Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.16 @ 21:37:18 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (7) 7 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 912 Bonus ------- None Cogmind --------- Core Integrity 386/400 Matter 130/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Terrain Scanner Seismic Analyzer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 4] Favorites ----------- Power None Propulsion None Utility Seismic Analyzer Device Improved Terrain Scanner Processor Seismic Analyzer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 3 | 3 . . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage . | . . . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | 1 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 36 | . 42 33 Device 12 | . 14 11 Processor 12 | . 14 11 Ballistic Gun 12 | . 14 11 Naked Turns . | . . . Heaviest Build 2 | 2 2 2 Greatest Support 3 | 3 3 3 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried . | . . . Average Carried . | . . . Final Capacity 4 | 4 4 4 Final Carried . | . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 65 | 65 . . Remotely . | . . . Salvage Created 11 | 11 . . Parts 3 | 3 . . Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed 1 | 1 . . Tunneler 1 | 1 . . Best Kill Streak 1 | 1 . . Combat Bots Only . | . . . Max Kills in Single Turn 1 | 1 . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 92 | . 78 14 Core 62 | . 48 14 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 5 | 5 . . Largest 1 | 1 . . Hottest 20 | 20 . . Shots Fired 5 | 5 . . Gun 5 | 5 . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 5 | 5 . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | 4 . . Robot Miss Streak 1 | 1 . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 4 | 4 . . Core Hits 3 | 3 . . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 41 | 41 . . Guns 41 | 41 . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 41 | 41 . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 9 | . . 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 105 | 5 3 105 Initial 3 | . 3 . Average 19 | 2 3 33 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 3 7 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 162 | 24 51 87 Spaces Moved 295 | 22 101 172 Core 295 | 22 101 172 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 50 | 50 50 50 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 33 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 301 | 29 100 172 Wait . | . . . Move 293 | 21 100 172 Hop . | . . . Pick Up . | . . . Fast Attach 3 | 3 . . Attach . | . . . Detach . | . . . Swap . | . . . Drop . | . . . Fire 5 | 5 . . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 12) 25 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 12) 68 | -10/Materials | Discovered new exit (range 16) 76 | -10/Materials | Entered another Materials area 76 | -9/Materials | Evolved 2 slots: Utility x2 97 | -9/Materials | Discovered new exit (range 14) 163 | -9/Materials | Self-destructed Last Messages --------------- 00025_ ALERT: A rogue bot has emerged from the scrapyard. Terminate on contact. 00045_ K-01 Serf collects debris. 00049_ EXIT=FOUND 00057_ K-01 Serf collects debris. 00068_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 00097_ EXIT=FOUND 00099_ K-01 Serf collects debris. 00104_ Triggered Shock Trap. 00104_ The floor emits a surge of raw power. 00104_ System corrupted (+2). 00109_ K-01 Serf collects debris. 00134_ T-07 Excavator is excavating. 00157_ Triggered Shock Trap. 00157_ The floor emits a surge of raw power. 00157_ System corrupted (+2). 00159_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ?????#??????#?????# #????????? ????????????? | | ??????????????????# #???##? ??? #??????????? | | ????????##????????# ##?????????????????????? | | ??????????????????# #????#?????????????????? | | ????????#??#??????# #???#?????? ???????????? | | ?????????????#???## #??#?#?#???????????????? | | ??#???????????????# #???#??????????????????? | | ?????????????????## #??????????????????????? | | ??????????????????# #????#?????????????????? | | ?????????##???????# ##?#??#????????????????? | | ??#????????######## #?????#????????????????? | | ??##?##?#### # #??????????????????????? | | ### ##??# + # #???#####??????????????? | | # ??# ## #a #?? =#??????????????? | | # ?# ## # # == [ #??????????????? | | # ?# ## gg + = ##?#???????????? | | # !!! # ## # ## #####?????#?????????? | | # !!! # #####+### #????#???????#?????????? | | # !!! + #?# #####??????????????????? | | # #Y #?# # #??##??????????????? | | # ## #?# k #?#??#????#?????????? | | # ?## #?# # #???????????????????? | | # ! ?## ### ####???#???????????????? | | # ??# #??????#?????#?????????? | | ######### #?#????????????????????? | | ?# + #######+#@#?#????????????????????? | | ?# # #?????? ???#?????????????????? | | ?# # #???? #????????????????????? | | ?# ?####?# #????????????????????? | | ## ?????# """ #?#??????????????????? | | ?# ??????## """ ##???????????????????? | | ?#####???????# " " """ #????????#???????????? | | ??????#??????# "Y" #????????????????????? | | ?????????????# """ #????????????????????? | | ?????????????###########??#?????????????????? | | ????????????????????#???????????????????????? | | ????????????#???????????????????????????????? | | ???????#????????????????????????????????????? | | ???????#???????????#????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 143 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreLargeShockpuncher Manual? 0 Play Time 00:02:53 Cumulative 263.7 hours Start 2020.12.16 @ 21:35:16 End 2020.12.16 @ 21:37:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e735b0e2-9362-4136-9d6f-f7fc7334ec00