Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.31 @ 20:13:17 // Winter2022/Polymind Player: SURFACESEEKER Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (70) 350 Value Destroyed (2322) 2322 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (5724) 5724 TOTAL SCORE: 12806 Bonus ------- Polymind Skill 5455 High Alert Combat Kills 237 Follower Combat Kills 32 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 167/190 System Corruption 12% Temperature Cool (3) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (3) ------ Medium Storage Unit High-powered Tractor Beam Field Recycling Unit > --- WEAPON (0) ------- (None) > --- INVENTORY (6) ---- Improved Heat Sink Transmission Jammer Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Target Analyzer > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Remote Datajack > --- INVENTORY -------- (None) [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage YI-UF0's Bottomless Matter Pit Processor Target Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher YI-UF0's Doublenader Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Slots Evolved . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 25 | . . 2 . . 3 1 . . . 19 Power 2 | . . . . . . . . . . 2 Propulsion 10 | . . . . . . . . . . 10 Utility 6 | . . 2 . . 2 . . . . 2 Weapon 7 | . . . . . 1 1 . . . 5 Highest Loss Streak 15 | . . 2 . . 1 1 . . . 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 70 90 100 100 97 99 88 88 88 84 Engine 11 | . 17 12 12 12 11 11 . . . 1 Treads 21 | . . 24 23 . 19 24 . . . . Leg 1 | . . . 1 25 4 . . . . 4 Hover 1 | . . . . . . . 22 22 22 9 Device 22 | . . 19 25 25 23 24 22 22 22 15 Processor 1 | . . . . . . . 11 11 11 11 Protection 9 | . . 7 12 12 11 11 . . . . Energy Gun 11 | . . 11 11 . 9 12 11 11 11 6 Ballistic Gun 10 | . 17 12 11 . 9 11 . . . 8 Naked Turns 44 | . 27 . 1 . 8 1 . . . 7 Heaviest Build 29 | . 4 18 29 29 29 23 14 14 14 26 Greatest Support 64 | 3 8 40 40 30 40 40 18 18 18 64 Greatest Overweight (x) 1 | . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | . . 1 1 1 1 5 5 5 5 6 Average Capacity 1 | . . . . 1 . 1 5 5 5 3 Most Carried 6 | . . . . . . . . 1 1 6 Average Carried . | . . . . . . . . . 1 . Final Capacity 6 | . . 1 1 1 1 5 5 5 5 6 Final Carried 3 | . . . . . . . . 1 1 3 Class Distribution -------------------- 85% | Sentry 7% | Programmer 4% | Grunt Dominant Class ---------------- Swarmer | -10/Materials Sentry | -9/Materials Sentry | -9/Mines Grunt | -8/Materials Sentry | -8/Storage Sentry | -7/Factory Programmer | -7/Waste Programmer | -7/Factory Programmer | -6/Factory Programmer | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Matter Collected 449 | . . 77 33 . 261 40 . . . 38 Remotely . | . . . . . . . . . . . Salvage Created 1621 | . . 416 14 . 780 102 . . . 309 Parts 137 | . 2 22 4 . 56 11 . . . 42 Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed 6 | . . 1 . . 2 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Combat Hostiles Destroyed 48 | . 1 7 4 . 23 5 . . . 8 Guns 31 | . 1 7 3 . 8 4 . . . 8 AOE 16 | . . . 1 . 15 . . . . . Classes Destroyed 11 | . 1 4 . . 4 1 . . . 1 Worker 7 | . . . . . 3 . . . . 4 Builder 3 | . . . . . 3 . . . . . Tunneler 1 | . . . . . . . . . . 1 Hauler 2 | . . . . . 2 . . . . . Recycler 1 | . . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 7 | . . 2 . . 2 2 . . . 1 Swarmer 10 | . 1 1 2 . 1 . . . . 5 Grunt 18 | . . 3 1 . 13 . . . . 1 Sentry 17 | . . 3 1 . 9 3 . . . 1 Programmer 3 | . . . . . . 2 . . . 1 Best Kill Streak 10 | . 1 3 2 . 9 1 . . . 10 Combat Bots Only 5 | . 1 3 2 . 5 1 . . . 5 Max Kills in Single Turn 4 | . 1 1 1 . 4 1 . . . 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded 2 | . . . 1 . 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Damage Taken 5686 | . 140 494 164 . 901 946 . 55 . 2986 Core 1514 | . 48 41 31 . 213 157 . 21 . 1003 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 33 | . . . 6 . 27 . . . . . Core Remaining (%) 82 | 100 80 . 82 . 61 . . 74 100 . Volleys Fired 168 | . 16 30 12 . 44 19 1 . . 46 Largest 3 | . 1 2 2 . 2 2 1 . . 3 Hottest 125 | . 20 79 79 . 79 108 50 . . 125 Shots Fired 294 | . 16 60 22 . 67 39 1 . . 89 Gun 270 | . 16 60 20 . 45 39 1 . . 89 Cannon . | . . . . . . . . . . . Launcher 24 | . . . 2 . 22 . . . . . Special . | . . . . . . . . . . . Kinetic 153 | . 16 30 10 . 22 20 . . . 55 Thermal 82 | . . 30 10 . 23 19 . . . . Explosive 24 | . . . 2 . 22 . . . . . Electromagnetic 35 | . . . . . . . 1 . . 34 Robot Hit Streak 11 | . 5 4 3 . 10 11 5 . . 8 Robot Miss Streak 4 | . 3 4 2 . 4 4 . . . 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 6 | . . 1 . . . . . . . 5 Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 Shots Hit Robots 192 | . 9 31 12 . 48 33 1 . . 58 Core Hits 163 | . 2 15 4 . 83 26 . . . 33 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . 3 Critical Strikes 7 | . 1 . 1 . . 2 . . . 3 Burn 3 | . . . 1 . . 2 . . . . Destroy 4 | . 1 . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5297 | . 69 480 191 . 2573 731 1 23 . 1229 Guns 3155 | . 69 480 168 . 509 730 1 . . 1198 Cannons . | . . . . . . . . . . . Explosions 2075 | . . . 23 . 2052 . . . . . Melee . | . . . . . . . . . . . Ramming 67 | . . . . . 12 1 . 23 . 31 Kinetic 1892 | . 69 242 92 . 259 301 . . . 929 Thermal 993 | . . 238 76 . 250 429 . . . . Explosive 2075 | . . . 23 . 2052 . . . . . Electromagnetic 270 | . . . . . . . 1 . . 269 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . 1 3 3 3 . 12 Average Corruption 1 | . . . . . 1 1 3 3 . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . . . 10 43 1 4 . 4 Message Errors 21 | . . . . . 4 14 . 1 . 2 Matter Fused 14 | . . . . . 2 12 . . . . Heat Flow Errors 10 | . . . . . 2 7 . 1 . . Energy Discharges 7 | . . . . . . 5 . 1 . 1 Data Loss (minor) 6 | . . . . . 1 3 . 1 . 1 Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 2 | . . . . . 1 1 . . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 17 | . . . . . 16 . . 1 . . Projectiles . | . . . . . . . . . . . Explosions 16 | . . . . . 16 . . . . . Melee 1 | . . . . . . . . 1 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 81 | . . . 9 . 52 . . 11 . 9 Shots 6 | . . . 1 . 5 . . . . . Rammed 10 | . . . . . 2 1 . 1 . 6 Targets Rammed 18 | . . . . . 4 1 . 1 . 12 Kicked 8 | . . . . . 2 . . . . 6 Crushed . | . . . . . . . . . . . Highest Temperature 262 | . 19 37 . . 160 262 . 155 . 39 Average Temperature 32 | . 9 17 . . 47 49 . 79 . 10 Received Heat Transfer 1041 | . . 219 9 . 441 147 . . . 225 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 4 | . . . 1 . . 3 . . . . Heat Transferred 2539 | . . 592 259 . 629 1059 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Peak Influence 857 | . 155 172 214 83 857 422 58 26 2 214 Initial 347 | . . 65 . 83 34 347 58 26 2 . Average 197 | . 63 43 72 83 505 215 44 16 2 57 Maximum Alert Level 3 | . . . 1 . 3 2 . . . 1 Low Security (%) 60 | 100 100 100 93 100 8 44 100 100 100 92 Level 1 24 | . . . 6 . 17 51 . . . 7 Level 2 13 | . . . . . 67 3 . . . . Level 3 1 | . . . . . 7 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 2 . . 5 6 . . . 6 Investigation 2 | . . 2 . . . . . . . . Extermination 6 | . . . . . . 5 . . . 1 Reinforcement 7 | . 1 . . . 3 1 . . . 2 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . 2 . . . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Distress Signals 11 | . 1 2 . . 3 1 . . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 156 | . 18 8 5 . 35 19 9 3 . 59 Peak Tracking Total 9 | . 7 3 3 . 5 9 6 3 . 8 Tactical Retreats 8 | . 4 . . . . 1 . . . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Traps Triggered 3 | . . . . . 1 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Machines Disabled 12 | . . . . . 12 . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Machines Accessed 8 | . . 3 . . 3 . . 2 . . Terminals 8 | . . 3 . . 3 . . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 20 | . . 7 . . 5 . . 8 . . Successful 8 | . . 1 . . 2 . . 5 . . Failed 12 | . . 6 . . 3 . . 3 . . Catastrophic 2 | . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . 6 . . . . . . . . Terminals 20 | . . 7 . . 5 . . 8 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . . 1 . . 2 . . 5 . . Record 2 | . . . . . . . . 2 . . Open Door 2 | . . . . . 2 . . . . . Alert Level 1 | . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . Zone Layout 2 | . . 1 . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . 3 . . 2 . . 2 . . Full Trace Events 3 | . . 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 15 | . 1 2 . . 2 2 . . . 8 Non-combat 3 | . . . . . . . . . . 3 Combat 12 | . 1 2 . . 2 2 . . . 5 Robot Hacks Applied 24 | . 1 2 . . 4 4 . . . 13 map_walls 1 | . . . . . . . . . . 1 find_recycling 2 | . . . . . . . . . . 2 find_shortcuts 12 | . 1 2 . . 2 2 . . . 5 find_garrison 9 | . . . . . 2 2 . . . 5 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Total Allies 2 | . . . 1 . . . 1 . . . Largest Group 1 | . . . 1 . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . . 7 . . . 17 . . . Total Damage 384 | . . . 127 . . . 257 . . . Kills 2 | . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Robot Analysis Total 9 | . 1 1 . . . 2 . . . 5 Derelict Logs Recovered 3 | . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Turns Passed 11097 | 12 101 2991 388 84 1957 4601 155 226 135 447 Spaces Moved 3748 | 25 177 339 227 71 536 1065 182 397 237 492 Core 95 | 25 53 . 1 . 2 1 . . . 13 Treads 1738 | . . 295 203 . 265 975 . . . . Legs 381 | . . . 23 71 269 . . . . 18 Wheels 65 | . . . . . . . . . . 65 Hover 1189 | . . . . . . 89 182 397 237 284 Flight 280 | . 124 44 . . . . . . . 112 Fastest Speed 32 | 50 37 37 50 120 50 50 56 56 56 32 Average Speed 109 | 50 40 144 155 120 139 151 56 56 56 58 Slowest Speed 160 | 50 50 160 160 120 160 160 56 56 56 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . 2 . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 36 29 53 9 81 26 72 10 6 13 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 221 | . . . 28 . 193 . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 221 | . . . 28 . 193 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Total 10425 | 24 190 2782 240 70 1678 4014 217 399 238 573 Wait 6478 | . . 2414 2 . 1095 2929 18 . 2 18 Move 3731 | 24 172 338 226 70 535 1065 181 396 236 488 Hop 4 | . 2 . . . . . . . . 2 Pick Up 3 | . . . . . . . . 1 . 2 Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop . | . . . . . . . . . . . Fire 168 | . 16 30 12 . 44 19 1 . . 46 Melee . | . . . . . . . . . . . Ram 7 | . . . . . . . . 1 . 6 Kick 8 | . . . . . 2 . . . . 6 Crush 3 | . . . . . 2 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous 22 | . . . . . . . 16 1 . 5 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 3) 114 | -10/Materials | Entered another Materials area 2514 | -9/Materials | Discovered new exit (range 9) 3105 | -9/Materials | Entered Mines 3131 | -9/Mines | Received a Mining Laser from a helpful Derelict 3198 | -9/Mines | Assembled infested the area 3203 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3361 | -9/Mines | Identified exit to Materials 3368 | -9/Mines | Learned 4 Materials zone layouts 3437 | -9/Mines | Learned Materials trap positions 3452 | -9/Mines | Discovered exit to Materials (range 16) 3456 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3462 | -9/Mines | Took control of YI-UF0 (ally) 3493 | -9/Mines | Entered Materials 3494 | -8/Materials | Identified exit to Storage 3494 | -8/Materials | Identified exit to Factory 3495 | -8/Materials | Loaded intel: 16 trap records 3577 | -8/Materials | Entered Storage 3907 | -8/Storage | Learned location of Armory (-3) 5424 | -8/Storage | Garrison activated, responded to threat 5483 | -8/Storage | Discovered exit to Factory (range 14) 5534 | -8/Storage | Entered Factory 10126 | -7/Factory | Discovered new exit (range 12) 10135 | -7/Factory | Sucked down chute 10135 | -7/Factory | Entered Waste 10136 | -7/Waste | Met a frightened Derelict 10142 | -7/Waste | Spotted C-40 Crusher 10151 | -7/Waste | Spotted C-40 Crusher 10187 | -7/Waste | Spotted C-40 Crusher 10187 | -7/Waste | Spotted C-40 Crusher 10210 | -7/Waste | Spotted C-40 Crusher 10271 | -7/Waste | Spotted C-40 Crusher 10281 | -7/Waste | Discovered new exit (range 15) 10290 | -7/Waste | Entered Factory 10508 | -7/Factory | Discovered new exit (range 15) 10516 | -7/Factory | Entered another Factory area 10624 | -6/Factory | Discovered new exit (range 9) 10651 | -6/Factory | Entered another Factory area 10863 | -5/Factory | Lost 3 parts (2n1w) 10881 | -5/Factory | Garrison activated, responded to threat 10986 | -5/Factory | Garrison activated, responded to threat 11014 | -5/Factory | Core integrity fell below 50% 11045 | -5/Factory | Core integrity fell below 20% 11047 | -5/Factory | System corruption reached 10% 11088 | -5/Factory | Lost 15 parts (2p8n1u4w) 11098 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11057_ Penetrated by Slug. 11058_ Slammed into U-05 Engineer. 11059_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11066_ R-10 Processor inserts Imp. Target Analyzer into recycling unit. 11067_ Recycling unit begins recycling process. 11069_ R-10 Processor inserts Corrupted Tesla Rifle into recycling unit. 11072_ R-10 Processor inserts Sml. Matter Pod into recycling unit. 11074_ Released control of U-05 Engineer. 11074_ Took control of R-10 Processor. 11075_ R-10 Processor inserts Wheel into recycling unit. 11076_ Recycling unit begins recycling process. 11078_ Inserted Imp. Heat Sink into recycling unit. 11079_ Inserted Terrain Scan Processor into recycling unit. 11080_ Inserted Structural Scanner into recycling unit. 11081_ Recycling unit begins recycling process. 11081_ Inserted Mic. Fission Core into recycling unit. 11084_ Acquired Transmission Jammer. 11087_ System corrupted: Energy discharge (-64). 11090_ Acquired Hvy. Phase Cannon. 11097_ Inserted Antigrav System into recycling unit. Map ----- +----------------------------------------------------+ | ???????????????????########????# #?#?####?? | | ???????????????????#??????#????####+#####?#????+?? | | ???????????????????#??????#?????# ###?#?####?? | | ???????????????????#??????#######? !#####?#??#?? | | ???????????????????#??????+??????? ###### | | ???????????????????+??"???#######? ########### | | ???????????????????#??????#??#??# ## # | | ???????????????????####+###?????### "### # | | ???????????????######???? ######### "### # | | ????????????????????????? ######### #### " # | | ???????????????????? / """ #^ | | ??????????????????????? ? #########%#### G #^ | | ???????????????###+##???? ######### #### """ #= | | ????????????????????########?#???## #### " + | | ????????????????????######?########%#### # | | ????????????????????###############=############# | | ???????+????????? ??## # ############# | | ?????????????![?????## # ############# | | ?????????????![???? ## """ """ #%############# | | ?????????????[[?????## """ """ # | | ?????????????? ?????## """ """ # %[ | | ????????????????????## h / ! | | ????????????????????## """ # %% | | ????????????????????## """ # %* | | ???????????????? ?!?## """R pY""" #####+### ## | | ????????????????????## "YR Y # # |#? | | ????????????????????## """ # ????# !#? | | ??????????????????#?## #= ?? ?# #? | | ????????????????????############### ????? / #? | | ????????????????????############### ?? # #? | | ??????????????????#???????????????#??? # #? | | ??????????????????????????????????#? ?# #? | | ?????????????????????????????##???? ??# #? | | ??????????????????????????????????# ? ?# #? | | ????????????????????????#??????#??####????# +? | | ??????????????????????????????#?#?????????# #? | | ????????????????????????????????????????!?# #? | | ???????????????????????????????#??????????# #? | | ??????????????????????????????????????????# ?? | | ?????????????????????????????????#????????# ?? | | ???????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 240 Matter Stores 2950 Matter Capacity 3000 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 25 Resistance: EX 75 Resistance: EM 75 Resistance: I 25 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 10 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Sto Fac Was Fac Fac Fac Hosts 16 | . 1 2 1 . 2 2 . . . 8 Combat Hostiles 12 | . 1 2 . . 2 2 . . . 5 Allies 1 | . . . 1 . . . . . . . Unique Host Classes 7 | . 1 1 1 . . 1 . . . 3 Average Host Suspicion 57 | . 100 50 72 13 61 57 6 82 47 81 Unsuspicious Activity 7998 | . . 2414 . . 1083 2864 1610 . . 27 Returns to Shadow 6 | . . 2 . . 1 2 . . . 1 Fuzzy Dispatches 4 | . . . . . . 4 . . . . Protomatter Created 606 | . 5 47 91 . 186 113 13 . . 151 Used 452 | . 6 46 26 . 46 91 . . . 237 Decayed 117 | . . 14 41 . 33 . 13 . . 16 Highest Spend 53 | . 6 23 26 . 23 51 . . . 53 Top 5 Hosts by Kills: YI-UF0 (-9/Mines: 15) Y-45 Defender (-8/Storage: 9) Y-45 Defender (-9/Materials: 6) H-66 Slayer (-5/Factory: 6) Y-45 Defender (-9/Materials: 4) Game ------ Seed InsulationTrackerHammer Manual? 0 Play Time 00:51:13 Cumulative 183.4 hours Start 2022.12.31 @ 19:23:59 End 2022.12.31 @ 20:13:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7becee59-44ce-4600-b866-a0ace152699a