Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 05:02:15 Player: Ordine Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (147) 735 Value Destroyed (4060) 4060 Prototype IDs (18) 360 Alien Tech Used (4) 800 Bonus (3893) 3893 TOTAL SCORE: 18148 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 228 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 6/300 Energy 56/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Seismic Detector Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Transmission Jammer Advanced ECM Suite Improved Recalibrator Ripper Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Phase Armor Improved Hacking Suite > --- WEAPON ----------- Improved Plasma Cutter Ripper > --- INVENTORY -------- Power Amplifier Improved Cooling System Advanced Terrain Scanner Advanced Terrain Scan Processor Transmission Jammer Advanced Reaction Control System Graphene Brace Improved Recalibrator [Rating: 113] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 1 . . . 1 . . . . 1 1 . . . Utility 11 | . . . 1 . 1 1 1 . . 1 . . . . 1 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 123 | 6 12 4 20 1 37 2 2 . 4 3 . . . 1 2 2 13 3 11 Power 14 | 1 2 1 2 . 4 . . . 1 . . . . . . . 2 . 1 Engine 11 | 1 2 1 2 . 4 . . . 1 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 35 | 2 1 1 9 1 16 . . . 1 1 . . . . 1 . 2 . . Treads 15 | 2 1 1 6 . 5 . . . . . . . . . . . . . . Leg 11 | . . . 3 1 7 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . 4 . . . 1 1 . . . . 1 . 2 . . Utility 47 | 1 4 2 3 . 9 1 2 . 2 1 . . . 1 1 2 8 3 7 Device 24 | . 1 1 1 . 5 . 1 . 1 . . . . 1 1 1 5 1 5 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . Processor 7 | . . . . . 2 . . . . 1 . . . . . 1 . 2 1 Hackware 5 | . . . . . . . 1 . 1 . . . . . . . 2 . 1 Protection 7 | . 2 1 2 . 1 1 . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon 27 | 2 5 . 6 . 8 1 . . . 1 . . . . . . 1 . 3 Energy Gun 11 | . 4 . 4 . 2 . . . . . . . . . . . . . 1 Energy Cannon 8 | . 1 . 1 . 6 . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 1 . 3 . . . . . . . . . . 1 5 1 4 Parts Lost 37 | . 1 . 2 . 10 . . . . . . . . . . 3 4 10 7 Power 4 | . . . . . 1 . . . . . . . . . . . . 2 1 Propulsion 16 | . 1 . . . 5 . . . . . . . . . . 2 2 5 1 Utility 12 | . . . 2 . 1 . . . . . . . . . . 1 1 3 4 Weapon 5 | . . . . . 3 . . . . . . . . . . . 1 . 1 Highest Loss Streak 10 | . 1 . 1 . 4 . . . . . . . . . . 3 3 10 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 10 14 14 15 14 8 9 10 9 8 8 8 8 9 8 7 8 8 5 Power . | . . . 1 2 1 1 1 1 . . . . . . . . . 1 . Propulsion 3 | . 2 4 5 6 3 . . . . . . . . . . . . . . Utility 5 | . 3 6 4 4 5 5 8 8 8 8 8 8 8 8 8 7 8 6 4 Weapon 2 | . 3 3 3 3 3 1 . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 7 4 10 . 4 1 1 . 2 . . . . . . . 1 . 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . 1 2 5 . 1 . . . . . . . . . . . . . . Utility 12 | . . 1 4 . 2 . 1 . 2 . . . . . . . 1 . 1 Weapon 10 | . 6 1 1 . 1 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 99 99 100 95 76 71 73 86 95 100 100 100 100 98 93 89 83 22 Engine 10 | . 13 14 10 11 8 7 6 6 10 11 11 11 11 11 10 9 5 3 . Treads 15 | . 25 28 16 . 18 . . . . . . . . . . . . . . Leg 9 | . . . 16 33 14 . . . . . . . . . . . . . . Flight 6 | . . . . . . 30 26 26 30 35 35 35 35 35 36 31 31 25 1 Device 9 | . 3 . 10 11 11 22 20 20 20 17 17 17 17 17 19 19 17 16 7 Storage 9 | . 14 13 11 11 9 7 6 6 6 5 5 5 5 5 5 4 4 4 . Processor 3 | . . . . . 8 7 6 6 6 5 5 5 5 5 5 9 9 12 6 Hackware 1 | . . . . . . . 4 6 6 5 5 5 5 5 5 4 6 8 3 Protection 7 | . 6 13 10 11 6 . . . . 4 5 5 5 4 5 4 1 3 . Energy Gun 11 | . 11 28 21 22 . . . . . . . . . . . . . . . Energy Cannon 4 | . 1 . . . 17 . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 . . . . . . . . . . . . . . . . . . Peak Build Rating 113 | 6 11 22 26 25 33 32 38 34 51 66 66 66 66 70 78 83 113 110 80 Average Rating 28 | 5 8 11 20 25 29 28 32 34 45 61 66 66 66 66 77 82 91 103 37 On Entrance 44 | . 6 11 12 25 25 26 29 34 34 51 66 66 66 66 67 78 83 97 52 Naked Turns 42 | . . . . . . . . . . . . . . . . . . . 42 Heaviest Build 46 | 11 34 36 39 37 46 21 18 18 26 31 31 31 31 31 32 34 41 38 15 Greatest Support 80 | 40 40 40 60 51 80 20 20 20 26 32 32 32 32 32 39 39 51 44 16 Greatest Overweight (x) 3 | . 1 . 2 . 3 1 . . . . . . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 11 14 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Most Carried 15 | 2 15 15 15 15 15 10 10 10 10 9 8 8 8 10 9 8 10 10 9 Average Carried 12 | 1 10 14 14 15 14 8 9 10 9 8 8 8 8 8 8 7 9 8 5 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 2 15 15 15 15 7 10 10 10 10 8 8 8 8 10 8 7 10 10 5 Class Distribution -------------------- 64% | Mutant 16% | Scavenger-Mutant 11% | Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scout | -3/Research Ninja | -3/Quarantine Hacker-Scout | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Matter Collected 1986 | 226 433 50 298 17 412 84 . . 145 115 25 . . 20 . . 104 38 19 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5308 | . 602 . 1775 63 2262 84 . . 174 115 . . . . . . 104 38 91 Parts 295 | . 32 . 112 3 112 6 . . 8 6 . . . . . . 9 2 5 Haulers Intercepted 12 | . 2 . 5 . 4 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 94 | . 15 . 38 2 34 . . . . . . . . . . . . . 5 Guns 48 | . 13 . 33 2 . . . . . . . . . . . . . . . Cannons 34 | . 1 . . . 33 . . . . . . . . . . . . . . AOE 8 | . . . 3 . . . . . . . . . . . . . . . 5 Classes Destroyed 13 | . 6 . 3 . 3 . . . . . . . . . . . 1 . . Worker 10 | . 1 . 5 . 2 . . . . . . . . . . . . 2 . Builder 4 | . 2 . . . 2 . . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler 12 | . 2 . 5 . 4 1 . . . . . . . . . . . . . Recycler 5 | . . . . . 3 . . . 1 1 . . . . . . . . . Operator 6 | . . . 2 . 2 1 . . . . . . . . . . 1 . . Watcher 14 | . 2 . 4 . 5 . . . 2 . . . . . . . 1 . . Swarmer 27 | . 6 . 12 1 3 . . . . . . . . . . . . . 5 Grunt 49 | . 9 . 17 1 22 . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 16 | . . . 8 . 8 . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 . 8 1 5 1 . . 1 1 . . . . . . 1 2 5 Combat Bots Only 7 | . 3 . 7 1 5 . . . . . . . . . . . . . 5 Max Kills in Single Turn 4 | . 1 . 2 1 2 1 . . 1 1 . . . . . . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Hostile Shots Fired 931 | . 77 16 180 8 240 21 . . 24 . 4 . . . 2 16 110 49 184 Missed 348 | . 15 5 52 3 58 17 . . 14 . 3 . . . 1 5 70 20 85 Hits 583 | . 62 11 128 5 182 4 . . 10 . 1 . . . 1 11 40 29 99 Melee 4 | . . . 2 . 2 . . . . . . . . . . . . . . Projectile 579 | . 62 11 126 5 180 4 . . 10 . 1 . . . 1 11 40 29 99 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 17 | . . . 4 . 6 . . . . . . . . . . 1 1 . 5 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 Damage Taken 8860 | . 641 146 1596 42 2733 33 . . 111 . 16 . . . 24 261 433 788 2036 Core 2780 | . 101 38 227 21 281 5 . . 60 . . . . . . 46 110 291 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 396 | . 64 . 294 . 20 . . . 18 . . . . . . . . . . Core Remaining (%) 78 | 100 . 44 . 38 48 99 . . 92 . . . . 100 100 . 88 79 . Volleys Fired 348 | . 62 6 148 7 123 . . . . . . . . . . . . . 2 Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . . . 1 Hottest 130 | . 130 112 112 112 120 . . . . . . . . . . . . . 49 Shots Fired 685 | . 124 12 294 14 239 . . . . . . . . . . . . . 2 Gun 432 | . 114 12 292 14 . . . . . . . . . . . . . . . Cannon 249 | . 10 . . . 239 . . . . . . . . . . . . . . Launcher 4 | . . . 2 . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 56 | . 56 . . . . . . . . . . . . . . . . . . Thermal 625 | . 68 12 292 14 239 . . . . . . . . . . . . . . Explosive 4 | . . . 2 . . . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 16 4 16 5 14 . . . . . . . . . . . . . 2 Robot Miss Streak 6 | . 6 4 5 2 3 . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 457 | . 72 6 185 7 168 2 . . 5 2 . . . . 2 . 4 3 1 Core Hits 198 | . 29 2 74 5 73 2 . . 3 1 . . . . . . 2 1 6 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 2 . 21 1 2 . . . . . . . . . . . . 1 . Burn 23 | . 1 . 21 1 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . 2 . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 47 | . . . . . . 5 1 . 11 4 . . . . 4 2 14 6 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . . 5 1 . 11 4 . . . . 4 2 14 6 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 1 . . 2 2 . . . . 1 . 2 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10274 | . 986 119 3002 106 4148 106 . . 328 134 . . . . 136 . 268 209 732 Guns 3787 | . 818 102 2761 106 . . . . . . . . . . . . . . . Cannons 4233 | . 157 . . . 4076 . . . . . . . . . . . . . . Explosions 948 | . . . 220 . . . . . . . . . . . . . . . 728 Melee 1181 | . . . . . . 106 . . 328 134 . . . . 136 . 268 209 . Ramming 125 | . 11 17 21 . 72 . . . . . . . . . . . . . 4 Kinetic 336 | . 336 . . . . . . . . . . . . . . . . . . Thermal 7684 | . 639 102 2761 106 4076 . . . . . . . . . . . . . . Explosive 948 | . . . 220 . . . . . . . . . . . . . . . 728 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1181 | . . . . . . 106 . . 328 134 . . . . 136 . 268 209 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 6 9 . . . . . . 2 7 . . Average Corruption 5 | . . . . . . . . 6 6 . . . . . . 1 4 . . Corruption Purged 2 | . . . . . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . 2 15 . . . . . . 1 5 . . Message Errors 2 | . . . . . . . . . . . . . . . . 1 1 . . Matter Fused 9 | . . . . . . . . . 8 . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . 1 1 . . . . . . . . . . Energy Discharges 7 | . . . . . . . . 1 3 . . . . . . . 3 . . Data Loss (minor) 2 | . . . . . . . . . 2 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 425 | . . . 31 . 124 . . . 23 . . . . . . . 71 57 119 Projectiles 124 | . . . . . 124 . . . . . . . . . . . . . . Explosions 150 | . . . 31 . . . . . . . . . . . . . . . 119 Melee 151 | . . . . . . . . . 23 . . . . . . . 71 57 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . 32 . . . . . . . . . . . . . . . 2 Shots 1 | . . . 1 . . . . . . . . . . . . . . . . Rammed 13 | . 2 2 2 . 6 . . . . . . . . . . . . . 1 Targets Rammed 18 | . 2 2 4 . 9 . . . . . . . . . . . . . 1 Kicked 2 | . . . 2 . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 3 . . . . . . . . . . . . . . Highest Temperature 492 | . 342 222 155 36 492 . . 137 194 . . . . . . . . . 365 Average Temperature 72 | . 109 85 40 16 86 . . 80 96 . . . . . . . . . 217 Received Heat Transfer 2610 | . 192 66 627 6 1476 9 . . 18 . . . . . 9 9 . 45 153 Effects 6 | . 2 . . . 4 . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . Combat Hostiles 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . Parts Melted 43 | . 7 . 25 . 11 . . . . . . . . . . . . . . Heat Transferred 17094 | . 1591 259 8473 333 6438 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Maximum Alert Level 3 | . . . 3 1 2 1 . . . . . . . . . . . . 1 Low Security (%) 68 | 100 100 100 32 61 52 . 100 100 100 100 . . . . 100 100 100 100 72 Level 1 12 | . . . 26 38 6 100 . . . . . . . . . . . . 27 Level 2 18 | . . . 35 . 41 . . . . . . . . . . . . . . Level 3 1 | . . . 5 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 714 | . 188 87 714 326 507 362 172 54 54 47 . . . . 17 170 94 47 244 Initial 272 | . . 72 . 272 29 222 172 54 23 25 . . . . . 3 72 31 . Average 172 | . 62 16 345 187 240 263 159 45 29 31 . . . . 5 86 51 7 74 Influence Increases 4714 | . 603 192 1184 168 1256 240 15 . 257 32 45 . . . 19 199 173 32 299 Destroy 0b10 Robot/C 2140 | . 300 140 760 140 680 . . . . . . . . . . . 20 . 100 Destroy 0b10 Robot/NC 260 | . 35 . 80 . 95 10 . . 15 5 . . . . . . 10 10 . Destroy Leader 532 | . 68 20 218 20 188 2 . . 4 . . . . . . . 2 . 10 Allied During Kill 25 | . . 17 . 8 . . . . . . . . . . . . . . . Successful Hack 240 | . 48 . 37 . 8 32 . . 87 12 . . . . . . . 16 . Select Force Hacks 180 | . 60 . 60 . 60 . . . . . . . . . . . . . . Disable Machine 240 | . . . . . 45 30 15 . 30 15 . . . . . . 75 . 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 167 | . 2 . 29 . 30 1 . . 1 . . . . . 4 4 6 6 84 Partial Spotted 135 | . 15 . . . . 30 . . 30 . . . . . 15 30 15 . . Lose Combat Pursuer 645 | . 75 15 . . 150 135 . . 90 . 45 . . . . 15 45 . 75 Influence Decreases 4670 | . 418 377 485 789 844 378 210 123 237 69 62 . . . 12 77 246 88 255 Entered New Map 1274 | . . 113 . 427 49 268 180 103 11 29 8 . . . . 4 57 25 . Time Decay 2998 | . 408 249 465 342 695 110 30 20 226 40 54 . . . 12 43 179 60 65 Lost Part 223 | . 10 . 20 . 100 . . . . . . . . . . 30 10 3 50 Lost Ally 175 | . . 15 . 20 . . . . . . . . . . . . . . 140 Squads Dispatched 30 | . 3 . 8 . 6 1 . . 4 . . . . . . 3 2 1 2 Investigation 16 | . 3 . 6 . 4 1 . . 2 . . . . . . . . . . Extermination 5 | . . . . . . . . . 1 . . . . . . 1 1 1 1 Reinforcement 7 | . . . 2 . 2 . . . 1 . . . . . . . 1 . 1 Assault 2 | . . . . . . . . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Distress Signals 14 | . 2 . 6 . 3 1 . . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 24 6 52 12 56 13 1 6 7 1 7 . . . 1 4 21 8 30 Peak Tracking Total 12 | . 4 2 6 4 6 8 1 6 4 4 4 . . . 1 3 10 8 12 Tactical Retreats 23 | . 3 1 . . 4 3 . . 4 . 1 . . . . 1 3 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Traps Triggered 13 | . 1 . 2 . 3 . 1 . 2 . . . . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Disabled 17 | . . . . . 3 2 1 . 2 1 . . . . . 1 5 . 2 Max in Single Turn 1 | . . . . . 1 1 1 . 1 1 . . . . . 1 1 . 1 Garrison Access 5 | . . . . . 1 . 1 . 1 . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Machines Accessed 70 | . 11 1 12 1 11 7 2 . 10 1 . . 5 . . 2 5 2 . Terminals 42 | . 8 . 6 1 7 5 1 . 6 1 . . . . . 1 4 2 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations 7 | . 1 . 2 . 1 . . . 3 . . . . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . 1 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . . . . . 1 1 . . Total Hacks 188 | . 39 1 49 2 33 16 6 . 23 2 . . 5 . . 2 6 4 . Successful 100 | . 23 1 34 . 16 6 1 . 11 1 . . 5 . . . 1 1 . Failed 88 | . 16 . 15 2 17 10 5 . 12 1 . . . . . 2 5 3 . Catastrophic 16 | . 2 . 1 1 2 2 1 . 3 . . . . . . 2 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 103 | . 24 . 28 2 26 10 4 . 7 . . . . . . . 1 1 . Terminals 130 | . 30 . 27 2 26 13 4 . 16 2 . . . . . 1 5 4 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Stations 20 | . 5 . 8 . 1 . . . 6 . . . . . . . . . . Recycling Units 12 | . 4 . 7 . 1 . . . . . . . . . . . . . . Scanalyzers 12 | . . . 7 . 4 1 . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 2 . 1 . . . . . . 1 1 . . Terminal Hacks 25 | . 4 1 8 . . 2 . . 3 1 . . 5 . . . . 1 . Record 5 | . . . . . . . . . . . . . 5 . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Robot Analysis 4 | . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 7 | . 2 . 1 . . 1 . . 2 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 13 | . 4 . 6 . . . . . 3 . . . . . . . . . . Scan Component 6 | . 2 . 3 . . . . . 1 . . . . . . . . . . Repair 6 | . 2 . 3 . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 6 . 3 . . . . . . . . . . . . . . Insert Component 4 | . . . 3 . 1 . . . . . . . . . . . . . . Analyze 5 | . . . 3 . 2 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . Seal Access 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . Unauthorized Hacks 46 | . 14 . 13 . 12 3 . . 4 . . . . . . . . . . Terminals 35 | . 11 . 9 . 9 2 . . 4 . . . . . . . . . . Botnet 20 | . 5 . 4 . 5 2 . . 4 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Skim 14 | . 5 . 5 . 4 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . Patch 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 9 . 11 1 7 5 1 . 9 1 . . . . . 2 4 2 . Full Trace Events 2 | . . . 1 . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 3 . 3 . . . 1 . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . 3 . . . . . 1 . . . . . . . . . . Time 173 | . 52 . 102 . . . . . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 9 . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Total Allies 14 | . . 3 . 4 . . . . . . . . . . . . . . 7 Largest Group 7 | . . 3 2 2 . . . . . . . . . . . . . . 7 Highest-Rated Group 97 | . . 40 24 62 . . . . . . . . . . . . . . 97 Highest-Rated Ally 31 | . . 16 16 31 . . . . . . . . . . . . . . 14 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . 21 . 12 . . . . . . . . . . . . . . 9 Total Damage 429 | . . 196 . 149 . . . . . . . . . . . . . . 84 Kills 12 | . . 7 . 5 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Active Infowar (turns) 2553 | . . . . . 128 228 69 52 527 85 134 95 72 89 49 121 415 377 112 Optics 1008 | . . . . . . . . . . . . . . . . 121 415 377 95 Sensors 2322 | . . . . . 20 228 69 52 527 85 134 95 72 89 49 121 415 366 . Terrain 360 | . . . . . . . . . . . . . . . . . . 360 . Structural 1567 | . . . . . 108 204 69 52 527 85 134 95 72 89 49 83 . . . Seismic 4 | . . . . . . . . . . . . . . . . . . . 4 Jamming 93 | . . . . . . . . . . . . . . . . . 93 . . ECM 111 | . . . . . . . . . . . . . . . . 16 82 . 13 Robot Analysis Total 4 | . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Turns Passed 12480 | 74 1807 1621 2810 772 2883 228 69 52 527 85 134 95 72 89 49 121 415 377 200 Spaces Moved 10266 | 41 868 728 1265 565 1201 633 194 151 1275 279 342 316 287 335 104 343 761 237 341 Core 159 | 1 . . . . . . . . . . . . . . . . . . 158 Treads 2730 | 40 868 728 521 . 573 . . . . . . . . . . . . . . Legs 1934 | . . . 744 565 625 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5443 | . . . . . 3 633 194 151 1275 279 342 316 287 335 104 343 761 237 183 Fastest Speed 22 | 50 160 160 130 126 31 31 31 31 28 25 25 25 25 25 22 22 22 25 45 Average Speed 85 | 157 167 160 142 128 167 31 31 31 28 25 25 25 25 25 22 22 23 25 50 Slowest Speed 330 | 160 240 160 270 130 330 101 31 31 31 25 25 25 25 25 22 25 100 45 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . 1 . . 3 1 . 3 7 . 4 . . . . 4 3 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 100 99 88 98 68 18 5 95 28 5 59 58 39 59 5 15 72 10 15 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 9 | . 2 . 3 2 1 . . . . . . . . 1 . . . . . Known Exits Taken 15 | . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 3 . 4 . . . . . . 2 . . 3 . . . . . Spaces Dug 12 | . . . . . 1 1 . . 1 . . . . . 2 2 3 2 . Terrain Destroyed 82 | . . . 14 . 23 1 . . 1 . . . . . 2 2 3 2 34 Melee 11 | . . . . . . 1 . . 1 . . . . . 2 2 3 2 . Projectile 23 | . . . . . 23 . . . . . . . . . . . . . . AOE 48 | . . . 14 . . . . . . . . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Was Fac Fac Upp Upp War Pro Fac Res Qua Res Acc Total 13130 | 48 1105 1174 1980 596 1830 652 202 155 1419 279 389 327 286 338 123 371 953 539 364 Wait 2075 | . 120 411 495 23 415 1 . 5 115 . 48 16 . . 14 13 105 294 . Move 10196 | 40 867 727 1262 564 1200 626 192 150 1268 264 341 307 286 334 103 342 752 230 341 Hop 26 | . . . 1 . . 3 1 . 3 7 . 4 . . . . 4 3 . Pick Up 86 | 2 23 14 16 . 10 5 2 . 5 . . . . 2 . 1 6 . . Fast Attach 71 | 6 7 3 9 . 21 . . . 2 1 . . . . . 1 12 . 9 Attach 45 | . 1 . 4 . 11 5 2 . 3 2 . . . . 2 2 5 2 6 Detach 13 | . . . . . . 4 1 . 2 . . . . . . . 3 2 1 Swap 61 | . 6 2 16 1 13 2 1 . 3 1 . . . 2 . . 12 2 . Drop 105 | . 17 9 25 1 28 1 2 . 7 . . . . . . . 11 . 4 Fire 348 | . 62 6 148 7 123 . . . . . . . . . . . . . 2 Melee 47 | . . . . . . 5 1 . 11 4 . . . . 4 2 14 6 . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . 2 . . . . . . . . . . . . . . . . Crush 15 | . 2 2 2 . 9 . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 21 | . . . . . . . . . . . . . . . . 10 11 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Sto x2) -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 9) 566 | -10/Materials | Discovered new exit (range 9) 693 | -10/Materials | Repaired Lgt. Treads 720 | -10/Materials | Repaired Lgt. Ion Engine 805 | -10/Materials | Discovered new exit (range 15) 932 | -10/Materials | Discovered new exit (range 15) 1261 | -10/Materials | Discovered new exit (range 14) 1420 | -10/Materials | Identified exit to Materials 1587 | -10/Materials | Learned Storage trap positions 1606 | -10/Materials | Learned Storage trap positions 1636 | -10/Materials | Learned location of 1 exit from Storage 1675 | -10/Materials | Learned 2 Storage zone layouts 1882 | -10/Materials | Entered Mines 1883 | -10/Mines | Assembled infested the area 1883 | -10/Mines | Identified exit to Subcaves 1888 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2314 | -10/Mines | Discovered exit to Materials (range 10) 2333 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2511 | -10/Mines | Discovered exit to Materials (range 9) 2614 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2818 | -10/Mines | Core integrity fell below 50% 3099 | -10/Mines | Found the Drone Emporium 3159 | -10/Mines | Found Prototype Device 3159 | -10/Mines | Identified Bomb Drone Bay 3503 | -10/Mines | Entered Materials 3503 | -9/Materials | Accompanied by 2 allies 3503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3811 | -9/Materials | Build established: Scavenger-Mutant 4294 | -9/Materials | Discovered new exit (range 16) 5163 | -9/Materials | Build established: Mutant 5217 | -9/Materials | Core integrity fell below 50% 5304 | -9/Materials | Discovered new exit (range 8) 5305 | -9/Materials | Destroyed 7 combat bots 5348 | -9/Materials | Discovered new exit (range 16) 5668 | -9/Materials | Repaired Hrd. Light Armor Plating 6035 | -9/Materials | Repaired Imp. Heat Sink 6069 | -9/Materials | Repaired Hrd. Light Armor Plating 6077 | -9/Materials | Discovered new exit (range 3) 6095 | -9/Materials | Identified exit to Mines 6190 | -9/Materials | Learned location of Storage (-7) 6226 | -9/Materials | Identified exit to Materials 6253 | -9/Materials | Learned location of 3 exits from Materials 6277 | -9/Materials | Loaded intel: 10 trap records 6278 | -9/Materials | Learned location of 1 exit from Storage 6279 | -9/Materials | Learned location of 2 exits from Materials 6289 | -9/Materials | Learned 2 Storage zone layouts 6313 | -9/Materials | Entered Mines 6316 | -9/Mines | Received a Mining Laser from a helpful Derelict 6432 | -9/Mines | Discovered exit to Materials (range 12) 6562 | -9/Mines | Escorted by a lone wolf Derelict 6950 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6950 | -9/Mines | Discovered new exit (range 5) 7024 | -9/Mines | Discovered exit to Materials (range 8) 7085 | -9/Mines | Entered Materials 7085 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7086 | -8/Materials | Identified exit to Factory 8612 | -8/Materials | Lost 4 parts (2n2w) 8922 | -8/Materials | Core integrity fell below 50% 9268 | -8/Materials | Build established: Scavenger-Mutant 9937 | -8/Materials | Build established: Mutant 9968 | -8/Materials | Entered Factory 9968 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9969 | -7/Factory | Identified exit to Storage 10051 | -7/Factory | Discovered new exit (range 16) 10059 | -7/Factory | Identified exit to Factory 10172 | -7/Factory | Discovered exit to Factory (range 7) 10196 | -7/Factory | Entered another Factory area 10196 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10265 | -6/Factory | Sucked down chute 10265 | -6/Factory | Entered Waste 10267 | -6/Waste | Spotted C-40 Crusher 10280 | -6/Waste | EMP discharged 10281 | -6/Waste | Spotted C-40 Crusher 10282 | -6/Waste | Spotted C-40 Crusher 10282 | -6/Waste | Spotted C-40 Crusher 10287 | -6/Waste | Spotted C-40 Crusher 10288 | -6/Waste | Spotted C-40 Crusher 10289 | -6/Waste | Discovered new exit (range 16) 10317 | -6/Waste | Identified exit to Factory 10317 | -6/Waste | Entered Factory 10348 | -6/Factory | Repaired Lgt. Deuterium Engine 10424 | -6/Factory | Build established: Scout 10841 | -6/Factory | Discovered new exit (range 6) 10842 | -6/Factory | Identified exit to Factory 10844 | -6/Factory | Entered another Factory area 10844 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10864 | -5/Factory | Discovered new exit (range 16) 10876 | -5/Factory | Identified exit to Upper Caves 10929 | -5/Factory | Entered Upper Caves 10978 | -5/Upper Caves | Encountered a Warlord checkpoint 11003 | -5/Upper Caves | Learned location of 1 exit from Factory 11059 | -5/Upper Caves | Discovered new exit (range 10) 11063 | -5/Upper Caves | Identified exit to Upper Caves 11063 | -5/Upper Caves | Entered another Upper Caves area 11153 | -5/Upper Caves | Discovered new exit (range 10) 11156 | -5/Upper Caves | Identified exit to Warlord 11158 | -5/Upper Caves | Entered Warlord 11167 | -5/Warlord | Discovered new exit (range 14) 11170 | -5/Warlord | Identified exit to Proximity Caves 11230 | -5/Warlord | Entered Proximity Caves 11272 | -4/Proximity Caves | Learned Research security intel 11308 | -4/Proximity Caves | Learned location of Testing (-2) 11316 | -4/Proximity Caves | Discovered new exit (range 14) 11319 | -4/Proximity Caves | Identified exit to Factory 11319 | -4/Proximity Caves | Entered Factory 11319 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11320 | -4/Factory | Identified exit to Research 11368 | -4/Factory | Entered Research 11368 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11396 | -3/Research | Spotted B-86 Titan 11485 | -3/Research | Discovered new exit (range 14) 11489 | -3/Research | Identified exit to Quarantine 11489 | -3/Research | Entered Quarantine 11492 | -3/Quarantine | Lost 3 parts (2n1u) 11505 | -3/Quarantine | Found Alien Artifact 11548 | -3/Quarantine | Identified Phase Armor 11626 | -3/Quarantine | Found Prototype Device 11626 | -3/Quarantine | Identified Exp. Focal Shield 11763 | -3/Quarantine | Scanned by Researcher 11792 | -3/Quarantine | Discovered new exit (range 17) 11797 | -3/Quarantine | Identified exit to Research 11820 | -3/Quarantine | Lost 3 parts (1n1u1w) 11823 | -3/Quarantine | Found Alien Slashing Weapon 11823 | -3/Quarantine | Identified Sigix Broadsword 11845 | -3/Quarantine | Found Alien Reactor 11845 | -3/Quarantine | Identified Matter Drive 11884 | -3/Quarantine | Found Alien Artifact 11904 | -3/Quarantine | Entered Research 11904 | -2/Research | Evolved 2 slots: Utility x2 11908 | -2/Research | Identified exit to Access 12097 | -2/Research | Build established: Hacker-Scout 12219 | -2/Research | Spotted B-90 Cyclops 12281 | -2/Research | Entered Access 12281 | -1/Access | Evolved 2 slots: Utility x2 12308 | -1/Access | Lost 10 parts (2p5n3u) 12364 | -1/Access | Identified Core Reset Matrix 12364 | -1/Access | Used Core Reset Matrix 12376 | -1/Access | Released all parts (7) 12405 | -1/Access | Lost 3 parts (1n2u) 12408 | -1/Access | Core integrity fell below 50% 12458 | -1/Access | Emitted hypermatrix ping 12463 | -1/Access | Assembled emerged from beneath the floor 12471 | -1/Access | Core integrity fell below 20% 12473 | -1/Access | Spotted B-99 Colossus 12474 | -1/Access | Found Prototype Launcher 12474 | -1/Access | Identified Com. Tesla Bomb Launcher 12481 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 12465_ as-37577 destroyed. 12466_ Slug penetrates as-62188. 12466_ as-62188 destroyed. 12466_ Slug penetrates as-95287. 12466_ ECM Suite destroyed. 12466_ Critical hit (Burn: +37). 12468_ Slug penetrates as-56110. 12468_ as-56110 destroyed. 12468_ Slug penetrates Wall. 12474_ Acquired Prototype Launcher. 12474_ Identified Com. Tesla Bomb Launcher. 12474_ Penetrated by Slug. 12475_ Dropped Com. Tesla Bomb Launcher. 12477_ Acquired Unknown Device. 12477_ Identified Seismic Detector. 12478_ R-10 Processor destroyed. 12478_ Penetrated by Slug. 12479_ Acquired Hacking Suite. 12481_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????? ???????????BB#????????????????????? | | ?????????????? ##########BB####+#???????????????? | | ?????????????? #???????????????? | | ??????????????? #???????????????? | | ????????????????? #???????????????? | | ?????????????????? ""#???????????????? | | ??????????????????? ""#???????????????? | | ???????????????????? Y"#???????????????? | | ????????????????????? ""#??############## | | ??????????????????????# % ""#??# | | ??????????????????????# #??# | | ??????????????????????# @ #??# | | ??????????????????????# #??# | | ??????????????????????#t !] #??# | | ??????????????????????# !]=! #??# | | ????????????????????### !]]%= #### | | ???????????????# %*!= ###+## | | ???????????????# % g # | | ???????????????# A # | | ???????????????+ t # | | ???????????????# # | | ???????????????# R # | | ???????????????# # | | ???????????????# ########## ##### | | ???????????????? ?????????# #???# | | ???????????????? ?????????# #???# | | ????????????????? ??????????# #???# | | ??????????????????? ???????????# #???# | | ????????????????????????????????# #???# | | ????????????????????????????????# #???# | | ????????????????????????????????# #???# | | ????????????????????????????????? ?????? | | ????????????????????????????????? ?????????#### | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 37 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Power Amplification 30 Armor Coverage 150 Evasion (%) 73 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 22 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 69% | -10/Materials Lgt. Ion Engine | 47% | -10/Materials Hrd. Light Armor Plating | 8% | -9/Materials Imp. Heat Sink | 52% | -9/Materials Hrd. Light Armor Plating | 91% | -9/Materials Lgt. Deuterium Engine | 64% | -6/Factory Alien Tech Used ----------------- Phase Armor Sigix Broadsword Matter Drive Core Reset Matrix Achievements -------------- Alien Roots Just Browsing Challenges ------------ None Game ------ Seed MappingLinearFirepult Manual? 0 Play Time 02:26:39 Cumulative 36.1 hours Start 2025.05.27 @ 02:11:09 End 2025.05.27 @ 05:02:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6ca1b01-6d16-4b62-b7ee-cf75260908cf