Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.23 @ 10:55:26 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (101) 505 Value Destroyed (3016) 3016 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 8828 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 249/300 Energy 55/100 System Corruption 32% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY (10) --- Light Nuclear Core Advanced Weight Redist. System Advanced Weight Redist. System Triangulator System Shield Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Armored Huge Wheel Gravmag System > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Medium Storage Unit Triangulator Advanced Visual Processing Unit Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Medium Treads Medium Treads Xenon Bombardment Thruster Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Maneuvering Thrusters Proton Cannon Heavy Assault Rifle Proton Missile Launcher [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Triangulator Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Heavy EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 5 | . . . 2 . . . . 2 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 167 | 7 11 2 18 6 1 3 23 18 23 . 39 16 Power 22 | 1 1 . 2 . . 2 2 2 3 . 7 2 Engine 18 | 1 1 . 2 . . 2 2 1 2 . 7 . Core 4 | . . . . . . . . 1 1 . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 41 | 2 1 1 4 . . . 5 4 3 . 19 2 Treads 21 | 1 1 1 2 . . . . 1 2 . 12 1 Leg 6 | 1 . . . . . . 1 . . . 4 . Wheel 11 | . . . 2 . . . 4 3 . . 1 1 Hover 1 | . . . . . . . . . 1 . . . Flight 2 | . . . . . . . . . . . 2 . Utility 44 | 2 2 1 6 . 1 . 4 8 11 . 4 5 Device 19 | 1 . 1 2 . . . . 4 8 . 1 2 Storage 9 | 1 2 . 2 . 1 . . 1 1 . . 1 Processor 4 | . . . 2 . . . 1 . 1 . . . Hackware 3 | . . . . . . . 1 . 1 . . 1 Protection 9 | . . . . . . . 2 3 . . 3 1 Artifact . | . . . . . . . . . . . . . Weapon 60 | 2 7 . 6 6 . 1 12 4 6 . 9 7 Energy Gun 18 | 1 1 . 3 4 . . 4 1 1 . 2 1 Energy Cannon 4 | . . . 2 . . . . . 1 . 1 . Ballistic Gun 24 | 1 6 . 1 . . . 5 3 1 . 2 5 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . . 2 . 1 3 . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 2 . 3 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . 1 1 2 . 2 . Parts Lost 58 | . 2 . 4 1 . 1 9 3 6 2 14 16 Power 9 | . 1 . 1 . . 1 1 . 1 . 2 2 Propulsion 20 | . . . . . . . 3 1 2 1 10 3 Utility 16 | . . . 1 . . . 2 2 1 1 1 8 Weapon 13 | . 1 . 2 1 . . 3 . 2 . 1 3 Highest Loss Streak 12 | . 1 . 2 1 . 1 5 2 6 2 7 12 Average Slot Usage (%) 87 | . 98 100 96 99 97 88 80 75 85 72 89 74 Engine 8 | . 12 14 10 11 11 11 8 1 3 6 11 5 Core 1 | . . . . . . . . 5 6 2 . 3 Treads 8 | . 27 28 15 . . . . . . 2 14 4 Leg 1 | . . . . . . . . . . . 3 1 Wheel 10 | . . . 6 22 22 22 28 17 15 2 . 4 Device 10 | . 5 1 10 11 11 11 5 11 19 11 11 11 Storage 14 | . 22 26 19 22 19 11 9 6 11 13 13 13 Processor 6 | . . . 11 11 11 11 9 7 6 6 6 6 Hackware 2 | . . . . . . . 2 . 3 6 6 6 Protection 2 | . . . . . . . 1 7 4 . 4 . Energy Gun 7 | . 6 . 6 21 22 11 9 14 2 . 2 3 Ballistic Gun 5 | . 20 28 7 . . . 5 . 5 . 1 8 Slashing Weapon 2 | . . . . . . . . . 1 13 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 102 | 13 29 29 78 76 91 91 98 102 57 44 65 41 Greatest Support 85 | 20 40 40 40 24 24 24 48 56 56 28 85 20 Greatest Overweight (x) 9 | 1 1 . 6 3 3 3 4 4 9 2 3 2 Average Overweight (x) 1 | . . . 1 3 2 3 2 1 1 1 . 1 Largest Inventory Capacity 24 | 6 10 10 20 20 24 24 24 24 12 12 12 14 Average Capacity 15 | 5 7 10 17 20 20 24 24 22 10 12 12 11 Most Carried 24 | 4 10 10 17 16 18 18 23 24 12 11 12 12 Average Carried 12 | 2 6 10 13 15 14 17 16 21 10 10 11 9 Final Capacity 24 | 6 10 10 20 20 24 24 24 8 12 12 12 10 Final Carried 23 | 4 10 10 16 15 18 18 23 8 10 11 10 5 Class Distribution -------------------- 32% | Scavenger-Mutant 25% | Hauler-Mutant 20% | Mutant 11% | Hauler-Skirmisher 4% | Infiltrator-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Matter Collected 2615 | 224 269 54 246 110 . 21 433 128 155 . 708 267 Remotely . | . . . . . . . . . . . . . Salvage Created 4295 | 18 382 42 608 106 . 21 825 475 360 . 1239 219 Parts 252 | 3 34 1 35 11 . 2 62 24 16 . 60 4 Haulers Intercepted 8 | . 1 . 2 . . . 3 . 1 . 1 . Recyclers Shooed 6 | . 1 . 1 . . . 1 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 Prevented 2 | . . . . . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 75 | . 13 1 7 7 . 4 17 6 1 . 14 5 Melee 9 | . . . . . . . . . . . 9 . Guns 41 | . 13 1 3 3 . 1 11 4 1 . 2 2 Cannons 4 | . . . 3 . . . . . . . 1 . AOE 17 | . . . . 4 . 3 6 1 . . 1 2 Classes Destroyed 14 | 1 4 . 3 1 . . 2 . 2 . . 1 Worker 1 | . . . 1 . . . . . . . . . Builder 1 | . . . . . . . . . 1 . . . Tunneler 2 | 1 . . . . . . 1 . . . . . Hauler 8 | . 1 . 2 . . . 3 . 1 . 1 . Recycler 7 | . 1 . 1 . . . 1 1 1 . 2 . Operator 4 | . . . . . . . 2 . 1 . 1 . Watcher 3 | . . . 1 . . . 1 . . . 1 . Swarmer 26 | . 9 . . 5 . 4 4 . . . . 4 Grunt 25 | . 4 1 4 1 . . 7 3 . . 5 . Duelist 2 | . . . . 1 . . . . . . . 1 Sentry 15 | . . . 3 . . . 5 3 . . 4 . Hunter 2 | . . . . . . . 1 . . . 1 . Programmer 5 | . . . . . . . . . 1 . 4 . Samaritan 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | 1 3 1 2 3 . 4 7 4 2 . 3 4 Combat Bots Only 4 | . 3 1 2 3 . 4 4 3 1 . 3 4 Max Kills in Single Turn 3 | 1 2 1 2 2 . 3 2 2 1 . 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . . . 2 . 3 2 1 . . 1 2 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Damage Taken 9037 | . 548 199 406 270 . 101 1311 743 924 99 2857 1579 Core 1419 | . 87 14 27 80 . 9 262 78 186 . 416 260 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 59 . . . 71 52 88 . . . . Volleys Fired 245 | 1 46 9 28 13 . 2 53 16 16 . 29 32 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 2 Hottest 121 | 60 70 46 121 115 . 98 115 100 114 . 115 60 Shots Fired 417 | 2 89 18 49 18 . 3 87 32 32 . 45 42 Gun 355 | 2 89 18 28 13 . 2 77 32 30 . 25 39 Cannon 40 | . . . 21 . . . . . 1 . 18 . Launcher 22 | . . . . 5 . 1 10 . 1 . 2 3 Special . | . . . . . . . . . . . . . Kinetic 182 | 1 56 18 17 . . . 35 . 18 . 11 26 Thermal 99 | 1 33 . 4 13 . 2 34 . 12 . . . Explosive 16 | . . . . 5 . 1 10 . . . . . Electromagnetic 120 | . . . 28 . . . 8 32 2 . 34 16 Robot Hit Streak 23 | 1 7 10 23 8 . 1 11 14 10 . 12 8 Robot Miss Streak 4 | . 4 3 2 1 . 1 3 2 3 . 2 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 4 . . 1 . . 1 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 1 . . 1 . Shots Hit Robots 316 | 1 54 14 37 10 . 2 57 29 23 . 63 26 Core Hits 181 | 1 24 4 16 11 . 4 53 21 9 . 29 9 Critical Hits 5 | . . . . . . . . . . . 4 1 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . 3 1 Melee Attacks 41 | . . . . . . . . . 1 . 40 . Impact . | . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . 1 . 40 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 1 . 4 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 . Damage Inflicted 9014 | 12 710 189 693 436 . 248 1929 710 692 . 2674 721 Guns 4312 | 12 710 189 316 128 . 17 917 527 494 . 430 572 Cannons 715 | . . . 377 . . . . . 31 . 307 . Explosions 2292 | . . . . 308 . 231 1012 183 35 . 374 149 Melee 1695 | . . . . . . . . . 132 . 1563 . Ramming . | . . . . . . . . . . . . . Kinetic 2037 | . 397 189 184 . . . 427 . 297 . 124 419 Thermal 1722 | 12 313 . 60 128 . 17 545 183 197 . 267 . Explosive 1385 | . . . . 308 . 231 846 . . . . . Electromagnetic 2175 | . . . 449 . . . 111 527 66 . 720 302 Impact . | . . . . . . . . . . . . . Slashing 1695 | . . . . . . . . . 132 . 1563 . Piercing . | . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . . 2 16 24 32 Average Corruption 17 | . . . . . . . . . 1 9 19 24 Corruption Purged . | . . . . . . . . . . . . . Effects 203 | . . . . . . . . . 6 4 142 51 Message Errors 39 | . . . . . . . . . 3 . 29 7 Matter Fused 41 | . . . . . . . . . . 2 26 13 Heat Flow Errors 12 | . . . . . . . . . . . 8 4 Energy Discharges 20 | . . . . . . . . . . . 16 4 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 20 | . . . . . . . . . 2 1 16 1 Data Loss (major) 5 | . . . . . . . . . . . 3 2 Misfires 1 | . . . . . . . . . . . 1 . Alerts 3 | . . . . . . . . . . . 3 . Misdirections 23 | . . . . . . . . . . 1 19 3 Targeting Errors 36 | . . . . . . . . . 1 . 20 15 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 437 | . . . . 18 . 31 78 7 102 . 201 . Projectiles 1 | . . . . . . . . . . . 1 . Explosions 191 | . . . . 18 . 31 78 7 . . 57 . Melee 245 | . . . . . . . . . 102 . 143 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . 49 83 31 23 . . . Shots 5 | . . . . . . 1 2 1 1 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 402 | . 126 4 111 153 . 18 263 102 131 . 402 202 Average Temperature 80 | . 46 2 34 65 . 10 84 35 55 . 131 82 Received Heat Transfer 2229 | . 138 114 150 54 . . 405 279 252 . 567 270 Effects 4 | . . . . . . . . . . . 4 . Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . . . . 1 1 . 1 1 Combat Hostiles 4 | . . . 1 . . . . 1 . . 1 1 Parts Fried 10 | . . . 2 . . . . 2 1 . 4 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . 1 2 . . . . . Heat Transferred 3226 | 25 925 . 148 333 . 37 1075 150 333 . 200 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Peak Influence 420 | 5 303 59 307 217 . 102 420 156 102 . 203 . Initial 131 | . 3 24 22 41 . . 39 131 40 . . . Average 92 | 1 146 52 144 106 . 99 99 81 33 . 97 . Maximum Alert Level 2 | . 1 . 1 1 . . 2 . . . 1 . Low Security (%) 91 | 100 80 100 74 99 . 100 78 100 100 100 92 . Level 1 8 | . 19 . 25 . . . 20 . . . 7 . Level 2 . | . . . . . . . 1 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 1 . . . 3 1 1 . 8 . Investigation 6 | . 1 . . . . . 1 1 . . 3 . Extermination 4 | . . . . . . . . . 1 . 3 . Reinforcement 6 | . 1 . 1 . . . 2 . . . 2 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Distress Signals 6 | . 1 . . . . . 3 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 161 | . 26 2 14 7 . 4 27 8 8 6 38 21 Peak Tracking Total 12 | . 5 2 3 3 . 4 6 5 4 6 10 12 Tactical Retreats 16 | . 2 1 3 . . . 1 1 2 . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Traps Triggered 11 | . 1 . . . . . 1 1 3 . 5 . Indirectly 2 | . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Disabled 11 | . . . . 3 . . 3 . . . 5 . Max in Single Turn 3 | . . . . 2 . . 2 . . . 3 . Garrison Access 2 | . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Accessed 26 | . 3 . 2 . 1 . 4 3 6 . 7 . Terminals 18 | . 2 . 2 . . . 3 1 5 . 5 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 2 | . 1 . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 70 | . 12 . 3 . 1 . 16 11 12 . 15 . Successful 38 | . 8 . 1 . 1 . 12 2 6 . 8 . Failed 32 | . 4 . 2 . . . 4 9 6 . 7 . Catastrophic 10 | . 1 . 1 . . . 2 4 . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . 10 . 3 . 1 . 8 . 8 . 5 . Terminals 50 | . 11 . 3 . . . 10 4 11 . 11 . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 3 | . . . . . . . . . . . 3 . Recycling Units 2 | . 1 . . . . . . . 1 . . . Scanalyzers 6 | . . . . . . . 6 . . . . . Garrison Access 5 | . . . . . . . . 4 . . 1 . Terminal Hacks 15 | . 5 . . . 1 . 4 . 2 . 3 . Record 1 | . . . . . . . . . 1 . . . Part Schematic 4 | . 3 . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . . 1 . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . . . Alert Level 2 | . 1 . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . Scanalyzer 6 | . . . . . . . 6 . . . . . Insert Component 3 | . . . . . . . 3 . . . . . Analyze 3 | . . . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . . 1 . . 1 . Unauthorized Hacks 10 | . 2 . 1 . . . 2 . 3 . 2 . Terminals 10 | . 2 . 1 . . . 2 . 3 . 2 . Botnet 10 | . 2 . 1 . . . 2 . 3 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 1 . 1 . Used 1 | . . . . . . . . . . . 1 . Hacking Detections 19 | . 2 . 2 . . . 3 2 4 . 6 . Full Trace Events 2 | . . . . . . . . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . 3 . . . . . 3 . . . 1 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 13 | . . . . . . . . . . . 13 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 18 | . 10 . . . . . . . 8 . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Total Allies 2 | . . . . 1 . . . . . 1 . . Largest Group 1 | . . . . 1 . . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . . 1 . . . . . 5 . . Total Damage 124 | . . . . 20 . . . . . 104 . . Kills 1 | . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Turns Passed 8676 | 86 808 243 471 649 392 157 862 915 983 129 2396 585 Spaces Moved 4721 | 50 332 127 227 492 315 50 364 666 661 90 1109 238 Core 6 | 3 . . . . . . . . 2 . 1 . Treads 1174 | 6 314 127 138 . . . . . . . 589 . Legs 541 | 41 18 . . . . . . . . . 399 83 Wheels 2883 | . . . 89 492 315 50 364 666 659 47 46 155 Hover 117 | . . . . . . . . . . 43 74 . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 150 160 120 120 90 120 100 95 96 110 110 110 Average Speed 132 | 138 159 160 151 120 119 120 111 113 110 143 158 130 Slowest Speed 500 | 160 160 160 180 120 120 120 130 130 500 180 240 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 43 26 19 93 66 13 34 20 18 82 27 34 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 . . . . 1 . Unknown Exits Taken 4 | 1 . 1 . . . . 1 1 . . . . Scrap Searched 11 | . . 1 . 1 . . . . . . . 9 Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 186 | . . . . 41 . 12 97 3 . . 33 . Melee 1 | . . . . . . . . . . . 1 . Projectile 2 | . . . . . . . 2 . . . . . AOE 183 | . . . . 41 . 12 95 3 . . 32 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Total 6661 | 61 529 151 305 530 332 143 730 794 877 90 1649 470 Wait 1323 | . 125 9 10 20 . 89 261 66 155 . 409 179 Move 4710 | 49 331 126 226 491 314 49 363 665 661 89 1108 238 Hop . | . . . . . . . . . . . . . Pick Up 91 | 4 7 1 10 . 15 . 18 12 9 1 11 3 Fast Attach 80 | 7 3 1 9 . 1 . 6 14 11 . 22 6 Attach 31 | . . . 3 1 . 1 9 1 3 . 6 7 Detach 6 | . 1 1 1 . . . 1 . . . . 2 Swap 56 | . 8 1 6 5 . 2 8 3 9 . 11 3 Drop 82 | . 8 3 12 . 2 . 11 17 12 . 17 . Fire 245 | 1 46 9 28 13 . 2 53 16 16 . 29 32 Melee 37 | . . . . . . . . . 1 . 36 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 564 | -10/Materials | Identified exit to Mines 821 | -10/Materials | Discovered new exit (range 16) 895 | -10/Materials | Entered Mines 1015 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1098 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1103 | -10/Mines | Found Prototype Device 1103 | -10/Mines | Identified Exp. Sensor Array 1131 | -10/Mines | Discovered new exit (range 5) 1138 | -10/Mines | Entered Materials 1138 | -9/Materials | Evolved 2 slots: Utility x2 1591 | -9/Materials | Discovered new exit (range 15) 1608 | -9/Materials | Identified exit to Mines 1609 | -9/Materials | Entered Mines 1642 | -9/Mines | Build established: Hauler-Mutant 1650 | -9/Mines | Met a Derelict bent on vengeance 1662 | -9/Mines | Discovered new exit (range 12) 1844 | -9/Mines | Learned location of Zion (-6) 1962 | -9/Mines | Received a Mining Laser from a helpful Derelict 2015 | -9/Mines | Discovered new exit (range 8) 2253 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2253 | -9/Mines | Discovered new exit (range 5) 2257 | -9/Mines | Identified exit to Exiles 2258 | -9/Mines | Entered Exiles 2291 | -9/Exiles | Met 8R-AWN 2309 | -9/Exiles | Met EX-HEX 2404 | -9/Exiles | Met EX-BIN 2420 | -9/Exiles | Aligned with FarCom system 2422 | -9/Exiles | Given EX-Vault access code 2449 | -9/Exiles | Opened EX-Vault 2456 | -9/Exiles | Found Skeleton Box 2480 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2513 | -9/Exiles | Met EX-DEC 2637 | -9/Exiles | Discovered new exit (range 14) 2649 | -9/Exiles | Identified exit to Mines 2650 | -9/Exiles | Left Exiles lab with Skeleton Box 2650 | -9/Exiles | Entered Mines 2799 | -8/Mines | Discovered new exit (range 7) 2806 | -8/Mines | Identified exit to Materials 2807 | -8/Mines | Entered Materials 2807 | -8/Materials | Evolved 2 slots: Propulsion x2 3526 | -8/Materials | Lost 5 parts (1p2n1u1w) 3610 | -8/Materials | Discovered new exit (range 16) 3669 | -8/Materials | Entered Factory 3669 | -7/Factory | Evolved 2 slots: Utility x2 4091 | -7/Factory | Build established: Hauler-Skirmisher 4422 | -7/Factory | Discovered new exit (range 16) 4570 | -7/Factory | Discovered new exit (range 11) 4584 | -7/Factory | Entered another Factory area 4584 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5159 | -6/Factory | Build established: Scavenger-Mutant 5289 | -6/Factory | Lost 6 parts (1p2n1u2w) 5360 | -6/Factory | Found Prototype Processor 5360 | -6/Factory | Identified Exp. Signal Interpreter 5567 | -6/Factory | Build established: Infiltrator-Mutant 5567 | -6/Factory | Sucked down chute 5567 | -6/Factory | Entered Waste 5568 | -6/Waste | Met a frightened Derelict 5582 | -6/Waste | EMP discharged 5582 | -6/Waste | System corruption reached 10% 5596 | -6/Waste | Spotted C-40 Crusher 5603 | -6/Waste | Spotted C-40 Crusher 5604 | -6/Waste | Spotted C-40 Crusher 5608 | -6/Waste | Spotted C-40 Crusher 5609 | -6/Waste | Spotted C-40 Crusher 5611 | -6/Waste | Spotted C-40 Crusher 5612 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5619 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5680 | -6/Waste | Discovered new exit (range 10) 5682 | -6/Waste | EMP discharged 5696 | -6/Waste | Entered Factory 5915 | -6/Factory | Build established: Mutant 6251 | -6/Factory | Build established: Scavenger-Mutant 6585 | -6/Factory | Identified exit to Lower Caves 6585 | -6/Factory | Identified exit to Extension 7318 | -6/Factory | Repaired Lgt. Treads 7730 | -6/Factory | Discovered new exit (range 9) 8001 | -6/Factory | Core integrity fell below 50% 8092 | -6/Factory | Entered Lower Caves 8110 | -6/Lower Caves | Lost 7 parts (2p4n1w) 8319 | -6/Lower Caves | Lost 3 parts (1n2u) 8623 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8670 | -6/Lower Caves | Core integrity fell below 20% 8677 | -6/Lower Caves | System corruption reached 30% 8677 | -6/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08658_ System corrupted: Imp. Heavy Machine Gun targeting data glitched. 08662_ Com. Wheel destroyed. 08663_ System corrupted: Substantial component data lost. 08664_ L-41 Fighter destroyed. 08666_ Hacking Suite destroyed. 08666_ System corrupted by crushing effect (+1). 08666_ System corrupted: Imp. Heavy Machine Gun jammed. 08666_ System corrupted: Imp. Heavy Machine Gun targeting data glitched. 08667_ Spk. Medium Treads destroyed. 08669_ Imp. Heavy Machine Gun destroyed. 08669_ System corrupted: Imp. Heavy Machine Gun targeting data glitched. 08671_ Med. Storage Unit destroyed. 08671_ System corrupted: Imp. Heavy Machine Gun targeting data glitched. 08671_ Lgt. Nuclear Core destroyed. 08671_ System corrupted by crushing effect (+1). 08673_ Adv. Visual Processing Unit destroyed. 08673_ Imp. Heavy Machine Gun destroyed. 08673_ System corrupted by crushing effect (+1). 08676_ Med. Storage Unit destroyed. 08676_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# ##?????????? | | ???????????????????????????????????#% ## ??????? | | ???????????????????????????????????#%% ## ????? | | ??????????????????????????????????## #?# ### | | ?????????????????????????????????## #???# | | ????????????????????????????????## #??????# | | ????????????????????????????????# % ##?????## | | ???????????????????????????????## %% ###????## | | ??????????????????????????????##% % ##????##? | | ?????????????????????????????## % #??????? | | ?????????????????????????????# % ## #??????? | | ?????????????????????????##### ##### ##??????# | | ?????????????????????????# #???# #??????## | | ?????????????????????????# ##??# ##?????## | | ?????????????????????????##### % #### ####### | | ?????????????????????######??# % # | | ?????????????????????# l@#### % ####### | | ?????????????????????# bblg ## #????# | | ?????????????????????## Ygl ## $ #????# # | | ?????????????????????#; gg ## ???# # | | ?????????????????????### # ?# # | | ???????????????????????### # # "# # | | ?????????????????????????## ## #""??# # | | ??????????????????????????## ### #####?# | | ???????????????????????????# ##?# ????? | | ???????????????????????????## ##??## ?????# | | ????????????????????????????## #????# ??????## | | ?????????????????????????????## ????# #???????? | | ???????????????????????????????####???####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 30 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 9 Base Temperature (-) 100 Corruption Prevention 12 Armor Coverage 375 Resistance: KI 30 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonSpectralShield Manual? 0 Play Time 01:36:30 Cumulative 117.0 hours Start 2020.11.23 @ 00:26:51 End 2020.11.23 @ 10:55:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 71 Rogue 13 Adventurer 21 Explorer 37 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d114406e-c8f5-4af3-b2ea-704724066aa2