Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.10 @ 18:55:48 Player: Demise Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (312) 1560 Value Destroyed (7554) 7554 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-2275) -2275 TOTAL SCORE: 13039 Bonus ------- High Alert Combat Kills 1348 Follower Combat Kills 180 Friendly Fire -3803 Cogmind --------- Core Integrity 0/1300 Matter 239/300 Energy 51/100 System Corruption 6% Temperature Cool (37) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Antigrav System Antigrav System > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antigrav System Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Cooled Field Propulsion Drive Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Hacking Suite System Shield Improved Corruption Screen Improved Corruption Screen > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Advanced Weight Redist. System Improved Transmission Jammer High-powered Tractor Beam Variable Charge Gun Fusion Bomb Launcher [Rating: 114] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 7 | . . . . . . . . . 2 2 1 2 Utility 6 | . . . 2 . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 354 | 6 24 4 59 9 80 13 10 65 40 12 7 25 Power 21 | 1 2 . 3 . 6 . 1 2 2 1 1 2 Engine 11 | 1 2 . 3 . 2 . 1 1 1 . . . Core 8 | . . . . . 4 . . 1 1 1 1 . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 70 | 2 5 2 11 5 8 1 2 5 11 3 3 12 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 51 | 2 5 2 11 5 8 1 2 5 9 1 . . Hover 9 | . . . . . . . . . . 2 . 7 Flight 10 | . . . . . . . . . 2 . 3 5 Utility 133 | 1 11 . 18 2 31 8 3 24 17 6 3 9 Device 68 | . 8 . 3 2 18 3 3 13 9 2 3 4 Storage 4 | 1 2 . 1 . . . . . . . . . Processor 16 | . . . 3 . 2 1 . 2 3 2 . 3 Hackware 8 | . . . . . . 2 . 2 2 1 . 1 Protection 37 | . 1 . 11 . 11 2 . 7 3 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 130 | 2 6 2 27 2 35 4 4 34 10 2 . 2 Energy Gun 7 | . . 1 . . 3 1 . 2 . . . . Energy Cannon 6 | . . . 1 . 2 1 . 1 . . . 1 Ballistic Gun 71 | 2 3 1 18 1 21 1 1 19 4 . . . Ballistic Cannon 4 | . . . 2 . . . 1 1 . . . . Launcher 17 | . 2 . 4 1 5 . 1 2 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 9 | . . . 2 . . . . 4 3 . . . Slashing Weapon 14 | . . . . . 3 1 1 5 2 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . . . Unidentified Prototypes 9 | . 1 . 3 . 2 . 1 . . 1 . 1 Parts Lost 99 | . 1 2 11 . 17 4 2 15 30 2 . 15 Power 12 | . . . 1 . 4 . . 2 3 . . 2 Propulsion 36 | . 1 . 4 . 5 1 2 3 11 1 . 8 Utility 29 | . . . 3 . 4 3 . 6 10 1 . 2 Weapon 22 | . . 2 3 . 4 . . 4 6 . . 3 Highest Loss Streak 12 | . 1 2 2 . 8 3 2 6 12 1 . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 96 97 100 96 98 95 89 73 44 63 56 Engine 5 | . 14 14 10 11 3 . 2 4 1 . . . Core 2 | . . . . . 5 7 4 2 2 2 5 4 Wheel 15 | . 27 28 20 22 16 14 12 11 14 . . . Device 10 | . 9 14 4 11 13 22 28 12 6 6 9 6 Storage 8 | . 14 14 11 11 9 7 7 7 5 . . . Processor 10 | . . . 10 11 9 7 7 11 16 18 21 14 Hackware 4 | . . . . . . 13 7 15 12 . 5 4 Protection 10 | . 2 . 17 11 21 7 7 7 . 3 5 1 Ballistic Gun 12 | . 26 15 20 22 16 6 6 6 3 . . . Impact Weapon 1 | . . . . . . . . 4 5 . . . Slashing Weapon 1 | . . . . . . 6 4 3 1 5 5 1 Naked Turns 99 | . . . . . . . . . . . . 99 Heaviest Build 118 | 12 37 32 102 97 103 101 107 118 114 20 28 29 Greatest Support 64 | 20 20 20 32 26 31 31 31 37 64 23 30 44 Greatest Overweight (x) 30 | 1 1 1 9 4 30 4 5 9 28 1 . 1 Average Overweight (x) 2 | . . 1 3 3 4 3 3 3 3 . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 5 5 Average Capacity 20 | 7 11 15 24 25 25 25 25 25 24 5 5 5 Most Carried 25 | 8 14 15 25 25 25 25 25 25 24 5 5 5 Average Carried 19 | 3 10 14 22 24 24 24 24 23 14 4 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 8 14 15 25 25 25 24 25 24 5 5 5 1 Class Distribution -------------------- 45% | Scavenger-Mutant 30% | Mutant 12% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Gladiator | -5/Factory Scout | -4/Factory Scavenger-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Matter Collected 7221 | 310 428 64 1686 170 1994 125 299 965 653 . 43 484 Remotely 722 | . . . . . 331 . 299 92 . . . . Salvage Created 11836 | 210 676 165 2953 251 2867 235 781 1466 1540 32 69 591 Parts 699 | 18 40 8 214 27 172 13 30 77 54 5 5 36 Haulers Intercepted 14 | . 2 . 5 . 5 . . . 1 . . 1 Recyclers Shooed 8 | . 1 . 1 1 1 . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 193 | . 14 3 56 4 58 2 . 28 21 . . 7 Melee 17 | . . . . . . 1 . 7 9 . . . Guns 119 | . 12 3 44 . 42 . . 12 6 . . . Cannons 4 | . . . 2 . . . . . . . . 2 AOE 44 | . 2 . 10 4 16 . . 8 . . . 4 Classes Destroyed 17 | 3 5 . 6 . 1 . 1 1 . . . . Worker 46 | 2 2 1 7 8 5 1 . 8 7 1 . 4 Builder 13 | . . . 5 . 3 . . 4 . . . 1 Tunneler 9 | 5 . . . 1 1 . . 1 1 . . . Hauler 14 | . 2 . 5 . 5 . . . 1 . . 1 Recycler 15 | 1 . . 4 1 2 1 . 2 3 . . 1 Mechanic 3 | . . . 1 . 2 . . . . . . . Operator 10 | . 1 . 3 . 3 . . . 1 1 1 . Watcher 13 | . 2 . 5 . 3 2 . . . . 1 . Swarmer 46 | . 3 . 7 4 14 1 . 6 7 . . 4 Grunt 99 | . 11 3 34 . 33 . . 9 9 . . . Brawler 6 | . . . 3 . 1 . . 2 . . . . Duelist 3 | . . . 1 . 1 . . 1 . . . . Protector 1 | . . . 1 . . . . . . . . . Sentry 25 | . . . 10 . 7 . . 5 3 . . . Hunter 5 | . . . . . 2 1 . 2 . . . . Programmer 8 | . . . . . . . . 3 2 . . 3 Surgeon 2 | . . . . . . . 2 . . . . . Wasp 5 | . . . . . . . 5 . . . . . Thug 6 | . . . . . . . 6 . . . . . Savage 2 | . . . . . . . 2 . . . . . Martyr 2 | . . . . . . . 2 . . . . . Best Kill Streak 10 | 5 3 2 8 4 10 3 . 8 5 1 1 5 Combat Bots Only 8 | . 3 2 6 4 8 1 . 5 4 . . 4 Max Kills in Single Turn 3 | 1 2 1 3 2 3 1 1 3 2 1 1 3 Gunslinging 1 | . . . 1 . . . . . 1 . . . Exploded 3 | . 2 . 3 2 3 . . 3 . . . 3 Melee 1 | . . . . . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Damage Taken 14718 | . 570 184 1780 44 2568 839 165 2555 2804 481 25 2703 Core 3469 | . 123 24 180 10 321 274 . 342 800 83 . 1312 Absorbed by Shields 167 | . . . . . 167 . . . . . . . Redirected to Shielding 184 | . . . 14 . 121 49 . . . . . . Regen/Repaired (Parts) 384 | . . . 144 . 185 . . 55 . . . . Core Remaining (%) 55 | 100 . 41 . 52 41 . . 12 5 91 100 . Volleys Fired 699 | 25 87 24 189 13 174 5 16 66 35 . . 65 Largest 2 | 2 2 2 2 2 2 2 1 2 2 . . 1 Hottest 113 | 40 40 60 59 46 108 108 36 108 50 . . 113 Shots Fired 1234 | 50 171 41 367 24 333 6 16 95 66 . . 65 Gun 1097 | 50 168 41 351 22 317 4 1 79 64 . . . Cannon 90 | . . . 9 . 5 2 . 11 . . . 63 Launcher 47 | . 3 . 7 2 11 . 15 5 2 . . 2 Special . | . . . . . . . . . . . . . Kinetic 1088 | 50 168 30 360 22 315 1 1 77 64 . . . Thermal 63 | . . . . . . . . . . . . 63 Explosive 47 | . 3 . 7 2 11 . 15 5 2 . . 2 Electromagnetic 36 | . . 11 . . 7 5 . 13 . . . . Robot Hit Streak 23 | 8 14 11 22 13 23 8 8 17 9 . . 9 Robot Miss Streak 6 | 5 4 4 6 1 3 1 1 4 1 . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 10 | . . . 3 . 6 . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 . . . Shots Hit Robots 1013 | 29 111 27 268 16 253 14 46 109 107 2 3 28 Core Hits 517 | 16 46 10 134 14 132 6 23 85 38 1 . 12 Critical Kills 9 | . . . 1 . 1 . . 2 4 . . 1 Critical Parts Destroyed 17 | . 1 . 2 . . . . 3 11 . . . Critical Strikes 36 | . 1 . 4 . 1 . 2 10 17 . . 1 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 5 | . 1 . 3 . 1 . . . . . . . Blast 1 | . . . 1 . . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . Smash 23 | . . . . . . . . 7 16 . . . Sever 5 | . . . . . . . 2 2 1 . . . Melee Attacks 307 | . 1 . 5 . 7 19 36 74 96 17 24 28 Impact 111 | . . . 5 . . . . 35 71 . . . Slashing 195 | . . . . . 7 19 36 39 25 17 24 28 Piercing . | . . . . . . . . . . . . . Sneak Attacks 67 | . 1 . . . . 2 36 10 8 1 2 7 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 3 3 . . . Damage Inflicted 28507 | 241 1041 244 5100 506 6256 476 3685 4365 3755 157 319 2362 Guns 12231 | 241 937 244 4116 219 4261 61 20 1261 871 . . . Cannons 1450 | . . . 206 . 85 58 . 203 . . . 898 Explosions 6347 | . 104 . 778 287 1869 . 1527 1130 59 . . 593 Melee 8463 | . . . . . 41 357 2138 1771 2825 157 319 855 Ramming 16 | . . . . . . . . . . . . 16 Kinetic 12227 | 241 937 159 4322 219 4226 . 20 1232 871 . . . Thermal 1358 | . . . . . 33 . . 427 . . . 898 Explosive 5887 | . 104 . 778 287 1836 . 1527 703 59 . . 593 Electromagnetic 556 | . . 85 . . 120 119 . 232 . . . . Impact 3464 | . . . . . . . . 888 2576 . . . Slashing 4999 | . . . . . 41 357 2138 883 249 157 319 855 Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 7 1 1 3 5 . . 6 Average Corruption 2 | . . . . . 7 1 1 2 2 . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . 15 Effects 57 | . . . . . 10 . 2 29 13 . . 3 Message Errors 8 | . . . . . . . 1 4 3 . . . Matter Fused 15 | . . . . . 2 . . 9 4 . . . Heat Flow Errors 6 | . . . . . 2 . 1 3 . . . . Energy Discharges 10 | . . . . . 1 . . 4 5 . . . Parts Rejected 2 | . . . . . . . . 2 . . . . Data Loss (minor) 10 | . . . . . 2 . . 5 1 . . 2 Data Loss (major) 4 | . . . . . 2 . . 1 . . . 1 Alerts 1 | . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 2639 | . . . 21 . 93 57 244 508 999 48 190 479 Projectiles 61 | . . . . . . . . 5 . . . 56 Explosions 352 | . . . 21 . 93 . 9 62 . . . 167 Melee 2226 | . . . . . . 57 235 441 999 48 190 256 Knockbacks 12 | . . . 4 . . . . 3 5 . . . Impact 6 | . . . . . . . . 2 4 . . . Kinetic 5 | . . . 4 . . . . 1 . . . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 593 | . . . . . 44 . 113 241 . . . 195 Shots 14 | . . . . . 3 . 3 6 . . . 2 Rammed 5 | . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 239 | . 22 83 34 . 236 60 90 239 8 11 . 237 Average Temperature 52 | . 7 26 6 . 47 41 49 73 4 11 . 75 Received Heat Transfer 3995 | . 267 117 681 . 1318 72 9 531 810 87 . 103 Effects 1 | . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 15 | . . . . . 1 1 . 4 9 . . . Impact Corruptions 36 | . . . . . . . . 10 26 . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . . . . . 4 Heat Transferred 1153 | . . . . . 50 . . 400 . . . 703 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Peak Influence 1339 | 40 293 182 1312 516 1339 687 201 507 465 408 401 388 Initial 592 | . 26 114 11 511 182 592 172 . 247 71 103 210 Average 396 | 18 169 100 508 487 716 615 114 242 325 160 200 241 Maximum Alert Level 4 | . 1 . 4 2 4 2 1 2 2 2 2 1 Low Security (%) 28 | 100 57 100 11 . 2 . 99 41 . 72 65 36 Level 1 34 | . 42 . 33 2 30 . . 36 81 22 33 63 Level 2 20 | . . . 24 97 15 100 . 22 17 5 . . Level 3 13 | . . . 29 . 37 . . . . . . . Level 4 3 | . . . 2 . 13 . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . 1 . . . . . . . Squads Dispatched 64 | . 4 1 13 . 13 2 . 10 5 6 3 7 Investigation 27 | . 3 1 7 . 9 . . 2 1 2 1 1 Extermination 6 | . . . . . . . . 2 2 . . 2 Reinforcement 23 | . 1 . 3 . 2 1 . 4 2 4 2 4 Assault 6 | . . . 3 . 2 1 . . . . . . Garrison 2 | . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 2 . . . 1 Haulers Reinforced 4 | . . . . . . . . . 1 . . 3 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Distress Signals 17 | . 1 . 4 . 2 1 . 1 1 2 2 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 354 | . 29 5 76 4 79 16 6 37 44 18 9 31 Peak Tracking Total 13 | . 4 2 7 4 6 8 5 6 7 11 9 13 Tactical Retreats 30 | . 1 1 3 . 1 . . 3 9 3 2 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 11 | . 1 . 3 . 1 1 . 2 1 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 16 | . 16 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 13 | . . . 5 . 5 . . 2 . . . 1 Max in Single Turn 2 | . . . 2 . 1 . . 2 . . . 1 Garrison Access 3 | . . . . . . . . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 78 | . 8 1 14 . 12 5 . 6 7 4 9 12 Terminals 54 | . 6 1 10 . 9 2 . 1 6 3 6 10 Fabricators 8 | . . . . . . 1 . 1 1 1 2 2 Repair Stations 4 | . . . 2 . 1 . . 1 . . . . Recycling Units 7 | . 2 . 1 . 2 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 2 . . 1 . Total Hacks 229 | . 32 2 49 . 41 13 . 14 22 8 21 27 Successful 116 | . 17 1 32 . 21 7 . 9 11 4 7 7 Failed 113 | . 15 1 17 . 20 6 . 5 11 4 14 20 Catastrophic 13 | . . 1 . . 2 . . 1 1 1 1 6 Database Lockouts . | . . . . . . . . . . . . . Manual 148 | . 16 3 32 . 29 11 . 5 17 6 15 14 Terminals 162 | . 25 2 36 . 31 5 . 3 20 5 15 20 Fabricators 20 | . . . . . . 2 . 1 2 3 5 7 Repair Stations 13 | . . . 7 . 4 . . 2 . . . . Recycling Units 23 | . 7 . 2 . 6 4 . 4 . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . Garrison Access 7 | . . . . . . 2 . 4 . . 1 . Terminal Hacks 38 | . 8 1 10 . 4 1 . 1 4 3 3 3 Part Schematic 3 | . . . . . 1 . . . . . 1 1 Robot Analysis 13 | . 3 1 8 . 1 . . . . . . . Prototype ID Bank 4 | . 3 . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 3 | . . . . . . . . . 1 1 1 . Branch Access Points 2 | . . . . . . . . . . 1 . 1 Machine Index 1 | . . . . . . . . . . . . 1 Terminal Index 6 | . 1 . . . 1 1 . 1 1 . 1 . Fabricator Index 1 | . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . 1 . 1 . Build 3 | . . . . . . 1 . . 1 . 1 . Repair Station Hacks 11 | . . . 5 . 4 . . 2 . . . . Scan Component 6 | . . . 3 . 2 . . 1 . . . . Repair 5 | . . . 2 . 2 . . 1 . . . . Recycling Unit Hacks 6 | . 1 . 1 . 2 1 . 1 . . . . Retrieve Components 6 | . 1 . 1 . 2 1 . 1 . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . . 1 . Seal Access 3 | . . . . . . . . 2 . . 1 . Unauthorized Hacks 51 | . 8 . 12 . 11 4 . 3 6 1 2 4 Terminals 38 | . 6 . 11 . 9 2 . 1 5 1 1 2 Assimilate 6 | . . . 2 . . . . . 1 . 1 2 Botnet 29 | . 5 . 8 . 8 2 . 1 4 1 . . Operators 3 | . 1 . 1 . 1 . . . . . . . Fabricators 6 | . . . . . . 1 . 1 1 . 1 2 Fabnet 6 | . . . . . . 1 . 1 1 . 1 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . 2 . . 1 . . . . Tunnel 6 | . 2 . 1 . 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 68 | . 7 1 12 . 11 5 . 4 7 4 7 10 Full Trace Events 20 | . 4 1 5 . 6 . . . 1 1 1 1 Feedback Events 1 | . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . 1 . . . Feedback Blocked 1 | . . . . . 1 . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 1 . . . . . 1 1 Parts Built 4 | . . . . . . 2 . . 1 . 1 . Authchips . | . . . . . . . . . . . . . Time 316 | . . . . . . 106 . . 93 . 117 . Total Part Build Rating 26 | . . . . . . 12 . . 7 . 7 . Parts Repaired 5 | . . . 2 . 2 . . 1 . . . . Time 209 | . . . 70 . 120 . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 41 | . 9 . 10 . 16 . . 6 . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 5 1 3 Autooverrided 1 | . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Total Allies 24 | . . 1 . . . . 19 . 1 . 1 2 Largest Group 17 | . . 1 . . . . 17 . 1 . 1 1 Highest-Rated Group 420 | . . 31 . . . . 420 . 26 . 26 64 Highest-Rated Ally 64 | . . 31 . . . . 35 . 26 . 26 64 Total Orders 2 | . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . 1 . . . Ally Attacks 106 | . . 7 . . . . 98 . . . . 1 Total Damage 3304 | . . 104 . . . . 3131 . . . . 69 Kills 7 | . . . . . . . 7 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total 13 | . 3 1 8 . 1 . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Turns Passed 15130 | 156 1088 680 3325 586 2814 495 662 1982 1604 420 390 928 Spaces Moved 10132 | 91 815 637 1740 383 1308 275 393 1040 693 485 717 1555 Core 403 | 2 . . . . 1 . . . 45 138 . 217 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 7328 | 89 815 637 1740 383 1307 275 393 1040 648 1 . . Hover 863 | . . . . . . . . . . 346 27 490 Flight 1538 | . . . . . . . . . . . 690 848 Fastest Speed 28 | 50 80 95 95 135 130 130 125 125 50 50 34 28 Average Speed 108 | 80 87 95 140 138 151 130 131 137 150 71 38 40 Slowest Speed 1550 | 95 95 95 215 140 1550 150 155 215 1450 100 80 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 5 98 94 98 88 89 8 96 28 20 19 27 45 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 8 | . 2 2 1 . 2 . . 1 . . . . Known Exits Taken 6 | . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 173 | . 9 . 19 . 6 6 . 30 21 14 21 47 Terrain Destroyed 477 | . 24 . 37 7 96 6 71 82 33 14 21 86 Melee 123 | . . . 4 . 6 6 . 30 21 14 21 21 Projectile 44 | . . . . . . . . 2 . . . 42 AOE 310 | . 24 . 33 7 90 . 71 50 12 . . 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac Res Total 12699 | 133 1049 678 2257 419 1875 377 471 1362 1042 523 784 1729 Wait 914 | . 82 5 183 3 254 56 2 92 167 6 30 34 Move 10121 | 90 814 636 1739 382 1307 275 392 1039 692 484 716 1555 Hop . | . . . . . . . . . . . . . Pick Up 131 | 10 10 5 40 4 24 5 7 17 4 1 2 2 Fast Attach 105 | 6 7 . 16 1 16 1 4 8 12 9 4 21 Attach 84 | . 3 3 13 . 15 5 3 20 15 3 2 2 Detach 29 | . . 1 2 . 4 2 2 8 3 2 2 3 Swap 166 | . 14 1 31 8 49 7 3 37 13 . 1 2 Drop 134 | 2 15 3 39 8 25 2 6 5 13 1 3 12 Fire 699 | 25 87 24 189 13 174 5 16 66 35 . . 65 Melee 295 | . 1 . 5 . 7 19 36 70 88 17 24 28 Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 16 | . 16 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 13) 705 | -10/Materials | Discovered new exit (range 7) 850 | -10/Materials | Discovered new exit (range 10) 1098 | -10/Materials | Discovered new exit (range 8) 1245 | -10/Materials | Entered Mines 1249 | -10/Mines | Learned location of Recycling (-7) 1249 | -10/Mines | Discovered new exit (range 7) 1272 | -10/Mines | Met a Derelict bent on vengeance 1348 | -10/Mines | Received a Mining Laser from a helpful Derelict 1412 | -10/Mines | Discovered new exit (range 6) 1456 | -10/Mines | Core integrity fell below 50% 1598 | -10/Mines | Build established: Scavenger-Mutant 1700 | -10/Mines | Learned Materials terminal intel 1834 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1834 | -10/Mines | Discovered new exit (range 5) 1925 | -10/Mines | Entered Materials 1925 | -9/Materials | Evolved 2 slots: Utility x2 1926 | -9/Materials | Loaded intel: 12 terminal locations 1973 | -9/Materials | Repaired Lgt. Armor Plating 2222 | -9/Materials | Discovered new exit (range 6) 2406 | -9/Materials | Discovered new exit (range 16) 2542 | -9/Materials | Identified exit to Materials 2885 | -9/Materials | Repaired Broken Hvy. Assault Rifle 3182 | -9/Materials | Discovered exit to Materials (range 13) 4325 | -9/Materials | First assault squad dispatched 4575 | -9/Materials | Discovered exit to Materials (range 15) 5194 | -9/Materials | Sterilization system engaged 5194 | -9/Materials | Non-combat units ordered to evacuate 5250 | -9/Materials | Entered Mines 5268 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5612 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5836 | -9/Mines | Entered Materials 5836 | -8/Materials | Evolved 2 slots: Utility x2 6172 | -8/Materials | Lost 8 parts (1p3n1u3w) 6714 | -8/Materials | Discovered new exit (range 11) 6739 | -8/Materials | Build established: Mutant 7218 | -8/Materials | Discovered new exit (range 4) 7806 | -8/Materials | Repaired Enh. Autogun 7867 | -8/Materials | Repaired Enh. Autogun 8073 | -8/Materials | Identified exit to Factory 8236 | -8/Materials | First assault squad dispatched 8286 | -8/Materials | Core integrity fell below 50% 8306 | -8/Materials | Sterilization system engaged 8306 | -8/Materials | Non-combat units ordered to evacuate 8314 | -8/Materials | Destroyed 8 combat bots 8406 | -8/Materials | Combat units ordered to evacuate 8409 | -8/Materials | Discovered exit to Factory (range 4) 8606 | -8/Materials | Ambient heat levels rising (+10) 8650 | -8/Materials | Entered Factory 8650 | -7/Factory | Evolved 2 slots: Utility x2 8932 | -7/Factory | Build established: Scavenger-Mutant 9046 | -7/Factory | Fabricated Variable Charge Gun (x2) 9050 | -7/Factory | First assault squad dispatched 9145 | -7/Factory | Sucked down chute 9145 | -7/Factory | Entered Waste 9146 | -7/Waste | Met a frightened Derelict 9175 | -7/Waste | Lost 3 parts (3u) 9180 | -7/Waste | Spotted C-40 Crusher 9206 | -7/Waste | Spotted C-40 Crusher 9221 | -7/Waste | Spotted C-40 Crusher 9222 | -7/Waste | Spotted C-40 Crusher 9244 | -7/Waste | Spotted C-40 Crusher 9247 | -7/Waste | Spotted C-40 Crusher 9252 | -7/Waste | Warlord forces began an assault 9253 | -7/Waste | Allies destroyed C-40 Crusher 9256 | -7/Waste | Allies destroyed C-40 Crusher 9261 | -7/Waste | Allies destroyed C-40 Crusher 9265 | -7/Waste | Allies destroyed C-40 Crusher 9265 | -7/Waste | Allies destroyed C-40 Crusher 9320 | -7/Waste | Allies destroyed C-40 Crusher 9341 | -7/Waste | Discovered new exit (range 13) 9805 | -7/Waste | Identified exit to Factory 9807 | -7/Waste | Entered Factory 10528 | -7/Factory | Garrison activated, responded to threat 10574 | -7/Factory | Core integrity fell below 50% 11069 | -7/Factory | Lost 6 parts (2p2n2u) 11094 | -7/Factory | Core integrity fell below 20% 11117 | -7/Factory | Lost 3 parts (1u2w) 11122 | -7/Factory | Build established: Hacker-Mutant 11289 | -7/Factory | Repaired EM Pulse Cannon 11438 | -7/Factory | Discovered new exit (range 5) 11444 | -7/Factory | Identified exit to Factory 11613 | -7/Factory | Discovered new exit (range 10) 11640 | -7/Factory | Identified exit to Lower Caves 11733 | -7/Factory | Discovered new exit (range 8) 11734 | -7/Factory | Cargo convoy interrupted 11745 | -7/Factory | Identified exit to Storage 11779 | -7/Factory | Discovered exit to Factory (range 6) 11789 | -7/Factory | Entered another Factory area 11789 | -6/Factory | Evolved 2 slots: Propulsion x2 11856 | -6/Factory | Hacking Suite fried by hacking feedback 11904 | -6/Factory | Discovered new exit (range 15) 12034 | -6/Factory | Lost 3 parts (1p1n1u) 12080 | -6/Factory | Identified exit to Lower Caves 12376 | -6/Factory | Fabricated Cld. Field Propulsion Drive (x1) 12452 | -6/Factory | Lost 4 parts (1n3u) 12610 | -6/Factory | Lost 5 parts (1p1n2u1w) 12620 | -6/Factory | Core integrity fell below 50% 13265 | -6/Factory | Discovered new exit (range 9) 13271 | -6/Factory | Identified exit to Factory 13306 | -6/Factory | Build established: Scavenger-Assassin 13372 | -6/Factory | Core integrity fell below 20% 13393 | -6/Factory | Entered another Factory area 13393 | -5/Factory | Evolved 2 slots: Propulsion x2 13407 | -5/Factory | Lost 12 parts (1p4n3u4w) 13593 | -5/Factory | Identified exit to Upper Caves 13593 | -5/Factory | Identified exit to Extension 13684 | -5/Factory | Identified exit to Factory 13701 | -5/Factory | Spotted B-75 Beast 13813 | -5/Factory | Entered another Factory area 13813 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13833 | -4/Factory | Build established: Gladiator 13851 | -4/Factory | Identified exit to Research 14139 | -4/Factory | Build established: Scout 14189 | -4/Factory | Fabricated HERF Cannon? 14203 | -4/Factory | Entered Research 14203 | -3/Research | Evolved 2 slots: Propulsion x2 14238 | -3/Research | Spotted B-86 Titan 14437 | -3/Research | Found Fusion Bomb Launcher 14488 | -3/Research | Identified exit to Quarantine 14498 | -3/Research | Crushed by falling debris 14654 | -3/Research | Lost 6 parts (1p4n1u) 14944 | -3/Research | Build established: Scavenger-Scout 14999 | -3/Research | Released all parts (10) 15024 | -3/Research | Core integrity fell below 50% 15035 | -3/Research | Lost 4 parts (1p1n2w) 15050 | -3/Research | Core integrity fell below 20% 15131 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15046_ K-01 Serf collects debris. 15048_ Penetrated by Slug. 15053_ System corrupted: Substantial component data lost. 15056_ Connecting with Terminal... 15056_ ALERT: Suspicious activity at Terminal R014. Dispatching Investigation squad. 15068_ P-80 Master resets T-07 Excavator, system corruption cleaned. 15068_ W-44 Eye sends out distress signal. 15068_ Slammed into K-01 Serf. 15075_ System corrupted: Component data lost. 15078_ ALERT: Rogue bot located, Programmers report to Research Zone 3V. 15089_ ALERT: Cargo convoy en route, clear transfer corridor. 15091_ System corrupted: Component data lost. 15101_ Acquired Antigrav System. 15110_ Slammed into P-80 Master. 15110_ Antigrav System broken. 15110_ Destabilizing: Short circuit. 15127_ Antigrav System destroyed. 15128_ Critical hit (Burn: +37). 15131_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ??????????????????????# ######### """#?????? | | ??????????????????????#/######### ???????? | | ??????????????????????# # ??????? | | ??????????????????????# ##########??????? | | ??????????????????????# #???????????????? | | ??????????????????????# " "" #???????????????? | | ??????????????????????# "R"" #???????????????? | | ??????????????????????# """ #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????#####+##/######+#####+##??? | | ??????????????????????????# ^ ??? | | ??????????????????????????# ??? | | ??????????????????????????# ??? | | ??????????????????????????# """" """?????? | | ??????????????????????????#### """" ""??????? | | ?????????????????????????????# """" ""??????? | | ??????????????????????????#### """" """" ??? | | ??????????????????????????# ?? | | ??????????????????????????+ ! ?? | | ??????????????????????????# ?? | | ??????????????????????????# """" """" ??? | | ??????????????????????????#### """" ""??????? | | ?????????????????????????????# """" ""??????? | | ????????????????############## """" ""??????? | | ????????????# @ ???? | | ????????????+ g ???? | | ????????????# k g ???? | | ????????????# """" ???? | | ????????????# ? """" ##########+#########????? | | ?????????????????""" ????????????????????????? | | ?????????????????""" u ????????????????????????? | | ????????????????? ????????????????????????? | | ???????????????? ????????????????????????? | | ???????????????? ????????????????????????? | | ??????????????? """" ????????????????????????? | | ????????????????"""" ????????????????????????? | | ???????????????????" ?????????????????????????? | | ???????????????????" ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????>????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 120 Energy Generation 49 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 23 Armor Coverage 600 Resistance: EM 15 Core Shielding 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 6 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Field Propulsion Array | -4/Factory | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -7/Factory | Preloaded Cld. Field Propulsion Drive | x1 | -6/Factory | Preloaded HERF Cannon | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedCouplerRefractor Manual? 0 Play Time 02:46:39 Cumulative 583.6 hours Start 2022.06.09 @ 11:49:59 End 2022.06.10 @ 18:55:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 468 Rogue 468 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d0f1575-851e-470d-9e4f-db0290de8d98