support 90 | 20 20 23 23 20 33 40 50 40 40 50 3 28 28 90 90 Greatest Overweight (x) 2 | 2 . . 1 1 1 1 . . . 1 1 1 1 1 . Average Overweight (x) . | . . . . 1 . . . . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 3 8 8 8 8 8 8 8 6 5 6 5 5 5 5 5 Average Carried 6 | 1 5 7 7 8 7 6 7 5 5 5 4 4 4 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 3 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 66% | Scavenger-Mutant 16% | Derelict-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Matter Collected 1951 | 262 104 234 303 30 . 166 130 96 . 226 16 169 55 160 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1728 | 49 240 477 527 . . . . . . 213 . 52 170 . . Parts 101 | 4 19 24 40 . . . . . . 7 . . 7 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 11 . 2 . . . Prevented 5 | . . . . . . . . . . . . 2 3 . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 37 | . 9 10 10 . . . . . . 5 . 1 2 . . Melee 2 | . . . . . . . . . . . . 1 1 . . Guns 35 | . 9 10 10 . . . . . . 5 . . 1 . . Classes Destroyed 9 | 1 2 2 1 . . . . . . 2 . . 1 . . Worker 2 | . . . 2 . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Watcher 3 | . . 2 1 . . . . . . . . . . . . Swarmer 9 | . 6 . . . . . . . . 3 . . . . . Grunt 17 | . 3 8 5 . . . . . . . . 1 . . . Brawler 1 | . . . . . . . . . . 1 . . . . . Sentry 8 | . . 2 5 . . . . . . . . . 1 . . Programmer 1 | . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | 2 6 2 5 . . . . . . 2 . 1 1 . . Combat Bots Only 6 | . 6 2 4 . . . . . . 2 . 1 1 . . Max Kills in Single Turn 1 | 1 1 1 1 . . . . . . 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Hostile Shots Fired 522 | . 48 58 65 . . . 2 . . 161 69 6 24 62 27 Missed 168 | . 13 9 18 . . . 2 . . 58 28 2 7 22 9 Damage Taken 6016 | . 312 640 620 . . . 291 . . 1920 827 77 289 742 298 Core 2061 | . 64 101 138 . . . 46 . . 709 630 40 55 171 107 Absorbed by Shields 151 | . . . . . . . . . . . . . 104 47 . Redirected to Shielding 50 | . . . 26 . . . 14 . . 10 . . . . . Regen/Repaired (Parts) 16 | . 12 . . . . . . . . . . . . 4 . Core Remaining (%) 56 | 100 74 . . . 40 . . . . 11 . . . . . Volleys Fired 144 | 4 26 40 35 . . . . . . 21 6 . 6 5 1 Largest 2 | 2 2 2 2 . . . . . . 2 1 . 2 2 1 Hottest 121 | 60 60 105 121 . . . . . . 66 20 . 93 114 33 Shots Fired 253 | 8 48 80 59 . . . 1 . . 31 6 . 11 8 1 Gun 243 | 8 48 80 59 . . . 1 . . 30 . . 11 5 1 Cannon 3 | . . . . . . . . . . . . . . 3 . Launcher 1 | . . . . . . . . . . 1 . . . . . Special 6 | . . . . . . . . . . . 6 . . . . Kinetic 131 | 4 26 34 24 . . . 1 . . 30 . . 6 5 1 Thermal 91 | . 4 46 35 . . . . . . . 6 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 31 | 4 18 . . . . . . . . 1 . . 5 3 . Robot Hit Streak 25 | 2 7 25 15 . . . . . . 5 . . 7 8 . Robot Miss Streak 5 | 1 3 2 3 . . . . . . 5 . . 1 1 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 188 | 4 28 61 40 . . . 7 . . 18 1 4 18 5 2 Core Hits 86 | 2 16 27 19 . . . . . . 11 . 1 6 2 2 Critical Kills 1 | . . . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . . 1 1 . . . . . . 1 . . 1 . . Burn 2 | . . 1 1 . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 87 | . . . 1 17 . 6 15 . . 25 2 4 8 . 9 Impact 56 | . . . . 17 . 6 8 . . 25 . . . . . Slashing 21 | . . . . . . . . . . . 2 4 8 . 7 Piercing 2 | . . . . . . . . . . . . . . . 2 Sneak Attacks 5 | . . . 1 . . . 1 . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . . . . . 1 . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2984 | 56 292 692 626 . . . . . . 358 64 226 502 158 10 Guns 2292 | 56 285 692 614 . . . . . . 309 . . 237 99 . Cannons 59 | . . . . . . . . . . . . . . 59 . Explosions 49 | . . . . . . . . . . 49 . . . . . Melee 553 | . . . . . . . . . . . 52 226 265 . 10 Ramming 31 | . 7 . 12 . . . . . . . 12 . . . . Kinetic 1138 | 16 150 184 232 . . . . . . 309 . . 148 99 . Thermal 901 | . 11 508 382 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 361 | 40 124 . . . . . . . . 49 . . 89 59 . Impact . | . . . . . . . . . . . . . . . . Slashing 543 | . . . . . . . . . . . 52 226 265 . . Piercing 10 | . . . . . . . . . . . . . . . 10 Highest Corruption 15 | . 4 . . . . . 7 7 7 15 . . . . . Average Corruption 8 | . 2 . . . . . 7 7 7 11 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 92 | . 3 . . . . . 25 16 3 45 . . . . . Message Errors 25 | . 1 . . . . . 6 3 1 14 . . . . . Matter Fused 23 | . 1 . . . . . 6 6 1 9 . . . . . Heat Flow Errors 8 | . 1 . . . . . 2 . . 5 . . . . . Energy Discharges 12 | . . . . . . . 4 1 . 7 . . . . . Data Loss (minor) 14 | . . . . . . . 3 5 . 6 . . . . . Data Loss (major) 5 | . . . . . . . 3 . . 2 . . . . . Misfires 2 | . . . . . . . 1 . . 1 . . . . . Alerts 2 | . . . . . . . . 1 1 . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 17 | . . . . . . . . . . 8 . 9 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 8 | . . . . . . . . . . 8 . . . . . Melee 9 | . . . . . . . . . . . . 9 . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . . . 28 12 . . . . Shots 1 | . . . . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . 2 . . . . . . . . . . . . Kicked 3 | . 1 . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 522 | 20 182 337 522 . . . 223 . . 311 . . 65 96 . Average Temperature 114 | 15 42 120 187 . . . 97 . . 95 . . 43 39 . Received Heat Transfer 1648 | . 66 327 255 . . . . . . 623 60 36 62 165 54 Effects 7 | . . . 7 . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 2277 | . 25 1253 999 . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Peak Influence 348 | 10 238 180 348 61 . 1 . . . . 142 . . . . Initial 122 | . 6 100 66 47 . . . . . . 122 . . . . Average 82 | 2 121 104 192 15 . . . . . . 124 . . . . Maximum Alert Level 1 | . 1 . 1 . . . . . . . . . . . . Low Security (%) 90 | 100 74 100 60 100 . 100 . . . . 100 . . . . Level 1 9 | . 25 . 39 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 8 | . 1 1 2 . . 2 . . . 1 1 . . . . Investigation . | . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . . . Reinforcement 6 | . 1 1 2 . . 1 . . . . 1 . . . . Assault 1 | . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Distress Signals 9 | . . 4 4 . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 146 | . 14 16 22 . . . 4 . . 37 8 5 2 25 13 Peak Tracking Total 15 | . 4 3 7 . . . 4 . . 15 7 4 1 12 13 Tactical Retreats 19 | . . 3 1 . . . 1 . . 11 . 3 . . . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Traps Triggered 4 | . 2 . 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . 1 . . . . 1 . 21 . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Disabled 3 | . . 1 1 . . . . . . . . . 1 . . Max in Single Turn 1 | . . 1 1 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Machines Accessed 46 | . 4 1 3 8 9 . 2 . 4 . 2 1 . 12 . Terminals 16 | . 3 1 3 6 . . 1 . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 165 | . 7 1 4 35 57 . 2 . 30 . 3 1 . 25 . Successful 146 | . 3 . 1 26 57 . 2 . 30 . 1 1 . 25 . Failed 19 | . 4 1 3 9 . . . . . . 2 . . . . Catastrophic 6 | . 1 . 1 3 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . 4 1 2 11 . 1 1 . . . 2 . . 1 . Terminals 25 | . 5 1 4 11 . . 1 . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 144 | . 1 . 1 26 57 . 2 . 30 . 1 1 . 25 . Record 117 | . . . . 25 57 . 1 . 11 . . . . 23 . Part Schematic 12 | . . . . . . . . . 12 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 5 | . . . 1 . . . 1 . . . . 1 . 2 . Alert Level 1 | . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 3 1 2 5 . . 1 . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 38 | . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Total Allies 12 | . . . 10 . . . 1 . . 1 . . . . . Largest Group 10 | . . . 10 . . . 1 . . 1 . . . . . Highest-Rated Group 96 | . . . 88 . . . 68 . . 96 . . . . . Highest-Rated Ally 96 | . . . 16 . . . 68 . . 96 . . . . . Total Orders 27 | . . . 2 4 . 7 12 2 . . . . . . . STAY 2 | . . . . . . 1 1 . . . . . . . . ROAM 6 | . . . . . . 1 5 . . . . . . . . FOLLOW 5 | . . . . . . 1 4 . . . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . . . EXPLORE 9 | . . . 2 3 . 3 . 1 . . . . . . . RETURN 4 | . . . . 1 . 1 1 1 . . . . . . . Ally Attacks 43 | . . . 39 . . . . . . 4 . . . . . Total Damage 484 | . . . 294 . . . . . . 190 . . . . . Kills 9 | . . . 7 . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 2 1 . 2 . 1 2 . 1 Drone Launches 11 | . . . 2 2 . 3 3 1 . . . . . . . Drone Recoveries 6 | . . . 2 1 . 1 2 . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Turns Passed 14864 | 98 387 964 861 1416 3615 505 1665 530 123 1216 278 775 625 1712 94 Spaces Moved 9524 | 64 196 414 360 686 1983 276 1224 365 101 945 381 664 511 1286 68 Core 1477 | 14 . . . . . . . . . 533 381 549 . . . Treads . | . . . . . . . . . . . . . . . . Legs 6478 | 50 196 414 360 686 1983 276 1224 365 101 412 . . . 343 68 Wheels 1569 | . . . . . . . . . . . . 115 511 943 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 105 120 123 123 123 50 50 50 115 100 100 Average Speed 131 | 112 120 120 141 190 180 129 123 123 123 111 57 87 115 111 100 Slowest Speed 195 | 150 120 120 190 190 190 190 130 123 123 195 100 115 115 170 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . Exploration Rate (%) 54 | 3 36 21 41 96 92 18 89 76 71 81 11 75 56 87 14 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . . 3 . 4 2 . 2 . 2 . . . Spaces Dug 55 | . . . . 16 . 4 7 . . 21 . . . . 7 Terrain Destroyed 56 | . . . . 16 . 4 7 . . 21 . . . 1 7 Melee 55 | . . . . 16 . 4 7 . . 21 . . . . 7 Projectile 1 | . . . . . . . . . . . . . . 1 . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Total 11437 | 79 304 818 636 769 2025 413 1366 447 100 1030 425 849 528 1564 84 Wait 1374 | 2 68 306 187 65 12 115 97 80 . 25 19 162 . 230 6 Move 9508 | 63 195 413 359 685 1982 275 1222 364 100 944 380 663 510 1285 68 Hop . | . . . . . . . . . . . . . . . . Pick Up 62 | 3 5 14 8 . 4 3 3 . . 4 4 3 1 10 . Fast Attach 69 | 7 1 2 11 1 8 4 . . . 1 6 12 2 14 . Attach 32 | . 1 7 4 . 2 5 3 1 . 2 2 2 1 2 . Detach 3 | . . . . . . 1 . 1 . . . 1 . . . Swap 34 | . 4 12 6 . 3 1 4 . . 4 . . . . . Drop 93 | . 3 24 14 1 14 3 4 1 . 4 5 2 . 18 . Fire 144 | 4 26 40 35 . . . . . . 21 6 . 6 5 1 Melee 87 | . . . 1 17 . 6 15 . . 25 2 4 8 . 9 Ram 1 | . . . . . . . . . . . 1 . . . . Kick 3 | . 1 . 2 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . . . . Rewire 17 | . . . . . . . 17 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . 9 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [Min] / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Repaired Imp. Terrain Scanner 310 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 14) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Utility x2 684 | -9/Materials | Build established: Scavenger-Mutant 790 | -9/Materials | Discovered new exit (range 16) 1381 | -9/Materials | Build established: Scavenger-Skirmisher 1387 | -9/Materials | Discovered new exit (range 9) 1450 | -9/Materials | Entered Storage 1776 | -9/Storage | Core integrity fell below 50% 1864 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1945 | -9/Storage | Lost 8 allies 2190 | -9/Storage | Build established: Scavenger-Mutant 2298 | -9/Storage | Discovered new exit (range 3) 2311 | -9/Storage | Entered Recycling 2312 | -9/Recycling | Met a Zionite searching for Scraptown 2608 | -9/Recycling | Discovered new exit (range 50) 3626 | -9/Recycling | Scanned before Scraplab entrance 3657 | -9/Recycling | Entered Scraplab 3721 | -9/Recycling | Discovered new exit (range 3) 3727 | -9/Recycling | Entered Scraptown 4386 | -9/Scraptown | Visited Fellowship of the Rings 4455 | -9/Scraptown | Visited Assassins FH 4513 | -9/Scraptown | Visited Symbiants 4584 | -9/Scraptown | Visited Cyclists 4681 | -9/Scraptown | Visited Cave Peace 4775 | -9/Scraptown | Visited TADAMA 4856 | -9/Scraptown | Visited Awakened 4942 | -9/Scraptown | Visited UFD Registry 4950 | -9/Scraptown | Registered with UFD as "Phaseglider" 5033 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5056 | -9/Scraptown | Entered Cyclist Reading Room 5415 | -9/Scraptown | Discovered new exit (range 5) 5749 | -9/Scraptown | Visited Derelict Rescue Squad 5812 | -9/Scraptown | Visited Supply Room 5901 | -9/Scraptown | Visited Observation Area 6160 | -9/Scraptown | Visited Curators Association 6198 | -9/Scraptown | Visited Infowarlord's Domain 6639 | -9/Scraptown | Visited Cartography Club 6768 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6848 | -9/Scraptown | Visited Botcube Research 6904 | -9/Scraptown | Found Lrg. Botcube 6945 | -9/Scraptown | Visited A0-MCA Data Center 6959 | -9/Scraptown | Given a B rating by A0-MCA 6965 | -9/Scraptown | Found A0-MCA's Component Scanner 7013 | -9/Scraptown | Visited Modified Component R&D 7228 | -9/Scraptown | Discovered new exit (range 3) 7301 | -9/Scraptown | Found Scrap Suit 7342 | -9/Scraptown | Entered Factory 7342 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 7767 | -6/Factory | Discovered new exit (range 15) 7847 | -6/Factory | Entered Lower Caves 7858 | -6/Lower Caves | Learned location of 2 exits from Factory 8137 | -6/Lower Caves | Encountered a Warlord checkpoint 8645 | -6/Lower Caves | Crushed by falling debris 9250 | -6/Lower Caves | Learned Factory stockpile data 9260 | -6/Lower Caves | Discovered new exit (range 14) 9301 | -6/Lower Caves | Lrg. Botcube activated 9329 | -6/Lower Caves | Lrg. Botcube completed mutation into legged form, armed with 3 special weapons. 9512 | -6/Lower Caves | Entered another Lower Caves area 9546 | -6/Lower Caves | Discovered new exit (range 26) 9676 | -6/Lower Caves | Discovered new exit (range 73) 10031 | -6/Lower Caves | Learned Factory stockpile data 10042 | -6/Lower Caves | Entered Data Miner 10042 | -6/Data Miner | Discovered new exit (range 6) 10066 | -6/Data Miner | Met Data Miner 10106 | -6/Data Miner | Learned location of Section 7 (-2) 10106 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10140 | -6/Data Miner | Received God Mode back door access code from Data Miner 10165 | -6/Data Miner | Entered Proximity Caves 10226 | -5/Proximity Caves | Spotted B-75 Beast 10528 | -5/Proximity Caves | Learned Factory trap positions 10775 | -5/Proximity Caves | System corruption reached 10% 10806 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10815 | -5/Proximity Caves | Lost 4 parts (3u1w) 10872 | -5/Proximity Caves | Learned location of Warlord (-5) 11060 | -5/Proximity Caves | Build established: Mutant 11363 | -5/Proximity Caves | Core integrity fell below 50% 11373 | -5/Proximity Caves | Escorted by Enhanced Grunt 11374 | -5/Proximity Caves | Core integrity fell below 20% 11379 | -5/Proximity Caves | Discovered new exit (range 5) 11381 | -5/Proximity Caves | Entered Factory 11381 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 11382 | -5/Factory | Identified exit to Factory 11383 | -5/Factory | Loaded intel: 80 trap records 11574 | -5/Factory | Spotted B-75 Beast 11598 | -5/Factory | Discovered new exit (range 16) 11653 | -5/Factory | Core integrity fell below 50% 11659 | -5/Factory | Entered Upper Caves 11700 | -5/Upper Caves | Encountered a Warlord checkpoint 11914 | -5/Upper Caves | Learned 8 Factory zone layouts 12262 | -5/Upper Caves | Found DCF Scrap (12 items) 12403 | -5/Upper Caves | Discovered new exit (range 13) 12434 | -5/Upper Caves | Entered another Upper Caves area 12436 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12453 | -5/Upper Caves | Learned Factory emergency access door positions 12568 | -5/Upper Caves | Build established: Derelict-Mutant 12598 | -5/Upper Caves | Learned 4 Factory zone layouts 12864 | -5/Upper Caves | Discovered new exit (range 9) 12867 | -5/Upper Caves | Encountered a Warlord checkpoint 12963 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13059 | -5/Upper Caves | Entered Warlord 13492 | -5/Warlord | Found Prototype Energy Gun 13611 | -5/Warlord | Warlord's base attacked by MAIN.C 13961 | -5/Warlord | Warlord forces counterattacked 14035 | -5/Warlord | Rebuked by Warlord 14071 | -5/Warlord | Opened Warlord's prototype stash 14177 | -5/Warlord | Found System Mapper 14229 | -5/Warlord | Found Prototype Processor 14234 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 14235 | -5/Warlord | Found Prototype Device 14286 | -5/Warlord | Warlord base infiltrated, sounded retreat 14491 | -5/Warlord | Spotted Executioner 14491 | -5/Warlord | Spotted Executioner 14601 | -5/Warlord | Spotted Executioner 14633 | -5/Warlord | Lost 3 allies 14733 | -5/Warlord | Spotted Executioner 14733 | -5/Warlord | Spotted Executioner 14752 | -5/Warlord | Discovered new exit (range 14) 14761 | -5/Warlord | Core integrity fell below 20% 14771 | -5/Warlord | Entered Proximity Caves 14801 | -4/Proximity Caves | Lost 3 parts (2p1u) 14852 | -4/Proximity Caves | Learned Research stockpile data 14862 | -4/Proximity Caves | Spotter reported a threat 14865 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates Wall. Slug penetrates Earth. [Achievement: Charge!!!] LOCATION=UNKNOWN GOAL=ESCAPE Acquired derelict log, extracted data. Data stored: Research stockpile data. Sneak attack on S-27 Virus. Splicing S-27 Virus... S-27 Virus system inaccessible. Sneak attack on S-27 Virus. Splicing S-27 Virus... S-27 Virus system inaccessible. S-27 Virus springs to life. S-27 Virus destroyed. S-27 Virus springs to life. Slug penetrates Wall. G-67 Veteran springs to life. ALERT: Unidentified potential threat approaching Complex 0b10. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ??####????????????? ##???????????????????????????? | | ?## #????????????? #???????????????????????????? | | ## #??#####?????? ##??????????????????????????? | | #??## ##????? #??????????????????????????? | | #??# #????? ##?? ??????????????????????? | | #### ?????? #?? ?????????????????????? | | ## ?????## ???# ?????????????????????? | | ## ???#### #???? ?#???????????????????? | | # #?# #???# #??## ##??????????????????? | | ## ### ##### ##??# ???????????????????? | | ## ## ##?? ????????????????????? | | ##?# ?????????????????????? | | ####### ### #??????????????????????? | | ###?????## ## #??????????????????????? | | ##??##????# n####???????????????????? | | ## #???# ??## ##??????????????????? | | ###### #???# ## ##?????????????????? | | ?????# #??## ## ####??????????????? | | ????? #??# #??????????????? | | ???? #??# s@ #?????????????? | | ???? #??# ######///s###### # #?????????????? | | ??? #??# ?#""""" """""#? #????????????????? | | ?? #??#??# " "%[ " " #???????????????????? | | ??# #?????# *= #???????????????????? | | ??## ?????# #???????????????????? | | ????# ?????# ####//#### #???????????????????? | | ?????# ??????# ??? ??? #???????????????????? | | ??????????????+ ??? ???? +???????????????????? | | ??????????????+???? ????+???????????????????? | | ?????????????????? ????????????????????????? | | ?????????????????? """" ???????????????????????? | | ?????????????????" """" ???????????????????????? | | ?????????????????" """" "??????????????????????? | | ?????????????????T ???? "??????????????????????? | | ?????????????????" ????? "??????????????????????? | | ??????????????????#??????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 300 Resistance: TH 20 Propulsion Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 6 Armor Integrity Analysis 50 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Charge!!! Explorer I'm Back, Baby! Reappropriation Respectable Loadout Slippery One Streaker \\IAMDERELICT Challenges ------------ None Game ------ Seed ThermicForceClaymores Manual? 0 Play Time 02:44:38 Cumulative 17.5 hours Start 2024.12.28 @ 15:07:13 End 2024.12.28 @ 18:02:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f97e125-9569-4d79-b2dd-e772296d6c41