Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 19:41:29 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (698) 698 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2538 Bonus ------- None Cogmind --------- Core Integrity 402/550 Matter 215/300 Energy 218/250 System Corruption 12% Temperature Warning (366) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Cryofiber Web Medium Storage Unit Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- Improved Spread Laser Improved Spread Laser > --- INVENTORY (10) --- Improved Flight Unit Improved Targeting Computer Advanced Targeting Computer Advanced ECM Suite Propulsion Shielding Improved Spread Laser Improved Spread Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Visual Processing Unit Transport Network Coupler > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Ion Engine VTOL Module Improved Flight Unit Cryofiber Web Structural Scanner Sensor Array Improved EM Shotgun Improved EM Shotgun [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Protection Propulsion Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 44 | 7 2 15 20 Power 6 | 1 . 2 3 Engine 6 | 1 . 2 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 5 3 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel . | . . . . Hover 6 | . . 5 1 Flight 1 | . . . 1 Utility 13 | 1 1 2 9 Device 5 | . 1 . 4 Storage 3 | 1 . . 2 Processor 4 | . . 2 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 3 1 6 5 Energy Gun 14 | 2 1 6 5 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 2 2 Corrupted Parts 5 | . . 2 3 System Corruption 17 | . . 5 12 Parts Lost 11 | . . 3 8 Power 1 | . . . 1 Propulsion 6 | . . 2 4 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Backups 6 | 1 5 7 7 Power 1 | . 1 1 1 Propulsion 1 | . 1 3 1 Utility 1 | . . . 2 Weapon 2 | . 2 2 1 Tool/Special . | . . . . Unused Backups 8 | . . 1 7 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 90 98 79 Engine 10 | . 14 11 8 Treads 1 | . . . 2 Leg 4 | . 28 . . Hover 20 | . . 32 18 Device 7 | . 4 11 5 Storage 10 | . 14 11 7 Processor 12 | . . 10 17 Energy Gun 19 | . 23 21 16 Peak Build Rating 22 | 6 7 16 22 Average Rating 14 | 4 6 13 18 On Entrance 7 | . 6 7 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 24 | 14 15 19 24 Greatest Support 29 | 20 20 18 29 Greatest Overweight (x) 3 | 2 . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 6 8 8 8 Most Carried 10 | 2 8 8 10 Average Carried 6 | 1 5 7 7 Final Capacity 10 | 8 8 8 10 Final Carried 8 | 2 8 7 7 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 663 | 270 30 194 169 Remotely . | . . . . Salvage Created 1430 | . 35 613 782 Parts 75 | . 5 32 38 Haulers Intercepted 7 | . . 4 3 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . . 9 6 Guns 12 | . . 7 5 AOE 3 | . . 2 1 Classes Destroyed 9 | . 2 5 2 Builder 2 | . . . 2 Hauler 7 | . . 4 3 Recycler 2 | . . . 2 Operator 1 | . 1 . . Watcher 5 | . 1 1 3 Swarmer 3 | . . 3 . Grunt 10 | . . 4 6 Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 10 | . 1 10 4 Combat Bots Only 5 | . . 5 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 89 | . . 29 60 Missed 19 | . . 6 13 Hits 70 | . . 23 47 Melee 1 | . . . 1 Projectile 69 | . . 23 46 Critical Strikes 3 | . . 1 2 Actively Blocked 1 | . . . 1 Damage Taken 1230 | . . 391 839 Core 219 | . . 71 148 Absorbed by Shields . | . . . . Redirected to Shielding 22 | . . . 22 Core Remaining (%) 94 | 100 100 82 . Volleys Fired 70 | . 2 29 39 Largest 2 | . 2 2 2 Hottest 150 | . 80 90 150 Shots Fired 129 | . 4 57 68 Gun 129 | . 4 57 68 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 11 | . . . 11 Explosive . | . . . . Electromagnetic 118 | . 4 57 57 Robot Hit Streak 13 | . 3 13 7 Robot Miss Streak 5 | . 1 4 5 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 97 | . 3 37 57 Core Hits 69 | . 2 24 43 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2091 | . 60 761 1270 Guns 1724 | . 60 586 1078 Cannons . | . . . . Explosions 364 | . . 175 189 Melee . | . . . . Ramming 3 | . . . 3 Kinetic . | . . . . Thermal 600 | . . 175 425 Explosive . | . . . . Electromagnetic 1488 | . 60 586 842 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . 5 12 Average Corruption 6 | . . 4 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 28 | . . 9 19 Message Errors 4 | . . 3 1 Matter Fused 4 | . . 3 1 Heat Flow Errors 4 | . . 1 3 Energy Discharges 3 | . . 1 2 Parts Rejected 2 | . . . 2 Parts Fused 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Data Loss (major) 4 | . . . 4 Misfires 1 | . . . 1 Weapon Failures 3 | . . 1 2 Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles . | . . . . Explosions 23 | . . . 23 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 211 | . . 121 90 Shots 7 | . . 4 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 502 | . 18 188 502 Average Temperature 94 | . 12 71 117 Received Heat Transfer 561 | . . 129 432 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 11 | . . 5 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 777 | . . 250 527 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | . . 4 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 88 | 100 100 66 100 Level 1 11 | . . 33 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 246 | . 7 246 95 Initial 87 | . . . 87 Average 55 | . 1 93 47 Influence Increases 629 | . 17 365 247 Destroy 0b10 Robot/C 300 | . . 180 120 Destroy 0b10 Robot/NC 85 | . 10 25 50 Destroy Leader 74 | . 2 50 22 Successful Hack 11 | . 5 6 . Disable Machine 15 | . . 15 . Destroy Structure 39 | . . 14 25 Partial Spotted 30 | . . . 30 Lose Combat Pursuer 75 | . . 75 . Influence Decreases 589 | . 17 157 415 Entered New Map 121 | . . . 121 Time Decay 358 | . 17 127 214 Lost Part 110 | . . 30 80 Squads Dispatched 4 | . . 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 2 15 19 Peak Tracking Total 7 | . 1 7 6 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 1 4 Terminals 7 | . 3 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 15 | . 5 2 8 Successful 7 | . 1 1 5 Failed 8 | . 4 1 3 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 10 | . 3 2 5 Terminals 11 | . 5 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 3 | . 1 1 1 Recall Reinforcements 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 3 . 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 980 | . 58 404 518 Optics 918 | . . 400 518 Sensors 476 | . 58 404 14 Structural 86 | . . . 86 T.N.C. 517 | . . . 517 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1131 | 49 160 404 518 Spaces Moved 851 | 33 120 325 373 Core 38 | 5 . . 33 Treads 47 | . . . 47 Legs 148 | 28 120 . . Wheels . | . . . . Hover 618 | . . 325 293 Flight . | . . . . Fastest Speed 48 | 50 120 52 48 Average Speed 87 | 112 120 76 83 Slowest Speed 240 | 150 120 116 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 3 33 34 52 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . . 12 22 Melee . | . . . . Projectile . | . . . . AOE 34 | . . 12 22 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1109 | 41 130 422 516 Wait 70 | . . 32 38 Move 848 | 32 119 324 373 Hop . | . . . . Pick Up 26 | 2 6 6 12 Fast Attach 29 | 6 1 5 17 Attach 13 | . . 6 7 Detach 8 | . . 2 6 Swap 14 | 1 2 8 3 Drop 30 | . . 10 20 Fire 70 | . 2 29 39 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 10) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Discovered new exit (range 6) 595 | -9/Materials | Discovered new exit (range 6) 614 | -9/Materials | Entered another Materials area 614 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 959 | -8/Materials | Lost 8 parts (1p4n3w) 973 | -8/Materials | System corruption reached 10% 1132 | -8/Materials | Self-destructed Last Messages --------------- 01092_ Acquired Prototype Energy Gun. 01092_ Identified Imp. Spread Laser. 01094_ Dropped Imp. Medium Laser. 01097_ Acquired Imp. Spread Laser. 01107_ Acquired Adv. ECM Suite. 01108_ System corrupted: Imp. Spread Laser rejected. 01108_ Acquired Imp. Spread Laser. 01111_ W-25 Informer sends out distress signal. 01117_ System corrupted: Imp. Spread Laser failed to cycle. 01120_ Critical hit (Burn: +37). 01120_ G-47 Trooper destroyed. 01125_ K-01 Serf collects debris. 01126_ G-47 Trooper destroyed. 01126_ Switching to secondary target: G-47 Trooper. 01128_ K-01 Serf collects debris. 01132_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????? ??????????????????????????? | | ???? ?????????????????????????? | | ???# ?????????????????????????? | | ???# ?????????????????????????? | | ???# ?????????????????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | | ???# w #????????????????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | | ???# ##????????a??????????????? | | ???# ???????????????????????? | | ???# !k#???????????????????????? | | ???# gggb#####???????????????????? | | ???# =@ !!#???????????????????? | | ???# ! #???????????????????? | | ???# [ #???????????????????? | | ???# [[ #???????????????????? | | ???# [[[#?????????????##????? | | ???#^ ^^ ^ [[#????????????## ##??? | | ???# ######????????????# """ | | ???# # T #????????????? "T" | | ???# # #????????????? " " | | ???# + #???????????## | | ???# #### #???????????## % | | ???# #??# #???????????## ? """ | | ???# #??# #??????????????? """ | | ???# #??######???????????????? ""? | | ???# #########???????????????? | | ???# T # ??????????????##+## | | ???# ^ [ ##+########?????# | | ???# [ [ ####### | | ???# %] | | ???# ] ! ! ! ########### | | ???# ^ #######+########???## | | ??## #????# #????? | | ??#T =[###????# #????? | | ??## [%#??????# ###### | | ???# ![######## """ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Hover Unit | -8/Materials | Hacked Hover Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningReinforcedJetlance Manual? 0 Play Time 00:25:46 Cumulative 56.9 hours Start 2026.02.11 @ 19:17:09 End 2026.02.11 @ 19:41:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9feb7b42-2a3f-4182-842d-192007aae39d