Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.21 @ 05:20:35 // Winter2022/Polymind Player: NQH Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (4) 20 Value Destroyed (165) 165 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4526) 4526 TOTAL SCORE: 7581 Bonus ------- Polymind Skill 3192 Pacifist 834 Entered DSFs 500 Cogmind --------- Core Integrity 35/850 Matter 0/0 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Advanced Visual Processing Unit Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Pulse Rifle Gauss Rifle > --- INVENTORY -------- (None) [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Matter Pod Processor Advanced Visual Processing Unit Weapon Mining Laser Energy Gun Pulse Rifle Ballistic Gun Gauss Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Slots Evolved . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached . | . . . . . . . . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion . | . . . . . . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility . | . . . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 5 | . . . 1 . 3 . 1 Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . Utility 1 | . . . . . . . 1 Weapon 1 | . . . . . 1 . . Highest Loss Streak 3 | . . . 1 . 3 . 1 To Critical Strikes . | . . . . . . . . Average Backups . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Unused Backups 2 | . 1 . . . . 1 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . 1 . . . . 1 . Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 72 | . 92 84 94 100 73 59 61 Engine 13 | . 17 18 16 25 4 10 12 Leg 1 | . . . . . 10 1 . Wheel 25 | . 35 37 28 . . 24 25 Flight 1 | . . . 5 50 3 . . Device 10 | . 20 5 16 . 8 5 10 Storage 9 | . 7 16 6 . . 10 12 Processor 5 | . . 2 8 . 33 5 . Ballistic Gun 1 | . . . 2 25 10 1 . Special Weapon 2 | . 9 2 8 . . . . Peak Build Rating 35 | 8 8 8 8 4 35 24 5 Average Rating 7 | 7 6 4 6 4 24 6 3 On Entrance 6 | . 8 4 8 4 4 24 . Naked Turns 222 | . 1 2 4 . 8 86 121 Heaviest Build 26 | 6 6 6 6 4 19 26 5 Greatest Support 64 | 20 20 20 20 8 36 64 20 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | . 1 1 1 . 1 6 1 Average Capacity . | . . . . . . 1 . Most Carried 1 | . 1 . . . . 1 . Average Carried . | . . . . . . . . Final Capacity 1 | . 1 . . . 1 . . Final Carried . | . . . . . . . . Class Distribution -------------------- 48% | Worker 18% | Cogmind 11% | Specialist 8% | Tunneler 7% | Builder 3% | Recycler Dominant Class ---------------- Tunneler | -10/Materials Worker | -9/Materials Builder | -8/Materials Swarmer | -7/Factory Specialist | -7/DSF Worker | -6/Factory Worker | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Matter Collected 84 | . . . 1 . 10 . 73 Remotely 73 | . . . . . . . 73 Salvage Created 267 | . . . . . 267 . . Parts 10 | . . . . . 10 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Combat Hostiles Destroyed 4 | . . . . . 4 . . Guns 4 | . . . . . 4 . . Classes Destroyed 3 | . . . . . 3 . . Swarmer 1 | . . . . . 1 . . Grunt 2 | . . . . . 2 . . Heavy 1 | . . . . . 1 . . Best Kill Streak 3 | . . . . . 3 . . Combat Bots Only 3 | . . . . . 3 . . Max Kills in Single Turn 1 | . . . . . 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Hostile Shots Fired 177 | . 4 15 34 . 28 83 13 Missed 75 | . . 4 20 . 6 38 7 Hits 102 | . 4 11 14 . 22 45 6 Projectile 102 | . 4 11 14 . 22 45 6 Critical Strikes 6 | . . 1 1 . 1 3 . Damage Taken 1869 | . 51 168 156 . 627 743 124 Core 1162 | . 23 98 39 . 187 698 117 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 90 75 92 . 73 . . Volleys Fired 20 | . . . 1 . 19 . . Largest 2 | . . . 1 . 2 . . Hottest 91 | . . . 20 . 91 . . Shots Fired 23 | . . . 1 . 22 . . Gun 23 | . . . 1 . 22 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 20 | . . . 1 . 19 . . Thermal 3 | . . . . . 3 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . . . 1 . 9 . . Robot Miss Streak 1 | . . . . . 1 . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 19 | . . . 1 . 18 . . Core Hits 12 | . . . 1 . 9 1 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 464 | . 13 7 6 . 389 31 18 Guns 379 | . . . 6 . 373 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 85 | . 13 7 . . 16 31 18 Kinetic 325 | . . . 6 . 319 . . Thermal 54 | . . . . . 54 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 38 | . 6 3 . . 7 13 9 Shots . | . . . . . . . . Rammed 19 | . 1 1 . . 6 8 3 Targets Rammed 19 | . 1 1 . . 6 8 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 86 | . 1 22 15 . . 6 86 Average Temperature 11 | . 1 6 5 . . 4 39 Received Heat Transfer 339 | . 24 72 45 . 90 51 57 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 111 | . . . . . 111 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 70 | . 15 5 . . 70 45 . Initial 36 | . . 5 . . . 36 . Average 6 | . . . . . 38 7 . Influence Increases 210 | . 15 . . . 90 45 60 Destroy 0b10 Robot/C 80 | . . . . . 80 . . Destroy Leader 10 | . . . . . 10 . . Lose Combat Pursuer 120 | . 15 . . . . 45 60 Influence Decreases 210 | . . 15 . . 20 70 105 Entered New Map 62 | . . 10 . . . 34 18 Time Decay 126 | . . 5 . . . 36 85 Lost Part 20 | . . . . . 20 . . Miscellaneous 2 | . . . . . . . 2 Squads Dispatched 5 | . . 1 . . 1 3 . Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . 1 . . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Distress Signals 5 | . 3 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 4 5 13 . 7 14 4 Peak Tracking Total 9 | . 4 3 8 . 2 9 4 Tactical Retreats 3 | . 1 . . . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Machines Accessed 3 | . . . . 1 . 1 1 Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . . . . 1 . 1 1 Successful 2 | . . . . 1 . . 1 Failed 1 | . . . . . . 1 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . 1 . . 1 Open Door 1 | . . . . . . . 1 Open DSF 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 6 | . . 1 1 . 2 2 . Non-combat 3 | . . 1 . . . 2 . Combat 3 | . . . 1 . 2 . . Robot Hacks Applied 7 | . . 1 2 . 2 2 . find_chute 1 | . . . . . . 1 . map_walls 1 | . . 1 . . . . . find_recycling 1 | . . . . . . 1 . find_shortcuts 3 | . . . 1 . 2 . . find_garrison 1 | . . . 1 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Active Infowar (turns) 607 | 272 104 36 53 . 112 30 . Optics 142 | . . . . . 112 30 . Terrain 465 | 272 104 36 53 . . . . Structural 89 | . . 36 53 . . . . Seismic 376 | 272 104 . . . . . . Robot Analysis Total 7 | 1 1 1 1 . 1 1 1 Derelict Logs Recovered 2 | . . . . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Turns Passed 1501 | 278 171 193 92 8 123 271 365 Spaces Moved 1736 | 204 201 240 130 21 65 346 529 Core 394 | 10 2 3 4 . 1 144 230 Treads . | . . . . . . . . Legs 87 | . . . . . 62 25 . Wheels 1200 | 194 199 237 94 . . 177 299 Hover . | . . . . . . . . Flight 55 | . . . 32 21 2 . . Fastest Speed 37 | 50 50 50 37 37 37 50 50 Average Speed 74 | 78 79 79 68 37 116 72 66 Slowest Speed 120 | 80 80 80 80 37 120 120 80 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . 1 . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 11 40 24 20 1 79 13 53 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Total 1917 | 321 212 241 130 20 90 364 539 Wait 17 | . 6 1 . . . 6 4 Move 1727 | 203 200 239 127 20 64 345 529 Hop 1 | . . . 1 . . . . Pick Up 2 | . 1 . . . . 1 . Fast Attach . | . . . . . . . . Attach . | . . . . . . . . Detach . | . . . . . . . . Swap . | . . . . . . . . Drop 1 | . 1 . . . . . . Fire 20 | . . . 1 . 19 . . Melee . | . . . . . . . . Ram 19 | . 1 1 . . 6 8 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 8 | . . . 1 . 1 3 3 Trap . | . . . . . . . . Miscellaneous 122 | 118 3 . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 279 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 13) 435 | -10/Materials | Discovered new exit (range 14) 450 | -10/Materials | Entered another Materials area 580 | -9/Materials | Discovered new exit (range 9) 631 | -9/Materials | Discovered new exit (range 13) 643 | -9/Materials | Entered another Materials area 734 | -8/Materials | Discovered new exit (range 4) 735 | -8/Materials | Entered Factory 743 | -7/Factory | Identified exit to DSF 743 | -7/Factory | Entered DSF 780 | -7/DSF | Additional patrols routed to DSF 818 | -7/DSF | Lost 3 parts (1p1n1w) 843 | -7/DSF | Discovered new exit (range 18) 866 | -7/DSF | Entered Factory 1062 | -6/Factory | Spotted B-75 Beast 1105 | -6/Factory | Core integrity fell below 50% 1132 | -6/Factory | Core integrity fell below 20% 1133 | -6/Factory | Discovered new exit (range 8) 1137 | -6/Factory | Entered Lower Caves 1146 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 1186 | -6/Lower Caves | Encountered a Warlord checkpoint 1358 | -6/Lower Caves | Identified exit to Lower Caves 1502 | -6/Lower Caves | Self-destructed Last Messages --------------- 01304_ Broke down 0b10 Decoder Chip [Scout]. 01307_ Broke down Mak. Light Armor Plating. 01310_ Broke down Force Field. 01319_ Broke down debris. 01358_ Acquired derelict log, extracted data. Loading 1 Lower Caves exit... 01365_ Broke down debris. 01371_ Slammed into GK-100(S). 01371_ Tractor Beam destroyed. 01371_ System corrupted by crushing effect (+3). 01373_ Broke down debris. 01381_ BONTAG,D W8 VFQTLI4#Y 01384_ Broke down debris. 01416_ Released control of 65-063(k). 01417_ Attempting to rewire 65-063(k). 01417_ 65-063(k) is rebooting, system inaccessible. 01417_ 65-063(k) reactivates. 01420_ 65-063(k) breaks down the debris. 01467_ Slammed into DN-2FY(S). 01491_ System corrupted: Heat flow error (+111). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????## ##???????????????? | | ?????????????????????????????# ##??????????????? | | ?????????????????????????????# ##?????????????? | | ???????????????????########### ############### | | ???????????????????#%% % % | | ???????????????????#!! ############## | | ???????????????????# ######## %##????????????# | | ???????????????????# #?????# ##?????????????# | | ???????????????????# #????# #??????????????# | | ???????????????????# ##??# ?????????????# | | ??????????????????## # ##?# ###????????????# | | ??????????????????# #### ##??????????????# | | ??????????????????## # #### #######???????????# | | ???????????????????## # #?###### ###??????# ## | | ????????????????????### ###### #??????# | | ??????????????????????## # ############# | | ???????????????????????# # ####### % | | ???????????????????????# @ #?????## | | ???????????????????????#####??????# ########### | | ??????????????????????????????????# #?????????# | | ??????????????????????????????????# #?????????# | | ??????????????????????????????????# #????????## | | ??????????????????????????????????# #????????#% | | ??????????????????????????????????# #????????## | | ??????????????????????????????????# #?????????### | | ??????????????????????????????????# %#???????###?# | | ??????????????????????????????????# %#??????? ##? | | ??????????????????????????????????# #??????# %%#? | | ??????????????????????????????????# ####### % #? | | ??????????????????????????????????# % #? | | ??????????????????????????????????# % % %##? | | ??????????????????????????????????########% % ##?? | | ????????????????????????????????????????# ##??? | | ???????????????????????????????????????## ##???? | | ???????????????????????????????????????# #??### | | ???????????????????????????????????????# ##?# | | ???????????????????????????????????????# ### | | ???????????????????????????????????????##### ## | | ???????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#### | | ???????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 240 Matter Stores 100 Matter Capacity 125 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 62 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Hosts 12 | 1 1 2 2 . 2 2 2 Combat Hostiles 3 | . . . 1 . 2 . . Allies . | . . . . . . . . Unique Host Classes 6 | 1 1 1 1 . 1 1 . Average Host Suspicion 41 | 1 57 60 52 3 99 82 . Unsuspicious Activity 842 | 592 38 130 20 . . 38 24 Returns to Shadow . | . . . . . . . . Fuzzy Dispatches 1 | . . . . . . 1 . Protomatter Created 15 | . . . 4 . . 11 . Used 90 | 5 5 10 11 . 39 10 10 Decayed . | . . . . . . . . Highest Spend 33 | 5 5 5 6 . 33 5 5 Top 5 Hosts by Kills: X-62 Marksman (-7/DSF: 4) Game ------ Seed BiometalMomentumAutohacker Manual? 0 Play Time 00:13:42 Cumulative 36.9 hours Start 2025.10.21 @ 05:09:22 End 2025.10.21 @ 05:20:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49f9c4c4-0598-4136-9ac9-dfd77b6a2f4d