Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 16:43:25 Player: Konrad Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (101) 505 Value Destroyed (2859) 2859 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (378) 378 TOTAL SCORE: 5442 Bonus ------- High Alert Combat Kills 378 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Small Battery (100) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Structural Scanner Machine Analyzer Visual Processing Unit Improved Sensor Array System Shield Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Hardlight Generator > --- WEAPON ----------- Particle Cannon Heavy Particle Cannon Improved Assault Rifle > --- INVENTORY -------- Small Battery Small Battery Small Battery High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Machine Analyzer Visual Processing Unit Improved Sensor Array Improved Weapon Shielding System Shield Particle Cannon Datajack [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Power Shielding Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 69 | 6 23 25 15 Power 10 | 1 3 3 3 Engine 7 | 1 3 3 . Core 3 | . . . 3 Reactor . | . . . . Propulsion 17 | 3 7 5 2 Treads 5 | . . 3 2 Leg 3 | 3 . . . Wheel 2 | . . 2 . Hover 3 | . 3 . . Flight 4 | . 4 . . Utility 21 | . 3 11 7 Device 4 | . . 2 2 Storage 6 | . 1 1 4 Processor 2 | . 1 1 . Hackware . | . . . . Protection 9 | . 1 7 1 Artifact . | . . . . Weapon 21 | 2 10 6 3 Energy Gun 8 | 1 6 1 . Energy Cannon 3 | . . . 3 Ballistic Gun 4 | 1 . 3 . Ballistic Cannon 1 | . 1 . . Launcher 3 | . 1 2 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 25 | . 4 7 14 Power 4 | . . 1 3 Propulsion 5 | . 2 1 2 Utility 9 | . 1 3 5 Weapon 7 | . 1 2 4 Highest Loss Streak 13 | . 1 1 13 To Critical Strikes . | . . . . Average Backups 10 | 3 6 11 14 Power . | . . . . Propulsion . | 2 . . . Utility 6 | . 4 7 10 Weapon 1 | 1 . 2 2 Tool/Special . | . . . . Unused Backups 24 | . 8 7 9 Power 1 | . 1 . . Propulsion 4 | . 2 2 . Utility 16 | . 4 4 8 Weapon 2 | . . 1 1 Tool/Special 1 | . 1 . . Average Slot Usage (%) 94 | . 96 94 87 Engine 15 | . 13 18 5 Core 1 | . . . 10 Treads 7 | . . 11 16 Wheel 4 | . . 8 . Hover 3 | . 10 . . Flight 6 | . 15 1 . Device 2 | . . 1 10 Storage 11 | . 13 11 9 Processor 3 | . 1 4 8 Protection 12 | . 13 14 2 Energy Gun 8 | . 17 3 . Energy Cannon 1 | . . . 10 Ballistic Gun 11 | . 2 17 12 Ballistic Cannon 1 | . 3 . . Launcher 1 | . 3 . . Peak Build Rating 29 | 5 9 20 29 Average Rating 14 | 3 7 17 23 On Entrance 8 | . 5 8 19 Avg Prop Armor Cover (%) 4 | . 3 4 . Naked Turns . | . . . . Heaviest Build 68 | 5 19 51 68 Greatest Support 43 | 20 20 43 40 Greatest Overweight (x) 11 | . 4 11 6 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 15 | 5 8 15 15 Average Capacity 11 | 5 7 13 15 Most Carried 15 | 5 8 15 15 Average Carried 10 | 3 6 11 14 Final Capacity 15 | 5 8 15 15 Final Carried 15 | 4 8 15 9 Class Distribution -------------------- 89% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2717 | 270 548 1618 281 Remotely . | . . . . Salvage Created 3212 | 49 590 1692 881 Parts 182 | 2 23 116 41 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 78 | 1 15 46 16 Guns 46 | 1 7 33 5 Cannons 14 | . 3 . 11 AOE 18 | . 5 13 . Classes Destroyed 9 | 1 4 4 . Worker 5 | . 1 4 . Builder 2 | . 1 1 . Tunneler 1 | . . 1 . Recycler 4 | . . 3 1 Mechanic 2 | . . 2 . Watcher 9 | . 3 4 2 Swarmer 18 | . 2 13 3 Grunt 47 | 1 13 24 9 Sentry 13 | . . 9 4 Best Kill Streak 8 | 1 3 8 4 Combat Bots Only 5 | 1 2 5 3 Max Kills in Single Turn 5 | 1 2 5 1 Gunslinging 1 | . . 1 . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 494 | 12 75 217 190 Missed 141 | 4 25 60 52 Hits 353 | 8 50 157 138 Projectile 353 | 8 50 157 138 Critical Strikes 11 | . 1 3 7 Damage Taken 4813 | 84 614 2095 2020 Core 1101 | 20 128 386 567 Absorbed by Shields 300 | . . . 300 Redirected to Shielding 93 | . 19 74 . Regen/Repaired (Parts) 285 | . 40 99 146 Core Remaining (%) 45 | 92 40 3 . Volleys Fired 237 | 10 56 122 49 Largest 3 | 2 2 2 3 Hottest 166 | 60 86 80 166 Shots Fired 440 | 16 96 222 106 Gun 350 | 16 70 207 57 Cannon 64 | . 15 . 49 Launcher 26 | . 11 15 . Special . | . . . . Kinetic 278 | 10 39 172 57 Thermal 72 | 6 17 . 49 Explosive 26 | . 11 15 . Electromagnetic 64 | . 29 35 . Robot Hit Streak 18 | 3 11 18 17 Robot Miss Streak 6 | 3 6 3 2 Penetration Max . | . . . . Secondary Targets 5 | . . 5 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 303 | 9 62 156 76 Core Hits 165 | 2 35 95 33 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 2 2 . Destroy 1 | . . 1 . Blast 1 | . 1 . . Corrupt 2 | . 1 1 . Melee Attacks 4 | . 4 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7080 | 99 1226 4316 1439 Guns 3385 | 99 541 2186 559 Cannons 1068 | . 188 . 880 Explosions 2620 | . 490 2130 . Melee . | . . . . Ramming 7 | . 7 . . Kinetic 2686 | 47 315 1765 559 Thermal 1246 | 52 109 205 880 Explosive 2415 | . 490 1925 . Electromagnetic 726 | . 305 421 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 106 | . . 97 9 Projectiles 9 | . . . 9 Explosions 97 | . . 97 . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 230 | . 3 227 . Shots 3 | . . 3 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 219 | 70 183 219 207 Average Temperature 45 | 35 53 36 60 Received Heat Transfer 1717 | 48 312 825 532 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 . 1 1 Heat Transferred 2103 | 125 261 200 1517 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . 3 2 Low Security (%) 59 | 100 100 43 . Level 1 13 | . . 15 53 Level 2 21 | . . 32 46 Level 3 4 | . . 8 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 1004 | 20 131 1004 451 Initial 421 | . . . 421 Average 218 | 2 36 317 384 Influence Increases 2549 | 20 581 1523 425 Destroy 0b10 Robot/C 1560 | 20 300 920 320 Destroy 0b10 Robot/NC 115 | . 25 75 15 Destroy Leader 408 | . 86 248 74 Successful Hack 74 | . 32 32 10 Disable Machine 120 | . . 120 . Destroy Structure 152 | . 48 98 6 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 105 | . 75 30 . Influence Decreases 2253 | 20 581 526 1126 Entered New Map 576 | . . . 576 Time Decay 1437 | 20 551 456 410 Lost Part 240 | . 30 70 140 Squads Dispatched 20 | . 5 10 5 Investigation 13 | . 4 7 2 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault 1 | . . 1 . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 113 | 1 26 61 25 Peak Tracking Total 9 | 1 3 6 9 Tactical Retreats 6 | . 4 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts 7 | . . 7 . Triggered . | . . . . Disarmed 2 | . . 2 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . 8 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 25 | . 9 12 4 Terminals 14 | . 6 7 1 Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units 5 | . 2 2 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 115 | . 29 66 20 Successful 85 | . 20 48 17 Failed 28 | . 9 17 2 Catastrophic . | . . . . Database Lockouts 2 | . . 1 1 Manual . | . . . . Terminals 62 | . 22 35 5 Fabricators . | . . . . Repair Stations 25 | . 4 14 7 Recycling Units 10 | . 3 5 2 Scanalyzers 18 | . . 12 6 Garrison Access . | . . . . Terminal Hacks 42 | . 13 25 4 Record 26 | . 7 17 2 Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Recycling Unit Index 1 | . 1 . . Alert Level 7 | . 3 3 1 Locate Traps 2 | . . 1 1 Dispatch Records 1 | . . 1 . Maintenance Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 19 | . 4 8 7 Scan Component 12 | . 2 6 4 Repair 7 | . 2 2 3 Recycling Unit Hacks 10 | . 3 5 2 Process 2 | . 2 . . Report Inventory 7 | . 1 5 1 Retrieve Components 1 | . . . 1 Scanalyzer 14 | . . 10 4 Insert Component 4 | . . 2 2 Analyze 3 | . . 2 1 Retrieve Study 7 | . . 6 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 21 | . 7 11 3 Full Trace Events 17 | . 5 10 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 7 | . . 6 1 Parts Repaired 7 | . 2 2 3 Time 243 | . 52 64 127 Parts Recycled . | . . . . Recycled Matter 177 | . 177 . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed 3 | . . 2 1 Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . 2 . . Non-combat 1 | . 1 . . Combat 1 | . 1 . . Robot Hacks Applied 2 | . 2 . . parse_system 2 | . 2 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 684 | . . 684 . Structural 684 | . . 684 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 8697 | 155 3112 4445 985 Spaces Moved 3878 | 125 1576 1906 271 Core 61 | 48 . 7 6 Treads 1707 | . . 1442 265 Legs 96 | 77 19 . . Wheels 375 | . . 375 . Hover 1024 | . 1024 . . Flight 615 | . 533 82 . Fastest Speed 50 | 50 56 90 165 Average Speed 193 | 93 178 203 249 Slowest Speed 600 | 120 360 600 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 54 | 7 99 91 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 188 | . 74 110 4 Melee . | . . . . Projectile 4 | . . . 4 AOE 184 | . 74 110 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4679 | 149 1790 2240 500 Wait 273 | . 64 78 131 Move 3875 | 124 1575 1905 271 Hop . | . . . . Pick Up 105 | 9 37 42 17 Fast Attach 1 | . . 1 . Attach 56 | 5 16 20 15 Detach 5 | . . 4 1 Swap 52 | 1 12 36 3 Drop 63 | . 25 25 13 Fire 237 | 10 56 122 49 Melee 4 | . 4 . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 7 | . . 7 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 156 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 372 | -10/Materials | Repaired Hover Unit 400 | -10/Materials | Repaired Ion Engine 584 | -10/Materials | Discovered new exit (range 12) 595 | -10/Materials | Discovered new exit (range 10) 853 | -10/Materials | Discovered new exit (range 15) 1338 | -10/Materials | Discovered new exit (range 12) 1386 | -10/Materials | Core integrity fell below 50% 1667 | -10/Materials | Discovered new exit (range 16) 2036 | -10/Materials | Discovered new exit (range 16) 3268 | -10/Materials | Entered another Materials area 3268 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 4002 | -9/Materials | Discovered new exit (range 12) 4488 | -9/Materials | Discovered new exit (range 16) 4717 | -9/Materials | Central database locked down 5174 | -9/Materials | Discovered new exit (range 15) 5358 | -9/Materials | Discovered new exit (range 14) 5586 | -9/Materials | Repaired Imp. Treads+ 5657 | -9/Materials | Repaired Hvy. Assault Rifle+ 5940 | -9/Materials | Core integrity fell below 50% 6199 | -9/Materials | Discovered new exit (range 5) 7268 | -9/Materials | First assault squad dispatched 7320 | -9/Materials | Core integrity fell below 20% 7713 | -9/Materials | Entered another Materials area 7713 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7890 | -8/Materials | Garrison activated, responded to threat 7955 | -8/Materials | Central database locked down 8104 | -8/Materials | Build established: Gunner 8483 | -8/Materials | Repaired Imp. Heat Sink 8536 | -8/Materials | Repaired Imp. Assault Rifle 8575 | -8/Materials | Repaired Lgt. Nuclear Core 8677 | -8/Materials | Crushed by falling debris 8679 | -8/Materials | Core integrity fell below 50% 8694 | -8/Materials | Core integrity fell below 20% 8698 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08667_ Knocked back. 08670_ H-61 Shepherd calls for reinforcements. 08670_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08672_ Penetrated by Slug. 08676_ Y-45 Defender destroyed. 08677_ The unstable cave ceiling collapses. 08677_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 08678_ Penetrated by Slug. 08678_ Imp. Heat Sink destroyed. 08678_ Imp. Assault Rifle destroyed. 08678_ Imp. Weapon Shielding blasted off. 08682_ Acquired 17 matter. 08683_ Knocked back. 08688_ Slug penetrates Wall. 08689_ Acquired 4 matter. 08693_ Knocked back. 08694_ Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????###????????? | | ???????????????????????## ####?????? | | ??????????????????????###!;;;###???? | | ??????????????????#??## % """ #???? | | ?????????????????## #;= "R"=##??? | | ?????????????##/?# [ H%%% " "!%#??? | | ?????????? k g !=%*=@ [!##??? | | ?????????? u g %%![ % #???? | | ?????????######+## [;=%%%/ #???? | | ?????????????????## ;#[%! / #???? | | ??????????????????# ## [* ! #???? | | ??????????????????# ?# % #???? | | ??????????????????# ?#;+;######???? | | ??????????????????# ??## ########### | | ??????????????????# ???# ## # | | ??????????????????# ???# ## """# | | ?????????????????## ### ## """# | | ???????????????+ # ! """# | | ?????????????## + """# | | #?????########## ##### # # | | #?????# ## ????# # # | | #?????# ## ??###+########## | | #?????# """ ## ??# [ #???? | | #?????# """ # #?# #???? | | +?????# """ %## ### #???? | | #?????# ## # #???? | | #?????# = ## + #???? | | #?????#"" ## # #???? | | #?????#"Y!! ## # / #???? | | #?????#""=* ## # #???? | | #?????# = ! ## # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 26% | -10/Materials Ion Engine | 70% | -10/Materials Imp. Treads | 69% | -9/Materials Hvy. Assault Rifle | 54% | -9/Materials Imp. Heat Sink | 52% | -8/Materials Imp. Assault Rifle | 20% | -8/Materials Lgt. Nuclear Core | 70% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Datajack | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Close Call Crack Shot DATA ERROR: Steam Global Achievement% For Emergencies Only Item+ Librarian Novice Programmer Part-time Mechanic Safety First Significant Disruption Storm Trooper Troublemaker Uninvited Guest Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed ImprinterScrapShooter Manual? 0 Play Time 01:34:14 Cumulative 1.9 hours Start 2025.11.28 @ 14:52:46 End 2025.11.28 @ 16:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edb021eb-341a-4751-9d20-e8824e4e9169