Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.29 @ 16:01:39 Player: Nicolas Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1871) 1871 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6116 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 734/850 Matter 300/300 Energy 12/240 System Corruption 0% Temperature Cool (46) Movement Walking (540) Ox6 Location -5/Proximity Caves Parts ------- > --- POWER (4) -------- Nuclear Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (4) ------ Huge Storage Unit Layered Medium Armor Plating Medium Insulated Plating Improved Force Field > --- WEAPON (3) ------- Phase Cannon > --- INVENTORY (25) --- Launcher Guidance Computer Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Flak Cannon Proton Missile Launcher > --- INVENTORY -------- Launcher Guidance Computer Phase Cannon Proton Missile Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 3 | . . 1 . 1 1 . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 2 | . . . 1 1 . . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 70 | 6 2 15 16 19 2 1 3 . 6 Power 18 | 1 . 2 6 6 . . 3 . . Engine 11 | 1 . 2 6 1 . . 1 . . Core 7 | . . . . 5 . . 2 . . Reactor . | . . . . . . . . . . Propulsion 23 | 2 2 8 6 4 . . . . 1 Treads . | . . . . . . . . . . Leg 8 | . 2 5 . . . . . . 1 Wheel 15 | 2 . 3 6 4 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 1 . 2 3 3 1 . . . 3 Device 3 | . . . 2 . . . . . 1 Storage 2 | 1 . . . 1 . . . . . Processor 2 | . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . Protection 6 | . . 1 1 1 1 . . . 2 Artifact . | . . . . . . . . . . Weapon 16 | 2 . 3 1 6 1 1 . . 2 Energy Gun 6 | 1 . 1 . 4 . . . . . Energy Cannon 2 | . . . . . 1 . . . 1 Ballistic Gun 2 | 1 . 1 . . . . . . . Ballistic Cannon 2 | . . . 1 . . 1 . . . Launcher 4 | . . 1 . 2 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 30 | . . 4 1 14 . . . . 11 Power 8 | . . 1 1 3 . . . . 3 Propulsion 9 | . . 1 . 6 . . . . 2 Utility 5 | . . 1 . 2 . . . . 2 Weapon 8 | . . 1 . 3 . . . . 4 Highest Loss Streak 9 | . . 3 1 7 . . . . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 75 | . 85 95 99 90 73 73 79 86 57 Engine 8 | . 14 19 17 14 6 6 6 6 1 Core 7 | . . . . 6 6 6 13 20 9 Leg 4 | . 18 26 . . . . . . 3 Wheel 12 | . 9 5 36 25 13 13 13 13 3 Device 5 | . . . 9 7 6 6 6 6 4 Storage 7 | . 14 11 9 7 6 6 6 6 6 Processor 3 | . . 2 . 6 6 6 6 6 2 Protection 6 | . . 7 9 4 6 6 6 6 8 Energy Gun 3 | . 14 9 3 7 6 5 . . . Energy Cannon 5 | . . . . . 6 6 6 6 11 Ballistic Gun 1 | . 14 11 9 . . . . . . Ballistic Cannon 2 | . . . 5 2 . . 6 6 1 Launcher 2 | . . . . 3 6 6 6 6 1 Naked Turns . | . . . . . . . . . . Heaviest Build 139 | 14 14 20 35 122 114 119 139 139 139 Greatest Support 52 | 26 26 42 46 52 26 26 26 26 26 Greatest Overweight (x) 42 | 1 1 1 . 3 4 4 5 5 42 Average Overweight (x) 2 | . . . . 1 4 4 4 5 6 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 25 Average Capacity 20 | 6 8 8 8 17 25 25 25 25 25 Most Carried 8 | 2 5 8 8 8 7 5 5 3 3 Average Carried 3 | 1 3 5 6 5 4 4 3 3 1 Final Capacity 25 | 8 8 8 8 25 25 25 25 25 25 Final Carried 8 | 2 5 8 7 8 4 4 3 3 1 Class Distribution -------------------- 46% | Mutant 16% | Scavenger-Bomber 14% | Generator-Bomber 12% | Generator-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Generator-Mutant | -7/Factory Scavenger-Bomber | -6/Factory Scavenger-Bomber | -6/Lower Caves Generator-Bomber | -6/Lower Caves Generator-Bomber | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 1539 | 212 . 297 308 334 . 60 20 . 308 Remotely . | . . . . . . . . . . Salvage Created 2268 | . . 378 419 654 . . . . 817 Parts 106 | . . 21 15 38 . . . . 32 Haulers Intercepted 2 | . . . . 1 . . . . 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 3 . 14 Prevented 15 | . . . . . . . . . 15 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 43 | . . 11 8 9 . . . . 15 Guns 20 | . . 11 5 4 . . . . . Cannons 13 | . . . 3 1 . . . . 9 AOE 9 | . . . . 4 . . . . 5 Classes Destroyed 8 | . . 4 . 4 . . . . . Builder 3 | . . . . 3 . . . . . Hauler 2 | . . . . 1 . . . . 1 Recycler 1 | . . . . 1 . . . . . Swarmer 10 | . . 4 . . . . . . 6 Grunt 22 | . . 4 6 5 . . . . 7 Brawler 1 | . . 1 . . . . . . . Sentry 8 | . . 2 2 3 . . . . 1 Programmer 2 | . . . . 1 . . . . 1 Best Kill Streak 6 | . . 3 3 6 . . . . 6 Combat Bots Only 6 | . . 3 3 3 . . . . 6 Max Kills in Single Turn 4 | . . 2 1 4 . . . . 2 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . 1 . . . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Damage Taken 3842 | . . 703 447 1581 . . . . 1111 Core 468 | . . 64 69 219 . . . . 116 Absorbed by Shields 49 | . . . . . . . . . 49 Core Remaining (%) 87 | 100 100 84 87 68 . . . . . Volleys Fired 132 | . . 28 24 44 . . . . 36 Largest 3 | . . 2 2 2 . . . . 3 Hottest 157 | . . 70 68 107 . . . . 157 Shots Fired 271 | . . 56 48 80 . . . . 87 Gun 134 | . . 56 36 42 . . . . . Cannon 103 | . . . 12 20 . . . . 71 Launcher 34 | . . . . 18 . . . . 16 Special . | . . . . . . . . . . Kinetic 103 | . . 28 36 20 . . . . 19 Thermal 95 | . . 18 . 25 . . . . 52 Explosive . | . . . . . . . . . . Electromagnetic 73 | . . 10 12 35 . . . . 16 Robot Hit Streak 12 | . . 12 8 6 . . . . 5 Robot Miss Streak 7 | . . 6 2 3 . . . . 7 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 172 | . . 37 32 51 . . . . 52 Core Hits 98 | . . 15 18 27 . . . . 38 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . 1 1 3 . . . . . Burn 2 | . . 1 . 1 . . . . . Blast 2 | . . . . 2 . . . . . Corrupt 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4496 | . . 490 603 1500 . . . . 1903 Guns 1392 | . . 490 380 522 . . . . . Cannons 1622 | . . . 223 342 . . . . 1057 Explosions 1482 | . . . . 636 . . . . 846 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1382 | . . 246 466 342 . . . . 328 Thermal 1492 | . . 173 . 415 . . . . 904 Explosive . | . . . . . . . . . . Electromagnetic 1622 | . . 71 137 743 . . . . 671 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . 2 1 5 . . . . . Average Corruption 1 | . . 2 1 1 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . 3 4 . . . . . Message Errors 3 | . . . 2 1 . . . . . Matter Fused 2 | . . . 1 1 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . Energy Discharges 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 97 | . . . . 68 . . . . 29 Projectiles 31 | . . . . 19 . . . . 12 Explosions 66 | . . . . 49 . . . . 17 Melee . | . . . . . . . . . . Knockbacks 17 | . . . 3 7 . . . . 7 Impact . | . . . . . . . . . . Kinetic 17 | . . . 3 7 . . . . 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage 145 | . . . . 116 . . . . 29 Shots 7 | . . . . 5 . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 536 | . . 247 123 430 . . . . 536 Average Temperature 136 | . . 93 54 129 . . . . 206 Received Heat Transfer 1290 | . . 147 288 567 . . . . 288 Effects 25 | . . . . 7 . . . . 18 Shutdowns 13 | . . . . 2 . . . . 11 Energy Bleed 2 | . . . . 2 . . . . . Interference 5 | . . . . 2 . . . . 3 Matter Decay 3 | . . . . 1 . . . . 2 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 3 | . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . 3 . . . . . . 2 Heat Transferred 2644 | . . 592 . 940 . . . . 1112 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . . . 5 . . . . 3 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 370 | . 15 370 336 201 30 . . . . Initial 152 | . . 5 71 152 30 . . . . Average 114 | . 3 134 221 95 30 . . . . Maximum Alert Level 1 | . . 1 1 1 . . . . . Low Security (%) 82 | 100 100 66 42 97 100 . . . . Level 1 17 | . . 33 57 2 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 2 3 3 . . . . . Investigation . | . . . . . . . . . . Extermination 1 | . . . . 1 . . . . . Reinforcement 5 | . 1 2 . 2 . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 6 | . . 3 1 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 70 | . 2 21 10 15 . . . . 22 Peak Tracking Total 6 | . 2 6 4 5 . . . . 5 Tactical Retreats 4 | . . 2 . . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 5 | . . 3 1 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 3 | . . 1 2 . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 1 | . . . . 1 . . . . . Terminals 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 2 | . . . . 2 . . . . . Successful 2 | . . . . 2 . . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 2 | . . . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . 2 . . . . . Alert Level 2 | . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 4629 | 45 88 407 307 933 99 450 513 10 1777 Spaces Moved 2375 | 40 74 237 220 685 65 297 322 7 428 Core 18 | 5 . . . . . . . . 13 Treads . | . . . . . . . . . . Legs 433 | . 46 193 . . . . . . 194 Wheels 1924 | 35 28 44 220 685 65 297 322 7 221 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 80 85 150 150 150 165 165 Average Speed 167 | 86 109 115 83 104 150 150 157 165 381 Slowest Speed 2150 | 100 190 190 85 135 150 150 165 165 2150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 3 19 25 26 25 3 51 55 23 65 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 2 2 . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 36 | . . . . 13 . . . . 23 Melee . | . . . . . . . . . . Projectile 14 | . . . . 1 . . . . 13 AOE 22 | . . . . 12 . . . . 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Total 2753 | 47 81 313 298 816 68 302 329 6 493 Wait 112 | . . 17 16 54 . 3 . . 22 Move 2366 | 39 73 236 219 684 64 296 321 6 428 Hop . | . . . . . . . . . . Pick Up 43 | 2 4 12 11 11 . 1 2 . . Fast Attach 22 | 6 1 4 1 4 . . 2 . 4 Attach 22 | . . 5 2 10 2 . 1 . 2 Detach . | . . . . . . . . . . Swap 26 | . 1 6 13 5 . 1 . . . Drop 30 | . 2 5 12 4 2 1 3 . 1 Fire 132 | . . 28 24 44 . . . . 36 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 134 | -10/Materials | Entered another Materials area 134 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 307 | -9/Materials | Build established: Mutant 475 | -9/Materials | Lost 3 parts (1n1u1w) 532 | -9/Materials | Discovered new exit (range 11) 541 | -9/Materials | Entered another Materials area 541 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 631 | -8/Materials | Garrison activated, responded to threat 833 | -8/Materials | Discovered new exit (range 15) 848 | -8/Materials | Entered Factory 848 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1155 | -7/Factory | Build established: Generator-Mutant 1226 | -7/Factory | Lost 7 parts (1p3n1u2w) 1630 | -7/Factory | Lost 3 parts (1p1n1w) 1699 | -7/Factory | Build established: Scavenger-Mutant 1736 | -7/Factory | Discovered new exit (range 14) 1781 | -7/Factory | Entered another Factory area 1781 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1794 | -6/Factory | Lost 3 parts (1p1n1u) 1840 | -6/Factory | Discovered new exit (range 10) 1880 | -6/Factory | Entered Lower Caves 1885 | -6/Lower Caves | Learned Factory security intel 2110 | -6/Lower Caves | Build established: Scavenger-Bomber 2318 | -6/Lower Caves | Discovered new exit (range 9) 2330 | -6/Lower Caves | Entered another Lower Caves area 2477 | -6/Lower Caves | Encountered a Warlord checkpoint 2833 | -6/Lower Caves | Discovered new exit (range 6) 2843 | -6/Lower Caves | Entered Data Miner 2843 | -6/Data Miner | Discovered new exit (range 6) 2853 | -6/Data Miner | Entered Proximity Caves 2872 | -5/Proximity Caves | Build established: Generator-Bomber 3037 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3383 | -5/Proximity Caves | Lost 9 parts (3p2n2u2w) 3644 | -5/Proximity Caves | Build established: Mutant 4239 | -5/Proximity Caves | Spotted B-75 Beast 4630 | -5/Proximity Caves | Self-destructed Last Messages --------------- 03572_ Acquired 10 matter. 03596_ Searching scrap... 03596_ Found Adv. Terrain Scan Processor. 03596_ Found 34 Matter. 03614_ Destroyed Adv. Weight Redist. System. 03621_ Power failure, Nuclear Core shutdown. 03621_ A-15 Conveyor heat damages Med. Treads. 03623_ Destroyed Med. Treads. 03624_ A-15 Conveyor heat short circuits Med. Treads. 03627_ A-15 Conveyor heat spikes uncontrollably. 03628_ A-15 Conveyor heat damages core (-12). 03628_ Broken Med. Treads melted. 03628_ Transport Network Coupler melted. 03673_ Acquired Lyr. Medium Armor Plating. 03675_ Discarded Broken Adv. Terrain Scan Processor. 03680_ Acquired Imp. Force Field. 03687_ Acquired Med. Insulated Plating. 03893_ Acquired 30 matter. 04625_ S-27 Virus destroyed. 04625_ Hvy. Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | ### #???????????????????#?????####??????????????? | | #??????????????????# ##???# ############???? | | #?????????#???????? #???# #???? | | ###?????????# ?????? #???## #???? | | #?#####?????? $????? #????## ### #???? | | #?# #####??# ?????# #?????## ##?# #??## | | #### #??# ????# ??????#### #??# #??# | | #??## ???## ?????????# #??# #??# | | ##??# ?## ?########## #??# #### | | #### ##???? ## ?# #??# ## | | ####### #??????? #?# #########??# #?# | | #?????????# ### #?????????## #?# | | #??????????# ## #????????## ### | | ##### ##????????## # #???????## | | ##???# #?######## @ #???????# " | | ##????# #?# ##??????## ## "" | | #?????### #?# ###### s%s ##???????# ### " | | #???????#!#?# #????## ss;###????????# ### " | | #???###?#%#?# #?????## ######??????## ## "" | | #???# ###!### #??????## ## ##??????# ### "" | | ##### ## ######??# ## ####???# ## "" | | #### ##?## ## | | ## ### ### | | ######## =%!### % ## ## ##?# | | ???????## ! #?#### #?# ### | | ????????## #????## #?## #### | | ?????????# #?????## #### ### | | ?????????# #??????#### ## | | ?????????# #?????????## ## # | | ?????????# #??????????# ##### ## # | | ?????###?# #??????????# ##### #???# ### # | | ???### ### #??????????# ##???## #??# ## # | | ???# ## #??????????# #?????######??# ###### | | #### #### #??# ##????????????# ##????? | | #??###?????????????# #?????? | | #### #???????????????????## #?????? | | ??# ### #????????????????????####?????? | | # ##??? #?????????????????????????????? | | ##??????#?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 49 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 450 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed BiocellBombDriver Manual? 0 Play Time 00:42:04 Cumulative 6.8 hours Start 2022.05.22 @ 15:50:36 End 2022.05.29 @ 16:01:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5cebe3a-4ea0-4367-a139-62705576b1f5