Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 13:46:31 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (559) 559 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2239 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 166/300 Energy 85/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Heat Sink Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Visual Processing Unit Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Heat Sink Visual Processing Unit Hardened Light Armor Plating Hardened Light Armor Plating Medium Laser Beam Rifle Spread Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 23 | 7 3 6 7 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads 6 | . 2 3 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 1 2 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 7 | 2 . 1 4 Energy Gun 5 | 1 . . 4 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . . 12 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 12 | . . . 12 To Critical Strikes . | . . . . Average Backups 7 | 3 5 9 4 Power . | . 1 . . Propulsion . | 2 1 . . Utility 2 | . 1 2 3 Weapon 3 | . 2 4 1 Tool/Special . | . . . . Unused Backups 5 | . . 3 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 3 | . . 3 . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 100 99 76 Engine 9 | . 14 11 5 Treads 27 | . 6 32 24 Leg 2 | . 21 . . Device 10 | . 14 11 8 Storage 10 | . 14 11 9 Protection 8 | . . 11 7 Energy Gun 12 | . 14 11 15 Ballistic Gun 10 | . 14 11 6 Peak Build Rating 17 | 7 8 13 17 Average Rating 11 | 4 7 12 12 On Entrance 7 | . 7 8 13 Naked Turns . | . . . . Heaviest Build 28 | 13 18 24 28 Greatest Support 83 | 20 40 63 83 Greatest Overweight (x) 5 | 3 . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 6 10 10 8 Average Carried 7 | 3 5 9 4 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 4 8 9 2 Class Distribution -------------------- 85% | Mutant 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 483 | 267 . 216 . Remotely . | . . . . Salvage Created 672 | 73 . 376 223 Parts 29 | 5 . 17 7 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . . 8 5 Guns 13 | . . 8 5 Classes Destroyed 5 | 2 . 3 . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Grunt 10 | . . 6 4 Sentry 3 | . . 2 1 Best Kill Streak 3 | 2 . 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 175 | . . 43 132 Missed 53 | . . 14 39 Hits 122 | . . 29 93 Projectile 122 | . . 29 93 Critical Strikes 6 | . . 1 5 Damage Taken 2085 | . . 392 1693 Core 565 | . . 11 554 Absorbed by Shields . | . . . . Core Remaining (%) 99 | 100 100 97 . Volleys Fired 67 | 3 . 32 32 Largest 3 | 2 . 2 3 Hottest 144 | 70 . 73 144 Shots Fired 123 | 6 . 64 53 Gun 123 | 6 . 64 53 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 55 | 3 . 32 20 Thermal 68 | 3 . 32 33 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | 3 . 20 5 Robot Miss Streak 5 | 1 . 5 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 89 | 4 . 46 39 Core Hits 51 | 3 . 15 33 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 5 1 Burn 5 | . . 5 . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1278 | 61 . 631 586 Guns 1278 | 61 . 631 586 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 524 | 35 . 304 185 Thermal 754 | 26 . 327 401 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 593 | 18 . 147 593 Average Temperature 165 | 9 . 55 310 Received Heat Transfer 1074 | . . 165 909 Effects 20 | . . . 20 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 4 | . . . 4 Damage (minor) 2 | . . . 2 Damage (major) 8 | . . . 8 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 5 1 Heat Transferred 2050 | 74 . 1332 644 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 80 | 5 3 80 60 Initial 3 | . 3 . . Average 20 | . . 32 10 Influence Increases 352 | 10 . 217 125 Destroy 0b10 Robot/C 260 | . . 160 100 Destroy 0b10 Robot/NC 15 | 10 . 5 . Destroy Leader 72 | . . 52 20 Successful Hack 5 | . . . 5 Influence Decreases 352 | 5 5 217 125 Entered New Map 2 | . 2 . . Time Decay 280 | 5 3 217 55 Lost Part 70 | . . . 70 Squads Dispatched 4 | . . 4 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . . 10 13 Peak Tracking Total 5 | . . 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 3 1 Terminals 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . . 11 3 Successful 7 | . . 5 2 Failed 7 | . . 6 1 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . . 9 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . 5 2 Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 2 | . . 1 1 Zone Layout 3 | . . 2 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 834 | 10 125 587 112 Seismic 834 | 10 125 587 112 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1023 | 91 125 587 220 Spaces Moved 489 | 60 88 283 58 Core 44 | 35 . . 9 Treads 350 | . 18 283 49 Legs 95 | 25 70 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 149 | 108 128 160 169 Slowest Speed 300 | 200 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 19 27 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 666 | 79 100 354 133 Wait 48 | . . 16 32 Move 486 | 59 87 282 58 Hop . | . . . . Pick Up 25 | 10 7 7 1 Fast Attach 5 | 1 . 4 . Attach 14 | 6 . 2 6 Detach . | . . . . Swap 8 | . 3 4 1 Drop 13 | . 3 7 3 Fire 67 | 3 . 32 32 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 13) 217 | -10/Materials | Entered another Materials area 217 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 642 | -9/Materials | Discovered new exit (range 6) 750 | -9/Materials | Discovered new exit (range 4) 804 | -9/Materials | Entered another Materials area 804 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 985 | -8/Materials | Core integrity fell below 50% 1010 | -8/Materials | Core integrity fell below 20% 1024 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00950_ G-50 Soldier destroyed. 00952_ Hvy. Assault Rifle broken. 00952_ Overheating: Short circuit. 00954_ Lgt. Treads broken. 00954_ Overheating: Short circuit. 00956_ Overheating: System interference. 00956_ Spread Laser temporarily disabled. 00956_ Dropped Broken Hvy. Assault Rifle. 00957_ Broken Lgt. Treads destroyed. 00960_ Broken Seismic Detector destroyed. 00971_ Broken Beam Rifle destroyed. 00972_ Spread Laser destroyed. 00973_ Critical hit (Burn: +37). 00978_ Lgt. Treads destroyed. 00984_ Critical hit (Burn: +37). 00990_ G-47 Trooper destroyed. 01003_ Spread Laser destroyed. 01010_ Hrd. Light Armor Plating destroyed. 01011_ R-06 Scavenger collects Aluminum Leg. 01014_ R-06 Scavenger collects Lgt. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????k ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? u ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????## +?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????? [ #?????????????????????? | | ???????????????????????m % #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#% =#?????????????????????? | | ???????????????????????#g g#?????????????????????? | | ???????????????????????# % #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ?????????? ## # #?###### ????????? | | ?????????? ############[ #?# # ###????????? | | ?????????? #??????????# #?# # ###????????? | | ??????????############## #?# # + ????????? | | ????????????# ## #?# # # ????????? | | ????????????# ## ### + # ????????? | | ????????????# ## ## ## ## ????????? | | ????????????# ## ### ## ## ????????? | | ????????????# ## #?# ## ## ????????? | | ????????????# ## #?# ## ## ????????? | | ????????????# ## #?####### ## ????????? | | ????????????# ## #???????# ## ????????? | | ????????????#####+###### ##??????# ##+#????????? | | ???????????????#^ #### #??????# ????????? | | ???????????????# #??????# ????????? | | ???????????????# T #??????######????????? | | ???????????????# #????????????????????? | | ???????????????# #### !#????????????????????? | | ???????????????# #??#######????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingHugeStorm Manual? 0 Play Time 00:11:56 Cumulative 20.7 hours Start 2025.07.20 @ 13:37:09 End 2025.07.20 @ 13:46:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d885bbd-912b-4cad-b71e-be76e318340f