Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.24 @ 19:42:34 Player: sentrybuster Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (152) 760 Value Destroyed (6632) 6632 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2914) 2914 TOTAL SCORE: 16826 Bonus ------- High Alert Combat Kills 552 Follower Combat Kills 992 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -230 Cogmind --------- Core Integrity 0/1300 Matter 111/300 Energy 100/100 System Corruption 17% Temperature Cool (12) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Target Analyzer Relay Coupler [Hunter] (5) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Tri-rail Accelerator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Treads Biometal Leg Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Target Analyzer Core Analyzer Improved Weapon Cycler Advanced Transmission Jammer Hacking Suite Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Neutron Cannon KE Penetrator KE Penetrator KE Penetrator KE Penetrator Gamma Bomb Array > --- INVENTORY -------- Relay Coupler [Brawler] Relay Coupler [Hunter] Tri-rail Accelerator Improved Remote Datajack [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Transmission Jammer Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Slots Evolved 14 | . . 2 2 2 2 . . . 2 2 . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . 1 . . . . Utility 7 | . . 1 1 1 1 . . . 2 1 . . . . Weapon 4 | . . 1 . . 1 . . . . . . . 2 . Parts Attached 171 | 6 3 16 17 17 14 7 3 7 16 18 7 . 40 . Power 17 | 1 . 2 1 1 1 1 . . 3 2 . . 5 . Engine 9 | 1 . 2 1 1 1 . . . 2 . . . 1 . Core 3 | . . . . . . 1 . . 1 1 . . . . Reactor 5 | . . . . . . . . . . 1 . . 4 . Propulsion 39 | 2 . 4 6 7 . . . 2 3 3 1 . 11 . Treads 15 | . . 4 3 4 . . . 2 1 . 1 . . . Leg 5 | . . . 1 . . . . . 1 2 . . 1 . Wheel 5 | 2 . . . 1 . . . . 1 1 . . . . Hover 4 | . . . . 1 . . . . . . . . 3 . Flight 10 | . . . 2 1 . . . . . . . . 7 . Utility 37 | 1 1 3 3 1 7 2 3 4 4 1 2 . 5 . Device 14 | . . 1 2 . 5 1 . . . 1 2 . 2 . Storage 3 | 1 . . . . . . . . 1 . . . 1 . Processor 11 | . 1 2 1 . . 1 3 . 2 . . . 1 . Hackware 8 | . . . . . 2 . . 4 1 . . . 1 . Protection 1 | . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 78 | 2 2 7 7 8 6 4 . 1 6 12 4 . 19 . Energy Gun 15 | 1 . 1 2 2 1 . . . 1 2 2 . 3 . Energy Cannon 14 | . . 1 1 3 1 . . 1 2 4 1 . . . Ballistic Gun 22 | 1 . . 1 . . 2 . . 2 3 . . 13 . Ballistic Cannon 15 | . 2 5 2 1 2 . . . . 2 1 . . . Launcher 7 | . . . 1 1 2 1 . . . . . . 2 . Special Weapon 3 | . . . . . . . . . 1 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . 1 . . . . . . . . Unidentified Prototypes 11 | . . . 5 2 . . . . 2 1 . . 1 . Parts Lost 85 | . 1 4 3 2 2 4 . 3 8 17 4 . 34 3 Power 10 | . . 2 . . . 1 . . 2 1 . . 3 1 Propulsion 26 | . 1 1 1 1 . . . 2 3 6 . . 10 1 Utility 16 | . . . . . 1 2 . 1 1 3 1 . 7 . Weapon 33 | . . 1 2 1 1 1 . . 2 7 3 . 14 1 Highest Loss Streak 14 | . 1 1 2 1 2 2 . 2 2 14 4 . 14 3 Average Slot Usage (%) 91 | . 94 96 92 96 98 99 100 97 94 91 55 57 62 20 Engine 4 | . 14 10 9 6 6 5 . . 1 . . . . 3 Core 1 | . . . . . . . 6 6 2 1 5 5 1 . Treads 17 | . . 18 22 20 26 26 26 24 16 5 . 5 1 . Leg 1 | . . . . 3 . . . . 4 7 . . 1 . Wheel 2 | . 26 3 . 1 . . . . . 7 5 5 1 . Device 9 | . . 5 9 7 16 19 13 8 2 4 9 10 6 . Storage 5 | . 14 11 9 7 6 6 1 . 3 5 5 5 3 . Processor 12 | . 10 16 15 15 8 6 18 13 13 15 10 10 8 4 Hackware 8 | . . . . . 5 6 6 16 22 20 10 10 10 4 Energy Gun 2 | . 14 3 9 2 3 . . . . 3 4 . . . Energy Cannon 3 | . . 2 6 7 4 4 . 1 6 . . 5 . . Ballistic Gun 5 | . . . . . . 3 13 13 10 6 . . 15 3 Ballistic Cannon 7 | . 13 25 9 7 13 10 6 4 . 3 3 . . . Launcher 1 | . . . 1 3 4 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . 5 6 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 65 | 12 14 22 28 41 52 52 33 29 53 64 38 32 65 12 Greatest Support 80 | 26 26 40 60 80 80 80 80 80 80 43 23 16 34 27 Greatest Overweight (x) 16 | . . 1 . 2 . . . . 1 3 2 1 16 . Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . Largest Inventory Capacity 10 | 6 6 6 6 6 6 6 6 4 10 10 10 10 10 4 Average Capacity 6 | 5 6 6 6 6 6 6 4 4 8 10 10 10 8 4 Most Carried 10 | 4 6 6 6 6 6 6 6 4 9 10 7 5 8 3 Average Carried 5 | 1 5 5 5 5 5 5 4 3 5 9 6 5 5 3 Final Capacity 10 | 6 6 6 6 6 6 6 4 4 10 10 10 10 4 4 Final Carried 9 | 4 6 6 6 6 6 6 4 4 9 7 5 5 3 3 Class Distribution -------------------- 18% | Skirmisher 16% | Gunner 14% | Bothacker-Gunner 14% | Bothacker-Mutant 13% | Mutant 6% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Garrison Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Bothacker-Executioner | -3/Research Mutant | -3/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Matter Collected 4865 | 207 191 496 470 332 299 583 139 348 397 601 77 . 725 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 7133 | . 458 647 1067 757 276 907 391 189 791 1003 52 . 595 . Parts 341 | . 22 39 49 24 15 45 16 7 37 45 2 . 40 . Haulers Intercepted 8 | . 2 . 4 1 . . . . 1 . . . . . Recyclers Shooed 5 | . . 1 . 1 . . 1 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Combat Hostiles Destroyed 113 | . 8 17 16 13 7 15 2 3 9 11 1 . 11 . Melee 1 | . . . . . . . . . . . . . 1 . Guns 36 | . 6 1 5 . 1 2 1 1 3 6 . . 10 . Cannons 63 | . 2 16 7 8 4 12 1 2 6 4 1 . . . AOE 12 | . . . 4 5 2 1 . . . . . . . . Classes Destroyed 17 | . 3 5 1 2 1 3 . . 1 1 . . . . Worker 6 | . . 1 . 2 . . . . 1 2 . . . . Builder 2 | . . . . . . . . . . 2 . . . . Tunneler 2 | . . . . . 1 . . . . . . . 1 . Hauler 8 | . 2 . 4 1 . . . . 1 . . . . . Recycler 9 | . 3 . . 2 . . 2 . 1 . . . 1 . Mechanic 1 | . . . . . . . . . 1 . . . . . Operator 3 | . . 2 1 . . . . . . . . . . . Watcher 6 | . . 2 2 1 . . . . . 1 . . . . Swarmer 23 | . 8 . . . 4 . . . 3 . . . 8 . Grunt 52 | . . 12 12 8 1 7 . 2 3 7 . . . . Brawler 3 | . . . . 1 . 1 . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 21 | . . 5 3 2 1 3 1 . 1 4 1 . . . Specialist 2 | . . . . . . 2 . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . Programmer 10 | . . . . 2 1 . 1 . 2 1 . . 3 . Behemoth 1 | . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 8 9 8 6 5 2 3 2 3 9 1 . 4 . Combat Bots Only 8 | . 6 6 8 5 4 2 1 2 3 4 1 . 3 . Max Kills in Single Turn 3 | . 2 2 2 3 2 1 1 1 1 2 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 2 1 1 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Damage Taken 13413 | . 235 903 1008 806 297 1188 202 451 787 2525 402 . 4246 363 Core 2458 | . 47 120 78 70 48 130 18 51 . 467 119 . 1079 231 Absorbed by Shields 69 | . . 58 . . . . . . . . . . . 11 Core Remaining (%) 80 | 100 81 70 85 90 . . . 70 100 . . 49 . . Volleys Fired 399 | . 34 40 50 38 8 37 11 15 36 53 13 . 64 . Largest 5 | . 2 3 3 3 4 4 3 3 4 4 3 . 5 . Hottest 288 | . 75 158 168 172 262 234 118 155 253 288 185 . 171 . Shots Fired 973 | . 67 111 133 83 26 108 33 38 98 104 22 . 150 . Gun 452 | . 33 6 58 19 3 18 22 24 60 49 11 . 149 . Cannon 490 | . 34 105 71 58 21 84 11 14 36 45 11 . . . Launcher 19 | . . . 4 6 2 6 . . . . . . 1 . Special 12 | . . . . . . . . . 2 10 . . . . Kinetic 666 | . 34 100 56 34 14 76 33 37 56 76 9 . 141 . Thermal 192 | . . 3 72 24 10 26 . 1 36 10 7 . 3 . Explosive 8 | . . . . 6 2 . . . . . . . . . Electromagnetic 95 | . 33 8 5 19 . 6 . . 4 8 6 . 6 . Robot Hit Streak 22 | . 4 7 22 11 8 17 18 14 19 14 9 . 8 . Robot Miss Streak 6 | . 6 5 3 5 3 4 4 1 3 4 2 . 6 . Penetration Max 2 | . . . . . . 1 . 1 1 2 . . . . Secondary Targets 2 | . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . Shots Hit Robots 563 | . 27 57 72 49 11 88 24 27 65 59 17 . 67 . Core Hits 280 | . 15 27 41 30 19 36 9 11 27 37 3 . 25 . Critical Hits 66 | . . 1 1 3 1 7 3 3 13 28 1 . 5 . Critical Kills 22 | . . . 1 3 . 2 1 . 4 9 . . 2 . Critical Parts Destroyed 40 | . . 1 . . 1 5 1 3 7 18 1 . 3 . Melee Attacks 21 | . . . . . . 13 . 8 . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 13 . . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14334 | . 535 980 1829 2262 550 2172 420 614 1355 1721 386 . 1510 . Guns 4611 | . 193 59 677 181 84 166 235 318 497 553 156 . 1492 . Cannons 7784 | . 319 914 712 1112 283 1715 185 296 858 1160 230 . . . Explosions 1872 | . 23 . 411 964 183 291 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 67 | . . 7 29 5 . . . . . 8 . . 18 . Kinetic 7943 | . 319 869 519 609 125 1168 420 584 444 1339 154 . 1393 . Thermal 4201 | . 23 32 977 824 242 814 . 30 858 200 171 . 30 . Explosive 735 | . . . . 643 92 . . . . . . . . . Electromagnetic 1388 | . 193 72 304 181 91 190 . . 53 174 61 . 69 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 . . 4 1 2 3 3 3 8 8 8 17 17 Average Corruption 3 | . 1 . . 1 1 1 2 3 2 4 8 8 11 17 Corruption Purged . | . . . . . . . . . . . . . . . Effects 124 | . . . . 5 5 11 10 16 2 8 17 1 45 4 Message Errors 28 | . . . . 2 4 5 2 4 . . 2 1 8 . Matter Fused 23 | . . . . 1 . . 3 5 . . 7 . 6 1 Heat Flow Errors 9 | . . . . . . 2 1 1 . 1 2 . 2 . Energy Discharges 7 | . . . . . . . 2 2 . 2 . . 1 . Parts Rejected 4 | . . . . . . . . . . . . . 4 . Data Loss (minor) 9 | . . . . . 1 1 1 2 . 1 1 . 2 . Data Loss (major) 4 | . . . . . . . . . . . 2 . 1 1 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 11 | . . . . . . . . . . . . . 10 1 Targeting Errors 23 | . . . . 1 . 3 1 1 2 2 2 . 11 . Weapon Failures 5 | . . . . 1 . . . 1 . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 271 | . . . 8 191 . . . . . 66 6 . . . Projectiles 113 | . . . . 41 . . . . . 66 6 . . . Explosions 158 | . . . 8 150 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 35 | . 1 9 7 1 1 10 1 2 . 3 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 32 | . 1 9 6 1 1 8 1 2 . 3 . . . . Secondary 3 | . . . 1 . . 2 . . . . . . . . Self-Inflicted Damage 112 | . . . 17 78 . 6 . . . 3 . . 8 . Shots 5 | . . . 2 2 . 1 . . . . . . . . Rammed 17 | . . 2 8 1 . . . . . 3 . . 3 . Targets Rammed 18 | . . 3 8 1 . . . . . 3 . . 3 . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 443 | . 120 274 375 335 358 317 166 217 443 347 348 . 170 . Average Temperature 102 | . 33 78 123 122 137 111 57 46 125 120 147 . 33 . Received Heat Transfer 2163 | . . 396 558 186 30 246 48 108 126 333 81 . 9 42 Effects 9 | . . 2 2 . 1 1 . . 2 1 . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 4 | . . 2 . . 1 . . . . 1 . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . 1 . . . . . . . . 1 . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . 3 . . 1 . . . . 1 . . . Heat Transferred 5856 | . 50 74 1802 903 311 1125 . 50 1107 199 198 . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . 1 1 . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Peak Influence 1191 | . 227 398 559 335 298 1191 729 701 569 441 . . 155 76 Initial 625 | . . 94 167 185 163 112 625 399 367 191 . . 10 61 Average 335 | . 141 187 343 170 188 668 670 581 416 263 . . 22 61 Maximum Alert Level 4 | . 1 1 2 1 1 4 3 3 2 2 . . . . Low Security (%) 37 | 100 75 59 5 69 62 11 . . . 21 . . 100 100 Level 1 32 | . 24 40 67 30 37 21 . 16 42 72 . . . . Level 2 18 | . . . 26 . . 14 59 52 57 6 . . . . Level 3 9 | . . . . . . 36 40 30 . . . . . . Level 4 2 | . . . . . . 15 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . . 4 4 3 2 . 1 . 2 6 . . 2 . Investigation 6 | . . 1 1 1 1 . 1 . . 1 . . . . Extermination 7 | . . . . 2 1 . . . 1 1 . . 2 . Reinforcement 9 | . . 3 2 . . . . . 1 3 . . . . Assault 1 | . . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Distress Signals 10 | . . 4 1 1 . . . . . 2 . . 2 . Communications Jammed 49 | . . . . . . . . . 23 26 . . . . Distress Signals 49 | . . . . . . . . . 23 26 . . . . Times Spotted 216 | . 11 29 30 20 7 26 4 13 15 23 1 . 28 9 Peak Tracking Total 11 | . 3 7 7 5 4 5 1 8 4 6 1 . 8 11 Tactical Retreats 15 | . . 1 3 3 . . . 2 . 2 . . 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Traps Triggered 9 | . 2 1 1 . . 1 1 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 54 | . . . . 28 . 7 . 19 . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 1 . 1 . 2 . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Machines Disabled 20 | . . . 2 7 6 2 1 2 . . . . . . Max in Single Turn 4 | . . . 1 4 3 1 1 1 . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . Garrison Relay 5 | . . . . . . 3 . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Machines Accessed 27 | . 2 2 1 4 6 . 2 . 3 4 . . 3 . Terminals 14 | . 1 2 1 2 4 . 1 . 1 2 . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . . Recycling Units 5 | . 1 . . 1 . . . . 1 1 . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . 1 . 1 . . 1 . . 1 . Total Hacks 49 | . 2 3 2 11 13 . 4 . 3 7 . . 4 . Successful 22 | . 1 2 . 4 4 . 3 . 1 4 . . 3 . Failed 27 | . 1 1 2 7 9 . 1 . 2 3 . . 1 . Catastrophic 8 | . 1 1 . 1 1 . 1 . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 7 | . 1 1 . 3 1 . . . 1 . . . . . Terminals 27 | . 1 3 2 6 8 . 2 . 1 4 . . . . Fabricators 3 | . . . . . 3 . . . . . . . . . Repair Stations 4 | . . . . 3 . . . . 1 . . . . . Recycling Units 7 | . 1 . . 2 . . . . 1 1 . . 2 . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . 2 . 2 . . 2 . . 1 . Terminal Hacks 7 | . . 2 . 1 2 . 1 . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Alert Level 2 | . . 1 . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 1 . . . . 1 1 . . 1 . Retrieve Components 5 | . 1 . . 1 . . . . 1 1 . . 1 . Scanalyzer 1 | . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 6 | . . . . . 1 . 2 . . 2 . . 1 . Unlock Access 3 | . . . . . 1 . 1 . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . . . . Coupler Status 2 | . . . . . . . 1 . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . . 2 1 4 5 . 2 . 2 3 . . 3 . Full Trace Events 4 | . . . . 1 1 . 1 . . 1 . . . . Feedback Events 2 | . . . . 1 1 . . . . . . . . . Corruption 2 | . . . . 1 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . Matter 256 | . . . . . 256 . . . . . . . . . Time 64 | . . . . . 64 . . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 18 | . 2 . . 8 . . . . 3 2 . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . Robots Hacked 15 | . . . . . . . . 6 1 8 . . . . Non-combat 4 | . . . . . . . . . . 4 . . . . Combat 11 | . . . . . . . . 6 1 4 . . . . Robot Hacks Applied 17 | . . . . . . . . 6 2 9 . . . . parse_system 1 | . . . . . . . . 1 . . . . . . map_walls 2 | . . . . . . . . . . 2 . . . . map_earth 1 | . . . . . . . . . . 1 . . . . ignore_parts 1 | . . . . . . . . . . 1 . . . . mark_security 1 | . . . . . . . . . . 1 . . . . scatter_targeting 2 | . . . . . . . . 1 1 . . . . . broadcast_data 3 | . . . . . . . . 1 . 2 . . . . spike_heat 1 | . . . . . . . . . . 1 . . . . go_dormant 1 | . . . . . . . . . 1 . . . . . streamctrl_high 1 | . . . . . . . . 1 . . . . . . formatsys_high 3 | . . . . . . . . 2 . 1 . . . . Relay Couplers Released 20 | . . . . . . 11 . 9 . . . . . . Machine Destruction 20 | . . . . . . 11 . 9 . . . . . . Attached 5 | . . . . . . . . 4 1 . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Total Allies 10 | . . . . . . 6 . 3 . 1 . . . . Largest Group 6 | . . . . . . 6 . 1 1 1 . . . . Highest-Rated Group 240 | . . . . . . 240 . 41 41 49 . . . . Highest-Rated Ally 49 | . . . . . . 41 . 41 41 49 . . . . Total Orders 3 | . . . . . . . . . . 3 . . . . STAY 2 | . . . . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . Ally Attacks 82 | . . . . . . 41 . 23 12 6 . . . . Total Damage 3201 | . . . . . . 1645 . 859 490 207 . . . . Kills 29 | . . . . . . 16 . 6 6 1 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Turns Passed 10407 | 61 248 680 843 1334 1180 1370 475 924 1003 744 493 35 978 39 Spaces Moved 5626 | 55 151 320 367 702 560 690 227 449 513 357 395 36 726 78 Core 68 | 3 . . . . . . . . . . . . 63 2 Treads 3804 | . . 308 367 546 560 690 227 449 511 118 24 . 4 . Legs 2 | . . . . . . . . . 2 . . . . . Wheels 1268 | 52 151 12 . 156 . . . . . 239 371 36 251 . Hover 129 | . . . . . . . . . . . . . 129 . Flight 355 | . . . . . . . . . . . . . 279 76 Fastest Speed 31 | 50 90 100 160 120 170 170 170 165 120 100 100 100 31 40 Average Speed 145 | 87 90 157 160 157 170 170 170 169 161 125 112 100 98 40 Slowest Speed 850 | 90 100 160 160 180 170 170 170 170 180 180 180 100 850 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 39 33 39 20 12 91 8 42 15 15 66 9 14 36 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . 1 . . . . . 1 . Unknown Exits Taken 5 | 1 . . . . . . . . 1 1 1 1 . . Scrap Searched 1 | . . . . . . . . . . . 1 . . . Spaces Dug 6 | . . . . . . . . . . 4 . . 2 . Terrain Destroyed 194 | . 3 3 8 55 57 10 4 . 11 29 . . 14 . Melee . | . . . . . . . . . . . . . . . Projectile 79 | . . 3 3 9 5 1 4 . 11 29 . . 14 . AOE 115 | . 3 . 5 46 52 9 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Gar Fac Fac Upp Upp Res Gar Total 7067 | 64 195 404 513 853 769 801 292 579 611 566 422 35 879 84 Wait 646 | . 3 12 52 51 171 29 46 75 37 123 8 . 34 5 Move 5611 | 54 150 319 366 701 560 689 227 448 512 356 394 35 724 76 Hop 2 | . . . . . . . . . . . . . 1 1 Pick Up 51 | 4 2 6 5 2 5 9 2 4 4 5 . . 3 . Fast Attach 114 | 6 2 6 12 14 8 4 1 2 14 7 5 . 33 . Attach 25 | . . 4 1 . 3 . . 3 1 5 2 . 6 . Detach 16 | . 1 . 2 1 2 . . 1 4 1 . . 4 . Swap 32 | . 1 6 4 3 3 3 2 2 1 6 . . 1 . Drop 73 | . 2 8 13 13 9 9 3 1 2 7 . . 6 . Fire 399 | . 34 40 50 38 8 37 11 15 36 53 13 . 64 . Melee 21 | . . . . . . 13 . 8 . . . . . . Ram 6 | . . . . . . . . . . 3 . . 3 . Kick . | . . . . . . . . . . . . . . . Crush 12 | . . 3 8 1 . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 1 . . . . . 2 Rewire 2 | . . . . 1 . 1 . . . . . . . . Trap 54 | . . . . 28 . 7 . 19 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 313 | -9/Materials | Build established: Mutant 487 | -9/Materials | Discovered new exit (range 15) 551 | -9/Materials | Identified exit to Mines 971 | -9/Materials | Build established: Gunner 974 | -9/Materials | Discovered new exit (range 10) 986 | -9/Materials | Identified exit to Materials 990 | -9/Materials | Entered another Materials area 990 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1708 | -8/Materials | Build established: Scavenger-Skirmisher 1790 | -8/Materials | First assault squad dispatched 1800 | -8/Materials | Discovered new exit (range 8) 1803 | -8/Materials | Destroyed 8 combat bots 1831 | -8/Materials | Identified exit to Factory 1833 | -8/Materials | Entered Factory 1833 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2028 | -7/Factory | Discovered new exit (range 4) 2086 | -7/Factory | Identified exit to Factory 3167 | -7/Factory | Entered another Factory area 3167 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3468 | -6/Factory | Build established: Skirmisher 4219 | -6/Factory | Fabricated Adv. Component Analysis Suite (x1) 4347 | -6/Factory | Identified exit to Garrison 4347 | -6/Factory | Entered Garrison 4437 | -6/Garrison | Spotted B-75 Beast 4503 | -6/Garrison | Destroyed B-75 Beast 4836 | -6/Garrison | Triggered checkpoint 4847 | -6/Garrison | P-60 Hacker assimilated allied Slayer 5b 4943 | -6/Garrison | Triggered checkpoint 4960 | -6/Garrison | Triggered checkpoint 5030 | -6/Garrison | Discovered new exit (range 8) 5040 | -6/Garrison | Identified exit to Factory 5094 | -6/Garrison | Triggered checkpoint 5133 | -6/Garrison | Garrison Relay disabled 5200 | -6/Garrison | Triggered checkpoint 5299 | -6/Garrison | Discovered exit to Factory (range 15) 5416 | -6/Garrison | Triggered checkpoint 5572 | -6/Garrison | Triggered checkpoint 5639 | -6/Garrison | Garrison Relay disabled 5672 | -6/Garrison | Discovered exit to Factory (range 13) 5707 | -6/Garrison | Installed Relay Interface Framework 5717 | -6/Garrison | Entered Factory 6042 | -6/Factory | Build established: Gunner 6192 | -6/Factory | Identified exit to Garrison 6192 | -6/Factory | Entered Garrison 6266 | -6/Garrison | Triggered checkpoint 6345 | -6/Garrison | Garrison Relay disabled 6404 | -6/Garrison | Triggered checkpoint 6475 | -6/Garrison | Triggered checkpoint 6742 | -6/Garrison | Build established: Bothacker-Gunner 6768 | -6/Garrison | Triggered checkpoint 6829 | -6/Garrison | Garrison Relay disabled 6874 | -6/Garrison | Discovered new exit (range 10) 6904 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 7116 | -6/Garrison | Entered Factory 7116 | -5/Factory | Accompanied by 1 ally 7116 | -5/Factory | Evolved 2 slots: Utility x2 7321 | -5/Factory | Found Prototype Processor 7321 | -5/Factory | Identified Exp. Terrain Scan Processor 7801 | -5/Factory | Discovered new exit (range 6) 7921 | -5/Factory | Discovered new exit (range 7) 8119 | -5/Factory | Entered another Factory area 8119 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8499 | -4/Factory | Discovered new exit (range 27) 8622 | -4/Factory | Garrison activated, responded to threat 8803 | -4/Factory | Discovered new exit (range 5) 8863 | -4/Factory | Entered Upper Caves 8893 | -4/Upper Caves | Lost 14 parts (1p4n3u6w) 9123 | -4/Upper Caves | Build established: Bothacker-Mutant 9231 | -4/Upper Caves | Learned Research terminal intel 9265 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9295 | -4/Upper Caves | Core integrity fell below 50% 9334 | -4/Upper Caves | Lost 4 parts (1u3w) 9338 | -4/Upper Caves | Discovered new exit (range 12) 9356 | -4/Upper Caves | Entered another Upper Caves area 9388 | -4/Upper Caves | Discovered new exit (range 3) 9391 | -4/Upper Caves | Entered Research 9391 | -3/Research | Evolved 2 slots: Weapon x2 9392 | -3/Research | Loaded intel: 19 terminal locations 9485 | -3/Research | Found Unknown Launcher 9485 | -3/Research | Identified Gamma Bomb Array 9783 | -3/Research | System corruption reached 10% 9813 | -3/Research | Lost 8 parts (1p3n3u1w) 10112 | -3/Research | Lost 8 parts (1n3u4w) 10252 | -3/Research | Core integrity fell below 50% 10298 | -3/Research | Lost 14 parts (2p5n1u6w) 10352 | -3/Research | Core integrity fell below 20% 10369 | -3/Research | Identified exit to Garrison 10369 | -3/Research | Entered Garrison 10383 | -3/Garrison | Spotted B-86 Titan 10393 | -3/Garrison | Triggered checkpoint 10396 | -3/Garrison | Triggered checkpoint 10408 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10369_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 10373_ System corrupted: Matter fused (-6). 10388_ System corrupted: IFF burst signal emitted. 10393_ Garrison Door breached. 10393_ Beams of light sweep through the air. An alarm sounds. 10393_ Hvy. Machine Gun destroyed. 10396_ Beams of light sweep through the air. An alarm sounds. 10396_ Slug penetrates Reinforced Barrier. 10396_ Slug penetrates Wall. 10398_ Imp. Ion Engine destroyed. 10402_ Triggered Stasis Trap. 10402_ A bubble of rippling energy engulfs the area. 10402_ Field strength at 73. 10402_ Field strength at 46. 10403_ System corrupted: Substantial component data lost. 10403_ Field strength at 19. 10404_ Stasis field depleted. 10406_ Impulse Thruster Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????################ #????????????????????? | | ??????????# s s gg@ #????????????????????? | | ??????????# s bg #????????????????????? | | ??????????# #####;##### ####????????????????????? | | ??????????# #?????????# #???????????????????????? | | ??????????# #?????????# #???????????????????????? | | ??????????# #?????????# #???????????????????????? | | ??????????# #?????????# #???????????????????????? | | ????####??# #?????????# #???????????????????????? | | ????# ?# #?????????# #???????????????????????? | | ##### ## ##????????# ???????????????????????? | | #?????????##???????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ## # #??????????????????????????????????? | | ## # ###????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ## ## ###????????????????????????????????? | | ## ## ############???????????????????????? | | #???????????????????????? | | #???????????????????????? | | #???????????????????????? | | # ##""""############# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 1 Stasis Canceling 1 Offensive Hacking 10 Relay Coupler Types 72 Relay Coupler Value 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Component Analysis Suite | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed HardcellBlastAnalyzer Manual? 0 Play Time 01:59:09 Cumulative 100.6 hours Start 2020.12.22 @ 14:23:43 End 2020.12.24 @ 19:42:34 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 173 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 68 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 410fed8b-2867-49eb-ae38-7ee3cf6524fd