Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.18 @ 20:17:23 Player: Engy Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1606) 1606 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3127 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 85/125 System Corruption 0% Temperature Cool (93) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (12) --- Ion Engine Light Treads Heat Sink Structural Scanner Visual Processing Unit Advanced Sensor Array Improved Terrain Scanner Seismic Analyzer Terrain Scan Processor Hardened Light Armor Plating Improved Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Armored Wheel Structural Scanner Visual Processing Unit Advanced Sensor Array Improved Terrain Scanner Seismic Analyzer Terrain Scan Processor Hardened Light Armor Plating Heavy Particle Cannon Heavy Assault Rifle Rocket Launcher [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon Improved Light Cannon Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 47 | 2 9 . 36 Power 7 | . 1 . 6 Engine 5 | . . . 5 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 11 | 2 2 . 7 Treads 7 | 2 . . 5 Leg . | . . . . Wheel 4 | . 2 . 2 Hover . | . . . . Flight . | . . . . Utility 12 | . 4 . 8 Device 8 | . 3 . 5 Storage 2 | . 1 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | . 2 . 15 Energy Gun 3 | . . . 3 Energy Cannon 4 | . . . 4 Ballistic Gun 4 | . . . 4 Ballistic Cannon 5 | . 2 . 3 Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . . . 17 Power 4 | . . . 4 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 8 | . . . 8 Highest Loss Streak 5 | . . . 5 Average Slot Usage (%) 98 | . 97 100 98 Engine 5 | . 5 . 7 Core 6 | . 8 14 2 Treads 6 | . 2 . 11 Wheel 17 | . 25 28 8 Hover 1 | . . . 2 Device 17 | . 11 14 21 Storage 12 | . 14 14 10 Processor 5 | . . . 11 Energy Gun 2 | . 2 . 3 Energy Cannon 3 | . . . 7 Ballistic Gun 2 | . . . 4 Ballistic Cannon 16 | . 25 28 6 Naked Turns . | . . . . Heaviest Build 53 | 11 46 46 53 Greatest Support 40 | 40 40 24 40 Greatest Overweight (x) 5 | . 1 1 5 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 6 10 12 11 Most Carried 12 | 6 12 12 12 Average Carried 11 | 6 9 11 11 Final Capacity 12 | 6 12 12 12 Final Carried 12 | 6 12 12 12 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1287 | 200 241 193 653 Remotely . | . . . . Salvage Created 1705 | . 258 195 1252 Parts 135 | . 13 27 95 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 55 | . 10 12 33 Guns 10 | . . . 10 Cannons 45 | . 10 12 23 Classes Destroyed 9 | . 3 2 4 Worker 1 | . . . 1 Builder 1 | . . 1 . Tunneler 1 | . . . 1 Recycler 2 | . . . 2 Watcher 4 | . 1 . 3 Swarmer 24 | . 3 9 12 Grunt 19 | . 7 2 10 Brawler 2 | . . . 2 Sentry 10 | . . 1 9 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2533 | . 244 131 2158 Core 457 | . 23 28 406 Absorbed by Shields 32 | . . . 32 Core Remaining (%) 89 | 100 . 79 . Volleys Fired 133 | . 24 17 92 Largest 2 | . 2 2 2 Hottest 150 | . 78 78 150 Shots Fired 251 | . 48 34 169 Gun 50 | . . . 50 Cannon 201 | . 48 34 119 Launcher . | . . . . Special . | . . . . Kinetic 190 | . 48 34 108 Thermal 42 | . . . 42 Explosive . | . . . . Electromagnetic 19 | . . . 19 Robot Hit Streak 34 | . 7 4 34 Robot Miss Streak 6 | . 4 2 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 150 | . 23 15 112 Core Hits 75 | . 13 13 49 Critical Hits 4 | . 2 2 . Critical Kills 2 | . 1 1 . Critical Parts Destroyed 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3127 | . 558 364 2205 Guns 578 | . . . 578 Cannons 2548 | . 557 364 1627 Explosions . | . . . . Melee . | . . . . Ramming 1 | . 1 . . Kinetic 2190 | . 557 364 1269 Thermal 696 | . . . 696 Explosive . | . . . . Electromagnetic 240 | . . . 240 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 25 | . 2 . 23 Projectiles 25 | . 2 . 23 Explosions . | . . . . Melee . | . . . . Knockbacks 16 | . 10 1 5 Impact . | . . . . Kinetic 16 | . 10 1 5 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 374 | . 105 90 374 Average Temperature 84 | . 36 37 107 Received Heat Transfer 591 | . 99 12 480 Effects 7 | . . . 7 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 962 | . . . 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 492 | . 335 339 492 Initial 34 | . . 34 7 Average 184 | . 155 79 247 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 52 | 100 49 86 37 Level 1 45 | . 50 13 58 Level 2 2 | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 5 . 3 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 101 | . 21 17 63 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 12 | . 1 2 9 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 7 | . 1 1 5 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 24 | . 8 1 15 Terminals 18 | . 6 1 11 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 74 | . 23 4 47 Successful 52 | . 16 4 32 Failed 22 | . 7 . 15 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 53 | . 17 4 32 Terminals 60 | . 20 4 36 Fabricators . | . . . . Repair Stations 6 | . 2 . 4 Recycling Units 2 | . 1 . 1 Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 14 | . 5 2 7 Robot Analysis 6 | . 4 . 2 Prototype ID Bank 1 | . 1 . . Alert Level 2 | . . 1 1 Unreport Threat 4 | . . 1 3 Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . 2 . 3 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Refit 1 | . . . 1 Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 6 | . . . 6 Insert Component 4 | . . . 4 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 25 | . 8 2 15 Terminals 25 | . 8 2 15 Track 9 | . 3 1 5 Botnet 16 | . 5 1 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 22 | . 7 1 14 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 52 | . 26 . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders . | . . . . Ally Attacks 10 | . . 10 . Total Damage 154 | . . 154 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 6 | . 4 . 2 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3823 | 3 887 952 1981 Spaces Moved 2326 | 1 680 737 908 Core . | . . . . Treads 420 | 1 43 . 376 Legs . | . . . . Wheels 1893 | . 637 737 519 Hover 13 | . . . 13 Flight . | . . . . Fastest Speed 90 | 160 90 100 100 Average Speed 117 | 160 102 100 143 Slowest Speed 485 | 160 160 100 485 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 71 | 1 95 98 91 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug 1 | . 1 . . Terrain Destroyed 18 | . 4 1 13 Melee . | . . . . Projectile 18 | . 4 1 13 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3168 | 2 820 920 1426 Wait 568 | . 79 155 334 Move 2323 | . 679 736 908 Hop . | . . . . Pick Up 60 | . 17 6 37 Fast Attach 4 | . 1 . 3 Attach 17 | . . . 17 Detach 1 | . . . 1 Swap 26 | 2 8 . 16 Drop 35 | . 11 6 18 Fire 133 | . 24 17 92 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 7) 501 | -10/Materials | Discovered new exit (range 10) 580 | -10/Materials | Repaired Lgt. Ion Engine 797 | -10/Materials | Discovered new exit (range 16) 891 | -10/Materials | Entered Mines 893 | -10/Mines | Met a Derelict bent on vengeance 903 | -10/Mines | Learned Materials stockpile data 936 | -10/Mines | Learned 4 Materials zone layouts 952 | -10/Mines | Discovered new exit (range 6) 1338 | -10/Mines | Discovered new exit (range 9) 1554 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1689 | -10/Mines | Found a hidden stash of uninstalled traps 1843 | -10/Mines | Entered Materials 1843 | -9/Materials | Evolved 2 slots: Utility x2 1844 | -9/Materials | Identified exit to Storage 2351 | -9/Materials | Discovered new exit (range 12) 2351 | -9/Materials | Discovered new exit (range 16) 2389 | -9/Materials | Core integrity fell below 50% 2440 | -9/Materials | Lost 5 parts (1p1n1u2w) 2444 | -9/Materials | Repaired Hcp. Storage Unit 2700 | -9/Materials | Discovered new exit (range 16) 2900 | -9/Materials | Identified exit to Mines 3126 | -9/Materials | Build established: Scavenger-Mutant 3383 | -9/Materials | Core integrity fell below 20% 3473 | -9/Materials | Build established: Mutant 3704 | -9/Materials | Discovered new exit (range 16) 3824 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 7 systems. Awaiting botnet instructions. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 03722_ Triggered Alarm Trap. 03722_ An alarm sounds. 03722_ ALERT: Alarm triggered, dispatching investigation squad. 03722_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03728_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 03731_ G-34 Mercenary destroyed. 03734_ Heat Sink melted. 03734_ G-34 Mercenary destroyed. 03769_ Acquired Ion Engine. 03800_ Acquired Imp. Light Cannon. 03821_ Terminal disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????############### | | ??????????????????????????????# # [ | | ??????????????????????????????# """ # " | | ??????????????????????????????# "T" #%[ " | | ???????????????????????????#### #[ | | ?????????????############### #########+###### | | ?????????????# | | ?????????????# < g | | ?????????????# @ | | ?????????????######+##################+###### | | ??????????????# =%%! "#????????# # =% | | ??????????????# """[""" ##????????# # %[ | | ??????????????# """=""" #?????????# # =" | | ??????????????# """ """ #?????????# # " | | ??????????????# o #?????????# # " | | ??????????????# #?????????# # | | ??????????????# [#?????????########### | | ??????????????# #???????????????????? | | ??????????????###########???????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationDataLoader Manual? 0 Play Time 00:49:37 Cumulative 20.6 hours Start 2021.10.18 @ 19:28:56 End 2021.10.18 @ 20:17:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e736be2-7ba0-4373-bd3e-6d6ea7660d87