Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.12.15 @ 21:48:09 Player: S0ZDATEL Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (584) 584 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1209 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 221/265 System Corruption 2% Temperature Cool (122) Movement Walking (210) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon Autogun > --- INVENTORY (20) --- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Structural Scanner Transport Network Coupler Improved Targeting Computer Light EM Pulse Cannon Light Assault Rifle Autogun Autogun Autogun Light Cannon Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Light EM Pulse Cannon Autogun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Structural Scanner Improved Targeting Computer EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light Assault Rifle Autogun Autogun Autogun Light Cannon Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 34 | 7 26 1 Power 5 | 1 4 . Engine 5 | 1 4 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 8 . Treads . | . . . Leg 10 | 2 8 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device . | . . . Storage 6 | 2 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 10 1 Energy Gun 2 | 1 1 . Energy Cannon 3 | . 2 1 Ballistic Gun 6 | 1 5 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 2 . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 13 14 Leg 28 | . 28 28 Storage 28 | . 28 28 Energy Gun 1 | . 1 . Energy Cannon 12 | . 12 14 Ballistic Gun 12 | . 12 14 Naked Turns . | . . . Heaviest Build 78 | 16 78 78 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 1 4 3 Average Overweight (x) 2 | . 2 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 5 16 20 Most Carried 17 | 2 17 17 Average Carried 13 | 1 13 16 Final Capacity 20 | 8 20 20 Final Carried 17 | 2 17 16 Class Distribution -------------------- 66% | Mutant 33% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 777 | 273 439 65 Remotely . | . . . Salvage Created 888 | 69 690 129 Parts 58 | 4 43 11 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 19 | . 12 7 Guns 4 | . 3 1 Cannons 11 | . 8 3 AOE 4 | . 1 3 Classes Destroyed 8 | 1 6 1 Worker 1 | . 1 . Tunneler 1 | . . 1 Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 2 7 Grunt 10 | . 10 . Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 888 | . 565 323 Core 251 | . 165 86 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 70 | 3 50 17 Largest 2 | 2 2 2 Hottest 79 | 70 79 79 Shots Fired 138 | 6 98 34 Gun 80 | 6 57 17 Cannon 58 | . 41 17 Launcher . | . . . Special . | . . . Kinetic 68 | 3 48 17 Thermal 3 | 3 . . Explosive . | . . . Electromagnetic 67 | . 50 17 Robot Hit Streak 16 | 5 16 4 Robot Miss Streak 5 | 1 5 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 76 | 5 54 17 Core Hits 36 | 2 25 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1800 | 53 1339 408 Guns 493 | 53 378 62 Cannons 848 | . 636 212 Explosions 459 | . 325 134 Melee . | . . . Ramming . | . . . Kinetic 390 | 15 313 62 Thermal 497 | 38 325 134 Explosive . | . . . Electromagnetic 913 | . 701 212 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 22 | . 19 3 Message Errors 3 | . 3 . Heat Flow Errors 5 | . 5 . Energy Discharges 3 | . 2 1 Data Loss (minor) 3 | . 2 1 Targeting Errors 7 | . 6 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 164 | . 164 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 288 | 70 288 248 Average Temperature 87 | 34 87 97 Received Heat Transfer 162 | . 162 . Effects 2 | . 1 1 Energy Bleed 1 | . . 1 Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 511 | 111 300 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | . 4 2 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 232 | 5 210 232 Initial 52 | . 3 52 Average 95 | 1 90 159 Maximum Alert Level 1 | . 1 1 Low Security (%) 98 | 100 98 97 Level 1 1 | . 1 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 22 9 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts 36 | . 36 . Triggered 1 | . 1 . Disarmed 1 | . 1 . Reprogrammed 3 | . 3 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 3 1 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 21 | . 21 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Recall Investigation 1 | . 1 . Recall Reinforcements 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 6 | . 6 . Track 2 | . 2 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Monitor 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 64 | . 64 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 2000 | 54 1709 237 Spaces Moved 871 | 27 754 90 Core 12 | 12 . . Treads . | . . . Legs 859 | 15 754 90 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 210 Average Speed 183 | 109 182 210 Slowest Speed 240 | 120 240 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 98 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . 37 7 Melee . | . . . Projectile . | . . . AOE 44 | . 37 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1148 | 42 998 108 Wait 100 | 4 96 . Move 869 | 26 753 90 Hop . | . . . Pick Up 20 | 2 18 . Fast Attach 12 | 7 5 . Attach 3 | . 2 1 Detach . | . . . Swap 19 | . 19 . Drop 19 | . 19 . Fire 70 | 3 50 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 36 | . 36 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 4) 812 | -10/Materials | Discovered new exit (range 15) 891 | -10/Materials | Discovered new exit (range 11) 1048 | -10/Materials | Discovered new exit (range 8) 1404 | -10/Materials | Repaired Autogun 1438 | -10/Materials | Repaired Imp. Ion Engine 1469 | -10/Materials | Discovered new exit (range 10) 1526 | -10/Materials | Core integrity fell below 50% 1630 | -10/Materials | Build established: Hauler-Mutant 1764 | -10/Materials | Entered Mines 1798 | -10/Mines | Learned Materials terminal intel 1826 | -10/Mines | Core integrity fell below 20% 1919 | -10/Mines | Discovered new exit (range 7) 2001 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01838_ K-01 Serf collects debris. 01841_ S-10 Pest destroyed. 01842_ K-01 Serf collects debris. 01844_ Overheating: Energy bleed (-27). 01845_ K-01 Serf collects debris. 01846_ Acquired 19 matter. 01847_ K-01 Serf collects debris. 01848_ Acquired 20 matter. 01849_ K-01 Serf collects debris. 01852_ Acquired 11 matter. 01854_ K-01 Serf collects debris. 01870_ R-06 Scavenger collects Flight Unit. 01882_ System corrupted: Energy discharge (-92). 01919_ EXIT=FOUND 01929_ System corrupted: Component data lost. 01991_ S-10 Pest destroyed. 01996_ Chain reaction triggered in Lgt. Ion Engine. 01996_ S-10 Pest destroyed. 01996_ T-07 Excavator destroyed. 01999_ System corrupted: Lgt. EM Pulse Cannon targeting data glitched. 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