Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 18:04:40 Player: wav31355 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (115) 575 Value Destroyed (3360) 3360 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2812) 2812 TOTAL SCORE: 14587 Bonus ------- High Alert Combat Kills 87 Aligned with FarCom 300 Win 3000 Friendly Fire -575 Cogmind --------- Core Integrity 1173/1600 Matter 252/300 Energy 72/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (18) ----- Structural Scanner Terrain Scan Processor Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Guard System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heavy Siege Treads Power Sword Longsword +1 Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Heavy Treads Advanced Medium Treads Centrium Leg > --- UTILITY ---------- Terrain Scan Processor Advanced Melee Analysis Suite Core Analyzer Advanced Transmission Jammer Hardened Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Guard System Guard > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Terrain Scanner [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Centrium Wheel Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor System Guard Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . . Utility 16 | . . . 2 . . . 2 2 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 245 | 7 13 8 48 2 3 1 24 21 27 14 19 6 8 44 Power 9 | 1 1 . 6 . . 1 . . . . . . . . Engine 8 | 1 1 . 6 . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 27 | 2 4 . 8 . . . 2 4 . . 2 . 1 4 Treads 23 | 2 2 . 8 . . . 2 4 . . 2 . . 3 Leg 3 | . 2 . . . . . . . . . . . 1 . Wheel 1 | . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 113 | 2 3 8 24 2 2 . 19 12 13 5 4 1 4 14 Device 47 | 1 1 6 9 2 2 . 8 4 3 1 1 . 1 8 Storage 3 | 1 1 . 1 . . . . . . . . . . . Processor 19 | . 1 . 1 . . . 3 4 2 2 1 . 2 3 Hackware 14 | . . . . . . . 1 2 5 2 1 1 1 1 Protection 30 | . . 2 13 . . . 7 2 3 . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 96 | 2 5 . 10 . 1 . 3 5 14 9 13 5 3 26 Energy Gun 6 | 2 3 . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | . 1 . 2 . . . . . . . . . . . Ballistic Cannon 3 | . . . 3 . . . . . . . . . . . Launcher 4 | . . . 3 . . . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 79 | . . . 1 . 1 . 2 5 14 9 13 5 3 26 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . . . . . . Parts Lost 27 | . 2 . 7 . . . . . 2 4 . . . 12 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 5 | . . . 3 . . . . . . . . . . 2 Utility 20 | . . . 4 . . . . . 2 4 . . . 10 Weapon 1 | . 1 . . . . . . . . . . . . . Highest Loss Streak 4 | . 2 . 2 . . . . . 1 4 . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 97 78 69 76 98 79 79 67 76 77 81 74 Engine 6 | . 14 14 10 11 11 3 . . . . . . . . Core 1 | . . . . . . 7 9 . . . . . . . Treads 18 | . 27 28 21 22 22 22 18 14 13 11 13 14 9 6 Device 10 | . 14 13 11 19 11 11 8 12 10 3 4 4 3 7 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . Processor 10 | . . . 6 . . . 18 28 15 16 17 14 20 22 Hackware 12 | . . . . . . . 8 14 36 33 38 42 42 32 Protection 3 | . . . 14 3 . . 8 1 . . . . . . Energy Gun 4 | . 22 14 5 . . . . . . . . . . . Ballistic Gun 1 | . 5 14 1 . . . . . . . . . . . Slashing Weapon 5 | . . . 5 11 13 22 17 5 1 . . 1 . 1 Peak Build Rating 102 | 8 8 16 20 34 37 31 36 43 52 55 71 71 88 102 Average Rating 34 | 5 7 11 14 32 27 30 30 34 44 40 58 66 79 85 On Entrance 34 | . 8 8 16 18 34 29 31 31 36 44 42 68 64 81 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 47 | 14 30 31 43 44 37 37 47 40 24 4 23 4 4 25 Greatest Support 145 | 40 40 40 43 43 43 43 43 48 48 3 120 3 3 145 Greatest Overweight (x) 1 | 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 14 15 15 15 15 15 15 6 5 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 15 12 5 3 5 5 3 5 Average Carried 9 | 5 10 14 13 14 14 14 10 5 4 2 3 3 2 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 8 15 15 15 15 15 15 12 5 4 3 4 4 3 4 Class Distribution -------------------- 35% | Mutant 19% | Wizard-Scout 18% | Scavenger-Mutant 7% | Scavenger-Gladiator 4% | Wizard-Mutant 3% | Hacker-Scout 3% | Hacker-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gladiator | -8/Materials Hacker-Assassin | -7/Factory Hacker-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2924 | 194 230 85 855 65 . 40 245 166 183 135 139 . 73 514 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4058 | 33 467 93 1500 . . 22 344 193 331 50 99 . 61 865 Parts 281 | 4 27 9 103 . . 5 18 16 21 7 4 . 3 64 Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 78 | . 9 4 36 . . . 7 5 4 . 1 . 1 11 Melee 47 | . . . 18 . . . 7 5 4 . 1 . 1 11 Guns 15 | . 9 3 3 . . . . . . . . . . . Cannons 14 | . . . 14 . . . . . . . . . . . Classes Destroyed 14 | 1 4 . 6 . . . 1 1 . 1 . . . . Worker 1 | . . . . . . . . . . 1 . . . . Builder 9 | . . . 2 . . . . . . 1 . . . 6 Tunneler 3 | 2 . . . . . 1 . . . . . . . . Hauler 4 | . 2 . 2 . . . . . . . . . . . Recycler 4 | . . . 3 . . . . . . . . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 6 | . . . 1 . . . . 1 2 1 1 . . . Watcher 9 | . 2 . 5 . . . 1 . 1 . . . . . Swarmer 25 | . 3 2 13 . . . . 3 . . . . . 4 Grunt 23 | . 6 2 11 . . . 2 . 2 . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . Sentry 15 | . . . 10 . . . 4 . . . 1 . . . Hunter 4 | . . . . . . . 1 1 2 . . . . . Programmer 9 | . . . . . . . . 1 . . . . 1 7 Best Kill Streak 4 | 1 3 2 3 . . 1 2 3 1 1 1 . 1 4 Combat Bots Only 4 | . 2 2 3 . . . 2 3 1 . 1 . 1 4 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . 1 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 579 | . 69 18 223 . . 1 28 21 26 1 14 7 15 156 Missed 155 | . 17 3 59 . . . 6 5 2 . 3 3 4 53 Damage Taken 7521 | . 614 190 1973 . . 9 309 207 589 277 244 164 329 2616 Core 1070 | . 63 103 192 . . . 87 36 49 . 17 28 68 427 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 76 | . . . . . . . 24 52 . . . . . . Regen/Repaired (Parts) 763 | . . . 296 . . . . 93 . 374 . . . . Core Remaining (%) 83 | 100 . 33 . . . 52 84 94 94 100 98 97 95 73 Volleys Fired 183 | 4 70 13 96 . . . . . . . . . . . Largest 2 | 2 2 2 2 . . . . . . . . . . . Hottest 150 | 90 150 70 100 . . . . . . . . . . . Shots Fired 333 | 8 132 26 167 . . . . . . . . . . . Gun 240 | 8 131 26 75 . . . . . . . . . . . Cannon 91 | . . . 91 . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . Kinetic 143 | . 34 13 96 . . . . . . . . . . . Thermal 189 | 8 98 13 70 . . . . . . . . . . . Explosive 1 | . . . 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 10 17 18 . . . . . . . . . . . Robot Miss Streak 6 | 1 6 4 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 378 | 5 77 18 159 . . 1 20 17 17 3 8 2 7 44 Core Hits 135 | 2 27 6 58 . . . 7 5 6 1 3 . 2 18 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 31 | . 6 1 12 . . . 1 . 3 . 1 1 2 4 Burn 13 | . 6 1 6 . . . . . . . . . . . Blast 3 | . . . 3 . . . . . . . . . . . Sever 15 | . . . 3 . . . 1 . 3 . 1 1 2 4 Melee Attacks 297 | . . . 66 . . 1 28 25 26 18 18 8 12 95 Impact . | . . . . . . . . . . . . . . . Slashing 297 | . . . 66 . . 1 28 25 26 18 18 8 12 95 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . 6 . . 1 . 1 3 3 1 . . 9 Combat Hostiles 2 | . . . . . . . . . 1 . . . . 1 Follow-up Attacks 5 | . . . . . . . 2 . . . . . . 3 Damage Inflicted 11117 | 56 904 197 3571 . . 62 674 889 981 359 441 79 325 2579 Guns 2010 | 56 904 197 853 . . . . . . . . . . . Cannons 1130 | . . . 1130 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 7973 | . . . 1584 . . 62 674 889 981 359 441 79 325 2579 Ramming 4 | . . . 4 . . . . . . . . . . . Kinetic 1393 | . 135 73 1185 . . . . . . . . . . . Thermal 1747 | 56 769 124 798 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 7973 | . . . 1584 . . 62 674 889 981 359 441 79 325 2579 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 1 1 . 1 1 . . . . . 12 Average Corruption 1 | . . . 1 1 1 . 1 1 . . . . . 4 Corruption Purged 1 | . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 43 | . . . 13 6 . . 7 6 . . . . . 11 Message Errors 9 | . . . 2 3 . . . 1 . . . . . 3 Matter Fused 11 | . . . 4 . . . 2 2 . . . . . 3 Heat Flow Errors 5 | . . . 1 1 . . 1 . . . . . . 2 Energy Discharges 6 | . . . 1 1 . . 2 1 . . . . . 1 Parts Rejected 2 | . . . 1 . . . . 1 . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 5 | . . . 1 1 . . 2 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . 1 . . . . . . . . . . . Alerts 2 | . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1215 | . . . 144 . . 32 34 163 278 176 60 . . 328 Projectiles 3 | . . . 3 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 1212 | . . . 141 . . 32 34 163 278 176 60 . . 328 Knockbacks 4 | . . . 4 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 309 | 60 309 280 306 217 . . 211 . . . . . . 221 Average Temperature 99 | 30 93 113 105 119 . . 113 . . . . . . 105 Received Heat Transfer 1245 | . 309 84 483 . . . 99 . 114 9 57 9 9 72 Effects 10 | . 3 . 7 . . . . . . . . . . . Energy Bleed 2 | . 1 . 1 . . . . . . . . . . . Interference 8 | . 2 . 6 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . Parts Melted 5 | . 3 1 1 . . . . . . . . . . . Heat Transferred 5555 | 149 2594 444 2368 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 550 | 10 254 122 550 164 . 20 140 99 116 92 76 88 91 499 Initial 164 | . 6 2 5 164 . . . 18 48 . 4 24 28 12 Average 84 | 3 54 40 234 56 . . 43 25 55 27 22 48 39 120 Maximum Alert Level 2 | . 1 . 2 . . . . . . . . . . 2 Low Security (%) 85 | 100 91 100 45 100 . 100 100 100 100 100 100 100 100 70 Level 1 9 | . 8 . 34 . . . . . . . . . . 22 Level 2 4 | . . . 20 . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . 4 . . . 1 4 6 8 1 1 1 8 Investigation 20 | . 1 . 3 . . . 1 2 2 7 1 . 1 2 Extermination 6 | . . . . . . . . 1 . 1 . . . 4 Reinforcement 10 | . 1 . 1 . . . . 1 4 . . 1 . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 11 | . 2 . 2 . . . 1 2 . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 174 | . 19 7 58 . . 4 9 16 6 3 6 12 2 32 Peak Tracking Total 12 | . 5 3 6 . . 2 2 4 1 4 4 8 1 12 Tactical Retreats 28 | . 2 1 9 . . 1 . . . 2 . 1 1 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 8 | . 1 . 4 . . . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . 6 Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 1 1 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 86 | . 9 1 11 2 5 . 5 11 9 11 6 2 3 11 Terminals 58 | . 7 1 8 . . . 4 7 7 7 6 1 2 8 Fabricators 5 | . . . . . . . . 3 . 2 . . . . Repair Stations 4 | . . . 2 . . . . 1 . 1 . . . . Recycling Units 8 | . 2 . 1 . . . 1 . 2 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 1 1 2 Total Hacks 257 | . 33 3 38 2 24 . 22 28 27 30 12 6 5 27 Successful 164 | . 15 . 17 2 24 . 12 17 22 19 8 6 4 18 Failed 92 | . 17 3 21 . . . 10 11 5 11 4 . 1 9 Catastrophic 15 | . 3 2 6 . . . . 1 2 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 112 | . 12 3 12 . 1 . 12 16 17 15 9 2 3 10 Terminals 183 | . 28 3 26 . . . 21 19 21 21 12 5 4 23 Fabricators 11 | . . . . . . . . 7 . 4 . . . . Repair Stations 15 | . . . 11 . . . . 2 . 2 . . . . Recycling Units 18 | . 5 . 1 . . . 1 . 6 3 . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 1 1 2 Terminal Hacks 113 | . 11 . 8 2 24 . 11 9 13 8 6 5 2 14 Record 27 | . 3 . . . 23 . 1 . . . . . . . Part Schematic 3 | . . . . . . . 1 1 . 1 . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 3 | . . . . 2 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . Level Access Points 7 | . . . . . . . 1 . 1 1 1 1 1 1 Branch Access Points 4 | . . . 1 . . . 1 1 1 . . . . . Emergency Access Points 3 | . 1 . 1 . . . 1 . . . . . . . Machine Index 2 | . . . . . . . . . 1 . . . 1 . Terminal Index 9 | . 1 . 1 . . . 1 1 1 1 1 1 . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . Unreport Threat 9 | . . . 2 . . . 2 1 1 1 1 . . 1 Locate Traps 5 | . 1 . . . . . 2 . 1 . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . 1 Maintenance Status 3 | . . . . . . . . . 1 1 . . . 1 Security Status 2 | . . . . . . . . . 1 . . 1 . . Patrol Status 4 | . . . . . . . . . 1 . . 1 . 2 Recall Investigation 4 | . 1 . . . . . . 2 . 1 . . . . Recall Extermination 2 | . . . . . . . . . . 1 . . . 1 Recall Reinforcements 4 | . . . . . . . . . 2 1 . . . 1 Zone Layout 15 | . 3 . 1 . . . 1 1 2 . 3 1 . 3 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 4 . 4 . . . . Load Schematic 4 | . . . . . . . . 2 . 2 . . . . Build 4 | . . . . . . . . 2 . 2 . . . . Repair Station Hacks 12 | . . . 8 . . . . 2 . 2 . . . . Scan Component 6 | . . . 4 . . . . 1 . 1 . . . . Repair 6 | . . . 4 . . . . 1 . 1 . . . . Recycling Unit Hacks 15 | . 3 . 1 . . . . . 6 3 . . . 2 Process 4 | . . . . . . . . . 2 1 . . . 1 Report Inventory 6 | . 2 . 1 . . . . . 2 1 . . . . Retrieve Matter 4 | . . . . . . . . . 2 1 . . . 1 Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 1 2 Seal Access 4 | . . . . . . . . . . . . 1 1 2 Unauthorized Hacks 12 | . 1 . . . . . 1 2 3 2 2 . 1 . Terminals 10 | . . . . . . . . 2 3 2 2 . 1 . Assimilate 10 | . . . . . . . . 2 3 2 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 61 | . 7 1 8 . . . 4 10 6 10 5 1 2 7 Full Trace Events 16 | . . 1 1 . . . . 2 2 7 1 . . 2 Feedback Events 2 | . . . . . . . . . . . . . . 2 Hackware Fried 2 | . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 1 . 1 . . . . Parts Built 3 | . . . . . . . . 2 . 1 . . . . Authchips . | . . . . . . . . . . . . . . . Time 218 | . . . . . . . . 109 . 109 . . . . Total Part Build Rating 9 | . . . . . . . . 6 . 3 . . . . Parts Repaired 6 | . . . 4 . . . . 1 . 1 . . . . Time 156 | . . . 104 . . . . 38 . 14 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 149 | . . . . . . . . . 30 113 . . . 6 Retrieved Matter 149 | . . . . . . . . . 30 113 . . . 6 Retrieved Components 5 | . 5 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 10 | . . . . 5 . . . 2 1 1 1 . . . Largest Group 5 | . . . . 5 4 3 . 2 2 1 1 . . . Highest-Rated Group 85 | . . . . 85 54 40 . 52 52 10 26 . . . Highest-Rated Ally 31 | . . . . 31 16 16 . 26 26 10 26 . . . Total Orders 49 | . . . . 11 . 15 3 8 10 1 1 . . . STAY 15 | . . . . 3 . . . 4 6 1 1 . . . ROAM 4 | . . . . . . 4 . . . . . . . . FOLLOW 11 | . . . . 1 . 2 . 4 4 . . . . . EXPLORE 14 | . . . . 6 . 6 2 . . . . . . . RETURN 5 | . . . . 1 . 3 1 . . . . . . . Ally Attacks 36 | . . . . 4 . 30 2 . . . . . . . Total Damage 159 | . . . . . . 159 . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches 20 | . . . . 5 . 13 2 . . . . . . . Drone Recoveries 4 | . . . . 1 . 2 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 16299 | 150 2151 940 2931 1033 791 761 1144 1547 833 624 597 550 594 1653 Spaces Moved 10963 | 91 1118 538 1276 491 461 381 561 1094 1027 875 635 358 441 1616 Core 5392 | 44 . . . . . . . 505 951 875 634 358 441 1584 Treads 5552 | 47 1117 538 1276 491 461 381 561 589 76 . 1 . . 14 Legs 19 | . 1 . . . . . . . . . . . . 18 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 50 50 50 50 50 50 Average Speed 108 | 123 160 160 160 167 160 160 160 116 61 50 51 57 50 54 Slowest Speed 240 | 160 190 160 240 240 160 160 240 165 165 100 158 100 100 162 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 49 | 6 98 83 95 100 92 97 34 26 19 20 17 7 10 37 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 1 . 1 . . . . . . . Known Exits Taken 9 | . 1 . 1 . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . . 1 . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . Spaces Dug 104 | . 1 . 1 . . . 3 6 8 15 10 5 5 50 Terrain Destroyed 111 | . 1 . 8 . . . 3 6 8 15 10 5 5 50 Melee 103 | . . . 1 . . . 3 6 8 15 10 5 5 50 Projectile 1 | . 1 . . . . . . . . . . . . . AOE 7 | . . . 7 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 14760 | 118 1358 590 1894 708 515 532 763 1345 1209 1040 892 694 801 2301 Wait 2824 | 6 126 31 357 203 49 145 144 178 100 124 200 317 336 508 Move 10947 | 90 1117 537 1275 490 460 380 560 1093 1026 873 634 357 440 1615 Hop . | . . . . . . . . . . . . . . . Pick Up 82 | 11 17 1 21 5 1 2 4 4 7 1 4 . . 4 Fast Attach 56 | 4 1 . 14 . . 1 3 8 1 4 3 . 3 14 Attach 127 | 3 6 . 8 2 2 . 7 7 25 10 16 6 5 30 Detach 97 | . 4 . 2 2 1 . 1 5 19 9 14 6 4 30 Swap 62 | . 6 8 26 . 1 . 14 6 1 . . . . . Drop 91 | . 11 . 28 6 1 3 7 19 4 . 3 . 1 8 Fire 183 | 4 70 13 96 . . . . . . . . . . . Melee 289 | . . . 66 . . 1 23 25 26 18 18 8 12 92 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 16) 634 | -10/Materials | Discovered new exit (range 16) 1127 | -10/Materials | Discovered new exit (range 16) 1288 | -10/Materials | Central database locked down 1339 | -10/Materials | Discovered new exit (range 11) 1725 | -10/Materials | Discovered new exit (range 7) 2302 | -10/Materials | Identified exit to Mines 2302 | -10/Materials | Entered Mines 2525 | -10/Mines | Discovered new exit (range 6) 2547 | -10/Mines | Core integrity fell below 50% 2845 | -10/Mines | Learned location of Zion (-6) 2863 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2866 | -10/Mines | Found Prototype Device 2867 | -10/Mines | Identified Exp. Sensor Array 2962 | -10/Mines | Discovered new exit (range 3) 3226 | -10/Mines | Discovered new exit (range 7) 3242 | -10/Mines | Entered Materials 3242 | -9/Materials | Evolved 2 slots: Utility x2 3778 | -9/Materials | Repaired Lgt. Armor Plating 4320 | -9/Materials | Repaired Lgt. Cannon 4348 | -9/Materials | Repaired Lgt. Armor Plating 4562 | -9/Materials | Discovered new exit (range 8) 4574 | -9/Materials | Identified exit to Materials 4651 | -9/Materials | Build established: Scavenger-Mutant 4954 | -9/Materials | Repaired Lgt. Armor Plating 5277 | -9/Materials | Discovered exit to Materials (range 16) 5623 | -9/Materials | Identified exit to Mines 5623 | -9/Materials | Identified exit to Storage 6024 | -9/Materials | Discovered exit to Materials (range 8) 6173 | -9/Materials | Entered Mines 6294 | -9/Mines | Found the Drone Emporium 6311 | -9/Mines | Found Prototype Device 6343 | -9/Mines | Identified Bomb Drone Bay 6383 | -9/Mines | Discovered exit to Materials (range 58) 6383 | -9/Mines | Discovered exit to Materials (range 67) 6535 | -9/Mines | Build established: Mutant 6676 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6676 | -9/Mines | Discovered new exit (range 5) 6789 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6983 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7206 | -9/Mines | Entered Exiles 7206 | -9/Exiles | Accompanied by 4 allies 7294 | -9/Exiles | Met 8R-AWN 7326 | -9/Exiles | Met EX-HEX 7403 | -9/Exiles | Met EX-DEC 7436 | -9/Exiles | Visited The Gauntlet 7721 | -9/Exiles | Met EX-BIN 7741 | -9/Exiles | Aligned with FarCom system 7742 | -9/Exiles | Given EX-Vault access code 7809 | -9/Exiles | Opened EX-Vault 7818 | -9/Exiles | Found Longsword +1 7872 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7979 | -9/Exiles | Discovered new exit (range 14) 7997 | -9/Exiles | Left Exiles lab with Longsword +1 7997 | -9/Exiles | Entered Mines 7997 | -8/Mines | Accompanied by 3 allies 8118 | -8/Mines | Build established: Scavenger-Mutant 8250 | -8/Mines | Lost 8 allies 8504 | -8/Mines | Discovered exit to Materials (range 38) 8540 | -8/Mines | Discovered exit to Materials (range 29) 8758 | -8/Mines | Entered Materials 8758 | -8/Materials | Accompanied by 1 ally 8758 | -8/Materials | Evolved 2 slots: Utility x2 8945 | -8/Materials | Identified exit to Factory 9200 | -8/Materials | Build established: Scavenger-Gladiator 9902 | -8/Materials | Entered Factory 9902 | -7/Factory | Evolved 2 slots: Utility x2 10155 | -7/Factory | Identified exit to DSF 10376 | -7/Factory | Discovered new exit (range 11) 10493 | -7/Factory | Build established: Hacker-Assassin 10544 | -7/Factory | Discovered new exit (range 8) 10860 | -7/Factory | Fabricated Hacking Suite? 11103 | -7/Factory | Build established: Hacker-Mutant 11233 | -7/Factory | Repaired Arm. Treads 11283 | -7/Factory | Identified exit to Lower Caves 11349 | -7/Factory | Fabricated Hacking Suite? 11449 | -7/Factory | Entered another Factory area 11449 | -6/Factory | Accompanied by 1 ally 11449 | -6/Factory | Evolved 2 slots: Utility x2 11535 | -6/Factory | Identified exit to Lower Caves 11535 | -6/Factory | Identified exit to Extension 11698 | -6/Factory | Identified exit to Factory 12282 | -6/Factory | Entered another Factory area 12282 | -5/Factory | Evolved 2 slots: Utility x2 12305 | -5/Factory | Discovered new exit (range 8) 12401 | -5/Factory | Identified exit to Factory 12434 | -5/Factory | Crushed by falling debris 12465 | -5/Factory | Lost 4 parts (4u) 12734 | -5/Factory | Repaired Hrd. Heavy Armor Plating 12873 | -5/Factory | Fabricated Hacking Suite (x1) 12906 | -5/Factory | Entered another Factory area 12906 | -4/Factory | Evolved 2 slots: Propulsion x2 12910 | -4/Factory | Build established: Wizard-Scout 13233 | -4/Factory | Identified exit to Research 13503 | -4/Factory | Entered Research 13503 | -3/Research | Evolved 2 slots: Utility x2 13510 | -3/Research | Identified exit to Research 14053 | -3/Research | Entered another Research area 14053 | -2/Research | Evolved 2 slots: Utility x2 14308 | -2/Research | Identified exit to Access 14647 | -2/Research | Entered Access 14647 | -1/Access | Evolved 2 slots: Utility x2 15251 | -1/Access | Identified exit to Surface 15251 | -1/Access | Hacking Suite fried by hacking feedback 15453 | -1/Access | Crushed by falling debris 16113 | -1/Access | Spotted B-99 Colossus 16132 | -1/Access | System corruption reached 10% 16147 | -1/Access | Search patrols dispatched 16245 | -1/Access | Imp. System Shield fried by hacking feedback 16300 | *** | Escaped! Last Messages --------------- K-01 Serf collects debris. Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. Feedback: Imp. System Shield fried. ALERT: Suspicious activity at Terminal A012. Dispatching Investigation squad. ALERT: Rogue bot located, Programmers report to Access Zone 2L. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9F layout... Downloaded map data. System corrupted: Matter fused (-8). Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. System corrupted: Energy discharge (-31). [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ????????????????????????????#####????? ##???????? | | ???????????????????################### ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" "@ ##???????? | | ????????????????????" "" ##???????? | | ????????????????????" ##???????? | | ??????????????BB????" A ##???????? | | ??????????????BB????" """ """ ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####???## ##???????? | | ????????????????????????????????????## # ???????? | | ????????????????????????????????????## # ???????? | | ?????"" #???######################### + ???????? | | ?????"" ############################# # ???????? | | ?????"" + p p # ???????? | | ????? ######## + ???????? | | ????? #?????######### ############### ???????? | | ?????#####?????######### # ## ???????? | | ??????????????????????## # ##????????? | | ????????################ + ##????????? | | ?????################### # ##????????? | | ????? # !! ##????????? | | ????? # ##????????? | | ?????###############+###### ?????????????? | | ?????????######## ## ?????????????? | | ?????????????#### ## ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Corruption Containment 16 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Melee Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 100 Defensive Hacking 12 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Hacking Suite | -7/Factory | Hacked Neutrino Core | -5/Factory | Hacked Robot Schematics ------------------ W-16 Scout | -9/Materials | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run GoHome() Maybe Next Time I'll Detach My Launcher l33t h4x0r Challenges ------------ None Game ------ Seed FieldOvertunedKatana Manual? 0 Play Time 05:03:53 Cumulative 41.9 hours Start 2024.09.04 @ 22:33:02 End 2024.09.05 @ 18:04:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 474e834e-c3d6-45d2-b002-163d675230ea