Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 01:13:41 Player: desiring-machine Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (52) 260 Value Destroyed (1316) 1316 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 6040 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 39 Cogmind --------- Core Integrity 0/1000 Matter 71/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Energy Well (350) ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core F-cell Engine > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Core Analyzer Matter Filter Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster High-capacity Battery Improved Medium Armor Plating [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Improved Medium Treads Leg VSS Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Improved Light Armor Plating Device Recoil Nullifier Storage High-capacity Battery Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Slots Evolved 10 | . . 2 . 2 . 2 2 2 . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 4 | . . 1 . 1 . . 1 1 . Weapon 3 | . . . . . . 1 1 1 . Parts Attached 120 | 9 8 35 2 2 9 29 14 9 3 Power 15 | 1 2 5 1 . 1 3 1 1 . Engine 11 | 1 2 3 1 . 1 1 1 1 . Core 4 | . . 2 . . . 2 . . . Reactor . | . . . . . . . . . . Propulsion 42 | 4 3 11 1 . 1 9 6 5 2 Treads 3 | . . . . . 1 . 2 . . Leg 4 | 2 . 2 . . . . . . . Wheel 5 | 2 3 . . . . . . . . Hover 7 | . . . . . . . . 5 2 Flight 23 | . . 9 1 . . 9 4 . . Utility 27 | . . 8 . . 4 12 1 2 . Device 11 | . . 4 . . 1 4 1 1 . Storage 1 | . . . . . . 1 . . . Processor 4 | . . 1 . . . 2 . 1 . Hackware . | . . . . . . . . . . Protection 11 | . . 3 . . 3 5 . . . Artifact . | . . . . . . . . . . Weapon 36 | 4 3 11 . 2 3 5 6 1 1 Energy Gun 2 | . . . . . 1 . 1 . . Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 27 | 4 2 8 . 2 2 5 4 . . Ballistic Cannon 3 | . . 2 . . . . 1 . . Launcher 2 | . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 54 | . 5 8 5 . 8 3 15 3 7 Power 8 | . 1 1 2 . 1 1 1 1 . Propulsion 24 | . 3 5 2 . 1 1 7 2 3 Utility 10 | . . 2 . . 3 1 2 . 2 Weapon 12 | . 1 . 1 . 3 . 5 . 2 Highest Loss Streak 6 | . 3 4 3 . 6 2 5 2 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 40 | . 49 67 40 22 15 39 31 26 11 Engine 3 | . 8 6 3 . 1 1 . 1 . Core 1 | . . 1 . . . 3 1 . . Wheel 2 | . 19 . . . . . . . . Hover 1 | . . . . . . . . 9 2 Flight 10 | . . 24 15 9 3 14 9 . . Device 2 | . . 2 . . 1 5 2 4 2 Processor 2 | . . 4 11 9 . 2 2 4 3 Protection 2 | . . 6 . . 3 1 1 . . Ballistic Gun 6 | . 17 7 . 4 3 7 6 . . Ballistic Cannon 1 | . . 6 . . . . 1 . . Launcher 1 | . 3 2 11 . . . . . . Naked Turns 140 | . 7 . . . 33 42 28 . 30 Heaviest Build 23 | 5 9 19 4 3 16 23 19 12 9 Greatest Support 60 | 20 20 24 8 4 20 24 60 40 10 Greatest Overweight (x) 5 | . 1 3 1 . 5 3 4 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 3 4 4 4 2 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 5 3 5 . 4 3 5 3 Class Distribution -------------------- 80% | Mutant 7% | Sprinter 6% | Scavenger-Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Matter Collected 1648 | 225 187 450 218 . 167 205 104 32 60 Remotely . | . . . . . . . . . . Salvage Created 1227 | . 268 466 33 . 202 121 71 26 40 Parts 107 | . 25 49 . . 10 14 4 2 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Combat Hostiles Destroyed 46 | . 9 18 5 . 4 5 3 . 2 Guns 21 | . 5 4 . . 4 5 3 . . Cannons 9 | . . 7 . . . . . . 2 AOE 16 | . 4 7 5 . . . . . . Classes Destroyed 9 | . 3 3 1 . . 2 . . . Worker 2 | . . . . . . 1 . 1 . Builder 4 | . 2 2 . . . . . . . Tunneler 3 | . . 2 . . . 1 . . . Watcher 2 | . . 2 . . . . . . . Swarmer 21 | . 3 9 . . . 4 3 . 2 Grunt 15 | . 6 7 . . 2 . . . . Sentry 4 | . . 2 . . 2 . . . . Programmer 1 | . . . . . . 1 . . . Assembled 5 | . . . 5 . . . . . . Best Kill Streak 7 | . 7 7 5 . 2 5 2 1 2 Combat Bots Only 6 | . 5 6 5 . 2 4 2 . 2 Max Kills in Single Turn 3 | . 2 2 3 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 1 3 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Hostile Shots Fired 879 | . 50 148 28 . 129 52 291 72 109 Missed 345 | . 12 57 14 . 34 19 131 33 45 Damage Taken 7520 | . 444 966 324 . 1325 464 2244 561 1192 Core 2906 | . 132 194 197 . 475 225 670 239 774 Absorbed by Shields 101 | . . . . . 73 28 . . . Core Remaining (%) 41 | 100 47 . 2 . 13 67 21 . . Volleys Fired 161 | . 31 43 4 . 23 25 23 8 4 Largest 2 | . 2 2 1 . 1 1 2 1 1 Hottest 100 | . 50 78 30 . 65 28 100 65 98 Shots Fired 215 | . 40 70 4 . 23 25 41 8 4 Gun 148 | . 35 26 . . 23 25 39 . . Cannon 46 | . . 32 . . . . 2 8 4 Launcher 21 | . 5 12 4 . . . . . . Special . | . . . . . . . . . . Kinetic 168 | . 35 58 . . 18 25 32 . . Thermal 26 | . . . . . 5 . 9 8 4 Explosive 21 | . 5 12 4 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 12 13 . . 7 8 5 4 2 Robot Miss Streak 13 | . 2 6 2 . 4 9 13 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 125 | . 25 29 . . 18 21 24 6 2 Core Hits 106 | . 20 33 10 . 9 22 9 1 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 4 | . . 2 . . . . 2 . . Burn 2 | . . . . . . . 2 . . Blast 2 | . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3480 | . 478 1339 287 . 261 413 470 166 66 Guns 1529 | . 194 191 . . 261 413 470 . . Cannons 595 | . . 363 . . . . . 166 66 Explosions 1356 | . 284 785 287 . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1733 | . 194 554 . . 189 413 383 . . Thermal 391 | . . . . . 72 . 87 166 66 Explosive 1356 | . 284 785 287 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 1 1 1 . . 2 1 . . Average Corruption 1 | . 1 1 1 . . 2 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . 1 2 . . 3 1 . . Message Errors 1 | . . . 1 . . . . . . Heat Flow Errors 3 | . . . 1 . . 2 . . . Energy Discharges 2 | . . 1 . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 37 | . . 20 17 . . . . . . Projectiles 3 | . . 3 . . . . . . . Explosions 34 | . . 17 17 . . . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . 4 . . . . . . . Impact . | . . . . . . . . . . Kinetic 4 | . . 4 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 124 | . 18 83 23 . . . . . . Shots 4 | . 1 2 1 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 193 | . 10 120 192 . 100 193 75 . 56 Average Temperature 45 | . 6 39 133 . 28 68 28 . 27 Received Heat Transfer 1810 | . 189 198 60 . 628 6 549 . 180 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 . 1 . . Heat Transferred 907 | . . . . . 185 . 400 222 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Peak Influence 953 | . 350 953 380 145 166 185 309 175 . Initial 371 | . . 139 371 130 61 70 7 151 . Average 202 | . 197 400 355 132 120 92 114 151 . Maximum Alert Level 3 | . 1 3 1 . . . 1 . . Low Security (%) 65 | 100 35 16 . 100 100 100 91 100 . Level 1 22 | . 64 36 100 . . . 8 . . Level 2 8 | . . 32 . . . . . . . Level 3 3 | . . 14 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 2 5 . . . 2 . 2 . Investigation 2 | . 1 1 . . . . . . . Extermination 3 | . . . . . . 2 . 1 . Reinforcement 6 | . 1 4 . . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Distress Signals 4 | . . 3 . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 14 48 14 . 11 6 33 5 19 Peak Tracking Total 14 | . 4 10 8 . 7 4 10 4 14 Tactical Retreats 23 | . 1 8 . . 1 . 9 1 3 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Traps Triggered 10 | . 4 2 . . 1 . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Machines Disabled 5 | . 1 3 . . 1 . . . . Max in Single Turn 2 | . 1 2 . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Machines Accessed 3 | . 1 . . . . . 1 1 . Terminals 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 4 | . 2 . . . . . 1 1 . Successful 2 | . . . . . . . 1 1 . Failed 2 | . 2 . . . . . . . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . 1 . . . . . . 1 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Total Allies 2 | . . . 2 . . . . . . Largest Group 2 | . . . 2 . . . . . . Highest-Rated Group 41 | . . . 41 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . 6 . . . . . . Total Damage 85 | . . . 85 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Turns Passed 3029 | 150 363 726 102 21 266 502 356 334 209 Spaces Moved 3977 | 66 351 1111 160 38 320 607 470 514 340 Core 536 | 24 22 13 7 . 68 161 94 . 147 Treads 84 | . . . . . 45 . 39 . . Legs 103 | 17 . 86 . . . . . . . Wheels 354 | 25 329 . . . . . . . . Hover 687 | . . . . . . . . 494 193 Flight 2213 | . . 1012 153 38 207 446 337 20 . Fastest Speed 28 | 50 50 32 34 40 40 28 28 37 50 Average Speed 54 | 79 80 47 37 40 62 49 51 56 57 Slowest Speed 300 | 120 100 280 100 40 300 200 250 60 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 19 | . . 12 . . 4 2 1 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 5 42 68 18 5 44 9 14 9 43 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . . 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 176 | . 27 93 50 . . . 2 2 2 Melee . | . . . . . . . . . . Projectile 10 | . . 4 . . . . 2 2 2 AOE 166 | . 27 89 50 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Total 4646 | 163 400 1246 197 43 364 790 543 552 348 Wait 225 | 76 1 3 32 . 12 82 16 3 . Move 3931 | 65 350 1087 159 37 311 602 467 513 340 Hop 18 | . . 11 . . 4 2 1 . . Pick Up 120 | 10 9 37 . 3 2 30 16 12 1 Fast Attach . | . . . . . . . . . . Attach 101 | 6 7 27 2 2 9 24 14 7 3 Detach 18 | . . 6 . 1 2 7 . 2 . Swap 19 | 3 1 8 . . . 5 . 2 . Drop 53 | 3 1 24 . . 1 13 6 5 . Fire 161 | . 31 43 4 . 23 25 23 8 4 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Lost 3 parts (1p1n1w) 514 | -10/Materials | Core integrity fell below 50% 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 699 | -9/Materials | Discovered new exit (range 7) 796 | -9/Materials | Lost 4 parts (1p2n1u) 799 | -9/Materials | Discovered new exit (range 16) 1240 | -9/Materials | Entered Mines 1247 | -9/Mines | Assembled infested the area 1253 | -9/Mines | Core integrity fell below 50% 1263 | -9/Mines | Discovered new exit (range 12) 1274 | -9/Mines | Learned location of Storage (-8) 1284 | -9/Mines | Core integrity fell below 20% 1333 | -9/Mines | Lost 3 parts (1p2n) 1342 | -9/Mines | Entered Materials 1342 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1342 | -8/Materials | Discovered new exit (range 5) 1363 | -8/Materials | Entered Storage 1530 | -8/Storage | Core integrity fell below 50% 1569 | -8/Storage | Lost 6 parts (1p3u2w) 1615 | -8/Storage | Core integrity fell below 20% 1621 | -8/Storage | Discovered new exit (range 16) 1629 | -8/Storage | Entered Factory 1629 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2126 | -7/Factory | Discovered new exit (range 11) 2131 | -7/Factory | Entered another Factory area 2131 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2286 | -6/Factory | Lost 5 parts (1p2n2u) 2383 | -6/Factory | Core integrity fell below 50% 2405 | -6/Factory | Lost 4 parts (2n2w) 2480 | -6/Factory | Discovered new exit (range 4) 2487 | -6/Factory | Entered another Factory area 2487 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2496 | -5/Factory | Lost 4 parts (2n2w) 2745 | -5/Factory | Discovered new exit (range 12) 2821 | -5/Factory | Entered Upper Caves 2900 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2944 | -5/Upper Caves | Core integrity fell below 50% 2948 | -5/Upper Caves | Lost 3 parts (1n1u1w) 2953 | -5/Upper Caves | Attracted the attention of an 0b10 base 2997 | -5/Upper Caves | Core integrity fell below 20% 3030 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Recoil Nullifier destroyed. Penetrated by Slug. Acquired derelict log, extracted data. World map updated: -5/Factory. Acquired 60 matter. Acquired Neutrino Core. S-27 Virus destroyed. Imp. Gravmag System destroyed. S-27 Virus destroyed. Autogun fries itself beyond repair. Armor Integrity Analyzer destroyed. VTOL Module fries itself beyond repair. Adv. Plasma Cannon destroyed. Once familiar with the basic mechanics, press ESC then '3' to read the in-game manual for more details. 4Q-DA8(S) destroyed. Imp. Gravmag System destroyed. Slug penetrates G-50 Soldier. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###?#####????? | | ?????????????????###?????############ ### ##???? | | ?????????????##### ##???## #???? | | ?????????????# ? #??## # #???# | | ?????????????#$#?# #?## #### ## #???# | | ?????????????# #?# ### #??# ## ### #?### | | ?????????##### ### ### g####??# ## #?# ##?? | | ??????#### ## ## #?#Y #?????# ## #?####??? | | ?????## #?# ##????# #???????? | | ?????# = ### @g##???# #??????## | | ?????# !%##### ###?########????### | | ?????#### #??## ##????######### #? | | ????????### #### ###### ## | | ??????????# ! ######## # | | ??????????# #??????## | | ?????????## ######++######## ######????###### | | ????????## #??"T """???# ##????????## ### | | ??????### #?? ??# ##?????????# ## | | ?????## #" ????# #????????????# | | ?????# #" ####### #????????????# | | ?????## #" # ######???????# | | ??????##### #" / #"# #???????## | | ?????????## # " / # #????????# | | ????????## / "" " #????????# # | | ???????## / " ##### ##????????# # | | ???????# # "" # # #?????????# # | | ???????# # " # #?????????## | | ??????## #?"" $ # #??????????# | | ?????## #??" ??# #??????????## | | ????## #????? # ? # ##???????????### | | ????# ########//####"# ##??????????????? | | ????# # % ##???????????????? | | ????## # % #????????????????? | | ?????# ##### ####### ##?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Power Amplification 20 Armor Coverage 300 Evasion (%) 71 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call I Survived The Infestation Made in Tau Ceti IV Universal Adapter Challenges ------------ None Game ------ Seed TractorCloakingAutohacker Manual? 0 Play Time 01:06:56 Cumulative 3.1 hours Start 2024.04.05 @ 23:54:21 End 2024.04.06 @ 01:13:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 03a13a50-9ef8-436a-9564-c547fa2a0180