Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.24 @ 14:37:30 Player: Jack Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (105) 525 Value Destroyed (2420) 2420 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (12958) 12958 TOTAL SCORE: 25123 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 421 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Win Speed 763 Friendly Fire -226 Cogmind --------- Core Integrity 1316/1600 Matter 202/300 Energy 100/100 System Corruption 10% Temperature Cool (1) Movement Flying (45) Location 0b10 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Structural Scanner Advanced Signal Interpreter Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Rocket Array Rocket Array Katana Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Advanced Signal Interpreter Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Rocket Array Vibroblade > --- INVENTORY -------- Matter Drive Impulse Thruster Rocket Array Katana [Rating: 139] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Array Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Structural Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Scythe Ballistic Gun Light Assault Rifle Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . . . . . . . . . 2 2 . . 2 . . 1 1 . Utility 9 | . . . . . 4 2 . . . . . . . . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 69 | . 4 3 . . . 20 . 6 . 7 3 2 . . 3 1 . 4 14 2 Power 10 | . . 1 . . . 2 . . . 1 . . . . 1 . . 1 3 1 Engine 4 | . . 1 . . . 2 . . . . . . . . . . . 1 . . Core 1 | . . . . . . . . . . 1 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . . . 3 1 Propulsion 19 | . 2 2 . . . 1 . 1 . 2 2 2 . . 1 1 . 1 4 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 19 | . 2 2 . . . 1 . 1 . 2 2 2 . . 1 1 . 1 4 . Utility 28 | . . . . . . 14 . 3 . 3 . . . . 1 . . 2 4 1 Device 8 | . . . . . . 5 . . . 1 . . . . . . . 1 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . . . . . . 1 1 . Hackware 18 | . . . . . . 9 . 3 . 2 . . . . 1 . . . 2 1 Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 12 | . 2 . . . . 3 . 2 . 1 1 . . . . . . . 3 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 2 . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 1 . 1 . 1 1 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . . . . . . . . . 1 1 Parts Lost 30 | . . . . . . 4 . . . 4 . . . . 3 . 1 2 8 8 Power 8 | . . . . . . 1 . . . 1 . . . . 1 . . . 4 1 Propulsion 8 | . . . . . . 3 . . . . . . . . 1 . . . 2 2 Utility 12 | . . . . . . . . . . 3 . . . . 1 . 1 1 2 4 Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 7 | . . . . . . 2 . . . 3 . . . . 3 . 1 1 5 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . Average Backups 4 | 1 1 2 5 5 5 4 4 4 4 4 5 4 5 5 4 4 4 4 4 3 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . 3 3 3 1 1 1 1 1 1 . . . . . 1 1 . . Utility . | . . . . . . . . . . . . . 1 1 . . . . . . Weapon 3 | 1 1 1 2 2 2 2 3 3 3 3 4 3 4 4 4 3 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . 1 . 2 . . . . . 1 . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon 4 | . . . . 1 . 1 . . . . . 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 34 60 71 71 45 52 84 84 97 83 84 87 82 82 72 63 66 63 63 59 Engine 2 | . . 3 14 14 9 6 7 7 7 2 . . . . . . . 2 . . Core 2 | . . . . . . . . . . 4 6 5 5 5 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 4 4 6 3 Flight 16 | . 14 28 28 28 18 14 15 15 15 15 14 22 17 17 16 16 19 18 18 15 Device 4 | . . . . . . 3 7 7 7 4 5 5 5 5 3 4 4 1 3 4 Hackware 29 | . . . . . . 12 38 44 53 48 46 41 41 41 36 28 28 26 24 26 Ballistic Gun 4 | . 20 28 28 28 18 8 7 1 5 . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 3 5 5 5 5 4 4 4 . . Slashing Weapon 4 | . . . . . . 3 7 7 7 7 6 5 5 5 5 4 4 4 3 3 Peak Build Rating 139 | . 4 5 5 5 5 31 29 38 43 43 59 71 71 71 83 84 85 97 139 118 Average Rating 49 | . 2 4 5 5 5 14 28 32 41 33 53 64 71 71 73 77 84 90 118 104 On Entrance 43 | . . 4 5 5 5 5 28 29 37 43 34 59 71 71 71 71 84 84 94 105 Naked Turns 42 | . 42 . . . . . . . . . . . . . . . . . . . Heaviest Build 36 | . 3 6 6 6 6 9 7 12 12 12 15 15 15 15 22 22 22 25 36 20 Greatest Support 74 | 3 8 8 8 8 8 10 10 12 12 12 26 39 39 39 52 52 52 59 74 55 Greatest Overweight (x) 1 | . . . . . . 1 . 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 1 2 5 4 5 4 4 4 4 4 4 4 5 5 4 4 5 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 1 5 5 5 5 4 5 5 4 5 5 5 5 5 4 5 5 5 4 3 Class Distribution -------------------- 40% | Wizard-Mutant 30% | Wizard-Sprinter 24% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Wizard-Mutant | -7/Waste Wizard-Mutant | -7/Factory Wizard-Mutant | -7/Garrison Wizard-Sprinter | -7/Factory Wizard-Mutant | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Matter Collected 1720 | 61 134 139 . . . 258 . . . 185 256 50 310 6 . . . 114 170 37 Remotely 20 | . . . . . . 20 . . . . . . . . . . . . . . Salvage Created 3610 | . 163 43 . . . 469 . . . 185 191 181 1176 26 156 . . 152 550 318 Parts 171 | . 13 5 . . . 26 . . . 14 9 11 4 3 20 . . 13 39 14 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Combat Hostiles Destroyed 53 | . 6 3 . . . 4 . . . 3 . 5 5 . 8 . . 5 8 6 Melee 3 | . . . . . . . . . . 3 . . . . . . . . . . Guns 9 | . 6 3 . . . . . . . . . . . . . . . . . . AOE 41 | . . . . . . 4 . . . . . 5 5 . 8 . . 5 8 6 Classes Destroyed 10 | . 2 . . . . 3 . . . . 1 . 2 . 2 . . . . . Worker 16 | . . . . . . 2 . . . 1 2 1 . . 2 . . 2 5 1 Builder 19 | . . . . . . 9 . . . 1 . 1 . 1 1 . . 1 5 . Recycler 9 | . 1 . . . . 3 . . . 1 1 1 . . . . . . 1 1 Operator 5 | . . . . . . 1 . . . . 1 . . . . . . . 2 1 Watcher 2 | . . . . . . . . . . . 1 1 . . . . . . . . Swarmer 40 | . 6 3 . . . 4 . . . 3 . 5 . . 4 . . 5 4 6 Cutter 6 | . . . . . . . . . . . . . . . 3 . . . 3 . Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . . . . . . 1 . . . . . Compactor 5 | . . . . . . . . . . . . . 5 . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 3 3 . . . 8 . . . 4 1 7 4 1 11 . . 5 7 8 Combat Bots Only 8 | . 3 3 . . . 4 . . . 3 . 5 4 . 8 . . 5 4 6 Max Kills in Single Turn 8 | . 1 1 . . . 2 . . . 1 1 7 2 1 8 . . 4 7 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . 2 . . . . . 5 1 . 7 . . 4 4 6 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Hostile Shots Fired 322 | . 19 23 . . 28 47 . 9 . 25 3 . . 3 29 . 2 22 86 26 Missed 157 | . 9 13 . . 18 26 . 5 . 8 1 . . 2 13 . 1 9 42 10 Hits 165 | . 10 10 . . 10 21 . 4 . 17 2 . . 1 16 . 1 13 44 16 Melee 4 | . . . . . . . . . . . 1 . . . 1 . . 1 1 . Projectile 161 | . 10 10 . . 10 21 . 4 . 17 1 . . 1 15 . 1 12 43 16 AOE 1 | . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 4 | . . . . . . . . . . . . . . . 1 . . 1 . 2 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 2867 | . 70 83 . . 87 252 . 20 . 194 45 . . 18 425 . 24 271 918 460 Core 698 | . 35 17 . . 40 88 . 16 . 45 12 . . . 47 . . 114 180 104 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 774 | . 22 26 . . 25 78 . 8 . 59 13 . . 5 114 . 6 72 251 95 Regen/Repaired (Parts) 186 | . . . . . . . . 144 . 24 18 . . . . . . . . . Core Remaining (%) 91 | 100 . . . 79 92 . . . . 78 98 . . 100 95 . 100 92 . 82 Volleys Fired 68 | . 10 6 . . . 17 . 13 3 . . 1 10 . 2 . . 2 3 1 Largest 2 | . 2 2 . . . 2 . 1 1 . . 1 1 . 1 . . 1 1 1 Hottest 45 | . 40 40 . . . 40 . 35 35 . . 45 45 . 45 . . 45 45 45 Shots Fired 96 | . 20 12 . . . 29 . 13 3 . . 1 10 . 2 . . 2 3 1 Gun 67 | . 20 12 . . . 24 . 8 3 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . . . . . 5 . 5 . . . 1 10 . 2 . . 2 3 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 67 | . 20 12 . . . 24 . 8 3 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 29 | . . . . . . 5 . 5 . . . 1 10 . 2 . . 2 3 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 4 13 . . . 14 . . . . . . 21 . 1 . . 1 3 3 Robot Miss Streak 4 | . 3 . . . . 2 . . . . . . 2 . 3 . . 4 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 109 | . 10 12 . . . 32 . . . 10 7 3 10 2 1 . . 4 14 4 Core Hits 170 | . 8 5 . . . 19 . . . 3 4 15 18 1 27 . . 16 36 18 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 290 | . . . . . . 53 . 18 2 50 47 12 . 18 9 2 5 9 44 21 Impact 5 | . . . . . . 5 . . . . . . . . . . . . . . Slashing 285 | . . . . . . 48 . 18 2 50 47 12 . 18 9 2 5 9 44 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 37 | . . . . . . 13 . . . 3 4 2 . 2 . . . 3 10 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10688 | . 103 122 . . . 1521 . . . 426 403 717 2818 137 702 . . 608 2268 863 Guns 365 | . 103 122 . . . 140 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 6530 | . . . . . . 401 . . . . . 541 2818 . 688 . . 406 1026 650 Melee 3779 | . . . . . . 980 . . . 426 403 176 . 137 . . . 202 1242 213 Ramming 14 | . . . . . . . . . . . . . . . 14 . . . . . Kinetic 365 | . 103 122 . . . 140 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 6530 | . . . . . . 401 . . . . . 541 2818 . 688 . . 406 1026 650 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact 219 | . . . . . . 219 . . . . . . . . . . . . . . Slashing 3560 | . . . . . . 761 . . . 426 403 176 . 137 . . . 202 1242 213 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 4 4 4 4 . . 10 10 . 1 1 . 1 10 Average Corruption 3 | . . . . . . . 4 4 4 4 . . 5 10 . 1 1 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 40 | . . . . . . . 1 9 2 11 . . 3 6 . 2 1 . 3 2 Message Errors 13 | . . . . . . . 1 3 1 1 . . 2 2 . 2 . . 1 . Matter Fused 10 | . . . . . . . . 2 1 6 . . . 1 . . . . . . Heat Flow Errors 5 | . . . . . . . . 1 . 2 . . . 1 . . . . . 1 Energy Discharges 7 | . . . . . . . . 2 . 2 . . . 1 . . . . 2 . Data Loss (minor) 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1174 | . . . . . . 365 . . . 92 95 30 . 43 10 . . . 524 15 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 73 | . . . . . . 41 . . . . . 7 . . 10 . . . 15 . Melee 1101 | . . . . . . 324 . . . 92 95 23 . 43 . . . . 509 15 Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 282 | . . . . . . 56 . . . . . . . . 136 . . . 90 . Shots 16 | . . . . . . 3 . . . . . . . . 7 . . . 6 . Rammed 2 | . . . . . . . . . . . . . . . 2 . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 153 | . . 6 . . . . . 81 . 108 . . . 89 . . . . 10 153 Average Temperature 48 | . . 4 . . . . . 42 . 58 . . . 51 . . . . 4 87 Received Heat Transfer 294 | . 15 33 . . 27 24 . 6 . . . . . . 54 . . 18 99 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . 6 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . . . . 1 . 5 4 3 3 Low Security (%) 81 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 94 100 1 . . . Level 1 . | . . . . . . . . . . . . . . . 5 . . . . . Level 2 9 | . . . . . . . . . . . . . . . . . . . 74 82 Level 3 4 | . . . . . . . . . . . . . . . . . . 28 25 17 Level 4 2 | . . . . . . . . . . . . . . . . . . 71 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . 98 . . . Peak Influence 1647 | . 182 139 . . 15 188 41 19 101 45 36 198 156 95 291 138 1647 1300 1053 708 Initial 1100 | . . 59 . . . 5 26 12 . 45 2 1 45 89 31 118 30 1100 664 580 Average 198 | . 74 70 . . 4 90 33 3 59 10 6 131 102 78 25 101 1594 1168 725 630 Influence Increases 3534 | . 242 160 . . 15 519 15 76 101 139 181 283 161 56 352 24 47 276 679 208 Destroy 0b10 Robot/C 960 | . 120 60 . . . 80 . . . 60 . 100 . . 160 . . 100 160 120 Destroy 0b10 Robot/NC 250 | . 5 . . . . 75 . . . 15 25 20 . 5 15 . . 15 60 15 Destroy Leader 144 | . 20 10 . . . 10 . . . 10 2 12 . . 30 . . 10 30 10 Successful Hack 132 | . 7 . . . . 7 . 18 . 2 1 . . 4 18 20 . 10 45 . Disable Machine 90 | . . . . . . 18 . 18 . . 9 . . . 27 . 9 . 9 . Anti-Garrison Action 50 | . . . . . . . . . 50 . . . . . . . . . . . Destroy Structure 768 | . . . . . . 44 . 25 51 37 39 46 146 32 72 4 8 81 135 48 Partial Spotted 150 | . . . . . . 30 15 . . . 30 . 15 15 . . 30 . . 15 Lose Combat Pursuer 990 | . 90 90 . . 15 255 . 15 . 15 75 105 . . 30 . . 60 240 . Influence Decreases 4785 | . 60 203 139 . . 442 86 96 1 233 184 129 173 127 166 223 42 946 912 623 Entered New Map 2692 | . . 123 139 . . 10 66 9 1 56 5 3 113 57 44 143 32 836 602 453 Time Decay 1803 | . 60 80 . . . 392 20 87 . 147 179 126 60 70 92 80 . 90 230 90 Lost Part 290 | . . . . . . 40 . . . 30 . . . . 30 . 10 20 80 80 Squads Dispatched 55 | . . . . . 2 13 . 3 . 4 7 7 . 1 2 2 . 2 10 2 Investigation 22 | . . . . . . 6 . 2 . 3 4 2 . . . 2 . . 2 1 Extermination 13 | . . . . . . 4 . 1 . 1 1 2 . . . . . 1 2 1 Reinforcement 12 | . . . . . 2 2 . . . . 2 . . 1 2 . . 1 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison 7 | . . . . . . 1 . . . . . 3 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Distress Signals 13 | . 1 . . . 1 5 . . . 1 . . . . 1 . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 191 | . 15 9 . 8 14 25 5 1 . 9 8 10 6 4 14 1 5 14 32 11 Peak Tracking Total 20 | . 7 5 . 18 12 7 5 1 . 4 3 7 2 3 11 1 5 5 20 7 Tactical Retreats 36 | . 3 3 . . 1 9 . 1 . 1 4 3 . . 2 . . 2 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Traps Triggered 19 | . . . . . . 4 . . . 1 3 1 . 1 3 . . . 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Machines Disabled 12 | . . . . . . 2 . 2 2 . 1 . . . 3 . 1 . 1 . Max in Single Turn 3 | . . . . . . 1 . 1 2 . 1 . . . 3 . 1 . 1 . Garrison Access 5 | . . . . . . . . . . 1 2 . . 1 . 1 . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Machines Accessed 56 | . 1 . 1 . 1 7 . 6 1 6 12 5 . 3 3 5 . 1 3 1 Terminals 26 | . 1 . . . 1 1 . 1 1 2 5 2 . 2 2 3 . 1 3 1 Fabricators 18 | . . . . . . 5 . 3 . 2 4 2 . . 1 1 . . . . Repair Stations 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . 1 2 . . 1 . 1 . . . . Total Hacks 120 | . 1 . 1 . 1 24 . 14 1 13 23 11 . 5 6 10 . 3 6 1 Successful 101 | . 1 . 1 . 1 18 . 12 1 12 23 10 . 4 5 6 . 2 4 1 Failed 19 | . . . . . . 6 . 2 . 1 . 1 . 1 1 4 . 1 2 . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 1 . 1 . 1 11 . 5 1 5 10 5 . 2 4 6 . 3 5 1 Terminals 44 | . 1 . . . 1 1 . 2 1 4 7 4 . 4 3 6 . 3 6 1 Fabricators 60 | . . . . . . 22 . 9 . 6 12 5 . . 3 3 . . . . Repair Stations 6 | . . . . . . . . 2 . 2 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . . 2 . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . 1 2 . . 1 . 1 . . . . Terminal Hacks 33 | . 1 . 1 . 1 1 . 2 1 3 7 3 . 3 2 3 . 2 3 . Part Schematic 4 | . . . . . 1 1 . . . 1 1 . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Level Access Points 5 | . . . . . . . . . . 1 1 . . 1 1 . . 1 . . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . 1 . . 1 . Machine Index 7 | . . . . . . . . 1 . 1 1 1 . 1 1 1 . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 4 | . . . . . . . . . . . 3 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 37 | . . . . . . 13 . 5 . 4 8 3 . . 2 2 . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 21 | . . . . . . 8 . 3 . 2 4 2 . . 1 1 . . . . Build 15 | . . . . . . 4 . 2 . 2 4 1 . . 1 1 . . . . Repair Station Hacks 6 | . . . . . . . . 2 . 2 2 . . . . . . . . . Scan Component 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . Repair 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 1 . 1 2 . . 1 . 1 . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . 1 2 . . 1 . 1 . . . . Unauthorized Hacks 17 | . . . . . . 4 . 2 . 2 4 2 . . 1 . . . 1 1 Terminals 2 | . . . . . . . . . . . . . . . . . . . 1 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabricators 15 | . . . . . . 4 . 2 . 2 4 2 . . 1 . . . . . Prioritize 9 | . . . . . . . . 1 . 2 4 1 . . 1 . . . . . Recompile 6 | . . . . . . 4 . 1 . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . . . . . 1 4 . 5 1 5 7 3 . 1 3 3 . 1 2 . Full Trace Events 12 | . . . . . . . . 1 . 3 4 1 . . . 2 . . 1 . Feedback Events 4 | . . . . . . . . . . 1 . . . . . 1 . . 2 . Corruption 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Hackware Fried 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 1 . . . 1 1 1 . . . . . . . . Parts Built 16 | . . . . . . 5 . 2 . 2 4 1 . . 1 1 . . . . Authchips 6 | . . . . . . 4 . 1 . . . . . . 1 . . . . . Time 513 | . . . . . . 132 . 48 . 54 138 53 . . 53 35 . . . . Total Part Build Rating 67 | . . . . . . 15 . 6 . 6 22 6 . . 6 6 . . . . Parts Repaired 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . Time 96 | . . . . . . . . 62 . 26 8 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Total Allies 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . . . . . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . . . . . 31 . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 7 | . . . . . . . . . . . . . 7 . . . . . . . Total Damage 126 | . . . . . . . . . . . . . 126 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Active Infowar (turns) 3646 | . . . . . . 539 41 367 55 308 733 278 122 150 171 164 73 61 390 194 Terrain 38 | . . . . . . 38 . . . . . . . . . . . . . . Structural 3608 | . . . . . . 501 41 367 55 308 733 278 122 150 171 164 73 61 390 194 Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Turns Passed 5204 | 14 173 176 77 35 59 1032 41 367 55 536 741 278 122 150 262 164 73 194 461 194 Spaces Moved 9283 | 22 315 408 208 82 148 1877 117 384 116 765 1335 597 238 307 412 252 158 417 843 282 Core 114 | 22 92 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9169 | . 223 408 208 82 148 1877 117 384 116 765 1335 597 238 307 412 252 158 417 843 282 Fastest Speed 28 | 50 37 37 37 37 37 34 34 34 34 32 30 29 34 34 31 31 31 28 28 34 Average Speed 34 | 50 41 37 37 37 37 36 34 34 34 32 34 29 34 34 32 32 31 30 31 34 Slowest Speed 120 | 50 50 37 37 37 37 120 34 106 34 34 37 34 34 34 34 34 31 31 34 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . 1 5 . . 8 4 . . . . . . . . . . 2 1 4 3 Potential Cave-ins 14 | . . . . . . 2 . 7 . . . . . . . . . . . 5 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 35 | 3 38 87 63 29 22 54 90 15 29 24 34 24 91 13 15 8 38 16 28 15 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . . . . . 1 . 1 1 . . 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . . . . . . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . Spaces Dug 227 | . . . . . . 37 . 19 1 37 38 9 . 16 9 2 4 6 32 17 Terrain Destroyed 653 | . . . . . . 46 . 79 75 37 38 21 192 16 47 2 4 26 51 19 Melee 225 | . . . . . . 37 . 17 1 37 38 9 . 16 9 2 4 6 32 17 Projectile 3 | . . . . . . . . 3 . . . . . . . . . . . . AOE 425 | . . . . . . 9 . 59 74 . . 12 192 . 38 . . 20 19 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Fac Fac Was Fac Fac Res Qua Res Acc Com Total 10712 | 24 337 415 207 86 143 2117 117 579 124 974 1539 680 258 324 519 331 172 462 961 343 Wait 950 | . 10 2 . 3 4 130 . 155 4 146 142 61 11 . 82 75 10 32 50 33 Move 9212 | 21 312 397 207 81 132 1869 116 383 114 764 1334 597 237 306 412 251 153 414 834 278 Hop 25 | . 1 5 . . 7 4 . . . . . . . . . . 2 1 4 1 Pick Up 21 | 3 . 2 . 1 . 6 1 . . . 1 3 . . . 1 1 . 2 . Fast Attach 55 | . 2 1 . . . 18 . 3 . 8 4 1 . . 2 1 . 4 10 1 Attach 21 | . 2 . . . . 5 . 1 1 1 . 2 . . 1 . . . 5 3 Detach 10 | . . . . . . 1 . 2 . 2 . . . . . . . . 3 2 Swap 8 | . . 2 . . . 2 . 2 . . . . . . 1 . . . 1 . Drop 31 | . . . . 1 . 12 . 2 . 3 3 3 . . . 1 1 . 4 1 Fire 68 | . 10 6 . . . 17 . 13 3 . . 1 10 . 2 . . 2 3 1 Melee 290 | . . . . . . 53 . 18 2 50 47 12 . 18 9 2 5 9 44 21 Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . 8 . . . 9 . . . 1 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 8) 118 | -10/Materials | Identified exit to Mines 160 | -10/Materials | Discovered new exit (range 15) 188 | -10/Materials | Entered Mines 247 | -10/Mines | Learned location of Storage (-9) 256 | -10/Mines | Discovered new exit (range 9) 275 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 289 | -10/Mines | Discovered new exit (range 10) 339 | -10/Mines | Build established: Mutant 346 | -10/Mines | Found DCF Scrap (13 items) 363 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 363 | -10/Mines | Discovered new exit (range 5) 364 | -10/Mines | Entered Exiles 373 | -10/Exiles | Met 8R-AWN 380 | -10/Exiles | Met EX-HEX 390 | -10/Exiles | Met EX-BIN 395 | -10/Exiles | Aligned with FarCom system 395 | -10/Exiles | Given EX-Vault access code 404 | -10/Exiles | Opened EX-Vault 414 | -10/Exiles | Warned to stay clear of 0b10 Research branches 424 | -10/Exiles | Met EX-DEC 438 | -10/Exiles | Discovered new exit (range 10) 441 | -10/Exiles | Entered Mines 443 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 461 | -9/Mines | Assembled infested the area 472 | -9/Mines | Discovered new exit (range 8) 476 | -9/Mines | Entered Materials 476 | -8/Materials | Evolved 4 slots: Utility x4 532 | -8/Materials | Discovered new exit (range 8) 535 | -8/Materials | Entered Factory 535 | -7/Factory | Evolved 2 slots: Utility x2 934 | -7/Factory | Garrison activated, responded to threat 1111 | -7/Factory | Fabricated Katana? 1150 | -7/Factory | Discovered new exit (range 12) 1167 | -7/Factory | Cargo convoy interrupted 1392 | -7/Factory | Fabricated Hacking Suite (x1) 1430 | -7/Factory | Fabricated Hacking Suite (x1) 1468 | -7/Factory | Fabricated Hacking Suite (x1) 1567 | -7/Factory | Sucked down chute 1567 | -7/Factory | Entered Waste 1570 | -7/Waste | Spotted C-40 Crusher 1582 | -7/Waste | EMP discharged 1582 | -7/Waste | Spotted C-40 Crusher 1588 | -7/Waste | Spotted C-40 Crusher 1592 | -7/Waste | Spotted C-40 Crusher 1592 | -7/Waste | Spotted C-40 Crusher 1596 | -7/Waste | Spotted C-40 Crusher 1605 | -7/Waste | Discovered new exit (range 10) 1608 | -7/Waste | Entered Factory 1674 | -7/Factory | Repaired Railgun 1752 | -7/Factory | Build established: Wizard-Mutant 1755 | -7/Factory | Fabricated Hacking Suite (x1) 1890 | -7/Factory | Fabricated Hacking Suite (x1) 1974 | -7/Factory | Identified exit to Garrison 1975 | -7/Factory | Entered Garrison 1983 | -7/Garrison | Installed Relay Interface Framework 1999 | -7/Garrison | Phase Generator disabled 2011 | -7/Garrison | Discovered new exit (range 30) 2011 | -7/Garrison | Discovered new exit (range 51) 2011 | -7/Garrison | Discovered new exit (range 46) 2011 | -7/Garrison | Discovered new exit (range 54) 2030 | -7/Garrison | Entered Factory 2061 | -7/Factory | Repaired Lgt. Ion Engine 2087 | -7/Factory | Hacking Suite fried by hacking feedback 2263 | -7/Factory | Lost 3 parts (1p2u) 2283 | -7/Factory | Fabricated Hacking Suite (x1) 2341 | -7/Factory | Fabricated Hacking Suite (x1) 2466 | -7/Factory | Identified exit to Factory 2559 | -7/Factory | Build established: Wizard-Sprinter 2566 | -7/Factory | Entered another Factory area 2566 | -6/Factory | Evolved 2 slots: Propulsion x2 2618 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 2750 | -6/Factory | Discovered new exit (range 16) 2763 | -6/Factory | Spotted B-75 Beast 2779 | -6/Factory | Fabricated Nuclear Pulse Array? 2928 | -6/Factory | Fabricated Rocket Array (x1) 3041 | -6/Factory | Repaired Structural Scanner 3070 | -6/Factory | Fabricated Nuclear Pulse Array? 3100 | -6/Factory | Build established: Wizard-Mutant 3261 | -6/Factory | Identified exit to Factory 3307 | -6/Factory | Entered another Factory area 3307 | -5/Factory | Evolved 2 slots: Propulsion x2 3346 | -5/Factory | Garrison activated, responded to threat 3480 | -5/Factory | Found Rocket Array 3565 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 3585 | -5/Factory | Sucked down chute 3585 | -5/Factory | Entered Waste 3586 | -5/Waste | Met a frightened Derelict 3597 | -5/Waste | Spotted C-40 Crusher 3600 | -5/Waste | EMP discharged 3630 | -5/Waste | Destroyed C-40 Crusher 3642 | -5/Waste | Spotted C-40 Crusher 3653 | -5/Waste | Destroyed C-40 Crusher 3659 | -5/Waste | Spotted C-40 Crusher 3661 | -5/Waste | Spotted C-40 Crusher 3662 | -5/Waste | Destroyed C-40 Crusher 3679 | -5/Waste | Destroyed C-40 Crusher 3682 | -5/Waste | Spotted C-40 Crusher 3688 | -5/Waste | Destroyed C-40 Crusher 3694 | -5/Waste | Spotted C-40 Crusher 3700 | -5/Waste | EMP discharged 3700 | -5/Waste | System corruption reached 10% 3704 | -5/Waste | Discovered new exit (range 11) 3707 | -5/Waste | Entered Factory 3720 | -5/Factory | Identified exit to Factory 3849 | -5/Factory | Spotted B-75 Beast 3857 | -5/Factory | Entered another Factory area 3857 | -4/Factory | Evolved 2 slots: Propulsion x2 3944 | -4/Factory | Identified exit to Research 4004 | -4/Factory | Fabricated Nuclear Pulse Array? 4119 | -4/Factory | Entered Research 4119 | -3/Research | Evolved 2 slots: Utility x2 4124 | -3/Research | Identified exit to Armory 4124 | -3/Research | Identified exit to Quarantine 4125 | -3/Research | Destroyed 8 combat bots 4148 | -3/Research | Lost 3 parts (1p1n1u) 4233 | -3/Research | Fabricated Nuclear Pulse Array (x1) 4283 | -3/Research | Entered Quarantine 4284 | -3/Quarantine | Maximum security lockdown engaged 4315 | -3/Quarantine | Found Alien Reactor 4346 | -3/Quarantine | Discovered new exit (range 10) 4356 | -3/Quarantine | Entered Research 4356 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4373 | -2/Research | Spotted B-90 Cyclops 4413 | -2/Research | Identified exit to Access 4416 | -2/Research | Spotted B-90 Cyclops 4518 | -2/Research | Build established: Wizard-Sprinter 4550 | -2/Research | Entered Access 4550 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4678 | -1/Access | Identified exit to Command 4678 | -1/Access | Hacking Suite fried by hacking feedback 4800 | -1/Access | First assault squad dispatched 4948 | -1/Access | Lost 5 parts (2p2n1u) 5011 | -1/Access | Entered Command 5036 | -1/Command | Spotted B-99 Colossus 5130 | -1/Command | Spotted Combat Programmer 5156 | -1/Command | Identified Matter Drive 5165 | -1/Command | Met MAIN.C 5181 | -1/Command | Crushed by falling debris 5184 | -1/Command | Crushed by falling debris 5193 | -1/Command | Spotted M Guard 5198 | -1/Command | System corruption reached 10% 5205 | -1/Command | Interfaced with 0b10 Conduit 5205 | *** | Assimilated 0b10! Last Messages --------------- wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. The unstable cave ceiling collapses. Crushed by falling debris. Hacking Suite destroyed. System corrupted by crushing effect (+2). Imp. System Shield destroyed. System corrupted by crushing effect (+4). The unstable cave ceiling collapses. Crushed by falling debris. Hacking Suite destroyed. System corrupted by crushing effect (+2). Destroyed Imp. Antigrav System. Lgt. Antimatter Reactor destroyed. Impulse Thruster Array destroyed. Impulse Thruster destroyed. Vibroblade destroyed. System corrupted: Substantial component data lost. Interfacing with system... Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | ######################################### | | ######################################### | | ######################################### | | ## ######################################### | | # ######################################### | | + ######################################### | | ### ######################################### | | ### ######################################### | | ### ######################################### | | ### ######################################### | | ### ######################################### | | ### ######################################### | | ### ######################################### | | ### ######################################### | | ### #####""""""" """" ############### | | #### #####"" "" ############### | | ### #####""""" "" ############### | | ### #####""""""""""" + | | ### #####" " """ + | | ### #####"" """""" + | | ### #####"" """""" ############### | | ### ##### " """""" ############### | | ### ##### " "" ############### | | ### ##### " " ""############### | | ##### #####""""""""" """""""############### | | # #####"" @"""""""""############### | | + ##### """""""""""############### | | # ##### " " " " ############### | | # ##### " " " " ############### | | # """ " " " """" " ############### | | # """ """ " " """" ############### | | ##### """ " " " " ############### | | #######+###### """""""""" " ############### | | # ##### " """ " """"""""############### | | # ##### """ " " " ############### | | # "" ######################################### | | # """ ######################################### | | # "R ######################################### | | # """ ######################################### | | """ ######################################### | | # ######################################### | | # ######################################### | | ################################################## | | ######################################### | | ######################################### | | ######################################### | | ######################################### | | "" ######################################### | | """" ######################################### | | """" ######################################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 80 Defensive Hacking 24 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Katana | -7/Factory | Hacked Rocket Array | -7/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Railgun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Nuclear Pulse Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Rocket Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -5/Factory Nuclear Pulse Array | x1 | -4/Factory | Authchip Nuclear Pulse Array | x1 | -3/Research Repaired ---------- Railgun | 17% | -7/Factory Lgt. Ion Engine | 40% | -7/Factory Structural Scanner | 10% | -6/Factory Alien Tech Used ----------------- Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilFlakCorpse Manual? 0 Play Time 01:14:02 Cumulative 194.8 hours Start 2025.05.24 @ 13:20:32 End 2025.05.24 @ 14:37:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 195 Rogue 18 Adventurer 166 Explorer 11 Win Type 4 Total 51 Types 13/0/14/2/12/0/4/1/0/5 Lore% 47 Gallery% 47 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 880a6bad-a3de-400a-8a01-bca3242ed7e3