Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 10:18:51 Player: theq629 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1483) 1483 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 3575 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 27/550 Matter 300/300 Energy 175/175 System Corruption 3% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine Light Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink Medium Storage Unit Improved Terrain Scanner > --- WEAPON (3) ------- Shock Bomb Launcher > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Beam Rifle Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Small Storage Unit Medium Armor Plating EM Pulse Gun Particle Gun Shock Bomb Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 60 | 7 3 8 19 23 Power 13 | 1 . 2 3 7 Engine 8 | 1 . 2 . 5 Core 5 | . . . 3 2 Reactor . | . . . . . Propulsion 19 | 2 . 5 6 6 Treads 2 | . . 2 . . Leg 17 | 2 . 3 6 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 . 2 1 Device 4 | 1 . . 2 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 2 2 1 8 9 Energy Gun 9 | . . 1 2 6 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 1 . 5 2 Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 25 | . . . 8 17 Power 6 | . . . 1 5 Propulsion 8 | . . . 4 4 Utility 1 | . . . . 1 Weapon 10 | . . . 3 7 Highest Loss Streak 7 | . . . 7 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 99 93 95 Engine 11 | . 14 22 5 7 Core 6 | . . . 11 9 Treads 3 | . . 17 . . Leg 23 | . 28 14 23 26 Device 15 | . 14 11 18 17 Storage 10 | . 14 11 9 9 Energy Gun 8 | . . . 14 13 Ballistic Gun 15 | . 26 21 9 11 Naked Turns . | . . . . . Heaviest Build 33 | 12 19 23 28 33 Greatest Support 46 | 20 20 46 35 40 Greatest Overweight (x) 7 | 2 5 1 7 2 Average Overweight (x) . | . 3 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 3 8 10 10 10 Average Carried 8 | 1 7 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 8 10 10 7 Class Distribution -------------------- 50% | Scavenger-Skirmisher 42% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1103 | 275 35 178 256 359 Remotely . | . . . . . Salvage Created 1703 | 25 35 152 569 922 Parts 87 | 2 4 5 33 43 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 42 | . 3 4 18 17 Guns 37 | . 2 4 14 17 AOE 4 | . 1 . 3 . Classes Destroyed 8 | 1 1 1 2 3 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Recycler 1 | . . . 1 . Swarmer 12 | . 3 . 9 . Grunt 21 | . . 4 7 10 Brawler 1 | . . . . 1 Sentry 8 | . . . 2 6 Best Kill Streak 7 | 1 3 2 7 3 Combat Bots Only 6 | . 3 2 6 3 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3024 | . 63 286 1059 1616 Core 616 | . 17 76 176 347 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 93 81 . . Volleys Fired 121 | 2 5 13 34 67 Largest 3 | 2 2 2 3 3 Hottest 161 | 40 50 40 135 161 Shots Fired 296 | 4 6 26 83 177 Gun 289 | 4 5 26 78 176 Cannon . | . . . . . Launcher 7 | . 1 . 5 1 Special . | . . . . . Kinetic 131 | 4 5 26 33 63 Thermal 138 | . . . 45 93 Explosive 6 | . 1 . 5 . Electromagnetic 21 | . . . . 21 Robot Hit Streak 14 | 2 3 5 14 13 Robot Miss Streak 4 | 1 3 4 2 3 Penetration Max . | . . . . . Secondary Targets 7 | . . . 6 1 Max Gunslinging Chain 2 | . . . 2 1 Shots Hit Robots 199 | 2 1 17 58 121 Core Hits 100 | 3 3 7 39 48 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . . . 10 6 Burn 16 | . . . 10 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3069 | 25 81 229 1054 1680 Guns 2580 | 18 34 229 712 1587 Cannons . | . . . . . Explosions 457 | . 47 . 342 68 Melee . | . . . . . Ramming 32 | 7 . . . 25 Kinetic 999 | 18 34 229 233 485 Thermal 1393 | . . . 479 914 Explosive 389 | . 47 . 342 . Electromagnetic 256 | . . . . 256 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 3 | . . . 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . 1 14 Message Errors 3 | . . . 1 2 Matter Fused 5 | . . . . 5 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 5 | . 5 . . . Projectiles . | . . . . . Explosions 5 | . 5 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . . . 19 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 9 | 1 . . . 8 Kicked 8 | 1 . . . 7 Crushed . | . . . . . Highest Temperature 480 | . . 7 364 480 Average Temperature 149 | . . 1 155 152 Received Heat Transfer 1218 | . . 156 495 567 Effects 16 | . . . 4 12 Shutdowns 4 | . . . 2 2 Energy Bleed 2 | . . . . 2 Interference 7 | . . . . 7 Matter Decay 1 | . . . 1 . Damage (minor) 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 16 | . . . 8 8 Heat Transferred 4847 | . . . 2109 2738 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 442 | 5 91 128 442 440 Initial 186 | . 3 38 53 186 Average 188 | 1 75 61 278 272 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 54 | 100 100 100 21 25 Level 1 40 | . . . 53 73 Level 2 5 | . . . 25 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 2 4 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison 3 | . . . 1 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 5 | . . . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 3 6 27 23 Peak Tracking Total 9 | . 3 3 9 4 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2035 | 87 366 367 381 834 Spaces Moved 973 | 57 141 193 171 411 Core 100 | 8 90 . 2 . Treads 147 | . . 147 . . Legs 726 | 49 51 46 169 411 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 146 | 118 234 158 126 122 Slowest Speed 400 | 150 300 190 400 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 23 22 18 51 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 27 | . 6 . 21 . Melee . | . . . . . Projectile . | . . . . . AOE 27 | . 6 . 21 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1331 | 69 170 228 268 596 Wait 140 | . 18 8 33 81 Move 969 | 56 140 192 170 411 Hop . | . . . . . Pick Up 17 | 3 4 3 5 2 Fast Attach 20 | 7 . 2 7 4 Attach 20 | . . 4 6 10 Detach 2 | . . 1 1 . Swap 20 | . 3 2 6 9 Drop 13 | . . 3 6 4 Fire 121 | 2 5 13 34 67 Melee . | . . . . . Ram 1 | . . . . 1 Kick 8 | 1 . . . 7 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 4) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 715 | -9/Materials | Discovered new exit (range 16) 821 | -9/Materials | Entered another Materials area 821 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 868 | -8/Materials | Garrison activated, responded to threat 962 | -8/Materials | Lost 7 parts (1p4n2w) 1138 | -8/Materials | Discovered new exit (range 15) 1202 | -8/Materials | Entered Storage 1231 | -8/Storage | Build established: Scavenger-Skirmisher 1562 | -8/Storage | Lost 3 parts (1p2n) 1653 | -8/Storage | Core integrity fell below 50% 1820 | -8/Storage | Lost 4 parts (2p1n1w) 1925 | -8/Storage | Garrison activated, responded to threat 1969 | -8/Storage | Core integrity fell below 20% 2036 | -8/Storage | Self-destructed Last Messages --------------- 02017_ Acquired 5 matter. 02019_ Kicked L-31 Rogue. 02020_ Beam Rifle destroyed. 02020_ Kicked L-31 Rogue out of the way. 02021_ R-06 Scavenger collects Corrupted Aluminum Leg. 02023_ Kicked L-31 Rogue out of the way. 02024_ Kicked L-31 Rogue. 02024_ R-06 Scavenger collects Corrupted Particle Gun. 02025_ Carbon-fiber Leg severed. 02025_ Kicked L-31 Rogue. 02026_ U-05 Engineer repairs door. 02027_ Kicked L-31 Rogue. 02027_ R-06 Scavenger collects Corrupted Aluminum Leg. 02029_ Kicked L-31 Rogue. 02030_ U-05 Engineer lays Concrete. 02030_ Carbon-fiber Leg destroyed. 02031_ U-05 Engineer lays Concrete. 02031_ Slammed into L-31 Rogue. 02031_ Destabilizing: Core damaged (-5). 02032_ U-05 Engineer lays Concrete. 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T #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionRelayCannon Manual? 0 Play Time 00:21:55 Cumulative 32.3 hours Start 2022.05.28 @ 09:55:23 End 2022.05.28 @ 10:18:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 44 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a97d155-d26f-4200-bfff-3f05ec36045e