Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 14:09:07 Player: worthless slave Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (866) 866 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2656 Bonus ------- None Cogmind --------- Core Integrity 321/550 Matter 144/300 Energy 270/280 System Corruption 3% Temperature Warm (123) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Large Matter Pod (0) Recoil Stabilizer Hardened Medium Armor Plating System Shield Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Autogun Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Matter Pod Recoil Stabilizer System Shield Heavy EM Pulse Gun Particle Gun Improved Light Cannon [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 29 | 8 2 6 13 Power 3 | 2 . . 1 Engine 3 | 2 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads . | . . . . Leg 8 | 2 . 1 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 . 2 3 Device 3 | 1 . . 2 Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 2 3 4 Energy Gun 6 | 2 1 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . 1 1 . Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 11 | . . . 11 Power . | . . . . Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 6 | . . . 6 Highest Loss Streak 11 | . . . 11 To Critical Strikes . | . . . . Average Backups 8 | 1 3 7 11 Power 1 | . 1 1 2 Propulsion 1 | . . . 2 Utility 2 | . . 2 4 Weapon 2 | . 1 3 2 Tool/Special . | . . . . Unused Backups 11 | . . 3 8 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 7 | . . 2 5 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 100 76 98 Engine 10 | . 14 11 9 Leg 30 | . 28 23 35 Device 5 | . 14 5 2 Storage 10 | . 14 11 9 Processor 5 | . . 5 7 Protection 3 | . . . 7 Energy Gun 7 | . 14 11 3 Energy Cannon 3 | . . . 6 Ballistic Gun 8 | . 14 7 8 Ballistic Cannon 4 | . . . 8 Peak Build Rating 30 | 9 9 13 30 Average Rating 16 | 5 9 10 24 On Entrance 7 | . 9 9 13 Naked Turns . | . . . . Heaviest Build 51 | 14 14 34 51 Greatest Support 61 | 20 20 30 61 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 9 15 Most Carried 15 | 2 5 11 15 Average Carried 8 | 1 3 7 11 Final Capacity 15 | 8 8 15 15 Final Carried 10 | 2 5 10 9 Class Distribution -------------------- 53% | Mutant 39% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 671 | 280 . 168 223 Remotely . | . . . . Salvage Created 1066 | 114 . 192 760 Parts 54 | 4 . 15 35 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . . 4 16 Guns 9 | . . 3 6 Cannons 11 | . . 1 10 Classes Destroyed 10 | 2 . 3 5 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Recycler 2 | 1 . . 1 Watcher 1 | . . 1 . Swarmer 3 | . . . 3 Grunt 12 | . . 3 9 Brawler 2 | . . . 2 Sentry 2 | . . 1 1 Specialist 1 | . . . 1 Best Kill Streak 9 | 2 . 2 9 Combat Bots Only 8 | . . 2 8 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 153 | . . 16 137 Missed 35 | . . 4 31 Hits 118 | . . 12 106 Melee 1 | . . . 1 Projectile 117 | . . 12 105 Critical Strikes 5 | . . . 5 Damage Taken 1840 | . . 151 1689 Core 254 | . . 25 229 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 100 93 . Volleys Fired 57 | 3 . 14 40 Largest 3 | 2 . 2 3 Hottest 175 | 80 . 82 175 Shots Fired 149 | 6 . 27 116 Gun 87 | 6 . 21 60 Cannon 62 | . . 6 56 Launcher . | . . . . Special . | . . . . Kinetic 70 | . . 13 57 Thermal 55 | 3 . 2 50 Explosive . | . . . . Electromagnetic 24 | 3 . 12 9 Robot Hit Streak 10 | 2 . 4 10 Robot Miss Streak 8 | 1 . 2 8 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 85 | 3 . 17 65 Core Hits 66 | 3 . 11 52 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1711 | 37 . 282 1392 Guns 786 | 37 . 169 580 Cannons 849 | . . 98 751 Explosions 54 | . . . 54 Melee . | . . . . Ramming 22 | . . 15 7 Kinetic 771 | . . 148 623 Thermal 638 | 22 . 12 604 Explosive 54 | . . . 54 Electromagnetic 226 | 15 . 107 104 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 2 4 3 Average Corruption 2 | . 2 2 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 1 2 1 Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . 1 . . Misfires 1 | . . . 1 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 15 | . . 3 12 Impact . | . . . . Kinetic 14 | . . 3 11 Secondary 1 | . . . 1 Self-Inflicted Damage 83 | . . . 83 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 8 | . . 7 1 Kicked 8 | . . 7 1 Crushed . | . . . . Highest Temperature 484 | 36 . 208 484 Average Temperature 154 | 18 . 46 198 Received Heat Transfer 858 | . . 66 792 Effects 9 | . . . 9 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1234 | 50 . 37 1147 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 91 Level 1 4 | . . . 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 231 | 5 14 61 231 Initial 21 | . . 1 21 Average 44 | . 1 15 86 Influence Increases 624 | 10 14 128 472 Destroy 0b10 Robot/C 400 | . . 80 320 Destroy 0b10 Robot/NC 30 | 10 . 5 15 Destroy Leader 92 | . . 22 70 Successful Hack 20 | . 14 6 . Disable Machine 45 | . . . 45 Destroy Structure 22 | . . . 22 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 428 | 10 10 81 327 Entered New Map 33 | . . 3 30 Time Decay 285 | 10 10 78 187 Lost Part 110 | . . . 110 Squads Dispatched 6 | . . 1 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . . 1 8 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 1 6 27 Peak Tracking Total 9 | . 1 3 9 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 5 . Successful 4 | . 1 3 . Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Robot Analysis 2 | . 1 1 . Prototype ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1030 | 27 166 373 464 Optics 653 | . . 189 464 Terrain 377 | 27 166 184 . Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1173 | 96 166 373 538 Spaces Moved 649 | 64 134 241 210 Core 7 | 7 . . . Treads . | . . . . Legs 642 | 57 134 241 210 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 123 Average Speed 135 | 116 120 121 165 Slowest Speed 192 | 190 120 190 192 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 23 28 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . . 18 Melee . | . . . . Projectile 2 | . . . 2 AOE 16 | . . . 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 825 | 75 138 296 316 Wait 39 | . . 3 36 Move 646 | 63 133 240 210 Hop . | . . . . Pick Up 27 | 1 3 14 9 Fast Attach 11 | 7 . 3 1 Attach 10 | . . 1 9 Detach 1 | . . 1 . Swap 13 | 1 2 4 6 Drop 13 | . . 9 4 Fire 57 | 3 . 14 40 Melee . | . . . . Ram . | . . . . Kick 8 | . . 7 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 10) 263 | -10/Materials | Entered another Materials area 263 | -9/Materials | Evolved 2 slots: Propulsion x2 324 | -9/Materials | Build established: Mutant 369 | -9/Materials | Discovered new exit (range 10) 586 | -9/Materials | Discovered new exit (range 4) 636 | -9/Materials | Entered another Materials area 636 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 795 | -8/Materials | Garrison activated, responded to threat 929 | -8/Materials | Build established: Tank 1143 | -8/Materials | Destroyed 8 combat bots 1174 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. Penetrated by Slug. Particle Gun destroyed. U-05 Engineer builds a Wall. U-05 Engineer destroyed. U-05 Engineer builds a Wall. Titanium Leg destroyed. Slug penetrates Wall. Titanium Leg destroyed. Critical hit (Blast). Knocked back. K-01 Serf collects debris. U-05 Engineer builds a Wall. System corrupted: FCS attempts to trigger Particle Gun. System corrupted: Particle Gun misfires. Acquired 46 matter. Welding Torch melted. U-05 Engineer destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # ##???????????????????????????????????????????? | | #??????########?????????????????????????????? | | #??????# #?????????????????????????????? | | " #??????# """ ###########???????????????????? | | #??????# """ + + = ]#???????????????????? | | #??????# """ # ## #???????????????????? | | # ##??????# # ## """ !#???????????????????? | | # #???????# ! # ## """ #???????????????????? | | # #???????######## ## """! #???????????????????? | | + #??????????????# ## #???????????????????? | | # #??????????????# #####/#######???????????????? | | # #??????????????# #???????????????? | | # #??????????????# #???????????????? | | # ###??????????????# #??????#????????? | | # #??????????????#######+##### ##???? #????????? | | # #??????????????# %# ##??? #????????? | | # #??????????????# """ "" !%# #??? #????????? | | # #??????????????# """ """k=#!!a#### #????????? | | # #???????""?????# """!"="gg#!= u #????????? | | # #???????""?????# ==!=g/u= ####?????? | | # #??????? ?????# !%ux=#H/ % | | # #?????##+###???# %w *=@*!=######## #####/##?? | | # ##????# # #######r##########??????? #????????? | | #????# # ! + #?????????? #????????? | | ##???# + ! # ##### #???????????#????????? | | ##???# # /= # #??????????????????????????? | | ##??## ######### #??????????????????????????? | | ##### ######## #??????????????????????????? | | = #??????????????????????????? | | =* #??????????????????????????? | | ########= #######+###??????????????????????????? | | #?####+#####??????????????????????????????????? | | #?# #??????????????????????????????????? | | #?# "" #??????????????????????????????????? | | #?# """"" #??????????????????????????????????? | | "" #?# """"" #??????????????????????????????????? | | "" #?# """"" #??????????????????????????????????? | | "" #?# """ #??????????????????????????????????? | | #?# #??????????????????????????????????? | | ####?# #??????????????????????????????????? | | ?????# ] ?????????????????????????????????????? | | ?????######??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed DronePrecisionDevice Manual? 0 Play Time 00:34:20 Cumulative 20.7 hours Start 2025.07.06 @ 03:00:14 End 2025.07.06 @ 14:09:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a0fbd1d0-39a5-4cf8-8c99-d7468b097ef7