Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.30 @ 19:57:14 Player: Mal-2 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1311) 1311 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4026 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 195/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Recalibrator Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Recalibrator > --- WEAPON ----------- Arc Projector Heavy Assault Rifle Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg VSS Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Medium Storage Unit High-capacity Storage Unit Improved Melee Analysis Suite Improved Light Armor Plating Recalibrator Recalibrator Recalibrator [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Recalibrator Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 1 | . . . . . 1 Weapon 3 | . . . 2 . 1 Parts Attached 33 | 5 2 3 9 8 6 Power 5 | 1 . 1 . 3 . Engine 4 | 1 . 1 . 2 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 . 2 2 1 3 Treads 3 | . . . 2 1 . Leg 7 | 2 . 2 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 1 . 3 1 1 Device 2 | . . . 1 1 . Storage 2 | . 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 12 | 2 1 . 4 3 2 Energy Gun 2 | . . . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 1 . 4 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . 4 1 2 9 10 Power 5 | . 1 . . 2 2 Propulsion 6 | . 2 . . 1 3 Utility 4 | . . . 1 1 2 Weapon 11 | . 1 1 1 5 3 Highest Loss Streak 9 | . 4 1 1 5 9 To Critical Strikes . | . . . . . . Average Backups 13 | 1 4 3 11 16 18 Power . | . . . 1 . . Propulsion 6 | . 2 1 5 8 10 Utility 4 | . . . 2 7 7 Weapon 1 | 1 1 1 2 . . Tool/Special . | . . . . . . Unused Backups 26 | . 3 . 1 3 19 Power 1 | . 1 . . . . Propulsion 14 | . . . . 3 11 Utility 9 | . . . 1 . 8 Weapon 2 | . 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 71 68 99 95 69 Engine 9 | . 12 4 11 10 6 Core 2 | . . . . 3 6 Treads 12 | . . . 12 26 2 Leg 11 | . 26 26 9 . 17 Device 4 | . . . 1 6 6 Storage 8 | . 3 14 11 9 7 Protection 4 | . . . 8 2 5 Energy Gun 2 | . . . . 7 . Ballistic Gun 25 | . 28 22 43 22 6 Ballistic Cannon 3 | . . . . 6 6 Peak Build Rating 33 | 5 6 5 11 22 33 Average Rating 15 | 3 5 4 9 18 24 On Entrance 6 | . 5 3 5 10 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 5 | . . . . . 5 Heaviest Build 65 | 6 16 15 58 62 65 Greatest Support 60 | 20 20 20 40 60 40 Greatest Overweight (x) 13 | . 4 . 2 1 13 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 5 10 10 20 20 20 Average Capacity 17 | 5 6 10 17 20 19 Most Carried 20 | 3 5 6 18 20 20 Average Carried 13 | 1 4 3 12 16 18 Final Capacity 20 | 5 10 10 20 20 5 Final Carried 17 | 3 4 6 17 16 5 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Tank 28% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 835 | 261 68 35 285 186 . Remotely . | . . . . . . Salvage Created 1456 | 31 206 47 618 450 104 Parts 81 | 2 9 5 41 21 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 32 | 1 5 3 11 9 3 Guns 28 | 1 5 3 11 7 1 Cannons 2 | . . . . 2 . AOE 2 | . . . . . 2 Classes Destroyed 6 | 1 . 1 3 . 1 Watcher 3 | . . . 3 . . Swarmer 3 | . . 3 . . . Grunt 23 | 1 5 . 6 9 2 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 4 | . . . 4 . . Best Kill Streak 5 | 1 2 3 5 3 3 Combat Bots Only 3 | 1 2 3 2 3 3 Max Kills in Single Turn 2 | 1 1 2 1 1 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 355 | 7 68 10 56 89 125 Missed 105 | 3 22 3 22 25 30 Hits 250 | 4 46 7 34 64 95 Melee 2 | . . . . . 2 Projectile 248 | 4 46 7 34 64 93 Critical Strikes 12 | . . . 3 3 6 Damage Taken 3740 | 43 614 59 462 1024 1538 Core 1043 | 22 145 8 70 95 703 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 91 . 30 82 82 . Volleys Fired 92 | 4 18 6 30 24 10 Largest 4 | 2 2 2 4 4 4 Hottest 138 | 40 40 40 80 129 138 Shots Fired 279 | 8 36 11 116 88 20 Gun 266 | 8 36 11 116 83 12 Cannon 11 | . . . . 5 6 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 251 | 8 36 11 116 72 8 Thermal 16 | . . . . 16 . Explosive 2 | . . . . . 2 Electromagnetic 10 | . . . . . 10 Robot Hit Streak 12 | 3 9 3 9 12 10 Robot Miss Streak 5 | 1 3 3 2 5 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 1 3 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 169 | 5 22 6 76 54 6 Core Hits 78 | 2 11 3 32 24 6 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2233 | 50 228 61 740 746 408 Guns 1858 | 50 228 61 740 697 82 Cannons 65 | . . . . 49 16 Explosions 310 | . . . . . 310 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1669 | 50 228 61 740 556 34 Thermal 348 | . . . . 190 158 Explosive 152 | . . . . . 152 Electromagnetic 64 | . . . . . 64 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . . 25 Projectiles . | . . . . . . Explosions 25 | . . . . . 25 Melee . | . . . . . . Knockbacks 2 | . . . . 1 1 Impact . | . . . . . . Kinetic 2 | . . . . 1 1 Secondary . | . . . . . . Self-Inflicted Damage 46 | . . . . . 46 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 418 | 6 20 . 177 373 418 Average Temperature 111 | 6 9 . 56 136 251 Received Heat Transfer 1842 | 24 327 9 258 513 711 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 631 | . . . . 481 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 146 | 20 50 60 77 146 84 Initial 12 | . 6 12 11 5 . Average 20 | 1 6 26 24 39 2 Influence Increases 913 | 20 110 70 309 302 102 Destroy 0b10 Robot/C 640 | 20 100 60 220 180 60 Destroy 0b10 Robot/NC 15 | . . . 15 . . Destroy Leader 126 | . 10 10 66 30 10 Successful Hack 7 | . . . 7 . . Disable Machine 15 | . . . . . 15 Destroy Structure 20 | . . . 1 2 17 Lose Combat Pursuer 90 | . . . . 90 . Influence Decreases 913 | 10 88 72 325 316 102 Entered New Map 52 | . 4 20 19 9 . Time Decay 687 | 10 74 42 286 253 22 Lost Part 174 | . 10 10 20 54 80 Squads Dispatched 5 | . 1 . 2 1 1 Investigation 1 | . . . 1 . . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | 1 10 5 15 20 10 Peak Tracking Total 7 | 1 5 3 2 5 7 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 10 | . 2 . 4 2 2 Terminals 7 | . 1 . 3 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 16 | . 3 . 9 2 2 Successful 7 | . 1 . 6 . . Failed 8 | . 2 . 2 2 2 Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 11 | . 1 . 7 2 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 5 . . Record 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 175 | . . . 175 . . Seismic 175 | . . . 175 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3478 | 88 417 104 1058 971 840 Spaces Moved 1744 | 66 288 67 462 455 406 Core 33 | 21 7 . . . 5 Treads 743 | . . . 231 455 57 Legs 968 | 45 281 67 231 . 344 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 180 Average Speed 177 | 97 123 120 203 189 195 Slowest Speed 700 | 120 250 120 260 240 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 41 11 37 36 9 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . . . 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . . . . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1957 | 82 320 80 523 511 441 Wait 16 | . 2 . . 10 4 Move 1739 | 65 287 66 461 454 406 Hop . | . . . . . . Pick Up 60 | 8 7 5 19 11 10 Fast Attach . | . . . . . . Attach 31 | 5 2 3 7 8 6 Detach 2 | . . . 1 . 1 Swap 3 | . . . 3 . . Drop 14 | . 4 . 2 4 4 Fire 92 | 4 18 6 30 24 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Core integrity fell below 50% 506 | -10/Materials | Entered Mines 521 | -10/Mines | Lost 4 parts (1p2n1w) 544 | -10/Mines | Discovered new exit (range 13) 545 | -10/Mines | Met a Derelict bent on vengeance 610 | -10/Mines | Entered Materials 610 | -9/Materials | Evolved 2 slots: Weapon x2 1150 | -9/Materials | Build established: Scavenger-Tank 1221 | -9/Materials | Central database locked down 1656 | -9/Materials | Discovered new exit (range 4) 1668 | -9/Materials | Entered another Materials area 1668 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1910 | -8/Materials | Lost 5 parts (2p1u2w) 2157 | -8/Materials | Build established: Scavenger-Gunner 2565 | -8/Materials | Discovered new exit (range 16) 2639 | -8/Materials | Entered Factory 2639 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2668 | -7/Factory | Lost 3 parts (1n2w) 2946 | -7/Factory | Build established: Mutant 3451 | -7/Factory | Core integrity fell below 50% 3473 | -7/Factory | Lost 9 parts (2p3n1u3w) 3473 | -7/Factory | Core integrity fell below 20% 3479 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Recalibrator destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. VSS Leg destroyed. U-05 Engineer builds a Wall. VSS Leg destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Hcp. Storage Unit destroyed. K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###############???????????????### | | ?????????????????# #???????????????# | | ?????????????????# #???????????????#== | | ????????????????## #???????????????# | | ???????????????? + #???????????????#= | | ???????????????? # #???????????????# | | ???????????????# # ! #???????????????# | | ???????????????# # !== #???????????????# | | ???????????????# # ==@=! #???????????????# | | ???????????????# # k !=! #???????????????# | | ?????#########?# # ! #???????????????### | | ????? = #?# # g gg#?????????????????? | | ?????"""" ### ####+#p######/#######+########### | | ?????"""" # | | #### """" # | | + """" # | | ??## " # | | ??## + | | # # %*% # ############+########### | | ##########/### #??# !#??????? | | ??##??# % #??# #??????? | | ??????# ^ ^ #### """""" #?###### | | ??????# """"""" + """""" + | | ??????# "" """"""" #### """""" #?###### | | ??????# "T ] """"""" #??#= """""" #??????? | | ??????# "" """"""" #??# ######## | | ???#### ##?# # | | + =! ! # """" " | | ##### ##### =! # """" " | | #???# #???# ! # """" " | | #???# #???# # """" " | | #???# #???############## """" " | | #########+##########???# ################## """" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% First Step to Greatness GoHome() I Have A Map? Made in Tau Ceti IV Novice Programmer Challenges ------------ None Game ------ Seed TeleporterDirectedTorch Manual? 0 Play Time 00:43:48 Cumulative 0.9 hours Start 2026.04.30 @ 19:09:52 End 2026.04.30 @ 19:57:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8de77eec-4999-4ff4-acca-470c7333bcde