Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 12:43:28 Player: Exp. Geonium Core Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (703) 703 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (219) 219 TOTAL SCORE: 3287 Bonus ------- High Alert Combat Kills 19 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 67/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Heat Sink Cooling System Small Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Gauss Cannon Gauss Cannon [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Gauss Cannon Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 34 | 5 . 1 4 3 21 . Power 3 | . . 1 . . 2 . Engine 3 | . . 1 . . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 11 | 2 . . 2 2 5 . Treads 4 | . . . . . 4 . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover 3 | . . . 2 . 1 . Flight 2 | . . . . 2 . . Utility 9 | 1 . . . 1 7 . Device 3 | . . . . . 3 . Storage 2 | 1 . . . . 1 . Processor 3 | . . . . 1 2 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 11 | 2 . . 2 . 7 . Energy Gun 5 | 2 . . 2 . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 2 | . . . . . 2 . Ballistic Cannon 3 | . . . . . 3 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . 3 . 3 13 1 Power 3 | . . . . . 3 . Propulsion 6 | . . 1 . 1 4 . Utility 5 | . . . . 1 3 1 Weapon 6 | . . 2 . 1 3 . Highest Loss Streak 3 | . . 3 . 3 3 1 Average Slot Usage (%) 63 | . 71 65 57 54 70 25 Engine 6 | . . 5 11 11 6 . Treads 9 | . . . . . 15 . Wheel 2 | . 28 28 2 . . . Hover 1 | . . . 17 6 . . Flight 1 | . . . . 10 . . Device 10 | . . . . . 15 7 Storage 7 | . 14 14 11 5 7 . Processor 6 | . . . . 8 6 18 Protection 2 | . . . . . 3 . Energy Gun 5 | . 28 16 15 12 1 . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon 7 | . . . . . 11 . Naked Turns . | . . . . . . . Heaviest Build 30 | 6 6 8 13 13 30 1 Greatest Support 46 | 20 20 20 16 16 46 3 Greatest Overweight (x) 4 | . . . . 4 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 Average Capacity 5 | 5 6 6 6 5 5 4 Most Carried 4 | 1 . . 1 4 4 3 Average Carried 2 | . . . . 2 3 3 Final Capacity 6 | 6 6 6 6 4 4 4 Final Carried 4 | . . . 1 4 3 3 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Matter Collected 672 | 179 . 44 12 52 385 . Remotely . | . . . . . . . Salvage Created 614 | . . 44 12 52 506 . Parts 52 | . . 4 . 6 42 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 28 | . . 3 . 4 21 . Melee 2 | . . . . . 2 . Guns 9 | . . 3 . 4 2 . Cannons 17 | . . . . . 17 . Classes Destroyed 5 | . . 1 1 . 3 . Worker 1 | . . . 1 . . . Builder 4 | . . . . . 4 . Swarmer 17 | . . 3 . 4 10 . Grunt 7 | . . . . . 7 . Sentry 4 | . . . . . 4 . Best Kill Streak 12 | . . 3 1 4 12 . Combat Bots Only 10 | . . 3 . 4 10 . Max Kills in Single Turn 3 | . . 1 1 1 3 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Damage Taken 2420 | . 17 210 14 192 1713 274 Core 639 | . . 58 . 27 318 236 Absorbed by Shields 78 | . . . . . . 78 Core Remaining (%) 89 | 100 . 76 . 93 . . Volleys Fired 79 | . . 9 3 15 52 . Largest 2 | . . 2 2 2 2 . Hottest 130 | . . 80 130 130 118 . Shots Fired 135 | . . 12 6 23 94 . Gun 51 | . . 12 6 23 10 . Cannon 84 | . . . . . 84 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 87 | . . . . . 87 . Thermal 42 | . . 12 6 23 1 . Explosive . | . . . . . . . Electromagnetic 6 | . . . . . 6 . Robot Hit Streak 16 | . . 4 3 5 16 . Robot Miss Streak 13 | . . 2 7 13 4 . Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 82 | . . 6 4 16 56 . Core Hits 55 | . . 3 5 13 34 . Critical Hits 5 | . . . . . 5 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . . . . . 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1865 | . . 65 54 126 1620 . Guns 390 | . . 65 54 126 145 . Cannons 1422 | . . . . . 1422 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 53 | . . . . . 53 . Kinetic 1492 | . . . . . 1492 . Thermal 245 | . . 65 54 126 . . Explosive . | . . . . . . . Electromagnetic 75 | . . . . . 75 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 28 | . . . . . 28 . Projectiles 28 | . . . . . 28 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 16 | . . . . . 16 . Impact . | . . . . . . . Kinetic 13 | . . . . . 13 . Secondary 3 | . . . . . 3 . Self-Inflicted Damage 2 | . . . . . 2 . Shots . | . . . . . . . Rammed 17 | . . . . . 17 . Targets Rammed 19 | . . . . . 19 . Kicked . | . . . . . . . Crushed 2 | . . . . . 2 . Highest Temperature 527 | . . 34 183 527 24 . Average Temperature 132 | . . 19 90 195 10 . Received Heat Transfer 873 | . . 60 9 57 729 18 Effects 5 | . . . . 5 . . Shutdowns 1 | . . . . 1 . . Interference 1 | . . . . 1 . . Short Circuit 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 365 | . . 150 70 145 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Peak Influence 516 | . 15 80 73 118 516 325 Initial 325 | . . 5 23 28 45 325 Average 200 | . 9 65 35 95 258 324 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 56 | 100 100 100 100 100 40 . Level 1 30 | . . . . . 37 100 Level 2 13 | . . . . . 21 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 3 . 2 . Investigation 2 | . . . 1 . 1 . Extermination . | . . . . . . . Reinforcement 3 | . . . 2 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Distress Signals 3 | . . . 1 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 5 5 5 6 35 6 Peak Tracking Total 11 | . 5 3 6 4 11 6 Tactical Retreats 5 | . . . . 1 4 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Machines Accessed 3 | . . . 1 . 2 . Terminals 2 | . . . 1 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 7 | . . . 3 . 4 . Successful 2 | . . . . . 2 . Failed 5 | . . . 3 . 2 . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 4 | . . . 3 . 1 . Terminals 6 | . . . 3 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 . 1 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Turns Passed 1091 | 41 55 46 52 141 681 75 Spaces Moved 716 | 42 69 28 58 166 290 63 Core 113 | 3 . . . 8 39 63 Treads 213 | . . . . . 213 . Legs . | . . . . . . . Wheels 148 | 39 69 28 12 . . . Hover 60 | . . . 46 10 4 . Flight 182 | . . . . 148 34 . Fastest Speed 37 | 50 80 80 56 37 40 50 Average Speed 91 | 77 80 80 61 54 132 50 Slowest Speed 280 | 80 80 80 80 280 180 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . 1 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 3 26 13 13 15 27 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . . 4 . Terrain Destroyed 31 | . . . . . 31 . Melee . | . . . . . . . Projectile 31 | . . . . . 31 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Total 993 | 48 68 38 66 191 476 106 Wait 116 | . . 1 1 3 82 29 Move 707 | 41 68 27 57 163 288 63 Hop 2 | . . . . 1 1 . Pick Up 8 | 1 . . . 2 5 . Fast Attach 28 | 5 . 1 4 3 15 . Attach 5 | . . . . . 5 . Detach 3 | . . . 1 1 1 . Swap 1 | . . . . . 1 . Drop 11 | 1 . . . 3 7 . Fire 79 | . . 9 3 15 52 . Melee . | . . . . . . . Ram 2 | . . . . . 2 . Kick . | . . . . . . . Crush 17 | . . . . . 17 . Escape Stasis 14 | . . . . . . 14 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: Sto x2 / Gar) -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 8) 97 | -10/Materials | Entered Mines 110 | -10/Mines | Met a Derelict bent on vengeance 129 | -10/Mines | Discovered new exit (range 15) 143 | -10/Mines | Entered Materials 143 | -9/Materials | Evolved 2 slots: Utility x2 171 | -9/Materials | Lost 3 parts (1n2w) 189 | -9/Materials | Discovered new exit (range 8) 195 | -9/Materials | Entered Mines 307 | -9/Mines | Build established: Mutant 325 | -9/Mines | Discovered new exit (range 7) 332 | -9/Mines | Lost 3 parts (1n1u1w) 336 | -9/Mines | Entered Materials 336 | -8/Materials | Evolved 2 slots: Utility x2 350 | -8/Materials | Identified exit to Storage 739 | -8/Materials | Lost 3 parts (1p1n1u) 770 | -8/Materials | Destroyed 10 combat bots 955 | -8/Materials | Lost 3 parts (1p1n1w) 1005 | -8/Materials | Core integrity fell below 50% 1017 | -8/Materials | Identified exit to Garrison 1017 | -8/Materials | Entered Garrison 1029 | -8/Garrison | Lost 3 parts (1n1u1w) 1036 | -8/Garrison | Triggered checkpoint 1084 | -8/Garrison | Core integrity fell below 20% 1092 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01079_ Field strength at 78. 01080_ Field strength at 70. 01081_ Field strength at 48. 01082_ Field strength at 36. 01083_ Field strength at 30. 01083_ Penetrated by Slug. 01084_ Field strength at 14. 01085_ Field strength at 5. 01085_ Stasis field depleted. 01086_ Triggered Stasis Trap. 01086_ A bubble of rippling energy engulfs the area. 01086_ Field strength at 94. 01086_ Penetrated by Slug. 01086_ Field strength at 83. 01087_ Heat Sink destroyed. 01087_ Field strength at 72. 01088_ Field strength at 61. 01089_ Field strength at 50. 01090_ Field strength at 39. 01091_ Field strength at 29. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ???????????????????????####?????????????????# #?? | | ??????????????????????? #??????############ #?? | | ??????????????????????? #??????# #?? | | ???????????????????????# #??????# #?? | | ???????????????????????# #??????# ######### #?? | | ???????????????????????# #??????# #???????# #?? | | ???????????????????????# #??????# #???????# #?? | | ???????????????????????# #??????# #???????# ?? | | ???????????????????????# @######## #???????# ##? | | ???????????????????????# ## ## #???????# #?? | | ??????????????????????## g## ## ##??????# #?? | | ??????????????????????# h #??????? #?? | | ??????????????? #?? | | ?????????????# s #?? | | ?????????????########## ## ## ###########?? | | ??????????????????????#s ## ## #???????????? | | ?????????????????????? s "???????????? | | ????????????????????? s "???????????? | | ????????????????????# "???????????? | | ????????????????????# "???????????? | | ????????????????????### ## ## #???????????? | | ??????????????????????# ?# #? #???????????? | | ??????????????????????# ? ? ???????????? | | ??????????????????????# ? ? ???????????? | | ??????????????????????# #???????????? | | ??????????????????????## ?#""""#?####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 12 Energy Capacity 265 Matter Stores 288 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationFlyingLaser Manual? 0 Play Time 00:12:39 Cumulative 90.9 hours Start 2021.06.08 @ 12:31:04 End 2021.06.08 @ 12:43:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e424fac-eb36-4088-9605-162754c51414