Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.07 @ 17:26:20 Player: Inkie Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (192) 192 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1047 Bonus ------- None Cogmind --------- Core Integrity 153/250 Matter 242/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Huge Storage Unit Hacking Suite Decoy Drone Bay Medium Laser Medium Laser Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Huge Storage Unit Hacking Suite Decoy Drone Bay Medium Laser Medium Laser Medium Laser Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 8 | 6 . 1 . 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . 1 . . Device . | . . . . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 2 . . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 85 85 85 63 Engine 13 | . 14 14 14 7 Treads 27 | . 28 28 28 21 Storage 14 | . 14 14 14 14 Ballistic Gun 27 | . 28 28 28 21 Naked Turns . | . . . . . Heaviest Build 29 | 14 14 29 29 . Greatest Support 40 | 40 40 40 40 . Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 7 8 14 15 15 Most Carried 8 | . 4 8 8 8 Average Carried 6 | . 2 6 8 7 Final Capacity 15 | 8 8 15 15 15 Final Carried 8 | . 4 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 404 | 179 10 215 . . Remotely . | . . . . . Salvage Created 208 | . 86 85 . 37 Parts 21 | . 10 5 . 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 9 | . 4 2 . 3 Guns 8 | . 4 2 . 2 AOE 1 | . . . . 1 Classes Destroyed 4 | . 3 1 . . Worker 1 | . . 1 . . Operator 1 | . 1 . . . Swarmer 6 | . 3 . . 3 Grunt 3 | . 1 2 . . Best Kill Streak 4 | . 4 3 . 3 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 642 | . 98 191 . 353 Core 97 | . 17 41 . 39 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 33 | . 15 12 . 6 Largest 2 | . 2 2 . 2 Hottest 40 | . 40 40 . 40 Shots Fired 64 | . 30 24 . 10 Gun 62 | . 30 24 . 8 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 62 | . 30 24 . 8 Thermal . | . . . . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 6 . 5 Robot Miss Streak 2 | . 2 1 . 2 Penetration Max . | . . . . . Secondary Targets 5 | . 3 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 43 | . 20 17 . 6 Core Hits 21 | . 7 6 . 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 651 | . 242 228 . 181 Guns 536 | . 242 218 . 76 Cannons . | . . . . . Explosions 105 | . . . . 105 Melee . | . . . . . Ramming 10 | . . 10 . . Kinetic 536 | . 242 218 . 76 Thermal . | . . . . . Explosive 105 | . . . . 105 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles . | . . . . . Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 70 | . . . . 70 Shots 2 | . . . . 2 Rammed 1 | . . 1 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 10 | . . 3 . 10 Average Temperature 2 | . . 2 . 10 Received Heat Transfer 164 | . 30 114 . 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 179 | . 179 69 . 58 Initial 69 | . . 69 . . Average 58 | . 71 59 . 33 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 17 | . 8 2 . 7 Peak Tracking Total 8 | . 5 2 . 8 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 5 | . 3 1 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 6 1 1 . Successful 5 | . 3 1 1 . Failed 3 | . 3 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 1 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 1510 | 74 288 732 399 17 Spaces Moved 869 | 45 148 426 250 . Core 5 | 5 . . . . Treads 864 | 40 148 426 250 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 . Average Speed 159 | 147 160 160 160 . Slowest Speed 160 | 160 160 160 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 29 84 63 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . . 17 Melee . | . . . . . Projectile . | . . . . . AOE 17 | . . . . 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 926 | 50 169 451 249 7 Wait 10 | . 3 7 . . Move 865 | 44 147 425 249 . Hop . | . . . . . Pick Up 7 | . 4 3 . . Fast Attach 7 | 6 . 1 . . Attach 1 | . . . . 1 Detach . | . . . . . Swap . | . . . . . Drop 1 | . . 1 . . Fire 33 | . 15 12 . 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered Mines 395 | -10/Mines | Learned Materials stockpile data 434 | -10/Mines | Learned Materials emergency access door positions 617 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 621 | -10/Mines | Found the Drone Emporium 636 | -10/Mines | Found Prototype Device 766 | -10/Mines | Learned Materials emergency access door positions 821 | -10/Mines | Discovered new exit (range 8) 1066 | -10/Mines | Discovered new exit (range 8) 1087 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1088 | -10/Mines | Discovered new exit (range 5) 1095 | -10/Mines | Entered Exiles 1095 | -10/Exiles | Found Exiles lab abandoned 1480 | -10/Exiles | Discovered new exit (range 10) 1494 | -10/Exiles | Entered Mines 1495 | -9/Mines | Assembled infested the area 1511 | -9/Mines | Self-destructed Last Messages --------------- >>Record "MSG999999-FU" MAIN.C you're pretty crappy as far as evil overlords go. Imprinter is probably going to wreck your life and you're too stupid to see it coming. 01480_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01494_ S-10 Pest destroyed. 01495_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01500_ Ion Engine destroyed. 01500_ S-10 Pest destroyed. 01500_ Switching to secondary target: S-10 Pest. 01505_ Assault Rifle destroyed. 01507_ S-10 Pest destroyed. 01508_ Lgt. Treads destroyed. 01508_ System corrupted by crushing effect (+2). 01509_ Grenade Launcher destroyed. 01509_ Destroyed Grenade Launcher. 01510_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????#????????????????? | | ?????????????????????## ######?????????? | | ????????????????????## # #?????????? | | ?????????????????#### # #?????????? | | ?????????? s = @ #?????????? | | ?????????? s s [a #?????????? | | ?????????? #####=* #?????????? | | ????????????????????# = ##?????????? | | ????????????????????# a #??????????? | | ????????????????????#### ####??????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ??????????????? | | ???????????????????????# ??????????????? | | ???????????????????????##??????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 276 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaCombatSpear Manual? 0 Play Time 00:04:53 Cumulative 482.6 hours Start 2023.05.07 @ 17:21:46 End 2023.05.07 @ 17:26:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 519 Rogue 510 Adventurer 8 Explorer 1 Win Type - Total 9 Types 5/1/3/0/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a93f218-02cb-4dd8-a1b8-695093541284