Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.16 @ 16:48:17 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (193) 965 Value Destroyed (7342) 7342 Prototype IDs (119) 2380 Alien Tech Used (10) 2000 Bonus (10411) 10411 TOTAL SCORE: 32398 Bonus ------- High Alert Combat Kills 768 Follower Combat Kills 1166 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -223 Cogmind --------- Core Integrity 1199/1600 Matter 273/300 Energy 47/240 System Corruption 4% Temperature Cool (28) Movement Hovering (42) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (8) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Experimental Heat Sink Large Storage Unit Deep Structural Scanner Experimental Melee Analysis Suite Femtoactuators Improved Core Shielding SHELL Armor Experimental Force Field > --- WEAPON (3) ------- Nanosword > --- INVENTORY (15) --- Compact Particle Reactor Advanced Cooling System Gravity Neutralizer Femtoactuators Advanced Actuator Array ECM Suite Advanced Phase Shifter Light Regenerative Plating Peak State ------------ > --- POWER ------------ Graviton Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Experimental Melee Analysis Suite Experimental Melee Analysis Suite Femtoactuators Advanced Transmission Jammer Advanced Phase Shifter SHELL Armor Experimental Force Field Ghost Barrier > --- WEAPON ----------- Nanosword Sigix Broadsword > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Advanced Cooling System Deep Structural Scanner Seismic Detector Femtoactuators Advanced Actuator Array ECM Suite Advanced Reaction Control System Experimental Phase Shifter Improved Core Shielding Improved Utility Shielding High-powered Transdimensional Reconstructor Subatomic Replicator [Rating: 241] Favorites ----------- Power Micro Fission Core Engine Subdweller Power Source Power Core Micro Fission Core Reactor Graviton Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Thunder Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Ripper Energy Gun Small Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . . 10 . . . . 2 . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 5 . . . . 1 . . . . . . . . . . . . . Utility 10 | . . . . . . 4 . . . . 1 . . . . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 148 | 5 9 5 13 4 1 22 . . 5 . 5 . 4 . 10 . 9 9 14 9 1 5 15 3 Power 11 | . 1 . 2 . . 2 . . 1 . . . . . . . 1 1 1 1 . 1 . . Engine 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . 1 . . . . . . . 1 1 1 1 . 1 . . Propulsion 39 | 2 . 1 3 1 1 9 . . 1 . 1 . 1 . 2 . 5 2 3 5 . 1 1 . Treads 5 | 2 . . 3 . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Wheel 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . 1 . . . . . . . . 1 3 5 . 1 1 . Flight 17 | . . . . . . 9 . . . . 1 . . . 2 . 4 1 . . . . . . Utility 74 | 1 3 3 2 2 . 11 . . 3 . 3 . 2 . 6 . 2 3 10 2 1 3 14 3 Device 31 | . . 2 . . . 6 . . 1 . . . 1 . 3 . 2 . 1 1 . 1 11 2 Storage 5 | 1 2 1 . . . . . . . . . . . . . . . . . 1 . . . . Processor 6 | . . . . . . 1 . . . . . . . . 1 . . 1 3 . . . . . Hackware 18 | . . . . . . 3 . . 1 . 1 . 1 . 1 . . 1 6 . 1 1 2 . Protection 14 | . 1 . 2 2 . 1 . . 1 . 2 . . . 1 . . 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 5 1 6 1 . . . . . . 1 . 1 . 2 . 1 3 . 1 . . . . Energy Gun 3 | 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 2 1 4 1 . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . . . 1 . . 5 . 1 . . . 8 . 1 1 . 1 . . 1 2 Parts Lost 20 | . . . 5 4 . . . . . . . . . . . . . . . . . . 1 10 Power 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Utility 8 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 5 Weapon 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . 3 4 . . . . . . . . . . . . . . . . . . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 9 15 19 18 14 14 13 13 13 13 12 12 13 14 13 14 14 14 12 15 17 16 13 9 Power . | 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . Propulsion 3 | 1 3 5 6 4 2 1 1 1 1 1 . . 1 1 1 4 3 2 2 1 2 2 2 1 Utility 7 | . 1 5 5 7 7 7 7 7 7 7 7 7 8 9 7 7 8 9 8 9 10 11 9 7 Weapon 2 | . 3 4 7 6 3 2 2 2 2 2 2 2 1 1 1 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 1 1 4 1 5 3 . . 1 . . . 6 . 5 . 5 3 1 1 . 2 2 2 Power 5 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 Propulsion 13 | . 1 . 4 . 2 2 . . . . . . 1 . 1 . 2 . . . . . . . Utility 17 | . . . . . 1 . . . . . . . 4 . 2 . 2 3 1 1 . 1 1 1 Weapon 6 | . . . . . 2 1 . . . . . . 1 . 2 . . . . . . . . . Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 90 100 89 98 71 66 74 75 77 80 82 86 86 86 85 86 86 86 83 94 94 95 87 81 Engine 4 | . 13 14 4 14 14 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 8 10 10 10 10 9 9 9 9 9 9 6 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 3 3 6 8 8 8 8 Treads 6 | . 27 23 14 14 1 . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 4 13 13 13 . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . 3 12 33 34 31 32 31 Flight 7 | . . . . . . 17 20 20 19 20 21 22 22 22 22 22 19 16 5 . . . . . Device 9 | . . 13 12 . . 12 14 15 14 15 9 9 9 9 9 9 15 15 10 10 7 11 14 20 Storage 8 | . 14 14 14 14 13 5 5 5 5 5 4 4 4 4 4 4 4 4 3 4 4 4 4 4 Processor 4 | . . . . . . 4 5 5 5 5 4 4 4 4 4 4 4 7 12 16 17 15 6 4 Hackware 9 | . . . . . . 9 15 15 18 20 20 22 22 22 22 22 20 17 20 13 13 12 8 . Protection 4 | . 5 . 1 13 14 1 . . . . 3 4 4 4 3 4 4 4 3 1 4 4 5 8 Ballistic Gun 7 | . 19 27 25 13 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . 14 5 5 5 5 5 4 4 4 4 4 4 4 4 3 3 4 7 8 4 Peak Build Rating 241 | 5 11 17 24 25 30 108 109 110 117 116 126 125 134 132 152 147 168 181 202 218 215 230 241 226 Average Rating 105 | 4 8 11 18 22 26 91 108 108 112 116 122 124 129 132 140 146 164 172 189 204 212 226 226 196 On Entrance 115 | . 5 11 12 19 23 30 108 109 109 116 116 124 125 132 132 147 147 168 177 195 210 214 229 226 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 7 38 92 102 97 92 105 39 44 39 39 39 39 46 39 39 39 43 48 47 101 90 96 113 104 Greatest Support 133 | 40 40 40 16 40 40 41 39 39 39 39 39 39 52 39 48 58 61 45 56 133 98 119 119 112 Greatest Overweight (x) 30 | . 5 5 6 5 30 3 . 1 1 . . . 1 . . . . 1 . 1 . . 1 . Average Overweight (x) . | . . 1 5 4 2 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 15 15 Average Capacity 18 | 6 11 18 25 25 23 16 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 19 15 15 Most Carried 25 | 5 14 18 25 25 25 23 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 15 11 Average Carried 16 | 3 9 15 23 23 18 15 14 15 14 15 14 14 14 15 14 14 14 14 14 17 19 18 13 9 Final Capacity 25 | 8 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 15 15 15 Final Carried 25 | 5 14 18 25 25 23 15 15 15 15 15 14 15 15 15 14 14 15 15 15 20 18 15 9 8 Class Distribution -------------------- 25% | Mutant 14% | Commander-Mutant 10% | Wizard-Ninja 9% | Hacker-Scout 9% | Wizard-Scout 8% | Hacker-Sprinter 7% | Hacker-Ninja 5% | Wizard-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Hacker-Ninja | -3/Testing Wizard-Gladiator | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 4370 | 196 269 510 555 374 45 250 50 60 . . 23 135 172 . 140 . 230 203 409 88 207 79 328 47 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10385 | . 470 658 394 322 . 828 83 . . . 23 . 1113 19 . . 566 519 1272 124 634 452 2720 188 Parts 475 | . 30 37 30 11 . 35 1 . . . 3 . 29 . . . 18 32 72 8 13 34 113 9 Haulers Intercepted 24 | . 2 . . 1 . 4 . . . . . . 6 . . . 4 . 3 . 3 1 . . Recyclers Shooed 4 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . 16 . . . 2 . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 94 | . 10 9 16 1 . 4 . . . . . . 1 . . . . 1 9 . . 3 38 2 Melee 58 | . . . . . . 4 . . . . . . 1 . . . . 1 9 . . 3 38 2 Guns 25 | . 7 6 11 1 . . . . . . . . . . . . . . . . . . . . AOE 11 | . 3 3 5 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 22 | . 5 1 5 2 . 3 . . . . . . 1 . . . . 1 1 . 1 . 2 . Worker 8 | . 2 2 . . . . . . . . . . . . . . . . 1 . 1 . 2 . Builder 5 | . . . . 1 . . . . . . . . . . . . . 1 2 . . 1 . . Tunneler 7 | . 2 4 . . . . . . . . . . . . . . . . . . . 1 . . Hauler 24 | . 2 . . 1 . 4 . . . . . . 6 . . . 4 . 3 . 3 1 . . Recycler 13 | . . 4 . 3 . 1 . . . . . . 1 . . . . 1 1 . 1 . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 5 | . . . . . . 1 . . . . 1 . . . . . . . 2 . . . 1 . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 27 | . . . . . . 2 . . . . . . 2 . . . 4 3 6 3 2 3 2 . Swarmer 38 | . 3 9 6 . . 3 . . . . . . . . . . . . 2 . . . 15 . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Grunt 17 | . 7 . 2 . . . . . . . . . 1 . . . . 1 . . . . 6 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 5 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . 2 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . Programmer 15 | . . . . . . 2 . . . . . . . . . . . . 4 . . 3 6 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Protovariant H 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 4 3 3 2 . 2 . . . . 1 . 2 . . . 2 1 3 2 3 3 13 2 Combat Bots Only 12 | . 3 3 3 1 . 2 . . . . . . 1 . . . . 1 3 . . 3 12 2 Max Kills in Single Turn 4 | . 4 2 2 1 . 1 1 . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 2 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . 1 . . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 A8 (-1/Access_0) Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 817 | . 33 24 86 95 . 31 2 4 . 1 4 . 23 . 3 . 9 . 103 2 3 11 242 141 Missed 387 | . 13 7 30 43 . 16 1 3 . 1 3 . 17 . 2 . 5 . 48 2 3 6 100 87 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Damage Taken 9014 | . 241 130 1253 492 . 275 25 41 . . 21 . 64 . 100 . 56 . 1387 68 181 119 2664 1897 Core 585 | . 36 . 119 87 . 48 . . . . . . . . 22 . 16 . 93 . 49 22 32 61 Absorbed by Shields 1178 | . . . . . . . . . . . . . . . . . . . . . . . 923 255 Redirected to Shielding 167 | . . . . . . . . . . . . . . . . . . . 15 . . . 98 54 Regen/Repaired (Parts) 3311 | . 299 . . . . . . . . . . 21 . . . . 137 88 57 68 219 50 2052 320 Core Remaining (%) 77 | 100 . . . . 3 . . . . 95 . . . . . 98 . 98 . . 73 . . 74 Volleys Fired 207 | . 61 43 60 17 . . . . . . . . . . 3 . . 23 . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . 1 . . 1 . . . . . . Hottest 100 | . 100 46 63 63 . . . . . . . . . . 40 . . 38 . . . . . . Shots Fired 361 | . 112 83 106 34 . . . . . . . . . . 3 . . 23 . . . . . . Gun 314 | . 102 80 88 21 . . . . . . . . . . 1 . . 22 . . . . . . Cannon 17 | . . . 4 13 . . . . . . . . . . . . . . . . . . . . Launcher 18 | . 1 3 14 . . . . . . . . . . . . . . . . . . . . . Special 12 | . 9 . . . . . . . . . . . . . 2 . . 1 . . . . . . Kinetic 290 | . 62 80 92 34 . . . . . . . . . . . . . 22 . . . . . . Thermal 49 | . 49 . . . . . . . . . . . . . . . . . . . . . . . Explosive 18 | . 1 3 14 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hit Streak 13 | . 13 9 10 10 . . . . . . . . . . 3 . . 4 . . . . . . Robot Miss Streak 4 | . 4 4 2 1 . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 585 | . 73 44 55 25 . 22 1 2 . . 3 1 42 2 13 . 21 24 43 4 14 13 154 29 Core Hits 236 | . 29 24 34 9 . 11 . . . . 2 . 13 1 . . 8 8 22 1 4 7 53 10 Critical Kills 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . 1 1 1 2 . 1 . . . . 1 . 4 . . . 2 3 2 . 1 1 11 4 Destroy 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Sever 27 | . . . . . . 1 . . . . 1 . 4 . . . 2 2 . . 1 1 11 4 Impale 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . Melee Attacks 830 | . . . 10 . . 71 6 6 . 2 3 1 93 14 13 3 84 49 135 28 29 56 192 35 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 673 | . . . 10 . . 71 6 6 . 2 3 . 92 14 2 3 84 34 22 12 29 56 192 35 Piercing 140 | . . . . . . . . . . . . . . . . . . 11 113 16 . . . . Sneak Attacks 98 | . . . 3 . . 8 1 2 . . . 1 20 . 11 . 7 19 9 . 7 4 6 . Combat Hostiles 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Follow-up Attacks 36 | . . . . . . . . . . . . . . . . . . . 4 . . . 29 3 Damage Inflicted 34669 | . 940 871 1858 585 . 1165 80 149 . . 137 . 2350 131 . . 1807 2205 2853 389 2007 1111 14320 1711 Guns 2988 | . 745 702 935 322 . . . . . . . . . . . . . 284 . . . . . . Cannons 263 | . . . . 263 . . . . . . . . . . . . . . . . . . . . Explosions 1068 | . 175 169 724 . . . . . . . . . . . . . . . . . . . . . Melee 30330 | . . . 199 . . 1165 80 149 . . 137 . 2350 131 . . 1807 1921 2853 389 2007 1111 14320 1711 Ramming 20 | . 20 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2900 | . 394 702 935 585 . . . . . . . . . . . . . 284 . . . . . . Thermal 351 | . 351 . . . . . . . . . . . . . . . . . . . . . . . Explosive 1068 | . 175 169 724 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27421 | . . . 199 . . 1165 80 149 . . 137 . 2350 131 . . 1807 1637 356 261 2007 1111 14320 1711 Piercing 2909 | . . . . . . . . . . . . . . . . . . 284 2497 128 . . . . Highest Corruption 5 | . . . . 1 . 1 . . . . . . . . . . . . 5 5 3 1 4 4 Average Corruption 2 | . . . . 1 . 1 . . . . . . . . . . . . 3 5 3 1 2 4 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 62 | . . . . 6 . . . . . . . . . . . . . . 24 . 7 2 20 3 Message Errors 22 | . . . . 1 . . . . . . . . . . . . . . 10 . 2 2 7 . Matter Fused 15 | . . . . 2 . . . . . . . . . . . . . . 4 . 2 . 4 3 Heat Flow Errors 7 | . . . . 3 . . . . . . . . . . . . . . 1 . 1 . 2 . Energy Discharges 8 | . . . . . . . . . . . . . . . . . . . 5 . 1 . 2 . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . . . 2 . . . 4 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4541 | . . 2 67 20 . 146 65 . . . . . 100 . . . 331 314 365 167 842 187 1853 82 Projectiles 20 | . . . . 20 . . . . . . . . . . . . . . . . . . . . Explosions 27 | . . 2 25 . . . . . . . . . . . . . . . . . . . . . Melee 4494 | . . . 42 . . 146 65 . . . . . 100 . . . 331 314 365 167 842 187 1853 82 Knockbacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . . . 66 . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 135 . . 245 . 241 36 45 48 21 . . 222 . 78 80 122 5 190 192 206 192 436 . Average Temperature 32 | . 36 . . 52 . 39 10 14 18 11 . . 56 . 40 38 37 5 100 34 33 22 63 . Received Heat Transfer 585 | . 150 . 186 72 . 18 9 9 . . . . . . . . 21 . 36 . . . 84 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 775 | . 775 . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 4 . Low Security (%) 85 | 100 100 100 . 100 . 100 . . . . 100 100 77 . . . 100 100 77 100 100 100 2 . Level 1 6 | . . . . . . . . . . . . . 22 . . . . . 22 . . . 17 . Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . 41 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 28 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 9 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1293 | . 98 116 . 142 . 122 . . . . 20 30 225 . . . 107 83 252 143 66 86 1293 . Initial 132 | . . 12 . 127 . . . . . . . . . . . . . 45 4 132 . . 39 . Average 100 | . 22 28 . 29 . 38 . . . . 4 6 81 . . . 29 8 84 74 18 24 662 . Influence Increases 7368 | . 344 276 440 284 . 404 15 . . 60 20 40 639 15 240 60 426 197 641 182 268 347 2410 60 Destroy 0b10 Robot/C 2440 | . 200 180 220 60 . 80 . . . . . . 40 . 140 . . 40 180 . . 60 1240 . Destroy 0b10 Robot/NC 485 | . 30 50 . 35 . 40 . . . . 5 . 45 . . . 40 25 75 15 40 30 55 . Destroy Leader 478 | . 54 30 10 . . 22 . . . . . . 14 . . . 16 6 56 6 10 18 236 . Allied During Kill 537 | . . . . 18 . . . . . . . . 4 . 70 . . 1 . . . . 444 . Successful Hack 577 | . 31 . . 18 . 60 . . . . . . 60 . . . 108 48 12 29 80 62 69 . Select Force Hacks 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . Disable Machine 240 | . . . . . . 30 . . . . . . . . . . . 30 . 75 45 . 30 30 Destroy Structure 901 | . 14 16 . 3 . 82 . . . . . 40 86 . . . 112 32 198 42 33 117 126 . Partial Spotted 585 | . . . . . . 30 . . . . 15 . 45 . . . 135 . 120 . 15 60 135 30 Lose Combat Pursuer 975 | . 15 . 210 . . 60 15 . . 60 . . 345 15 30 60 15 15 . 15 45 . 75 . Influence Decreases 5924 | . 311 288 173 382 . 302 78 . . 60 20 40 454 100 228 60 344 233 408 314 268 285 1516 60 Time Decay 4509 | . 311 288 163 342 . 300 78 . . 60 20 40 384 100 128 60 324 150 408 241 263 273 546 30 Lost Part 90 | . . . 10 40 . . . . . . . . . . . . . . . . . . 10 30 Lost Ally 1169 | . . . . . . 2 . . . . . . 50 . 100 . 20 . . 20 5 12 960 . Purge Threat 156 | . . . . . . . . . . . . . 20 . . . . 83 . 53 . . . . Squads Dispatched 54 | . 3 . . . . 2 . 1 . . 1 . 10 . . . 7 2 7 2 2 4 13 . Investigation 16 | . . . . . . . . . . . . . 4 . . . 3 1 1 . . 2 5 . Extermination 18 | . . . . . . 1 . . . . . . 2 . . . 2 1 3 2 1 2 4 . Reinforcement 15 | . 3 . . . . 1 . . . . 1 . 3 . . . 2 . 3 . 1 . 1 . Assault 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 25 | . 3 . . . . 4 . . . . 1 . 4 . 1 . 3 . 2 . 1 1 5 . Communications Jammed 46 | . . . . . . . . . . . . . . . . . 6 . 14 . . 2 24 . Distress Signals 31 | . . . . . . . . . . . . . . . . . 6 . 14 . . 2 9 . Times Spotted 328 | . 27 7 19 4 . 17 2 9 . 1 4 6 28 1 10 3 24 6 52 10 4 14 69 11 Peak Tracking Total 15 | . 5 3 3 4 . 5 1 9 . 4 3 6 8 1 8 4 8 1 15 2 3 6 8 6 Tactical Retreats 62 | . 1 . 3 . . 4 1 2 . 1 . . 11 1 1 1 7 1 9 1 4 3 11 . Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 17 | . 1 . 2 . . 3 . . . . 1 . . . . . 4 4 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 23 | . . 2 3 . . 2 . . . . . . . . 1 . . 3 . 5 3 . 2 2 Max in Single Turn 1 | . . 1 1 . . 1 . . . . . . . . 1 . . 1 . 1 1 . . 1 Garrison Access 12 | . . . . . . 1 . . . . . . . . . . 3 1 3 1 . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 154 | . 7 1 2 9 3 11 2 . 4 . 1 . 16 . 4 . 22 14 13 12 9 13 11 . Terminals 96 | . 6 . . 4 . 9 . . . . 1 . 11 . . . 13 11 7 9 9 7 9 . Fabricators 11 | . . . . . . 1 . . . . . . 4 . . . 2 1 1 . . 2 . . Repair Stations 7 | . 1 . . . . . . . . . . . . . . . 2 1 1 1 . 1 . . Recycling Units 7 | . . . . 5 . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 5 | . . . . . . . . . . . . . 1 . . . 2 . 1 1 . . . . Garrison Access 12 | . . . . . . 1 . . . . . . . . . . 3 1 3 1 . 3 . . Total Hacks 541 | . 28 1 6 15 27 23 4 . 17 . 4 . 76 . 7 . 86 56 48 47 35 31 30 . Successful 352 | . 19 1 6 8 27 9 4 . 17 . . . 53 . 7 . 48 38 32 31 18 20 14 . Failed 188 | . 8 . . 7 . 14 . . . . 4 . 23 . . . 38 18 16 16 17 11 16 . Catastrophic 31 | . 2 . . . . 4 . . . . . . 6 . . . 7 . 5 1 . 1 5 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 291 | . 18 . . 14 1 16 . . . . . . 43 . . . 53 34 25 29 34 9 15 . Terminals 358 | . 20 . . 9 . 21 . . . . 4 . 56 . . . 60 49 27 36 35 13 28 . Fabricators 42 | . . . . . . 1 . . . . . . 11 . . . 9 2 10 . . 9 . . Repair Stations 25 | . 8 . . . . . . . . . . . . . . . 5 2 3 5 . 2 . . Recycling Units 8 | . . . . 6 . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 25 | . . . . . . . . . . . . . 9 . . . 7 . 5 4 . . . . Garrison Access 21 | . . . . . . 1 . . . . . . . . . . 5 3 3 2 . 7 . . Terminal Hacks 140 | . 3 1 6 . 27 2 4 . 17 . . . 26 . 7 . 7 11 6 7 4 5 7 . Record 36 | . . . 5 . 21 . 3 . 5 . . . . . 2 . . . . . . . . . Part Schematic 13 | . . . . . . 1 . . 4 . . . 5 . . . . 1 1 1 . . . . Robot Analysis 12 | . 1 . . . 6 . . . 4 . . . . . . . . . . . 1 . . . Prototype ID Bank 16 | . . . . . . . . . 4 . . . 3 . 4 . 1 2 1 1 . . . . Open Door 9 | . . 1 . . . . 1 . . . . . . . 1 . . 1 1 . . 3 1 . Branch Access Points 4 | . . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 . . Machine Index 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Terminal Index 8 | . 1 . . . . . . . . . . . 1 . . . . 2 . 1 1 1 1 . Unreport Threat 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Locate Traps 7 | . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . 3 . Transport Status 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 5 | . . . . . . . . . . . . . 4 . . . 1 . . . . . . . Recall Extermination 6 | . . . . . . . . . . . . . 2 . . . 1 1 1 1 . . . . Hauler Manifests 6 | . . . . . . . . . . . . . 2 . . . 1 1 1 . 1 . . . Registered Components 3 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 24 | . . . . . . 1 . . . . . . 6 . . . 3 1 8 . . 5 . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Load Schematic 14 | . . . . . . . . . . . . . 4 . . . 2 1 4 . . 3 . . Build 8 | . . . . . . . . . . . . . 2 . . . 1 . 4 . . 1 . . Repair Station Hacks 20 | . 8 . . . . . . . . . . . . . . . 4 2 2 2 . 2 . . Scan Component 11 | . 4 . . . . . . . . . . . . . . . 2 1 1 2 . 1 . . Repair 9 | . 4 . . . . . . . . . . . . . . . 2 1 1 . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . . . . . . . . . 8 . . . 7 . 5 2 . . . . Insert Component 12 | . . . . . . . . . . . . . 4 . . . 4 . 3 1 . . . . Analyze 10 | . . . . . . . . . . . . . 4 . . . 3 . 2 1 . . . . Garrison Access Hacks 12 | . . . . . . 1 . . . . . . . . . . 3 1 3 1 . 3 . . Seal Access 12 | . . . . . . 1 . . . . . . . . . . 3 1 3 1 . 3 . . Unauthorized Hacks 134 | . 8 . . 8 . 5 . . . . . . 13 . . . 24 23 8 19 14 5 7 . Terminals 118 | . 8 . . 3 . 5 . . . . . . 10 . . . 23 22 7 18 14 3 5 . Track 10 | . . . . . . . . . . . . . . . . . . 2 . 2 2 1 3 . Assimilate 16 | . . . . . . . . . . . . . 1 . . . 2 2 1 5 3 2 . . Botnet 41 | . 3 . . . . 1 . . . . . . 4 . . . 9 9 4 6 3 . 2 . Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Skim 48 | . 5 . . 3 . 4 . . . . . . 5 . . . 10 9 2 5 5 . . . Fabricators 8 | . . . . . . . . . . . . . 3 . . . 1 1 1 . . 2 . . Prioritize 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Recompile 5 | . . . . . . . . . . . . . 2 . . . 1 1 . . . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 99 | . 6 . . 4 . 9 . . . . 1 . 15 . . . 14 9 8 10 8 8 7 . Full Trace Events 6 | . . . . . . . . . . . . . 2 . . . 1 . 1 . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . 1 . . 4 . . . 8 . . . 2 3 3 2 . . . . Parts Built 9 | . . . . . . . . . . . . . 2 . . . 1 . 5 . . 1 . . Authchips 5 | . . . . . . . . . . . . . . . . . . . 4 . . 1 . . Time 390 | . . . . . . . . . . . . . 139 . . . 62 . 134 . . 55 . . Total Part Build Rating 75 | . . . . . . . . . . . . . 14 . . . 7 . 45 . . 9 . . Parts Repaired 9 | . 4 . . . . . . . . . . . . . . . 2 1 1 . . 1 . . Time 367 | . 104 . . . . . . . . . . . . . . . 148 54 37 . . 24 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . . . . . . . 4 . . . 2 . 2 1 . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . 4 . . . 2 . 2 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . parse_system 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . 6 . . . . . . . . . . 5 . . 1 . . . . . . Allies Hacked 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 115 | . . 1 . 7 . . . 1 . . . 19 8 . 5 . 2 3 . 4 1 2 62 . Largest Group 27 | . . 1 . 6 4 4 . 1 . . . 19 1 . 5 . 1 2 2 3 1 1 27 . Highest-Rated Group 961 | . . 31 . 144 100 100 . 41 . . . 702 56 . 263 . 45 153 36 46 26 45 961 . Highest-Rated Ally 234 | . . 31 . 40 40 40 . 41 . . . 50 56 . 56 . 45 153 26 26 26 45 234 . Total Orders 43 | . . . . 3 4 3 5 2 . . . . 10 . . . 1 7 . 6 2 . . . STAY 14 | . . . . 1 2 2 . . . . . . . . . . 1 4 . 3 1 . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 11 | . . . . 1 2 1 . . . . . . . . . . . 3 . 3 1 . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 16 | . . . . 1 . . 5 2 . . . . 8 . . . . . . . . . . . Ally Attacks 430 | . . . . 7 . 4 . 2 . . . 52 28 . 28 . . . . . . . 309 . Total Damage 12448 | . . . . 197 . 112 . 2 . . . 3166 297 . 1073 . . . . . . . 7601 . Kills 43 | . . . . 2 . . . . . . . 5 1 . 7 . . . . . . . 28 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 19047 | . . 1160 3282 10 . 1035 280 524 96 462 100 183 1783 212 962 169 1638 961 2053 621 874 1142 1366 134 Sensors 12803 | . . . . . . 1033 280 524 96 462 100 183 1783 212 962 167 1638 961 1910 516 861 1113 2 . Structural 8055 | . . . . . . 2 79 . . . . . 1339 212 962 169 1601 961 782 479 393 983 1 92 Seismic 5411 | . . 1160 3282 10 . . . . . . . . . . . . . . . . . . 959 . Jamming 6033 | . . . . . . . . . . . . . . . . . 465 822 1562 617 344 880 1226 117 ECM 2870 | . . . . . . 54 . 90 . . . . 75 . . . 460 30 1314 . 65 334 448 . Robot Analysis Total 12 | . 1 . . . 6 . . . 4 . . . . . . . . . . . 1 . . . Derelict Logs Recovered 12 | . . 1 3 . 4 . 1 2 . 1 . . . . . . . . . . . . . . Drone Launches 58 | . . . . 4 . . 9 3 . . . . 42 . . . . . . . . . . . Drone Recoveries 54 | . . . . 4 . . 9 3 . . . . 38 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 25423 | 94 1756 1199 3682 1326 2396 1169 280 524 96 462 100 183 1784 212 962 169 1638 961 2053 661 874 1142 1566 134 Spaces Moved 29408 | 54 841 608 1912 687 1599 1529 714 467 263 488 202 348 3337 532 1104 413 3245 1682 3050 1110 1192 1673 2121 237 Core 5 | 3 1 . . . 1 . . . . . . . . . . . . . . . . . . . Treads 1356 | 51 840 423 . 1 41 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4421 | . . 185 1912 686 1557 81 . . . . . . . . . . . . . . . . . . Hover 8500 | . . . . . . . . . . . . . . . . . . . 2167 1110 1192 1673 2121 237 Flight 15126 | . . . . . . 1448 714 467 263 488 202 348 3337 532 1104 413 3245 1682 883 . . . . . Fastest Speed 11 | 50 160 160 175 150 100 27 27 27 27 27 27 27 11 27 24 11 12 28 28 17 30 17 23 28 Average Speed 55 | 153 160 170 176 150 146 35 27 27 27 27 27 27 27 27 26 25 27 28 40 32 30 29 30 32 Slowest Speed 1550 | 160 300 320 190 320 1550 145 27 85 86 27 27 27 85 27 27 27 28 89 45 126 30 30 117 42 Overloaded Moves 168 | . . . . . . . . . . . . . 92 . . 12 24 . . 17 . 9 14 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . 10 . . . . 3 1 24 . . . 36 4 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Exploration Rate (%) 62 | 5 94 95 92 94 82 32 60 70 60 56 4 89 63 60 86 65 69 87 52 92 40 44 45 16 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 23 | . . . 4 5 7 . 1 . 3 1 . . 1 . . . 1 . . . . . . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 14 | . . 1 . . 3 . 4 2 . 1 . . . 2 . 1 . . . . . . . . Spaces Dug 343 | . 9 7 5 . . 41 4 4 . 2 . . 42 4 2 3 56 16 67 14 11 39 17 . Terrain Destroyed 414 | . 13 28 48 3 . 41 4 4 . 2 . . 42 4 2 3 56 16 67 14 11 39 17 . Melee 324 | . . . 2 . . 41 4 4 . 2 . . 42 4 2 3 56 16 67 14 11 39 17 . Projectile 15 | . 9 . 3 3 . . . . . . . . . . . . . . . . . . . . AOE 75 | . 4 28 43 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 36923 | 63 1119 682 2090 946 1664 2046 792 851 286 814 239 435 4032 578 1774 470 3836 2082 3693 1366 1646 2237 2901 281 Wait 5795 | . 171 10 41 188 12 395 69 373 . 325 30 87 591 33 613 53 486 215 484 196 408 480 535 . Move 29234 | 53 840 607 1911 686 1598 1510 713 466 262 487 196 345 3290 531 1103 412 3179 1673 3044 1109 1191 1672 2120 236 Hop 69 | . . . . . . 8 . . . . 3 1 22 . . . 29 4 2 . . . . . Pick Up 163 | 5 13 6 14 5 24 10 1 . 1 . . 1 9 . 11 . 17 11 10 10 . 9 4 2 Fast Attach 84 | 5 9 . 3 . 2 10 . . 12 . 2 . 2 . 7 . 6 4 4 5 3 1 6 3 Attach 81 | . 1 . 4 4 . 10 1 . . . 3 . . . 3 1 3 6 9 5 5 4 17 5 Detach 53 | . 1 . 2 . 1 7 . . . . 2 . . . 3 1 2 2 4 4 3 2 17 2 Swap 204 | . 12 14 34 4 1 9 . 6 . . . . 14 . 4 . 13 8 18 7 7 10 42 1 Drop 158 | . 6 2 11 2 26 16 2 . 11 . . . 11 . 14 . 17 17 5 4 . 6 8 . Fire 207 | . 61 43 60 17 . . . . . . . . . . 3 . . 23 . . . . . . Melee 758 | . . . 10 . . 71 6 6 . 2 3 1 93 14 13 3 84 47 113 26 29 53 152 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . . . . . . . . . 72 . . . . . . Rewire 40 | . . . . 40 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 866 | -10/Materials | Central database locked down 908 | -10/Materials | Discovered new exit (range 3) 1193 | -10/Materials | Discovered new exit (range 12) 1440 | -10/Materials | Discovered new exit (range 10) 1493 | -10/Materials | Repaired Lgt. Treads 1520 | -10/Materials | Repaired Lgt. Treads 1548 | -10/Materials | Repaired Lgt. Treads 1575 | -10/Materials | Repaired Ion Engine 1851 | -10/Materials | Entered Mines 2123 | -10/Mines | Found the Drone Emporium 2130 | -10/Mines | Found Prototype Device 2131 | -10/Mines | Identified Splice Drone Bay 2194 | -10/Mines | Discovered new exit (range 6) 2355 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2409 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2422 | -10/Mines | Discovered new exit (range 5) 2435 | -10/Mines | Discovered new exit (range 10) 2615 | -10/Mines | Learned Materials security intel 2615 | -10/Mines | Discovered new exit (range 11) 2660 | -10/Mines | Received a Mining Laser from a helpful Derelict 3050 | -10/Mines | Entered Subcaves 3050 | -10/Subcaves | Learned Materials non-interactive machine intel 3106 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3157 | -10/Subcaves | A Subdweller sparked back to life 3157 | -10/Subcaves | A Subdweller sparked back to life 3203 | -10/Subcaves | Lost 3 parts (1p1u1w) 3205 | -10/Subcaves | Found Prototype Energy Cannon 3620 | -10/Subcaves | Visited 4L-MR0's lab 3629 | -10/Subcaves | Identified Powered Cannon 3642 | -10/Subcaves | Found Flightbrick 4087 | -10/Subcaves | Core integrity fell below 50% 4106 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4158 | -10/Subcaves | Discovered new exit (range 6) 5847 | -10/Subcaves | Learned location of Zion (-7) 5946 | -10/Subcaves | Discovered new exit (range 12) 6110 | -10/Subcaves | Visited Clippyterm 6116 | -10/Subcaves | Learned location of Deep Caves (-7) 6116 | -10/Subcaves | Learned location of Section 7 (-2) 6693 | -10/Subcaves | Build established: Scavenger-Mutant 6732 | -10/Subcaves | Entered Recycling 6745 | -7/Recycling | Core integrity fell below 20% 6790 | -7/Recycling | Lost 4 parts (1n1u2w) 7116 | -7/Recycling | Build established: Commander-Mutant 7137 | -7/Recycling | Discovered new exit (range 14) 7998 | -7/Recycling | Scanned before Scraplab entrance 8019 | -7/Recycling | Entered Scraplab 8033 | -7/Recycling | Discovered new exit (range 2) 8058 | -7/Recycling | Entered Scraptown 8058 | -7/Scraptown | Accompanied by 4 allies 8058 | -7/Scraptown | System corruption cleaned by C-Scrubber 8480 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 8487 | -7/Scraptown | Learned Research stockpile data 8491 | -7/Scraptown | Learned Research non-interactive machine intel 8512 | -7/Scraptown | Discovered new exit (range 11) 8869 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8914 | -7/Scraptown | Visited Cyclists 8988 | -7/Scraptown | Visited UFD Registry 8988 | -7/Scraptown | Registered with UFD as "Gaussback" 9108 | -7/Scraptown | Guru changed UFD alias to "Gammabomber" 9247 | -7/Scraptown | Visited Analyses Database 9282 | -7/Scraptown | Visited Infowarlord's Domain 9344 | -7/Scraptown | Delivered Scrap Shield to a Scientist 9408 | -7/Scraptown | Visited A0-MCA Data Center 9428 | -7/Scraptown | Visited Derelict Rescue Squad 9454 | -7/Scraptown | Visited Cartography Club 9482 | -7/Scraptown | Visited Abandonware Association 9498 | -7/Scraptown | Learned abandonware demo "REVENGE.EXE" 9498 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 9557 | -7/Scraptown | Visited Chapter 10 9656 | -7/Scraptown | Given a C- rating by A0-MCA 9662 | -7/Scraptown | Found A0-MCA's Component Scanner 9709 | -7/Scraptown | Found Exp. Sensor Array 10025 | -7/Scraptown | Found Deep Structural Scanner 10064 | -7/Scraptown | Learned location of Recycling (-7) 10064 | -7/Scraptown | Learned 12 Factory zone layouts 10064 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 10064 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 10064 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 10064 | -7/Scraptown | Learned 4 Armory zone layouts 10064 | -7/Scraptown | Learned Materials emergency access door positions 10064 | -7/Scraptown | Learned location of 3 exits from Lower Caves 10064 | -7/Scraptown | Learned location of 1 exit from Upper Caves 10433 | -7/Scraptown | Discovered new exit (range 5) 10454 | -7/Scraptown | Entered Factory 10454 | -5/Factory | Accompanied by 4 allies 10454 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x5, Utility x4 10580 | -5/Factory | Lost 3 allies 10608 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 11182 | -5/Factory | Build established: Hacker-Sprinter 11305 | -5/Factory | Identified exit to Upper Caves 11623 | -5/Factory | Entered Upper Caves 11624 | -5/Upper Caves | Identified exit to Upper Caves 11625 | -5/Upper Caves | UFD Scientist delivered a prototype 11629 | -5/Upper Caves | Found Prototype Protection 11657 | -5/Upper Caves | Found DCF Scrap (10 items) 11687 | -5/Upper Caves | Entered an active Warlord outpost 11690 | -5/Upper Caves | Learned Armory trap positions 11698 | -5/Upper Caves | Learned 8 Factory zone layouts 11826 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11903 | -5/Upper Caves | Entered another Upper Caves area 12010 | -5/Upper Caves | Build established: Hacker-Scout 12125 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12142 | -5/Upper Caves | Discovered new exit (range 15) 12336 | -5/Upper Caves | Learned Factory stockpile data 12407 | -5/Upper Caves | Discovered new exit (range 9) 12408 | -5/Upper Caves | Encountered a Warlord checkpoint 12411 | -5/Upper Caves | Identified exit to Zhirov 12420 | -5/Upper Caves | Learned Factory security intel 12427 | -5/Upper Caves | Entered Zhirov 12427 | -5/Zhirov | Discovered new exit (range 3) 12432 | -5/Zhirov | Met Zhirov 12437 | -5/Zhirov | Learned location of Quarantine (-2) 12437 | -5/Zhirov | Learned location of Command (-1) 12440 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12445 | -5/Zhirov | Found Alien Artifact 12445 | -5/Zhirov | Identified Integrated Reactor 12445 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12484 | -5/Zhirov | Found Alien Artifact 12507 | -5/Zhirov | Identified exit to Proximity Caves 12523 | -5/Zhirov | Entered Proximity Caves 12524 | -4/Proximity Caves | Identified exit to Factory 12961 | -4/Proximity Caves | Learned location of Armory (-3) 12985 | -4/Proximity Caves | Entered Factory 12985 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12986 | -4/Factory | Identified exit to Extension 12988 | -4/Factory | Identified Enh. Scrap Shield 13085 | -4/Factory | Manually triggered Chute Trap 13085 | -4/Factory | Sucked down chute 13085 | -4/Factory | Entered Waste 13100 | -4/Waste | Spotted C-40 Crusher 13112 | -4/Waste | Spotted C-40 Crusher 13114 | -4/Waste | Spotted C-40 Crusher 13118 | -4/Waste | Spotted C-40 Crusher 13118 | -4/Waste | Spotted C-40 Crusher 13127 | -4/Waste | Spotted C-40 Crusher 13129 | -4/Waste | Discovered new exit (range 15) 13132 | -4/Waste | Warlord forces began an assault 13140 | -4/Waste | Allies destroyed C-40 Crusher 13151 | -4/Waste | Allies destroyed C-40 Crusher 13158 | -4/Waste | Allies destroyed C-40 Crusher 13268 | -4/Waste | Identified exit to Factory 13268 | -4/Waste | Entered Factory 13277 | -4/Factory | Identified exit to Upper Caves 13650 | -4/Factory | Discovered new exit (range 16) 14182 | -4/Factory | Garrison activated, responded to threat 14340 | -4/Factory | Lost 4 allies 14388 | -4/Factory | Discovered new exit (range 15) 14448 | -4/Factory | Identified exit to Research 14497 | -4/Factory | Discovered exit to Research (range 11) 14606 | -4/Factory | Build established: Wizard-Scout 14637 | -4/Factory | Learned Research emergency access door positions 14746 | -4/Factory | Learned Research fabricator intel 14810 | -4/Factory | Learned Research stockpile data 14931 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 14958 | -4/Factory | Fabricated Exp. Melee Analysis Suite? 15052 | -4/Factory | Entered Upper Caves 15089 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15160 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15264 | -4/Upper Caves | Identified exit to Warlord 15264 | -4/Upper Caves | Entered Warlord 15374 | -4/Warlord | Visited the Vortex Lab 15377 | -4/Warlord | Warlord's base attacked by MAIN.C 15378 | -4/Warlord | Found Prototype Energy Gun 15404 | -4/Warlord | Identified Vortex Rifle 15415 | -4/Warlord | Found Prototype Processor 15415 | -4/Warlord | Identified Exp. Targeting Computer 15420 | -4/Warlord | Found Prototype Device 15420 | -4/Warlord | Identified System Purifier 15430 | -4/Warlord | Found Prototype Hackware 15661 | -4/Warlord | Found Prototype Launcher 15678 | -4/Warlord | Lost 5 allies 15727 | -4/Warlord | Warlord forces counterattacked 15736 | -4/Warlord | Lost 3 allies 15837 | -4/Warlord | Identified Ghost Barrier 15860 | -4/Warlord | Lost 16 allies 16052 | -4/Warlord | Warlord base infiltrated, sounded retreat 16128 | -4/Warlord | Rebuked by Warlord 16168 | -4/Warlord | Lost 5 allies 16223 | -4/Warlord | Discovered new exit (range 14) 16226 | -4/Warlord | Identified exit to Proximity Caves 16226 | -4/Warlord | Entered Proximity Caves 16238 | -3/Proximity Caves | Lost 5 allies 16281 | -3/Proximity Caves | Spotted B-86 Titan 16322 | -3/Proximity Caves | Discovered exit to Research (range 15) 16395 | -3/Proximity Caves | Entered Research 16395 | -3/Research | Evolved 2 slots: Utility x2 16396 | -3/Research | Identified exit to Testing 16399 | -3/Research | Loaded intel: 49 non-interactive machine locations 16400 | -3/Research | Loaded intel: 3 fabricator locations 16699 | -3/Research | Build established: Wizard-Ninja 16797 | -3/Research | Repaired Broken Plasma Lance 16898 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 17039 | -3/Research | Discovered exit to Testing (range 12) 17064 | -3/Research | Discovered new exit (range 15) 17069 | -3/Research | Identified exit to Research 17082 | -3/Research | Identified exit to Armory 17199 | -3/Research | Learned Testing scanalyzer intel 17232 | -3/Research | Learned Quarantine stockpile data 17266 | -3/Research | Learned 4 Research zone layouts 17278 | -3/Research | Learned Testing stockpile data 17300 | -3/Research | Learned Research stockpile data 17331 | -3/Research | Learned Access terminal intel 17370 | -3/Research | Learned 4 Quarantine zone layouts 17412 | -3/Research | Repaired Cmb. Linear Gravjet? 17563 | -3/Research | Spotted B-86 Titan 17608 | -3/Research | Discovered exit to Research (range 10) 18033 | -3/Research | Entered Testing 18036 | -3/Testing | Loaded intel: 3 scanalyzer locations 18039 | -3/Testing | Found Prototype Device 18042 | -3/Testing | Identified Exp. Thermal Defense Suite 18190 | -3/Testing | Rewired PH-KLR3J8LHRO 18252 | -3/Testing | Destroyed PH-KLR3J8LHRO 18263 | -3/Testing | Found Exp. Phase Shifter 18382 | -3/Testing | Repaired Graviton Reactor 18424 | -3/Testing | Learned 12 Research zone layouts 18442 | -3/Testing | Learned 4 Quarantine zone layouts 18456 | -3/Testing | Learned Access stockpile data 18474 | -3/Testing | Learned Research trap positions 18500 | -3/Testing | Learned 4 Quarantine zone layouts 18560 | -3/Testing | Build established: Hacker-Ninja 18600 | -3/Testing | Found Exp. Hacking Suite 18852 | -3/Testing | Found Prototype Protection 18852 | -3/Testing | Identified Med. Regenerative Plating 18938 | -3/Testing | Found Prototype Protection 18994 | -3/Testing | Entered Research 18994 | -2/Research | Accompanied by 2 allies 18994 | -2/Research | Evolved 2 slots: Utility x2 18995 | -2/Research | Identified exit to Access 18997 | -2/Research | Loaded intel: 77 trap records 19008 | -2/Research | Identified SHELL Armor 19225 | -2/Research | Build established: Wizard-Ninja 19536 | -2/Research | Identified Transdimensional Reconstructor 19610 | -2/Research | Spotted B-90 Cyclops 19770 | -2/Research | Found Exp. System Shield 19891 | -2/Research | Fabricated Cmb. Linear Gravjet? 19910 | -2/Research | Build established: Wizard-Gladiator 20259 | -2/Research | Repaired Cmb. Linear Gravjet 20337 | -2/Research | Spotted B-90 Cyclops 20491 | -2/Research | Warped through subspace 20911 | -2/Research | Fabricated Cld. Linear Gravjet (x1) 20953 | -2/Research | Fabricated Femtoactuators (x1) 20996 | -2/Research | Fabricated Femtoactuators (x1) 21044 | -2/Research | Discovered new exit (range 8) 21046 | -2/Research | Identified exit to Quarantine 21047 | -2/Research | Entered Quarantine 21050 | -2/Quarantine | Found Alien Artifact 21050 | -2/Quarantine | Identified Core Reset Matrix 21050 | -2/Quarantine | Used Core Reset Matrix 21054 | -2/Quarantine | Detected hypermatrix surge 21054 | -2/Quarantine | Sensed 12 artifacts in vicinity 21084 | -2/Quarantine | Found Dimensional Node Initializer 21084 | -2/Quarantine | Initialized slip node 21086 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 21094 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 21134 | -2/Quarantine | Cryocooling Duct disabled 21149 | -2/Quarantine | Ambient heat levels rising (+20) 21149 | -2/Quarantine | Non-combat units ordered to evacuate 21231 | -2/Quarantine | Found Subatomic Replicator 21257 | -2/Quarantine | Found Exp. Force Field 21300 | -2/Quarantine | Found Sigix Broadsword 21354 | -2/Quarantine | Discovered exit to Access (range 18) 21435 | -2/Quarantine | Found Dimensional Node Initializer 21472 | -2/Quarantine | Learned location of 1 exit from Section 7 21494 | -2/Quarantine | Build established: Hacker-Ninja 21505 | -2/Quarantine | Identified exit to Section 7 21527 | -2/Quarantine | Learned 8 Research zone layouts 21537 | -2/Quarantine | Learned 4 Section 7 zone layouts 21539 | -2/Quarantine | Learned 4 Research zone layouts 21540 | -2/Quarantine | Learned Research machine intel 21546 | -2/Quarantine | Learned Research stockpile data 21564 | -2/Quarantine | Learned 4 Section 7 zone layouts 21588 | -2/Quarantine | Spotted Fortress 21708 | -2/Quarantine | Entered Section 7 21709 | -2/Section 7 | Detected hypermatrix surge 21709 | -2/Section 7 | Sensed 20 artifacts in vicinity 21878 | -2/Section 7 | Initialized slip node 21917 | -2/Section 7 | Found Integrity Redistributor 21917 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-31) 21990 | -2/Section 7 | Found Integrated Mediator 21990 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 22027 | -2/Section 7 | Found Exp. Hacking Suite 22050 | -2/Section 7 | Spotted Alpha 7 22056 | -2/Section 7 | Found Integrated Reactor 22056 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22197 | -2/Section 7 | Learned Research trap positions 22267 | -2/Section 7 | Learned Access fabricator intel 22355 | -2/Section 7 | Warped through subspace to slip node 22375 | -2/Section 7 | Learned Research stockpile data 22416 | -2/Section 7 | Learned 8 Research zone layouts 22469 | -2/Section 7 | Learned Research fabricator intel 22582 | -2/Section 7 | Entered Access 22582 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22583 | -1/Access | Loaded intel: 4 fabricator locations 22851 | -1/Access | Fabricated Zero-point Reactor (x1) 23323 | -1/Access | Identified exit to Command 23569 | -1/Access | Repaired Cmb. Linear Gravjet 23724 | -1/Access | Entered Command 23843 | -1/Command | Spotted B-99 Colossus 24024 | -1/Command | Build established: Hacker-Sprinter 24112 | -1/Command | Destroyed 12 combat bots 24246 | -1/Command | Spotted M Guard 24247 | -1/Command | Spotted Combat Programmer 24249 | -1/Command | Spotted Combat Programmer 24272 | -1/Command | Destroyed Combat Programmer 24276 | -1/Command | Destroyed Combat Programmer 24301 | -1/Command | Spotted M Guard 24327 | -1/Command | Destroyed M Guard 24342 | -1/Command | Destroyed M Guard 24342 | -1/Command | All MAIN.C guards destroyed 24433 | -1/Command | Spotted B-99 Colossus 24689 | -1/Command | Scrapoids reinforcements arrived? 24706 | -1/Command | Scrapoids reinforcements arrived? 24803 | -1/Command | Lost 4 allies 24974 | -1/Command | First assault squad dispatched 24994 | -1/Command | Disengaged cave seal 25002 | -1/Command | Disengaged cave seal 25043 | -1/Command | Allies destroyed B-99 Colossus 25071 | -1/Command | Lost 13 allies 25264 | -1/Command | Used Subatomic Replicator to create Supercharged TR 25272 | -1/Command | Warped through subspace to slip node 25272 | -1/Command | Discovered new exit (range 5) 25290 | -1/Command | Entered Access_0 25291 | -1/Access_0 | Sensed 3 artifacts in vicinity 25291 | -1/Access_0 | Met Architect 25303 | -1/Access_0 | Destroyed A8 25313 | -1/Access_0 | Architect warped through subspace 25324 | -1/Access_0 | Found Prototype Protection 25324 | -1/Access_0 | Identified Lgt. Regenerative Plating 25341 | -1/Access_0 | Lost 4 parts (1n2u1w) 25373 | -1/Access_0 | Subspace Access Node disabled 25398 | -1/Access_0 | A6 warped into view 25403 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 25421 | -1/Access_0 | Warped through subspace to slip node 25421 | -1/Access_0 | Discovered new exit (range 8) 25424 | *** | Heading to fleet! Last Messages --------------- 25409_ Quantum Shear penetrates Workstation. 25409_ Penetrated by Quantum Shear. 25412_ Critical hit (Impale). 25412_ Exp. Phase Shifter destroyed. 25412_ A6 follow-up attacks with Unknown Piercing Weapon. 25413_ A6 Adv. Cooling System severed. 25414_ Penetrated by Quantum Shear. 25414_ Quantum Shear penetrates Workstation. 25415_ A6 follow-up attacks with Unknown Piercing Weapon. 25415_ Critical hit (Impale). 25417_ Quantum Shear penetrates Workstation. 25417_ Penetrated by Quantum Shear. 25417_ Cld. Linear Gravjet destroyed. 25417_ A6 follow-up attacks with Unknown Piercing Weapon. 25419_ Penetrated by Quantum Shear. 25421_ Graviton Reactor destroyed. 25421_ Warped through subspace, drawn to slip node. 25421_ EXIT=FOUND 25421_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ????????????????????###########??????????????????? | | ????????????????????###########??????????????????? | | ????????????????????###########??????????????????? | | ???????????????????###### #####??????????????????? | | ???????????????????##### ####??????????????????? | | ???????????????????##### @ ####??????????????????? | | ???????????????????##### ####??????????????????? | | ???????????????????#### ####??????????????????? | | ???????????????????#### #####??????????????????? | | ???????????????????##### ####??????????????????? | | ???????????????????#### ####??????????????????? | | ???????????????????#### #####??????????????????? | | ???????????????????#### < ####??????????????????? | | ???????????????????#### #####??????????????????? | | ???????????????????##### #####??????????????????? | | ???????????????????############??????????????????? | | ???????????????????############??????????????????? | | ???????????????????###########???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 77 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 900 Resistance: TH 15 Core Shielding 30 Utility Shielding 66 Point Defense Rating 320 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 91 Melee Accuracy 24 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 46 Authchip Count 4 Item Schematics ----------------- Cmb. Linear Gravjet | -2/Quarantine | Scanalyzed Zero-point Reactor | -2/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Signal Interpreter | x1 | -3/Research Cmb. Linear Gravjet | x2 | -2/Research | Authchip Cld. Linear Gravjet | x1 | -2/Research | Authchip Femtoactuators | x1 | -2/Research | Authchip Femtoactuators | x1 | -2/Research | Authchip Zero-point Reactor | x1 | -1/Access | Authchip Repaired ---------- Lgt. Treads | 32% | -10/Materials Lgt. Treads | 37% | -10/Materials Lgt. Treads | 48% | -10/Materials Ion Engine | 26% | -10/Materials Plasma Lance | 5% | -3/Research | Broken Cmb. Linear Gravjet | 64% | -3/Research Graviton Reactor | 20% | -3/Testing Cmb. Linear Gravjet | 71% | -2/Research Cmb. Linear Gravjet | 75% | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Dimensional Node Initializer Sigix Broadsword Integrity Redistributor Integrated Mediator High-powered Transdimensional Reconstructor Subatomic Replicator Supercharged TR Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedTiamatBoregun Manual? 0 Play Time 05:38:42 Cumulative 681.1 hours Start 2024.11.13 @ 20:59:01 End 2024.11.16 @ 16:48:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 713 Rogue 626 Adventurer 87 Explorer 0 Win Type 2 Total 42 Types 8/0/28/1/1/1/3/0/0 Lore% 96 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9116510a-78b8-4d89-b238-1c36c3f5ecdb