Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.24 @ 01:37:54 Player: Rathgar Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1202) 1202 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3652 Bonus ------- None Cogmind --------- Core Integrity 306/550 Matter 138/300 Energy 94/100 System Corruption 0% Temperature Cool (173) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Improved ECM Suite Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Heat Sink Small Battery (100) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Signal Interpreter Improved Signal Interpreter Improved ECM Suite Propulsion Shielding > --- WEAPON ----------- Heavy Assault Rifle Autogun Grenade Launcher > --- INVENTORY -------- Improved Heat Sink Small Battery Beam Cannon [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Backup Propulsion I Utility Propulsion Shielding Device Improved ECM Suite Processor Signal Interpreter Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . 1 . . . 1 Weapon 1 | . . 1 . . . . Parts Attached 29 | 5 10 9 1 . . 4 Power 5 | 1 2 2 . . . . Engine 5 | 1 2 2 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 4 | 2 2 . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 4 | 2 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | . 3 3 . . . 2 Device 3 | . 2 1 . . . . Storage . | . . . . . . . Processor 4 | . 1 1 . . . 2 Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 12 | 2 3 4 1 . . 2 Energy Gun 3 | 2 1 . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | . 1 2 1 . . . Ballistic Cannon 2 | . . 1 . . . 1 Launcher 2 | . 1 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . 4 1 . . . 8 Power 3 | . 1 1 . . . 1 Propulsion 2 | . . . . . . 2 Utility 1 | . 1 . . . . . Weapon 7 | . 2 . . . . 5 Highest Loss Streak 8 | . 3 1 . . . 8 Average Slot Usage (%) 91 | . 90 87 100 100 100 78 Engine 11 | . 13 9 11 11 11 8 Wheel 24 | . 27 22 22 22 22 17 Device 12 | . 13 11 11 11 11 9 Processor 7 | . 5 9 11 11 11 9 Protection 5 | . . 8 11 11 11 9 Energy Gun 9 | . 19 . . . . . Ballistic Gun 11 | . 4 11 22 22 22 17 Launcher 7 | . 3 11 11 11 11 8 Naked Turns . | . . . . . . . Heaviest Build 19 | 6 11 19 19 19 19 19 Greatest Support 20 | 20 20 20 20 20 20 20 Greatest Overweight (x) 1 | . 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 4 4 Average Carried 3 | . 3 3 3 4 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | 4 3 4 4 4 4 2 Class Distribution -------------------- 59% | Mutant 27% | Scavenger-Bomber 8% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Bomber | -9/Mines Scavenger-Bomber | -9/Exiles Scavenger-Bomber | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 835 | 250 55 386 59 . 34 51 Remotely . | . . . . . . . Salvage Created 1162 | 152 438 230 106 . 27 209 Parts 99 | 14 37 19 6 . 6 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | 1 13 9 3 . 4 6 Guns 16 | 1 9 2 . . 1 3 Cannons 1 | . . 1 . . . . AOE 19 | . 4 6 3 . 3 3 Classes Destroyed 8 | 3 2 3 . . . . Worker 2 | 1 . 1 . . . . Builder 2 | . . 1 . . . 1 Tunneler 3 | 3 . . . . . . Operator 1 | . . 1 . . . . Watcher 6 | . 3 1 . . . 2 Swarmer 17 | . 6 5 . . 4 2 Grunt 14 | 1 7 . 3 . . 3 Sentry 5 | . . 4 . . . 1 Best Kill Streak 6 | 5 6 5 3 . 4 6 Combat Bots Only 6 | 1 6 2 3 . 4 4 Max Kills in Single Turn 3 | 1 3 2 2 . 3 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 2 2 . 3 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 1541 | 8 387 331 12 . 4 799 Core 454 | . 168 42 . . . 244 Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 32 . . . 89 . Volleys Fired 100 | 10 33 31 2 . 2 22 Largest 3 | 2 2 3 2 . 3 3 Hottest 99 | 80 80 88 53 . 76 99 Shots Fired 195 | 20 62 54 4 . 6 49 Gun 156 | 20 62 35 2 . 4 33 Cannon 12 | . . 4 . . . 8 Launcher 27 | . . 15 2 . 2 8 Special . | . . . . . . . Kinetic 86 | . 3 39 2 . 4 38 Thermal 42 | 10 29 . . . . 3 Explosive 27 | . . 15 2 . 2 8 Electromagnetic 40 | 10 30 . . . . . Robot Hit Streak 18 | 15 9 11 6 . 7 18 Robot Miss Streak 3 | 1 2 2 . . 2 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 134 | 16 44 36 4 . 2 32 Core Hits 82 | 5 23 24 6 . 4 20 Critical Hits 1 | . . . . . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3477 | 204 1062 989 169 . 233 820 Guns 1433 | 204 579 249 33 . 30 338 Cannons 209 | . . 73 . . . 136 Explosions 1830 | . 483 667 136 . 203 341 Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 840 | . 34 322 33 . 30 421 Thermal 930 | 78 659 140 . . . 53 Explosive 1207 | . . 527 136 . 203 341 Electromagnetic 495 | 126 369 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 266 | . 162 55 . . 35 14 Projectiles . | . . . . . . . Explosions 266 | . 162 55 . . 35 14 Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 169 | . 144 4 . . . 21 Shots 6 | . 3 1 . . . 2 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 168 | 126 142 21 4 . 9 168 Average Temperature 50 | 50 56 8 4 . 6 51 Received Heat Transfer 675 | 6 120 99 9 . . 441 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1236 | 175 850 100 . . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 246 | 40 212 242 114 . 120 246 Average Influence 78 | 13 46 108 113 . 118 162 Maximum Alert Level 1 | . 1 1 . . . 1 Low Security (%) 95 | 100 98 93 100 . 100 79 Level 1 4 | . 1 6 . . . 20 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 3 . . . 2 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . . 3 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 6 | . 2 3 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | 1 18 28 1 . 1 16 Peak Tracking Total 7 | 1 6 5 1 . 1 7 Tactical Retreats 9 | . . 9 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 9 | . 3 5 . . . 1 Max in Single Turn 2 | . 2 1 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 16 | . 8 3 . 4 . 1 Terminals 9 | . 6 2 . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 77 | . 20 6 . 48 . 3 Successful 73 | . 16 6 . 48 . 3 Failed 4 | . 4 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . 13 4 . . . 3 Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 65 | . 10 4 . 48 . 3 Record 56 | . 4 2 . 48 . 2 Terminal Index 1 | . 1 . . . . . Alert Level 2 | . 1 . . . . 1 Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Maintenance Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 2 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 160 | . 160 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 4510 | 104 1999 899 295 785 71 357 Spaces Moved 3709 | 83 1097 919 358 982 82 188 Core 21 | 21 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3676 | 62 1085 919 358 982 82 188 Hover 12 | . 12 . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 Average Speed 80 | 72 80 80 80 80 80 80 Slowest Speed 165 | 80 165 80 80 80 80 80 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 7 96 60 65 93 20 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 218 | . 53 76 22 . 15 52 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 218 | . 53 76 22 . 15 52 Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 5067 | 106 2146 1031 363 981 83 357 Wait 1190 | . 995 61 . . . 134 Move 3703 | 82 1096 918 357 981 81 188 Hop . | . . . . . . . Pick Up 27 | 9 7 6 1 . . 4 Fast Attach 6 | . 3 3 . . . . Attach 19 | 5 6 4 . . . 4 Detach 1 | . . 1 . . . . Swap 4 | . 1 2 1 . . . Drop 16 | . 5 5 2 . . 4 Fire 100 | 10 33 31 2 . 2 22 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 833 | -10/Materials | Discovered new exit (range 16) 1382 | -10/Materials | Discovered new exit (range 10) 1523 | -10/Materials | Core integrity fell below 50% 1553 | -10/Materials | Lost 3 parts (1u2w) 1765 | -10/Materials | Repaired Wheel 1806 | -10/Materials | Discovered new exit (range 11) 2088 | -10/Materials | Discovered new exit (range 16) 2104 | -10/Materials | Entered another Materials area 2104 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2705 | -9/Materials | Discovered new exit (range 7) 2827 | -9/Materials | Discovered new exit (range 10) 2997 | -9/Materials | Discovered new exit (range 7) 3002 | -9/Materials | Identified exit to Mines 3003 | -9/Materials | Entered Mines 3053 | -9/Mines | Met a Derelict bent on vengeance 3277 | -9/Mines | Learned location of 1 exit from Materials 3293 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3293 | -9/Mines | Discovered new exit (range 5) 3297 | -9/Mines | Identified exit to Exiles 3298 | -9/Mines | Entered Exiles 3318 | -9/Exiles | Discovered new exit (range 15) 3354 | -9/Exiles | Met 8R-AWN 3360 | -9/Exiles | Build established: Scavenger-Bomber 3371 | -9/Exiles | Met EX-HEX 3406 | -9/Exiles | Met EX-DEC 3427 | -9/Exiles | Visited The Gauntlet 3563 | -9/Exiles | Learned location of Zion (-7) 3595 | -9/Exiles | Discovered new exit (range 15) 3610 | -9/Exiles | Identified exit to Mines 3703 | -9/Exiles | Met EX-BIN 4083 | -9/Exiles | Entered Mines 4134 | -8/Mines | Discovered new exit (range 12) 4153 | -8/Mines | Identified exit to Materials 4154 | -8/Mines | Entered Materials 4154 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4155 | -8/Materials | Identified exit to Factory 4511 | -8/Materials | Self-destructed Last Messages --------------- 04451_ U-05 Engineer lays Concrete. 04451_ R-06 Scavenger collects Imp. Hover Unit. 04452_ U-05 Engineer builds a Wall. 04482_ Wheel destroyed. 04485_ G-47 Trooper destroyed. 04485_ Switching to secondary target: G-47 Trooper. 04488_ G-47 Trooper destroyed. 04488_ Grenade Launcher destroyed. 04492_ Imp. Ion Engine destroyed. 04492_ Hvy. Assault Rifle destroyed. 04496_ Autogun destroyed. 04497_ L-31 Rogue knocked back. 04502_ Wheel destroyed. 04505_ Beam Cannon destroyed. 04506_ L-31 Rogue knocked back. 04509_ Imp. Light Cannon destroyed. 04510_ Slammed into L-31 Rogue. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 04510_ R-06 Scavenger collects Particle Gun. Map ----- +----------------------------------------------------+ | ???????????????????# """ #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# """ #????????????????????? | | ???????????????????# #???????###########??? | | ???????????????????# """ #???##### #??? | | ???????????????????# """ #???# # """ #??? | | ???????????????????# """ #???# # """"" #??? | | ?????????????####### #???# # """"" #??? | | ????????##+### ###/#### ##### + """"" ""#??? | | ??????? # """ T"#??? | | ??????? # ""#??? | | ??????? # #??? | | ????????###### ###+########## ###########??? | | ?????????????####### ## #????????????? | | ???????????????????# """ T ## #????????????? | | ???????????????????# """ ## #????????????? | | ???????????????????# """ ## #????????????? | | ???????????????????# ## #????????????? | | ????????????????###########+##### #????????????? | | ????????????????# # ##??# #????????????? | | ????????????????# # ##### #????????????? | | ????????????????# """ g # # # #????????????? | | ????????????????# """"" = r ### +????????????? | | ????????????????# """" gg%# # # #????????????? | | ????????????????# """" %l# # # ?????????????? | | ????????????????# """ g@# # #????????????????? | | ????????????????# # # #????????????????? | | ????????????????########### # #????????????????? | | ?????????????????????????## # #????????????????? | | ?????????????????????????## ###????????????????? | | ?????????????????????????# #= ????????????????? | | ?????????????????????????# %# # ???????????????? | | ????????????????????????? %### ??????????????? | | ????????????????????????? ##?? ?????????????? | | ????????????????????????? # ##?? #????????????? | | ???????????????????????? ???? ????????????? | | ???????????????????????? + ????? ????????????? | | ???????????????????????? ? ??????????????????? | | ???????????????????????? ?? #??????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Novice Programmer Part-time Mechanic Remodeling Shopping List Tourist Challenges ------------ None Game ------ Seed HackingSlugBoomstick Manual? 0 Play Time 01:29:33 Cumulative 2.9 hours Start 2019.12.23 @ 20:57:36 End 2019.12.24 @ 01:37:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 2 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a47a88f1-9e5d-40ec-82a0-61abdd02dffe