Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 16:30:55 Player: Lord Draconis Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (430) 2150 Value Destroyed (16576) 16576 Prototype IDs (24) 480 Alien Tech Used (4) 800 Bonus (12290) 12290 TOTAL SCORE: 41696 Bonus ------- High Alert Combat Kills 1512 Follower Combat Kills 1843 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 176 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Sigix 2000 Friendly Fire -341 Cogmind --------- Core Integrity 0/1450 Matter 217/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Phase Gun Improved Plasma Cutter Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Heavy Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Core Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Advanced Variable Charge Gun Advanced Variable Charge Gun Heavy Phase Cannon > --- INVENTORY -------- Armored Treads Armored Wheel Centrium Wheel Improved Cooling System Huge Storage Unit High-capacity Matter Pod Compact Matter Pod Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Regenerative Plating Long-range Tractor Beam Advanced Variable Charge Gun HERF Cannon Heavy Plasma Cannon Gauss Rifle Magnetic Acceleration Cannon Long-range Missile Launcher Long-range Missile Launcher Precision Rocket Launcher Precision Rocket Launcher Precision Rocket Launcher Improved Plasma Cutter Powered Hammer [Rating: 124] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Medium Regenerative Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Precision Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 1 1 . . . . 1 . . . . . . . 2 . . . . 1 . 2 . Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Parts Attached 274 | 7 7 4 28 2 26 34 1 3 1 2 11 21 12 9 3 . 4 3 7 9 7 7 3 11 9 40 3 Power 23 | 1 . 2 1 1 2 1 . . . . 1 . . 1 . . 1 1 . 1 . 1 . 1 . 7 1 Engine 11 | 1 . 2 1 . 2 1 . . . . 1 . . . . . . 1 . . . . . . . 2 . Core 5 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Reactor 7 | . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . 3 1 Propulsion 93 | 2 1 1 15 1 12 10 1 1 . 2 2 10 3 2 . . . 1 4 . 4 6 . 3 4 8 . Treads 79 | 1 1 . 15 1 12 10 1 1 . 2 2 10 3 2 . . . 1 . . 1 6 . 3 3 4 . Leg 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Wheel 12 | 1 . 1 . . . . . . . . . . . . . . . . 4 . 1 . . . 1 4 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | 2 3 1 6 . 4 11 . 1 1 . 5 6 5 2 1 . 2 . 2 5 2 . 2 3 2 12 1 Device 37 | 1 1 1 2 . 3 4 . . . . 4 2 1 2 1 . 1 . . 3 1 . 1 2 1 6 . Storage 4 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Processor 8 | . . . . . . 1 . . . . 1 1 . . . . . . . 1 1 . . . . 3 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 30 | . . . 4 . 1 6 . 1 1 . . 3 4 . . . 1 . 2 1 . . 1 1 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 3 . 6 . 8 12 . 1 . . 3 5 4 4 2 . 1 1 1 3 1 . 1 4 3 13 1 Energy Gun 16 | 1 . . . . . 1 . . . . 1 1 2 . . . . . . 1 . . . 2 2 5 . Energy Cannon 18 | . . . 2 . 2 5 . . . . 2 . . 1 1 . . . 1 . . . . 1 1 1 1 Ballistic Gun 19 | 1 1 . 2 . 3 . . . . . . 3 2 . . . . 1 . . . . 1 1 . 4 . Ballistic Cannon 8 | . . . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . . . 2 . Launcher 14 | . 2 . 1 . 3 3 . . . . . . . 3 . . . . . . 1 . . . . 1 . Special Weapon 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . 3 . . . . 1 . 6 1 1 . 4 . . . . . . . . . 2 Corrupted Parts 6 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . System Corruption 20 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . 5 . Parts Lost 97 | . 1 2 1 . 1 5 . 1 . 4 1 1 1 . . . . 2 6 1 3 . 2 5 18 33 9 Power 11 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . 1 1 4 2 Propulsion 31 | . . . 1 . . 3 . . . 3 . 1 1 . . . . 1 2 . 3 . 1 1 6 6 2 Utility 30 | . 1 1 . . . 2 . . . 1 . . . . . . . . 2 . . . 1 1 8 10 3 Weapon 25 | . . 1 . . . . . 1 . . . . . . . . . . 2 1 . . . 2 3 13 2 Highest Loss Streak 9 | . 1 1 1 . 1 1 . 1 . 3 1 1 1 . . . . 2 3 1 1 . 2 2 9 9 9 To Critical Strikes 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Average Backups 23 | 1 11 17 24 25 24 24 25 24 25 23 24 24 24 24 23 24 23 23 19 24 24 23 24 23 19 13 6 Power 1 | . . 1 1 1 1 1 2 2 3 3 2 2 2 1 1 1 1 . . . 1 2 2 1 1 . 1 Propulsion 4 | . 2 3 4 5 4 3 4 4 6 4 4 4 3 3 3 3 3 2 1 5 5 3 5 5 3 . . Utility 7 | . 3 5 9 9 9 9 8 7 7 6 6 7 8 9 9 9 9 9 6 6 7 7 7 7 6 3 1 Weapon 9 | . 5 6 8 9 9 10 9 9 8 8 10 10 10 10 9 10 10 10 10 10 9 9 8 8 7 8 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | 1 1 . 14 . 3 6 1 . . 1 7 4 5 1 . . . . . 2 . 2 . 2 . 7 1 Power 8 | 1 . . . . 1 1 . . . 1 1 2 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 2 . . . . . . . . 1 . . . . . . . Utility 20 | . 1 . 6 . 2 2 1 . . . 1 2 1 . . . . . . . . . . 1 . 2 1 Weapon 26 | . . . 7 . . 3 . . . . 3 . 3 1 . . . . . 1 . 2 . 1 . 5 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 100 90 98 100 99 99 99 99 99 93 87 87 88 73 87 85 93 97 99 99 97 88 67 52 Engine 6 | . 14 14 11 2 8 7 7 7 7 7 6 6 6 5 5 5 2 2 5 5 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . 5 5 5 8 8 5 5 5 5 5 . . 2 6 Treads 27 | . 14 14 32 33 36 36 38 38 38 37 40 39 34 23 23 23 23 22 18 5 3 11 30 27 26 10 7 Wheel 3 | . 14 14 . . . . . . . . . . . . . . . . 2 21 19 12 . . . 1 . Device 10 | . 14 14 11 11 9 11 15 15 15 15 16 6 5 4 4 5 5 9 7 9 5 10 9 15 18 11 7 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 3 Processor 8 | . . . . . . 6 7 7 7 7 8 16 20 17 17 17 17 17 15 15 15 15 14 9 5 11 12 Protection 8 | . . . 10 11 8 10 7 6 7 7 6 9 5 5 5 5 5 1 8 10 14 10 10 12 7 5 . Energy Gun 2 | . 13 14 . . . 1 . . . . . . 4 6 10 10 . 9 2 3 5 5 3 4 7 6 12 Energy Cannon 5 | . . . 10 11 8 4 6 6 6 6 10 6 5 1 . 1 . . 4 5 4 5 3 4 5 3 . Ballistic Gun 3 | . 13 14 10 11 8 . . . . . . 5 1 7 . . . 4 2 . . . . 4 1 1 . Ballistic Cannon 2 | . . . . . . 4 2 6 6 6 1 . . . 4 3 . . 1 5 4 5 3 3 . 1 . Peak Build Rating 124 | 7 8 11 22 24 31 45 47 45 45 46 60 63 98 120 117 118 122 121 124 112 112 114 113 119 120 124 102 Average Rating 63 | 5 7 10 20 23 29 40 43 44 44 44 55 60 82 115 114 116 100 114 113 105 106 109 109 112 104 92 85 On Entrance 68 | . 7 8 11 22 24 30 45 44 45 45 46 60 62 98 114 116 118 122 107 106 108 108 112 104 113 71 72 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 15 91 90 105 105 115 125 118 118 114 118 121 122 118 148 150 148 147 154 167 167 169 163 172 179 162 174 147 Greatest Support 217 | 20 20 20 60 60 80 110 110 102 102 113 143 156 213 217 214 214 214 217 217 48 50 163 164 164 165 171 171 Greatest Overweight (x) 9 | 1 9 8 1 1 1 1 1 1 1 1 . . . . . . . . 5 3 4 3 1 1 1 6 1 Average Overweight (x) 1 | . 7 7 1 1 1 . 1 1 . 1 . . . . . . . . . 3 3 2 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 23 Most Carried 25 | 2 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 24 25 11 Average Carried 23 | 1 11 17 24 25 24 24 25 24 25 23 24 24 24 24 24 25 24 24 19 24 24 23 24 23 20 15 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 14 20 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 23 19 24 23 25 23 25 15 11 5 Class Distribution -------------------- 35% | Mutant 24% | Scavenger-Mutant 17% | Scavenger-Gunner 7% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Extension Commander-Mutant | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Derelict-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 12810 | 113 472 291 971 132 1165 1093 549 260 134 413 173 499 171 791 704 187 189 412 412 1037 456 102 199 754 51 1037 43 Remotely 2598 | . . . . . . 424 . . . . . . . 300 318 164 189 62 140 308 178 102 27 191 . 195 . Salvage Created 15976 | 38 469 405 1649 380 1874 1543 386 284 . 279 436 1038 205 1347 385 300 423 351 610 640 355 41 260 836 539 903 . Parts 782 | 5 37 34 110 29 118 79 7 12 . 7 24 40 4 79 9 10 4 3 35 26 11 . 17 28 19 35 . Haulers Intercepted 17 | . 2 . 5 . 6 2 . . . . 1 . . 1 . . . . . . . . . . . . . Recyclers Shooed 7 | 1 . 1 1 . . 1 . . . . . . . 2 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . 3 9 2 10 . . . . 8 6 3 1 . 13 6 . 10 . . . . Prevented 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 332 | . 16 12 31 9 46 32 7 6 . 9 6 14 3 26 6 7 . 9 19 11 10 1 15 12 6 19 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 72 | . 9 9 9 5 5 . . . . . . 8 1 10 3 . . 3 4 . . . . 1 1 4 . Cannons 104 | . . . 15 4 16 18 2 4 . 4 1 5 1 . 1 . . . 4 5 3 1 3 10 3 4 . AOE 149 | . 7 3 7 . 25 13 5 2 . 5 4 . . 16 2 7 . 6 11 6 7 . 12 . 2 9 . Classes Destroyed 26 | 1 5 2 3 1 1 5 1 1 . 1 . 1 . 2 . . . . . . . . . . . 2 . Worker 20 | . . 2 4 . 3 2 . . . . . . . 8 . . . . 1 . . . . . . . . Builder 12 | . . . . 2 3 2 . . . . . . . 2 . . . . . . . . . . 2 1 . Tunneler 11 | 2 . 2 1 2 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . Hauler 17 | . 2 . 5 . 6 2 . . . . 1 . . 1 . . . . . . . . . . . . . Recycler 13 | . . . 4 . 1 3 . . . . 1 1 . 1 . . . . . . . . . . 1 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . 1 . Operator 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Watcher 17 | . 1 . 4 . 3 1 . . . . 1 1 . 4 . . . . . . . . . . . 2 . Swarmer 101 | . 8 4 13 4 19 4 . . . . 4 . . 13 . . . . 7 4 5 . 9 1 . 6 . Grunt 116 | . 7 7 8 3 19 9 5 4 . 4 . 6 . 8 2 5 . 6 5 2 3 . . 8 . 5 . Brawler 9 | . . . . . . 1 1 . . 1 . . . . 1 2 . . . . . . . 1 . 2 . Duelist 6 | . . . . . . 2 1 1 . . . . . . . . . 1 . 1 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 42 | . . . 10 2 8 6 . 1 . 1 . 5 . 2 1 . . . 1 . . . . 2 2 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 29 | . . . . . . 2 . . . 2 2 2 . . 2 . . 2 2 4 2 1 4 . 2 2 . Programmer 15 | . . . . . . 7 . . . . . . . 1 . . . . 4 . . . . . 2 1 . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 9 | . . . . . . . 1 1 . . . . . . 1 1 . . . 3 2 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | 1 4 5 5 4 6 6 4 3 . 6 4 3 2 6 5 4 . 4 5 4 5 1 5 4 5 8 . Combat Bots Only 6 | . 3 5 4 4 4 5 4 3 . 6 4 3 2 5 5 4 . 4 4 4 5 1 5 4 4 6 . Max Kills in Single Turn 4 | 1 3 1 3 1 4 4 2 1 . 2 2 1 1 4 2 2 . 2 3 2 2 1 3 1 3 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 2 . 3 3 2 1 . 2 2 . . 4 2 2 . 2 3 2 2 . 3 . 1 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Hostile Shots Fired 2386 | . 57 33 112 29 173 358 7 51 . 85 25 125 22 83 34 8 . 79 195 89 72 3 63 134 194 304 51 Missed 744 | . 22 11 29 6 50 124 2 16 . 33 5 44 6 25 3 3 . 21 63 40 19 . 23 31 68 82 18 Hits 1642 | . 35 22 83 23 123 234 5 35 . 52 20 81 16 58 31 5 . 58 132 49 53 3 40 103 126 222 33 Melee 34 | . . . . . . 2 1 3 . . . . . . . . . 9 . . . . . 5 . 14 . Projectile 1608 | . 35 22 83 23 123 232 4 32 . 52 20 81 16 58 31 5 . 49 132 49 53 3 40 98 126 208 33 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Critical Strikes 61 | . . 1 2 . 5 4 1 2 . 3 . 3 3 . . . . 2 4 1 . . 2 7 12 7 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 29762 | . 420 274 1070 213 1616 2262 100 489 . 661 249 1226 531 1176 644 98 . 1217 2376 783 884 116 735 2478 2807 6570 767 Core 3247 | . 124 57 176 33 86 217 . . . 53 42 92 23 58 40 19 . 204 146 101 92 . . 69 164 1246 205 Absorbed by Shields 421 | . . . . . 68 132 . . . 40 . 86 95 . . . . . . . . . . . . . . Ignored by Resistances 183 | . . . 31 22 24 86 . . . . . 20 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1528 | . . . . . 178 . . . . . 45 . 13 233 71 . . 80 175 99 73 174 118 199 70 . . Core Remaining (%) 68 | 100 . 27 . 47 84 . . . . 61 . . 81 . . . . 67 . . . . 70 . 82 . . Volleys Fired 1037 | 7 37 30 101 36 128 99 17 30 . 89 39 46 15 51 20 13 22 17 37 53 20 4 23 38 15 48 2 Largest 4 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 3 3 3 1 3 3 3 3 3 3 4 4 4 4 Hottest 402 | 70 70 70 93 93 100 145 90 130 . 70 138 70 115 283 204 213 20 250 198 217 226 226 226 251 372 402 320 Shots Fired 1906 | 14 65 57 193 56 231 180 23 50 . 102 54 90 29 109 47 27 22 38 62 83 35 12 50 103 43 126 5 Gun 775 | 14 61 54 92 20 103 23 . . . . . 32 14 81 32 17 . 21 20 17 11 4 11 51 18 75 4 Cannon 896 | . . . 92 36 107 141 14 43 . 89 47 58 15 7 11 1 . 3 25 54 13 8 25 52 17 37 1 Launcher 213 | . 4 3 9 . 21 16 9 7 . 13 7 . . 21 4 9 . 14 17 12 11 . 14 . 8 14 . Special 22 | . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . Kinetic 665 | 7 33 27 92 20 103 70 4 20 . 12 . 32 10 53 9 . . 7 13 15 4 4 20 60 . 50 . Thermal 1027 | 7 28 27 92 36 107 94 10 23 . 77 47 58 19 35 34 18 22 17 32 56 20 8 16 43 35 62 4 Explosive 213 | . 4 3 9 . 21 16 9 7 . 13 7 . . 21 4 9 . 14 17 12 11 . 14 . 8 14 . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 20 | 5 14 18 9 9 10 20 9 6 . 8 10 15 9 12 16 9 12 10 12 19 9 4 8 12 12 16 . Robot Miss Streak 5 | 1 3 3 3 4 5 4 1 3 . 2 1 2 2 3 1 1 1 2 3 2 2 2 5 4 2 3 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 1104 | 12 42 43 125 33 124 108 17 23 . 16 17 65 21 58 34 16 20 21 23 40 20 7 29 71 30 89 . Core Hits 808 | 3 28 25 63 15 90 77 19 14 . 23 15 29 6 71 17 18 10 24 40 35 28 2 23 27 24 82 . Critical Kills 23 | . 1 1 . . 3 . . 1 . . . 1 . 4 . . . . . 2 2 . . 8 . . . Critical Parts Destroyed 19 | . 1 . . . 1 . . . . . . . . 2 . . . . . 1 . 1 2 10 . 1 . Critical Strikes 58 | 2 4 2 . . 4 7 . 2 . . . 1 . 6 1 . . . . 3 2 1 2 19 . 2 . Burn 10 | 2 2 1 . . . 4 . . . . . . . . . . . . . . . . . . . 1 . Meltdown 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Destroy 41 | . 2 1 . . 4 . . . . . . . . 6 . . . . . 3 2 1 2 19 . 1 . Blast 5 | . . . . . . 3 . 1 . . . . . . 1 . . . . . . . . . . . . Melee Attacks 17 | . . . 1 . . 13 2 . 1 . . . . . . . . . . . . . . . . . . Impact 17 | . . . 1 . . 13 2 . 1 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49805 | 146 875 720 2861 709 4591 5229 1178 848 . 1211 843 2070 678 4528 1483 1205 371 1764 2784 2290 1685 196 2273 1616 1663 5915 73 Guns 10742 | 146 500 549 996 195 929 372 . . . . . 590 255 1622 651 304 . 398 245 269 218 36 61 738 408 1260 . Cannons 13450 | . . . 1364 497 1438 2334 299 551 . 439 514 1480 423 98 221 . . 34 375 624 292 160 298 857 335 817 . Explosions 24520 | . 375 156 452 . 2146 2275 711 297 . 772 305 . . 2779 611 901 . 1332 2164 1397 1175 . 1914 . 920 3838 . Melee 416 | . . . . . . 248 168 . . . . . . . . . . . . . . . . . . . . Ramming 306 | . . 15 49 17 78 . . . . . 24 . . 29 . . . . . . . . . 21 . . 73 Kinetic 8442 | 70 240 289 996 195 929 1122 27 167 . 166 . 590 197 1054 153 . . 49 134 115 34 62 181 850 . 822 . Thermal 17305 | 76 260 260 1364 497 1438 1964 272 384 . 273 514 1480 481 828 719 304 371 383 1128 778 476 134 178 745 743 1255 . Explosive 23172 | . 375 156 452 . 2146 1895 711 297 . 772 305 . . 2617 611 901 . 1332 1522 1397 1175 . 1914 . 756 3838 . Electromagnetic 164 | . . . . . . . . . . . . . . . . . . . . . . . . . 164 . . Impact 416 | . . . . . . 248 168 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 5 5 5 5 . 1 1 16 7 7 7 7 7 2 2 2 2 . 2 15 17 17 Average Corruption 4 | . . . . . . 3 5 5 5 . 1 1 6 3 7 7 7 7 1 2 2 2 . 2 10 13 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 429 | . . . . . . 55 44 61 4 . 4 4 9 9 42 34 10 34 5 49 12 . . 5 10 29 9 Message Errors 110 | . . . . . . 7 13 20 2 . 1 2 3 1 12 7 2 8 1 12 5 . . 4 . 7 3 Matter Fused 89 | . . . . . . 14 11 9 1 . 2 1 2 2 10 5 2 8 1 7 3 . . . 4 5 2 Heat Flow Errors 42 | . . . . . . 7 4 7 . . . . 1 1 5 5 3 1 . 5 . . . 1 1 1 . Energy Discharges 61 | . . . . . . 5 8 6 . . . 1 2 1 5 7 . 7 . 9 2 . . . 1 4 3 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Parts Fused 10 | . . . . . . 3 2 1 . . . . . . 1 . . 2 . 1 . . . . . . . Data Loss (minor) 49 | . . . . . . 9 2 9 . . 1 . . 2 4 6 2 1 1 8 1 . . . 2 1 . Data Loss (major) 22 | . . . . . . 2 2 3 . . . . . 1 2 3 1 3 1 2 . . . . 1 1 . Misfires 19 | . . . . . . 5 2 1 . . . . . 1 1 . . 2 1 3 1 . . . 1 1 . Alerts 16 | . . . . . . 1 . 4 1 . . . 1 . 2 1 . 2 . 2 . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 7 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 5 . Overload Shots 14 | . . . . . . 1 2 1 . . 7 . . 3 . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 1513 | . 3 4 2 6 91 177 168 46 . 44 35 3 . 100 98 . 34 50 91 50 85 14 240 9 24 134 5 Projectiles 318 | . . . 2 6 37 . 26 42 . 42 . 3 . . 27 . 34 . . 27 20 14 18 9 . 11 . Explosions 975 | . 3 4 . . 48 86 24 4 . 2 35 . . 100 71 . . 50 91 23 65 . 222 . 24 123 . Melee 220 | . . . . . 6 91 118 . . . . . . . . . . . . . . . . . . . 5 Knockbacks 20 | . . 1 1 . 2 3 . 1 . . . . . . . . . . . 1 . . 1 4 . 5 1 Impact 6 | . . 1 1 . 2 1 . . . . . . . . . . . . . . . . . . . . 1 Kinetic 14 | . . . . . . 2 . 1 . . . . . . . . . . . 1 . . 1 4 . 5 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 648 | . . . 16 . 89 63 . 63 . 38 . . . 25 52 . . . 170 31 44 . . . . 57 . Shots 16 | . . . 1 . 3 1 . 1 . 1 . . . 1 1 . . . 4 1 1 . . . . 1 . Rammed 18 | . 1 2 3 1 5 1 . . . . 1 . . 1 . . . . . . . . . 1 . . 2 Targets Rammed 21 | . 1 2 3 2 6 1 . . . . 1 . . 1 . . . . . . . . . 2 . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 507 | 45 189 30 103 125 120 231 208 218 . 95 380 37 91 448 354 378 177 360 240 408 384 507 353 391 133 435 132 Average Temperature 95 | 19 55 9 32 34 35 57 87 70 . 35 110 7 65 112 107 123 79 117 64 103 154 196 104 159 57 144 55 Received Heat Transfer 5036 | . 174 138 411 78 643 484 54 150 . 182 . 238 52 129 90 45 . 81 305 12 114 9 . 566 451 477 153 Effects 26 | . . . . . . . . . . . 1 . . 3 3 2 . 1 . 3 1 4 2 2 . 4 . Shutdowns 11 | . . . . . . . . . . . . . . 2 1 . . . . 1 1 3 1 . . 2 . Energy Bleed 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . . . Interference 5 | . . . . . . . . . . . . . . . 2 2 . . . . . . . 1 . . . Matter Decay 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . 1 2 3 . . . . . . . . . . . . . . . . . . . 1 Robots Melted 7 | . . . . . . 1 . 1 . . 1 1 1 . . . . . . . . . . . . 2 . Combat Hostiles 6 | . . . . . . 1 . . . . 1 1 1 . . . . . . . . . . . . 2 . Parts Melted 55 | 1 2 1 3 3 2 7 1 2 . . 5 4 1 2 1 1 . 1 1 2 4 . . . 9 2 . Heat Transferred 26268 | 370 888 814 2368 851 2405 2729 322 518 . 370 772 2250 724 1003 999 407 609 444 944 1170 696 187 287 1167 968 2006 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Maximum Alert Level 5 | . 1 . 1 . 3 3 . . . . 1 2 1 5 . . . . 2 . . . . 2 1 1 . Low Security (%) 51 | 100 76 100 70 100 50 10 . . . . 70 62 26 16 . . . . 39 . . . . . 60 49 100 Level 1 25 | . 23 . 29 . 7 53 . . . . 29 31 73 9 . . . . 22 . . . . . 39 50 . Level 2 10 | . . . . . 10 14 . . . . . 6 . 2 . . . . 38 . . . . 99 . . . Level 3 8 | . . . . . 32 21 . . . . . . . 5 . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . 55 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1750 | 5 288 155 296 84 886 948 . . . . 300 450 283 1750 . . . . 550 . . . . 640 253 307 78 Initial 600 | . 3 88 29 81 . 395 . . . . 300 33 241 127 . . . . 37 . . . . 600 232 125 78 Average 279 | 1 97 80 112 16 377 441 . . . . 160 139 221 1007 . . . . 282 . . . . 514 181 182 28 Influence Increases 14244 | 10 515 365 1064 224 1525 1332 165 135 . 221 569 1077 351 2419 145 160 15 210 829 285 290 20 310 898 301 772 37 Destroy 0b10 Robot/C 7380 | . 300 280 660 180 920 620 140 120 . 180 120 480 160 960 120 140 . 180 380 220 200 20 260 240 120 380 . Destroy 0b10 Robot/NC 595 | 10 15 20 105 20 90 65 5 5 . 10 20 20 10 100 5 . 15 . 15 10 . . 10 . 15 30 . Destroy Leader 1444 | . 56 40 180 20 208 206 20 10 . 20 34 44 . 192 20 20 . 30 80 40 30 . 40 40 40 74 . Allied During Kill 1247 | . . 8 7 2 . . . . . 11 . 419 169 631 . . . . . . . . . . . . . Successful Hack 177 | . 32 . 21 . 11 28 . . . . 22 42 . 14 . . . . . . . . . . . . 7 Disable Machine 705 | . 30 . 30 . 120 195 . . . . 15 60 . 150 . . . . 60 . . . . . 30 15 . Destroy Structure 1421 | . 37 17 61 2 176 158 . . . . 58 12 12 342 . . . . 204 . . . . 18 66 258 . Advance Influence 900 | . . . . . . . . . . . 300 . . . . . . . . . . . . 600 . . . Lose Combat Pursuer 375 | . 45 . . . . 60 . . . . . . . 30 . . . . 90 15 60 . . . 30 15 30 Influence Decreases 14244 | 5 292 515 932 434 655 1266 969 267 . 221 500 714 555 905 1143 564 355 150 396 753 271 56 318 484 492 856 176 Entered New Map 3228 | . 2 140 49 129 . 475 347 26 . . . 36 191 101 645 142 340 . 23 183 6 44 8 . 182 98 61 Time Decay 9157 | 5 280 335 646 305 591 741 622 231 . 171 490 457 214 474 498 422 15 150 323 560 245 12 290 434 130 428 88 Lost Part 848 | . 10 20 10 . 10 50 . 10 . 30 10 1 10 . . . . . 50 10 20 . 20 50 180 330 27 Lost Ally 583 | . . 20 3 . . . . . . 20 . 220 140 180 . . . . . . . . . . . . . Purge Threat 428 | . . . 224 . 54 . . . . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 61 | . 1 . 1 . 7 13 . . . . 4 1 . 11 . . . . 7 . 1 . . 6 5 1 3 Investigation 5 | . 1 . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . Extermination 12 | . . . . . . 7 . . . . 2 . . 2 . . . . 1 . . . . . . . . Reinforcement 24 | . . . . . 5 1 . . . . 2 . . 7 . . . . 1 . . . . 3 1 1 3 Assault 6 | . . . . . . 2 . . . . . . . 2 . . . . 1 . 1 . . . . . . Garrison 14 | . . . . . . 3 . . . . . . . . . . . . 4 . . . . 3 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 3 . . . . . 1 . . 1 . . . . . . . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 35 | . . 1 1 . 5 . . . . . . 1 2 2 . . . . . . . 1 . 9 . 13 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 525 | . 27 14 40 9 72 41 7 5 . 9 8 26 11 43 6 7 . 9 22 10 14 15 15 27 16 60 12 Peak Tracking Total 10 | . 5 4 4 4 6 5 4 2 . 4 3 5 5 5 3 4 . 4 5 4 9 8 4 8 8 10 8 Tactical Retreats 12 | . 1 . . . . 2 . . . . . . . 1 . . . . 2 1 2 . . . 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 8 | . 1 . . . 1 2 . . . . 1 . . 1 . . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 48 | . 2 . 2 . 8 13 . . . . 1 4 . 10 1 . . . 4 . . . . . 2 1 . Max in Single Turn 6 | . 1 . 1 . 2 6 . . . . 1 1 . 4 1 . . . 2 . . . . . 2 1 . Garrison Access 4 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 66 | . 4 . 8 . 6 9 1 . . . 6 12 . 5 1 . 4 . 2 . . 2 . 2 1 . 3 Terminals 47 | . 4 . 8 . 5 6 . . . . 4 12 . 3 . . . . . . . . . 2 . . 3 Fabricators 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . 1 . . Total Hacks 142 | . 14 . 16 . 18 19 1 . . . 11 24 . 9 1 . 17 . 3 . . 2 . 3 1 . 3 Successful 75 | . 7 . 8 . 10 9 1 . . . 5 9 . 4 1 . 17 . . . . 2 . . . . 2 Failed 67 | . 7 . 8 . 8 10 . . . . 6 15 . 5 . . . . 3 . . . . 3 1 . 1 Catastrophic 15 | . 2 . 2 . 1 2 . . . . 1 2 . 2 . . . . 1 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 12 3 2 . 2 5 . . . . 5 6 1 5 . . . . 1 . . . . 1 . . 4 Terminals 97 | . 14 . 16 . 11 13 . . . . 7 24 . 6 . . . . . . . . . 3 . . 3 Fabricators 4 | . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . . . Repair Stations 9 | . . . . . 7 . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 3 . . . . . . . 2 . . . . 2 . . . . . 1 . . Terminal Hacks 56 | . 7 . 8 . 5 2 1 . . . 1 9 . 1 1 . 17 . . . . 2 . . . . 2 Record 8 | . . . . . . . . . . . . 1 . . 1 . 5 . . . . . . . . . 1 Part Schematic 6 | . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 8 | . 4 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 12 | . . . . . . . 1 . . . 1 7 . . . . . . . . . 2 . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Repair 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Seal Access 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 2 3 . . . . 1 . . 2 . . . . . . . . . . . . . Terminals 8 | . . . . . 2 3 . . . . 1 . . 2 . . . . . . . . . . . . . Botnet 8 | . . . . . 2 3 . . . . 1 . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . 5 . 6 7 . . . . 4 9 . 4 . . . . 2 . . . . 2 1 . 2 Full Trace Events 4 | . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . 1 . . . . . 15 . . . . . . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Time 88 | . . . . . 38 . . . . . 50 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total Allies 39 | . . 2 . 1 . . . . 2 . . 29 5 . . . . . . . . . . . . . . Largest Group 17 | . . 2 1 1 . . . . 2 2 . 17 16 13 . . . . . . . . . . . . . Highest-Rated Group 772 | . . 63 31 31 . . . . 59 59 . 626 772 619 . . . . . . . . . . . . . Highest-Rated Ally 159 | . . 32 31 31 . . . . 39 39 . 159 159 96 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 381 | . . 8 9 5 . . . . . 25 . 101 84 149 . . . . . . . . . . . . . Total Damage 8753 | . . 85 191 104 . . . . . 232 . 1856 1920 4365 . . . . . . . . . . . . . Kills 58 | . . 3 3 . . . . . . 3 . 13 7 29 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Active Infowar (turns) 24544 | 5 835 . . . . 386 2092 1923 2047 2794 1286 53 . 231 1266 809 . 1074 816 3978 910 1345 1134 1063 134 363 . Sensors 22387 | . . . . . . 386 2092 1923 2047 2794 1284 53 . 231 1266 809 . 1060 158 3698 910 1345 1134 1063 134 . . Terrain 5376 | . . . . . . . . . . . 1146 52 . . . . . 813 816 2338 . . . . . 211 . Seismic 840 | 5 835 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . 239 . Robot Analysis Total 8 | . 4 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . 1 2 2 1 . . . . 1 . . 3 . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 43450 | 74 1055 799 4087 1736 3681 3814 2100 1923 2047 2794 1286 1627 448 1209 1329 1026 375 1111 816 3978 997 1345 1167 1063 262 1051 250 Spaces Moved 19380 | 44 452 269 1514 636 1293 1430 818 759 845 1060 601 679 191 602 748 568 174 574 347 2639 631 803 576 430 105 443 149 Core 57 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . 35 18 Treads 14532 | 2 1 7 1514 636 1293 1430 818 759 845 1060 601 679 191 602 748 568 174 574 307 . . 166 576 430 105 315 131 Legs 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Wheels 4788 | 38 451 262 . . . . . . . . . . . . . . . . 40 2639 628 637 . . . 93 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 200 240 240 240 162 239 241 161 238 161 160 160 160 165 165 165 162 133 133 133 140 168 166 165 50 50 Average Speed 193 | 90 188 207 240 240 241 234 240 241 237 241 161 160 160 163 165 165 165 163 172 133 138 156 183 204 187 175 149 Slowest Speed 480 | 160 480 480 240 240 242 244 241 241 241 242 161 161 160 165 165 165 165 165 243 133 330 248 248 248 246 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 3 89 66 90 98 72 44 85 84 82 79 20 74 56 25 78 66 61 74 7 99 68 87 59 14 28 15 24 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 6 | . . . . . . . . . 1 . . . . . . . 3 1 . 1 . . . . . . . Known Exits Taken 19 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 24 | . . 2 . 1 . . 3 2 1 5 . . . . 3 . . 1 . 3 1 . 2 . . . . Spaces Dug 162 | . . . 1 . 4 15 . 2 . 31 47 . . 4 . 13 . . 8 21 . . 2 3 . 11 . Terrain Destroyed 1955 | . 36 18 58 . 174 180 53 72 . 83 87 4 3 197 55 92 . 109 149 186 66 1 179 9 43 101 . Melee 7 | . . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . Projectile 220 | . . . . . 16 18 1 11 . 28 25 4 3 17 6 2 . 3 14 32 2 1 9 9 5 14 . AOE 1728 | . 36 18 57 . 158 156 52 61 . 55 62 . . 180 49 90 . 106 135 154 64 . 170 . 38 87 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total 23412 | 61 584 447 1814 795 1625 1705 921 801 888 1192 873 1106 313 734 798 624 217 704 499 3031 719 886 635 538 135 594 173 Wait 1792 | . 69 134 82 116 119 63 61 5 35 27 178 127 68 27 7 32 . 93 84 288 43 57 23 30 1 21 2 Move 19354 | 43 451 269 1513 635 1292 1429 817 758 844 1059 600 678 190 601 747 567 173 573 346 2638 630 802 575 429 104 442 149 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | 3 12 6 30 1 8 17 2 2 . 3 15 7 9 8 4 . . 1 7 12 3 5 . 8 1 17 1 Fast Attach 121 | 7 . . 4 . 6 10 1 . 2 . 6 6 8 4 2 . 9 1 . 7 4 5 . 8 . 28 3 Attach 81 | . 1 2 2 . 2 6 . 2 . 4 2 1 1 3 1 . 1 2 9 3 4 . 2 4 10 13 6 Detach 8 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 3 2 Swap 331 | . 10 5 32 2 36 35 16 4 3 9 13 18 5 25 11 12 . 16 15 15 11 2 12 5 4 15 . Drop 264 | 1 3 . 46 3 28 31 5 . 3 1 19 23 17 14 6 . 8 1 1 15 4 10 . 12 . 7 6 Fire 1037 | 7 37 30 101 36 128 99 17 30 . 89 39 46 15 51 20 13 22 17 37 53 20 4 23 38 15 48 2 Melee 17 | . . . 1 . . 13 2 . 1 . . . . . . . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . 1 3 2 6 1 . . . . 1 . . 1 . . . . . . . . . 2 . . 2 Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Rewire 186 | . . . . . . . . . . . . 184 . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . . 16 . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 16) 187 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 11) 775 | -10/Materials | Derelicts attacked the area 962 | -10/Materials | Discovered new exit (range 16) 1130 | -10/Materials | Entered Mines 1238 | -10/Mines | Core integrity fell below 50% 1429 | -10/Mines | Build established: Scavenger-Mutant 1611 | -10/Mines | Excavation squad dispatched 1611 | -10/Mines | A large section of the Mines collapsed 1748 | -10/Mines | Discovered new exit (range 8) 1826 | -10/Mines | Learned 4 Materials zone layouts 1929 | -10/Mines | Entered Materials 1929 | -9/Materials | Accompanied by 1 ally 1929 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1930 | -9/Materials | Identified exit to Materials 1934 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2845 | -9/Materials | Discovered exit to Materials (range 16) 3033 | -9/Materials | Discovered new exit (range 6) 4089 | -9/Materials | Discovered new exit (range 9) 4834 | -9/Materials | Discovered new exit (range 7) 5437 | -9/Materials | Discovered exit to Materials (range 8) 6016 | -9/Materials | Entered Mines 6017 | -9/Mines | Assembled infested the area 6329 | -9/Mines | Core integrity fell below 50% 6466 | -9/Mines | Received a Mining Laser from a helpful Derelict 6666 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6753 | -9/Mines | Learned Materials emergency access door positions 6773 | -9/Mines | Learned Materials security intel 6845 | -9/Mines | Discovered exit to Materials (range 10) 7030 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7030 | -9/Mines | Discovered exit to Materials (range 10) 7752 | -9/Mines | Entered Materials 7752 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9774 | -8/Materials | Repaired Hvy. Armor Plating 9800 | -8/Materials | Discovered new exit (range 5) 10440 | -8/Materials | Build established: Mutant 11433 | -8/Materials | Entered Factory 11433 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12863 | -7/Factory | Build established: Scavenger-Mutant 13657 | -7/Factory | Build established: Mutant 14233 | -7/Factory | First assault squad dispatched 14455 | -7/Factory | Garrison activated, responded to threat 14917 | -7/Factory | Identified exit to Lower Caves 15247 | -7/Factory | Entered Lower Caves 16150 | -7/Lower Caves | Learned 4 Factory zone layouts 17122 | -7/Lower Caves | Encountered a Warlord checkpoint 17304 | -7/Lower Caves | Discovered new exit (range 5) 17313 | -7/Lower Caves | Identified exit to Lower Caves 17347 | -7/Lower Caves | Entered another Lower Caves area 17550 | -7/Lower Caves | Discovered new exit (range 14) 17581 | -7/Lower Caves | Identified exit to Factory 18132 | -7/Lower Caves | Learned 12 Factory zone layouts 18523 | -7/Lower Caves | Discovered new exit (range 16) 18617 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18671 | -7/Lower Caves | Identified exit to Zion 18861 | -7/Lower Caves | Learned location of 1 exit from Factory 19270 | -7/Lower Caves | Entered Zion 19398 | -7/Zion | System corruption cleaned by Quarantine Array 19697 | -7/Zion | Learned Factory stockpile data 20180 | -7/Zion | Gained Derelict followers 20522 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 20672 | -7/Zion | Learned Factory emergency access door positions 20784 | -7/Zion | Given A8's code to call for help 20854 | -7/Zion | Learned Factory non-interactive machine intel 21214 | -7/Zion | Learned location of Warlord (-4) 21247 | -7/Zion | Discovered new exit (range 13) 21312 | -7/Zion | Identified exit to Proximity Caves 21317 | -7/Zion | Entered Proximity Caves 21317 | -6/Proximity Caves | Accompanied by 2 allies 21319 | -6/Proximity Caves | Spotter reported a threat 21320 | -6/Proximity Caves | Spotter reported a threat 21533 | -6/Proximity Caves | Learned Factory terminal intel 21932 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21987 | -6/Proximity Caves | Lost 3 parts (2n1u) 24089 | -6/Proximity Caves | Discovered exit to Factory (range 6) 24111 | -6/Proximity Caves | Entered Factory 24111 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24112 | -6/Factory | Identified exit to Extension 24113 | -6/Factory | Identified exit to Factory 24116 | -6/Factory | Loaded intel: 262 non-interactive machine locations 24117 | -6/Factory | Loaded intel: 28 terminal locations 24184 | -6/Factory | Repaired Lrn. Missile Launcher 24334 | -6/Factory | Fabricated Hvy. Machine Gun (x2) 24555 | -6/Factory | Build established: Skirmisher 25397 | -6/Factory | Entered Extension 25595 | -6/Extension | Rescued a captive Derelict 25596 | -6/Extension | Rescued a captive Derelict 25640 | -6/Extension | Rescued a captive Derelict 25734 | -6/Extension | Rescued a captive Derelict 25735 | -6/Extension | Rescued a captive Derelict 25753 | -6/Extension | Build established: Mutant 25805 | -6/Extension | Rescued a captive Derelict 25814 | -6/Extension | Rescued a captive Derelict 26015 | -6/Extension | Rescued a captive Derelict 26015 | -6/Extension | Rescued a captive Derelict 26039 | -6/Extension | Rescued a captive Derelict 26049 | -6/Extension | Rescued a captive Derelict 26091 | -6/Extension | Spotted B-75 Beast 26122 | -6/Extension | Spotted B-75 Beast 26129 | -6/Extension | Destroyed B-75 Beast 26139 | -6/Extension | Allies destroyed B-75 Beast 26168 | -6/Extension | Lost 4 allies 26285 | -6/Extension | Rescued a captive Derelict 26444 | -6/Extension | Build established: Scavenger-Mutant 26556 | -6/Extension | Rescued A7 26737 | -6/Extension | Lost 7 allies 26889 | -6/Extension | Rescued a captive Derelict 26890 | -6/Extension | Rescued a captive Derelict 26959 | -6/Extension | Discovered exit to Factory (range 10) 26961 | -6/Extension | Discovered new exit (range 6) 26995 | -6/Extension | Identified exit to Cetus 27024 | -6/Extension | Entered Cetus 27024 | -6/Cetus | Accompanied by 16 allies (A7) 27029 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 27044 | -6/Cetus | Spotted Cetus Guard 27045 | -6/Cetus | Spotted Cetus Guard 27047 | -6/Cetus | Spotted Cetus Guard 27050 | -6/Cetus | Spotted Cetus Guard 27059 | -6/Cetus | Build established: Commander-Mutant 27061 | -6/Cetus | Allies destroyed Cetus Guard 27063 | -6/Cetus | Allies destroyed Cetus Guard 27079 | -6/Cetus | Allies destroyed Cetus Guard 27084 | -6/Cetus | Destroyed Cetus Guard 27102 | -6/Cetus | Lost 4 allies 27183 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 27207 | -6/Cetus | Started Cetus Manufacturing Module 27232 | -6/Cetus | Manufactured an Enhanced Grunt 27240 | -6/Cetus | Found Prototype Protection 27240 | -6/Cetus | Identified Med. Regenerative Plating 27257 | -6/Cetus | Manufactured an Enhanced Grunt 27282 | -6/Cetus | Manufactured an Enhanced Grunt 27307 | -6/Cetus | Manufactured an Enhanced Grunt 27332 | -6/Cetus | Manufactured an Enhanced Grunt 27334 | -6/Cetus | Discovered new exit (range 16) 27372 | -6/Cetus | Spotted Cetus Guard 27372 | -6/Cetus | Spotted Cetus Guard 27376 | -6/Cetus | Spotted Cetus Guard 27378 | -6/Cetus | Spotted Cetus Guard 27389 | -6/Cetus | Allies destroyed Cetus Guard 27393 | -6/Cetus | Destroyed Cetus Guard 27396 | -6/Cetus | Allies destroyed Cetus Guard 27396 | -6/Cetus | Destroyed Cetus Guard 27405 | -6/Cetus | Discovered exit to Factory (range 15) 27415 | -6/Cetus | Lost 3 allies 27416 | -6/Cetus | Met Revision 17 27417 | -6/Cetus | System corruption reached 10% 27472 | -6/Cetus | Entered Factory 27472 | -5/Factory | Accompanied by 13 allies 27472 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 27773 | -5/Factory | Build established: Commander-Gunner 27919 | -5/Factory | Lost 8 allies 28140 | -5/Factory | Build established: Scavenger-Gunner 28231 | -5/Factory | Discovered new exit (range 16) 28355 | -5/Factory | Identified exit to Factory 28372 | -5/Factory | First assault squad dispatched 28621 | -5/Factory | Discovered new exit (range 9) 28634 | -5/Factory | Identified exit to Upper Caves 28681 | -5/Factory | Entered Upper Caves 28746 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28986 | -5/Upper Caves | Found Alien Artifact 28987 | -5/Upper Caves | Identified Dimensional Node Initializer 28987 | -5/Upper Caves | Initialized slip node 29224 | -5/Upper Caves | Entered a destroyed Warlord outpost 29573 | -5/Upper Caves | Learned Factory security intel 29982 | -5/Upper Caves | Discovered new exit (range 12) 30008 | -5/Upper Caves | Identified exit to Upper Caves 30010 | -5/Upper Caves | Entered another Upper Caves area 30015 | -5/Upper Caves | Discovered exit to Factory (range 9) 31021 | -5/Upper Caves | Discovered new exit (range 10) 31033 | -5/Upper Caves | Identified exit to Zhirov 31036 | -5/Upper Caves | Entered Zhirov 31038 | -5/Zhirov | Discovered new exit (range 3) 31068 | -5/Zhirov | Met Zhirov 31106 | -5/Zhirov | Learned location of Quarantine (-2) 31106 | -5/Zhirov | Learned location of Testing (-3) 31106 | -5/Zhirov | Learned location of Command (-1) 31130 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31156 | -5/Zhirov | Found Alien Artifact 31156 | -5/Zhirov | Identified Integrated Reactor 31156 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31335 | -5/Zhirov | Build established: Scavenger-Mutant 31388 | -5/Zhirov | Identified exit to Proximity Caves 31411 | -5/Zhirov | Entered Proximity Caves 31701 | -4/Proximity Caves | Build established: Scavenger-Gunner 32059 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 32139 | -4/Proximity Caves | Learned Research non-interactive machine intel 32522 | -4/Proximity Caves | Entered Factory 32522 | -4/Factory | Evolved 2 slots: Utility x2 32523 | -4/Factory | Discovered new exit (range 16) 32594 | -4/Factory | Identified exit to Research 32842 | -4/Factory | Garrison activated, responded to threat 33022 | -4/Factory | First assault squad dispatched 33119 | -4/Factory | Lost 3 parts (1n1u1w) 33253 | -4/Factory | Discovered new exit (range 20) 33286 | -4/Factory | Garrison activated, responded to threat 33330 | -4/Factory | Identified exit to Upper Caves 33338 | -4/Factory | Entered Upper Caves 33390 | -4/Upper Caves | Found DCF Scrap (12 items) 33446 | -4/Upper Caves | Learned Research terminal intel 33531 | -4/Upper Caves | Encountered a Warlord checkpoint 33741 | -4/Upper Caves | Learned location of Armory (-3) 34950 | -4/Upper Caves | Spotted B-86 Titan 36001 | -4/Upper Caves | Build established: Scavenger-Tank 37274 | -4/Upper Caves | Discovered new exit (range 10) 37288 | -4/Upper Caves | Identified exit to Upper Caves 37316 | -4/Upper Caves | Entered another Upper Caves area 37456 | -4/Upper Caves | Identified exit to Warlord 37911 | -4/Upper Caves | Spotted B-86 Titan 38114 | -4/Upper Caves | Encountered a Warlord checkpoint 38257 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 38313 | -4/Upper Caves | Entered Warlord 38369 | -4/Warlord | System corruption cleaned by Quarantine Array 38599 | -4/Warlord | Build established: Derelict-Gunner 38753 | -4/Warlord | Visited the Vortex Lab 38767 | -4/Warlord | Warlord's base attacked by MAIN.C 38819 | -4/Warlord | Met Warlord 39117 | -4/Warlord | Warlord forces counterattacked 39187 | -4/Warlord | Spotted Executioner 39304 | -4/Warlord | Lost 11 allies 39442 | -4/Warlord | Warlord base infiltrated, sounded retreat 39492 | -4/Warlord | Build established: Scavenger-Gunner 39522 | -4/Warlord | Spotted Striker 39550 | -4/Warlord | Spotted Striker 39578 | -4/Warlord | Spotted Striker 39627 | -4/Warlord | Lost 24 allies 39633 | -4/Warlord | Discovered new exit (range 9) 39645 | -4/Warlord | Identified exit to Proximity Caves 39658 | -4/Warlord | Entered Proximity Caves 39660 | -3/Proximity Caves | Spotter reported a threat 39661 | -3/Proximity Caves | Spotter reported a threat 39869 | -3/Proximity Caves | Spotter reported a threat 39906 | -3/Proximity Caves | Spotter reported a threat 40757 | -3/Proximity Caves | Discovered exit to Research (range 5) 40825 | -3/Proximity Caves | Entered Research 40825 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 40826 | -3/Research | Loaded intel: 53 non-interactive machine locations 40827 | -3/Research | Loaded intel: 23 terminal locations 40955 | -3/Research | Garrison activated, responded to threat 41025 | -3/Research | Revision forces began assault on 0b10 41033 | -3/Research | Met up with Revision 17++ 41525 | -3/Research | Research terminal network offline 41768 | -3/Research | Discovered new exit (range 8) 41843 | -3/Research | Spotted Striker 41875 | -3/Research | Spotted Striker 41880 | -3/Research | Spotted Striker 41888 | -3/Research | Entered Testing 41909 | -3/Testing | Lost 5 allies 41987 | -3/Testing | System corruption reached 10% 42059 | -3/Testing | Lost 9 parts (1p2n4u2w) 42117 | -3/Testing | Garrison activated, responded to threat 42132 | -3/Testing | Discovered new exit (range 8) 42150 | -3/Testing | Entered Research 42150 | -2/Research | Warlord forces began assault on 0b10 42150 | -2/Research | Evolved 2 slots: Utility x2 42178 | -2/Research | Lost 9 parts (4n4u1w) 42260 | -2/Research | Research machine network offline 42508 | -2/Research | Spotted Striker 42521 | -2/Research | Spotted Striker 42523 | -2/Research | P-80 Master assimilated allied AS-MQ5(S) 42525 | -2/Research | Spotted Striker 42556 | -2/Research | Borebot progress halted 42559 | -2/Research | Destroyed Striker 42564 | -2/Research | Lost 4 parts (1p2n1u) 42593 | -2/Research | Build established: Scavenger-Tank 42613 | -2/Research | Lost 8 allies 42633 | -2/Research | Lost 4 parts (1p1n2w) 42653 | -2/Research | System corruption reached 10% 42710 | -2/Research | Lost 9 parts (1p1n5u2w) 42776 | -2/Research | Spotted Executioner 42783 | -2/Research | Spotted Executioner 42803 | -2/Research | Borebot progress halted 42807 | -2/Research | Core integrity fell below 50% 42808 | -2/Research | Borebot progress halted 42830 | -2/Research | Lost 8 parts (1n2u5w) 42882 | -2/Research | Lost 4 allies 42933 | -2/Research | Spotted Striker 43156 | -2/Research | Spotted Striker 43164 | -2/Research | Spotted Striker 43165 | -2/Research | Build established: Scavenger-Gunner 43179 | -2/Research | Discovered new exit (range 13) 43198 | -2/Research | Core integrity fell below 20% 43201 | -2/Research | Entered Quarantine 43219 | -2/Quarantine | Found Alien Artifact 43219 | -2/Quarantine | Identified Transdimensional Reconstructor 43219 | -2/Quarantine | Warped through subspace 43228 | -2/Quarantine | Lost 5 parts (1p2u2w) 43375 | -2/Quarantine | Found Alien Artifact 43375 | -2/Quarantine | Identified Core Reset Matrix 43375 | -2/Quarantine | Used Core Reset Matrix 43379 | -2/Quarantine | Detected hypermatrix surge 43379 | -2/Quarantine | Sensed 13 artifacts in vicinity 43414 | -2/Quarantine | Met incapacitated Sigix Warrior 43414 | -2/Quarantine | Lockdown squad dispatched 43434 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 43438 | -2/Quarantine | Unlocked Sigix quarantine chamber 43442 | -2/Quarantine | Lost 6 allies 43443 | -2/Quarantine | Found Sigix Containment Pod 43447 | -2/Quarantine | Spotted Lightning 43448 | -2/Quarantine | Spotted Lightning 43451 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 43435_ Dropped Hvy. Armor Plating. 43438_ Connecting with Sigix Quarantine Controls... 43438_ Quarantine chamber unlocked. 43438_ Quarantine chamber walls retract into the ground. 43438_ U-05 Engineer lays Concrete. 43439_ G-73 Enforcer destroyed. 43441_ Critical hit (Burn: +37). 43442_ Dropped Neutrino Core. 43442_ Dropped Lgt. Fission Core. 43443_ Acquired Sigix Containment Pod. 43444_ Dropped Hvy. Disruptor Cannon. 43447_ G-73 Enforcer misfires. 43448_ Imp. Targeting Computer destroyed. 43448_ Imp. Recalibrator destroyed. 43448_ Hvy. Laser destroyed. 43448_ Adv. Gravity Neutralizer destroyed. 43449_ Lgt. Antimatter Reactor destroyed. 43449_ U-05 Engineer builds a Wall. 43450_ The unstable cave ceiling collapses. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ????????????????####### #????????????????????? | | ????????????????#""" # #????????????????????? | | ????????????????#""" + #????????????????????? | | ????????????????#"" # #????????????????????? | | ????????????????#""" # #????????????????????? | | ????????????????#""" # #????????????????????? | | ????????????????####### #????????????????????? | | ??????????????????????# ####?????????????????? | | ??????????????????????# #?""" ????????????? | | ???????###########????# ## "" ""??????????? | | ???????#"""""""""#???##@ ""??????????? | | ???????#"""""""""#???# ##### ????????? | | ???????#""" " T###### ###### ####?????????? | | ???????#"" [! g % ?????????? | | ???????#"" ]* ! ggg %%[????????? | | ???????#"" * %* o % ?????????? | | ???????#""" " T#T###+ ## ## # ### %?????????? | | ???????#"""""""""###?? ! # $???????????? | | ???????#"""""""""#????= = ### ""???????????? | | ???????###########???? ! #??= "????????????? | | ?????????????????????? #????"????????????? | | ??????????????????????"" """ #?????????????????? | | ??????????????????????"" """ #?????????????????? | | ??????????????????????"" """ #?????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????##?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 55 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 285 Cloak Strength 2 Additional Mass Support 16 Armor Coverage 825 Resistance: KI 20 Resistance: TH 10 Core Shielding 40 Evasion (%) 50 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Machine Gun | x2 | -6/Factory | Preloaded Repaired ---------- Hvy. Armor Plating | 40% | -8/Materials Lrn. Missile Launcher | 50% | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- 40k Club Alien Roots False Reunion Challenges ------------ None Game ------ Seed CompanionReinforcedMantle Manual? 0 Play Time 05:00:25 Cumulative 103.6 hours Start 2025.05.09 @ 21:40:43 End 2025.05.11 @ 16:30:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f132cfd4-4e9a-471b-a442-a72e834273f1