Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.09 @ 13:19:32 Player: s0lid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (620) 620 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2765 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit High-powered Shotgun Flak Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Weapon Shielding Component Analysis Suite > --- WEAPON ----------- Heavy EM Pulse Gun Enhanced Autogun > --- INVENTORY -------- Wheel Large Storage Unit Improved Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Cannon Remote Datajack [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 36 | 6 1 . 15 14 Power 4 | 1 . . 1 2 Engine 4 | 1 . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 4 4 Treads 1 | . . . 1 . Leg 5 | . . . 3 2 Wheel 3 | 2 . . . 1 Hover 1 | . . . . 1 Flight . | . . . . . Utility 10 | 1 1 . 5 3 Device 4 | . 1 . 2 1 Storage 3 | 1 . . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 12 | 2 . . 5 5 Energy Gun 3 | 1 . . 1 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 5 | 1 . . 1 3 Ballistic Cannon 2 | . . . 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . . . 16 Power 2 | . . . . 2 Propulsion 7 | . . . . 7 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 12 | . . . . 12 Average Slot Usage (%) 93 | . 95 100 97 88 Engine 9 | . 14 14 11 7 Treads 3 | . . . 8 . Leg 16 | . . . 7 30 Wheel 11 | . 28 28 17 . Device 5 | . 9 14 7 1 Storage 12 | . 14 14 18 8 Processor 6 | . . . 5 9 Protection 6 | . . . . 14 Energy Gun 3 | . 14 14 . 1 Energy Cannon 6 | . . . 10 5 Ballistic Gun 5 | . 14 14 5 2 Ballistic Cannon 4 | . . . 6 5 Naked Turns . | . . . . . Heaviest Build 52 | 11 12 12 52 36 Greatest Support 40 | 20 20 20 30 40 Greatest Overweight (x) 2 | . . . 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 6 6 16 16 Average Capacity 9 | 5 6 6 12 9 Most Carried 16 | 5 5 6 16 13 Average Carried 8 | 2 5 5 11 8 Final Capacity 16 | 6 6 6 16 4 Final Carried 14 | 5 5 6 14 3 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 543 | 155 . 28 189 171 Remotely . | . . . . . Salvage Created 791 | . . . 267 524 Parts 43 | . . . 17 26 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 13 | . . . 6 7 Guns 5 | . . . . 5 Cannons 8 | . . . 6 2 Classes Destroyed 9 | . . . 4 5 Worker 1 | . . . . 1 Builder 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 3 | . . . 1 2 Swarmer 1 | . . . . 1 Grunt 8 | . . . 4 4 Brawler 1 | . . . 1 . Sentry 3 | . . . 1 2 Best Kill Streak 5 | . . . 5 4 Combat Bots Only 5 | . . . 5 2 Max Kills in Single Turn 2 | . . . 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2315 | . 29 . 317 1969 Core 574 | . . . 20 554 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 100 95 . Volleys Fired 62 | . . . 18 44 Largest 2 | . . . 2 2 Hottest 100 | . . . 100 100 Shots Fired 109 | . . . 29 80 Gun 58 | . . . . 58 Cannon 51 | . . . 29 22 Launcher . | . . . . . Special . | . . . . . Kinetic 57 | . . . 14 43 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 52 | . . . 15 37 Robot Hit Streak 8 | . . . 6 8 Robot Miss Streak 7 | . . . 7 6 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 73 | . . . 18 55 Core Hits 52 | . . . 17 35 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1708 | . . . 451 1257 Guns 607 | . . . . 607 Cannons 851 | . . . 451 400 Explosions 241 | . . . . 241 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 793 | . . . 234 559 Thermal 241 | . . . . 241 Explosive . | . . . . . Electromagnetic 665 | . . . 217 448 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 70 | . . . . 70 Projectiles 4 | . . . . 4 Explosions 66 | . . . . 66 Melee . | . . . . . Knockbacks 4 | . . . 3 1 Impact . | . . . . . Kinetic 4 | . . . 3 1 Secondary . | . . . . . Self-Inflicted Damage 90 | . . . . 90 Shots 2 | . . . . 2 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 320 | . . . 320 258 Average Temperature 103 | . . . 134 87 Received Heat Transfer 726 | . 18 . 159 549 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 2 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | . . . . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 353 | . . . 191 353 Average Influence 119 | . . . 63 218 Maximum Alert Level 1 | . . . . 1 Low Security (%) 68 | 100 100 100 100 29 Level 1 31 | . . . . 70 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . 1 7 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 3 . 10 26 Peak Tracking Total 15 | . 4 . 4 15 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . . . 2 2 Terminals 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . . . 4 6 Successful 5 | . . . 1 4 Failed 5 | . . . 3 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 10 | . . . 4 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 1 3 Alert Level 1 | . . . . 1 Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . . 1 Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 970 | 47 26 130 332 435 Spaces Moved 625 | 43 31 48 249 254 Core 35 | 3 . . . 32 Treads 2 | . . . 2 . Legs 233 | . . . 33 200 Wheels 348 | 40 31 48 214 15 Hover 7 | . . . . 7 Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 97 | 77 80 80 95 108 Slowest Speed 200 | 80 80 80 200 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 11 8 21 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . . . . 4 Melee . | . . . . . Projectile . | . . . . . AOE 4 | . . . . 4 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 886 | 53 31 139 317 346 Wait 114 | . . 91 6 17 Move 621 | 42 30 47 248 254 Hop . | . . . . . Pick Up 25 | 5 . 1 15 4 Fast Attach 14 | 6 1 . 5 2 Attach 13 | . . . 2 11 Detach 6 | . . . 3 3 Swap 9 | . . . 8 1 Drop 18 | . . . 12 6 Fire 62 | . . . 18 44 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 4) 74 | -10/Materials | Entered Mines 75 | -10/Mines | Assembled infested the area 191 | -10/Mines | Discovered new exit (range 10) 204 | -10/Mines | Entered Materials 204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 336 | -9/Materials | Build established: Mutant 421 | -9/Materials | Discovered new exit (range 7) 536 | -9/Materials | Entered another Materials area 536 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 612 | -8/Materials | Garrison activated, responded to threat 686 | -8/Materials | Discovered new exit (range 17) 764 | -8/Materials | Build established: Scavenger-Mutant 894 | -8/Materials | Lost 3 parts (1p1n1u) 925 | -8/Materials | Core integrity fell below 50% 953 | -8/Materials | Core integrity fell below 20% 971 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00940_ Slammed into S-10 Pest. 00940_ Destabilizing: Short circuit. 00940_ Broken Component Analysis Suite permanently disabled. 00943_ Triggered Alarm Trap. 00943_ An alarm sounds. 00943_ ALERT: Alarm triggered, dispatching investigation squad. 00946_ Imp. Hover Unit destroyed. 00948_ Slammed into G-47 Trooper. 00949_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00952_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00954_ S-10 Pest destroyed. 00957_ Switching to secondary target: G-47 Trooper. 00960_ G-47 Trooper destroyed. 00960_ Switching to secondary target: L-31 Rogue. 00960_ U-05 Engineer lays Concrete. 00966_ Hpw. Shotgun destroyed. 00968_ R-06 Scavenger collects Lgt. Nuclear Core. 00969_ Broken Component Analysis Suite destroyed. 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""" | | ???????????????????????????????#]!! % | | ???????????????????????????????#]!! % | | ???????????????????????????????# |! =%= | | ???????????????????????????????# %[[ | | ????????????????????????????"" + ######## | | ?????????????????????????? # ####???? | | ???????????????????????????????# % #??????? | | ???????????????????????????????# % #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 203 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleSuspensionMallet Manual? 0 Play Time 00:20:48 Cumulative 84.3 hours Start 2020.02.09 @ 12:57:26 End 2020.02.09 @ 13:19:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 51 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2afd6108-08e8-4540-8a40-3afa8462d898