Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 20:52:10 Player: chexo4 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (502) 502 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2207 Bonus ------- None Cogmind --------- Core Integrity 363/550 Matter 267/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (0) Sensor Array Small Laser High-powered Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Cooling System Sensor Array > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Small Storage Unit Small Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 48 | 5 3 30 10 Power 5 | . 1 3 1 Engine 4 | . 1 3 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 25 | 2 . 23 . Treads . | . . . . Leg 10 | . . 10 . Wheel 2 | 2 . . . Hover . | . . . . Flight 13 | . . 13 . Utility 9 | 1 1 3 4 Device 5 | . . 2 3 Storage 4 | 1 1 1 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun 4 | 1 . . 3 Energy Cannon 2 | . 1 . 1 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 10 6 Power 4 | . . 2 2 Propulsion 8 | . . 5 3 Utility . | . . . . Weapon 4 | . . 3 1 Highest Loss Streak 6 | . . 5 6 To Critical Strikes . | . . . . Average Slot Usage (%) 73 | . 74 78 55 Engine 9 | . 3 10 6 Leg 8 | . . 11 . Wheel 6 | . 28 5 . Flight 12 | . . 12 19 Device 7 | . . 7 10 Storage 10 | . 14 11 6 Energy Gun 3 | . 5 . 12 Energy Cannon 7 | . 8 9 . Ballistic Gun 8 | . 14 10 . Naked Turns 39 | . . . 39 Heaviest Build 87 | 8 87 87 13 Greatest Support 32 | 32 32 32 12 Greatest Overweight (x) 5 | . 2 5 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 25 | 8 25 25 8 Average Capacity 11 | 7 18 12 7 Most Carried 15 | 8 8 15 5 Average Carried 5 | 5 6 5 2 Final Capacity 25 | 8 25 8 5 Final Carried 8 | 8 6 3 5 Class Distribution -------------------- 69% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 644 | 256 35 329 24 Remotely . | . . . . Salvage Created 793 | 100 86 583 24 Parts 42 | 3 4 35 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed 4 | . 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 2 13 . Guns 5 | . . 5 . Cannons 9 | . 2 7 . Classes Destroyed 7 | 1 1 5 . Worker 2 | . . 1 1 Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 12 | . 2 10 . Best Kill Streak 4 | 1 2 4 1 Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 220 | . 6 170 44 Missed 66 | . 3 47 16 Damage Taken 1753 | . 33 1279 441 Core 592 | . 33 372 187 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 17 | . . 17 . Core Remaining (%) 64 | 100 86 7 . Volleys Fired 72 | 6 5 59 2 Largest 2 | 2 2 2 2 Hottest 80 | 60 80 80 80 Shots Fired 126 | 12 10 100 4 Gun 83 | 12 5 62 4 Cannon 43 | . 5 38 . Launcher . | . . . . Special . | . . . . Kinetic 73 | 6 5 62 . Thermal 47 | . 5 38 4 Explosive . | . . . . Electromagnetic 6 | 6 . . . Robot Hit Streak 10 | 3 5 10 1 Robot Miss Streak 6 | 1 4 5 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 65 | 7 4 53 1 Core Hits 36 | 2 3 29 2 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 . 1 . Meltdown 1 | . . 1 . Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 949 | 85 86 750 28 Guns 449 | 85 6 347 11 Cannons 442 | . 53 389 . Explosions 27 | . 27 . . Melee . | . . . . Ramming 31 | . . 14 17 Kinetic 371 | 18 6 347 . Thermal 453 | . 53 389 11 Explosive . | . . . . Electromagnetic 94 | 67 27 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 7 | . . . 7 Shots . | . . . . Rammed 5 | . . 1 4 Targets Rammed 8 | . . 4 4 Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 211 | 20 77 211 3 Average Temperature 61 | 9 29 76 3 Received Heat Transfer 738 | . 18 522 198 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted . | . . . . Heat Transferred 950 | . 111 814 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 264 | 5 100 264 145 Initial 80 | . 3 42 80 Average 110 | 1 65 144 88 Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 79 100 Level 1 12 | . . 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 3 | . . 2 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 4 24 10 Peak Tracking Total 7 | . 3 7 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 2 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 9 10 3 Successful 17 | . 8 6 3 Failed 5 | . 1 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 4 6 3 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 4 3 3 Record 7 | . 1 3 3 Alert Level 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks 4 | . 4 . . Recycle Component 3 | . 3 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 18 | . . 18 . Parts Recycled 3 | . 3 . . Recycled Matter 201 | . 201 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1124 | 118 120 686 200 Spaces Moved 955 | 92 87 508 268 Core 93 | 17 . . 76 Treads . | . . . . Legs 147 | . . 147 . Wheels 266 | 75 87 104 . Hover . | . . . . Flight 449 | . . 257 192 Fastest Speed 31 | 50 100 31 34 Average Speed 85 | 90 115 92 62 Slowest Speed 431 | 100 130 431 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 10 | . . 7 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 16 23 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1135 | 115 96 629 295 Wait . | . . . . Move 932 | 91 86 493 262 Hop 10 | . . 7 3 Pick Up 41 | 13 2 19 7 Fast Attach 1 | . . . 1 Attach 26 | 5 1 14 6 Detach 7 | . . 5 2 Swap 21 | . 2 16 3 Drop 17 | . . 12 5 Fire 72 | 6 5 59 2 Melee . | . . . . Ram 5 | . . 1 4 Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 8) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 664 | -9/Materials | Repaired Broken Flight Unit 829 | -9/Materials | Core integrity fell below 50% 854 | -9/Materials | Lost 4 parts (1p1n2w) 921 | -9/Materials | Core integrity fell below 20% 923 | -9/Materials | Lost 5 parts (1p3n1w) 923 | -9/Materials | Discovered new exit (range 5) 925 | -9/Materials | Entered another Materials area 925 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1117 | -8/Materials | Lost 6 parts (2p3n1w) 1125 | -8/Materials | Self-destructed Last Messages --------------- T-07 Excavator is excavating. Acquired Lgt. Nuclear Core. Sml. Laser destroyed. T-07 Excavator is excavating. Dropped Sml. Laser. Dropped Imp. Heat Sink. T-07 Excavator is excavating. Flight Unit destroyed. T-07 Excavator is excavating. Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. Slammed into R-06 Scavenger. U-05 Engineer lays Concrete. Slammed into R-06 Scavenger. Destabilizing: Core damaged (-16). O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # #?????????????????############# #### #?? | | # #?????????????????????????????# #??????????? | | #####?????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ?????????????????????????????????## ##?????????? | | ??????????????????????????######## #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #### #?????????? | | ??????????????????????????# #??#######?????????? | | ??????????????????????????# #??????????????????? | | ???????????????????####+### +??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ?????????????????####/###### ##??????????????????? | | ?????????????????# Y ## #???????????????????? | | ????????????????## """ ## #???????????????????? | | ????????????????# "R = ## #???????????????????? | | ????????????????## """ ## #???????????????????? | | ?????????????????# ## #???????????????????? | | ?????????????????# """" ## #???????????????????? | | ?????????????????# """" @#? ????????????????????? | | ?????????????????# """" #? ????????????????????? | | ?????????????????# #? ????????????????????? | | ?????????????????##########? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call It's Just You Challenges ------------ None Game ------ Seed TimingEtherialRay Manual? 0 Play Time 00:17:18 Cumulative 2.9 hours Start 2024.04.02 @ 20:34:55 End 2024.04.02 @ 20:52:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e7257b20-1a17-4637-a8af-03d59ae4bf16