Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 20:40:32 Player: satan5 Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (609) 609 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1424 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 27/125 System Corruption 0% Temperature Cool (1) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Shield Generator > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (15) --- Subdweller Power Source Makeshift Power Source Subdweller Optics Subdweller Optics Gun Armor Shield Generator Improved Medium Laser Subdweller Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Mining Laser Makeshift Spear Shrapnel Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Shield Generator > --- WEAPON ----------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Makeshift Power Source Subdweller Optics Gun Armor Shield Generator Shield Generator Improved Medium Laser Improved Medium Laser Improved Medium Laser Subdweller Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Subdweller Shrapnel Launcher Mining Laser Makeshift Spear [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Subdweller Machine Gun Energy Gun Improved Medium Laser Ballistic Gun Subdweller Machine Gun Launcher Mini Grenade Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 34 | 7 6 21 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 1 4 Device 4 | 1 . 3 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 17 | 2 4 11 Energy Gun 5 | 1 3 1 Energy Cannon . | . . . Ballistic Gun 5 | 1 . 4 Ballistic Cannon . | . . . Launcher 4 | . 1 3 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon 2 | . . 2 Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 7 | . 1 6 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 99 91 Engine 14 | . 14 14 Treads 27 | . 28 26 Device 9 | . 14 7 Storage 14 | . 14 14 Energy Gun 10 | . 24 3 Ballistic Gun 10 | . 2 15 Launcher 5 | . . 8 Naked Turns . | . . . Heaviest Build 35 | 11 32 35 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 5 15 15 Average Carried 13 | 1 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 933 | 262 124 547 Remotely . | . . . Salvage Created 618 | 52 321 245 Parts 45 | 8 23 14 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 10 10 Guns 10 | . 7 3 AOE 10 | . 3 7 Classes Destroyed 7 | 1 4 2 Tunneler 2 | 2 . . Hauler 2 | . 2 . Turret 1 | . . 1 Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 4 | . 4 . Subdweller 7 | . . 7 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 113 | . 52 61 Missed 38 | . 11 27 Damage Taken 1323 | . 456 867 Core 250 | . 36 214 Absorbed by Shields 99 | . . 99 Core Remaining (%) 100 | 100 . . Volleys Fired 101 | 2 35 64 Largest 2 | 2 2 2 Hottest 112 | 60 112 112 Shots Fired 187 | 4 65 118 Gun 159 | 4 60 95 Cannon . | . . . Launcher 25 | . 5 20 Special 3 | . . 3 Kinetic 101 | 2 9 90 Thermal 62 | 2 51 9 Explosive 24 | . 5 19 Electromagnetic . | . . . Robot Hit Streak 7 | 2 7 6 Robot Miss Streak 7 | 1 2 7 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 66 | 2 41 23 Core Hits 35 | 2 18 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks 10 | . . 10 Impact . | . . . Slashing . | . . . Piercing 10 | . . 10 Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1895 | 22 953 920 Guns 945 | 22 605 318 Cannons . | . . . Explosions 950 | . 348 602 Melee . | . . . Ramming . | . . . Kinetic 428 | 10 61 357 Thermal 574 | 12 544 18 Explosive 893 | . 348 545 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 73 | . 44 29 Projectiles . | . . . Explosions 73 | . 44 29 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 361 | . 53 308 Shots 14 | . 2 12 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 229 | 20 229 . Average Temperature 66 | 12 67 . Received Heat Transfer 152 | . 78 74 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1556 | 25 1494 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 247 | 10 247 . Initial 6 | . 6 . Average 45 | 2 48 . Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 97 . Level 1 2 | . 2 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 17 25 Peak Tracking Total 4 | . 3 4 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 7 | . 3 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 28 9 Successful 25 | . 16 9 Failed 12 | . 12 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 28 | . 28 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 19 | . 10 9 Record 8 | . . 8 Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Unreport Threat 2 | . 2 . Recall Investigation 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Track 1 | . 1 . Botnet 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3650 | 68 1182 2400 Spaces Moved 1847 | 42 575 1230 Core 17 | 17 . . Treads 1830 | 25 575 1230 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 162 | 115 160 165 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 62 | 3 99 85 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug 46 | . . 46 Terrain Destroyed 213 | . 51 162 Melee 10 | . . 10 Projectile 10 | . . 10 AOE 193 | . 51 142 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2288 | 57 773 1458 Wait 251 | . 140 111 Move 1845 | 41 574 1230 Hop . | . . . Pick Up 37 | 7 16 14 Fast Attach 2 | 2 . . Attach 14 | 5 2 7 Detach . | . . . Swap 18 | . 4 14 Drop 10 | . 2 8 Fire 101 | 2 35 64 Melee 10 | . . 10 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Discovered new exit (range 5) 890 | -10/Materials | Discovered new exit (range 14) 1144 | -10/Materials | Discovered new exit (range 12) 1162 | -10/Materials | Identified exit to Mines 1162 | -10/Materials | Identified exit to Materials 1240 | -10/Materials | Discovered new exit (range 8) 1251 | -10/Materials | Entered Subcaves 2008 | -10/Subcaves | Discovered new exit (range 8) 2020 | -10/Subcaves | Identified exit to Materials 2048 | -10/Subcaves | Ambushed by Subdweller buried in earth 2304 | -10/Subcaves | Core integrity fell below 50% 2730 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2737 | -10/Subcaves | Learned Materials terminal intel 2820 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2942 | -10/Subcaves | Visited 4L-MR0's lab 2966 | -10/Subcaves | Found Gun Armor 3079 | -10/Subcaves | Discovered exit to Materials (range 11) 3080 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3112 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3290 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3303 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3530 | -10/Subcaves | Discovered new exit (range 14) 3622 | -10/Subcaves | Core integrity fell below 20% 3651 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 03439_ Lgt. Assault Rifle fries itself beyond repair. 03447_ Lgt. Ion Engine fries itself beyond repair. 03509_ Acquired 1 matter. 03518_ Machine disabled. 03527_ Autobeam Turret destroyed. 03530_ EXIT=FOUND 03612_ Triggered Shrapnel Trap. 03612_ An expanding cloud of shrapnel blasts out in all directions. 03621_ Triggered Shrapnel Trap. 03621_ An expanding cloud of shrapnel blasts out in all directions. 03621_ Shield Generator destroyed. 03634_ Acquired Sub. Shrapnel Launcher. 03647_ Acquired Sub. Optics. 03651_ Triggered Shrapnel Trap. 03651_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | #?### # ###?????????????????????????# | | #???#### #???????????????????????????# | | ## #???????##???????????????????????????## | | ## #?????????????????????????????????????### | | ## ##?????????????????????????????????????## | | ### [ #?????????????????????????????????????# | | ## #?????????????????????????????????????# | | ## ##?????????????????????????????????????# | | #??????????????????????????????????????# | | #??????????????????????????????????????## | | & #???????????????????????????????????????## | | "#????????????????????????????????????????#### | | & #???????????????????????????????????????????? | | ##?????? ????????????????????????????????????? | | ##??? #????????????????????????????????????# | | ####??# ?????????????????????????????????????# | | # #??#" #?????????????????????????????????????# | | # #?#" #?????????????????????????????????????# | | ###" "#????????????????????????????????####?# | | ###"" ##??????????????????????????????## #?# | | ## "" ##?????????????######??????????# #?? | | # # """" ####????####### #?#####???## ### | | =### """"" ###??# #### #???# ## | | ## "" ###?# #?# #????# | | ## "" #?### #### ##???## | | #### " #??##@ ;#" "#????#### # | | #??# ## #### "#??????## # | | #??# # ;###????# | | #?? ## ## ##???# # | | #?? ### ###?### ; #???## | | ##?# #### #?????## ;# ##???# | | % #?# ##?## ##?????###### #; ##????## # | | ## #?#####?## ##??????????### ##?????# | | ?## #?????### #????######### ####### | | ?# #?##### #????## ## | | ?## ##?# ##??##^ | | ??# #?# ##?# ### | | ### #?# #### ##?# | | ##?# ## #### ##### | | # #?# ## ## ### ### ## | | ###### ## ### ## ### ^ | | # #?# "# | | ##?### ## | | ## ## ## ##????#### ##" ######## | | ?## ## ##????????####"" ##?????# | | ?# #####????????????# """" ##??????### | | ?#### ##????????????????######## ##?????????## | | ????######????????????????????????####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedBlastTriangulator Manual? 0 Play Time 00:19:48 Cumulative 162.1 hours Start 2024.04.30 @ 20:21:43 End 2024.04.30 @ 20:40:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 49 Adventurer 14 Explorer 0 Win Type - Total 11 Types 9/0/0/1/0/0/0/0/1 Lore% 62 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a154ad2d-bedb-44c4-93c9-888538a43429