Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 23:22:30 Player: Velocity Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (51) 255 Value Destroyed (1484) 1484 Prototype IDs (68) 1360 Alien Tech Used (1) 200 Bonus (4684) 4684 TOTAL SCORE: 16683 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 84 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 127/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (12) ----- Transport Network Coupler Experimental Transmission Jammer Makeshift System Shield > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Heat Sink Advanced Sensor Array Advanced Melee Analysis Suite Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Mini Fusion Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Transport Network Coupler Experimental Core Analyzer Backup Plating VII Improved Medium Armor Plating Graphene Brace Advanced Hacking Suite System Mapper System Shield Makeshift System Shield > --- WEAPON ----------- High-powered Disruptor Cannon > --- INVENTORY -------- Backup Power VII Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array Advanced Heat Sink Advanced Sensor Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite Experimental Cloaking Device Backup Plating VII Enhanced Gauss Cannon Fusion Bomb Launcher RU-N14's Throwing Claymores v3 [Rating: 155] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Cooled Impulse Thruster Treads Biometal Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Power Shielding Weapon Power Sword Energy Gun Backup Laser III Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 6 | . . . . . 2 . 1 . . . . . 1 . . . . 1 1 . . Utility 10 | . . . . . 2 2 1 . . . . 1 1 . . . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 140 | 5 1 . 1 . 11 6 9 2 5 . 2 8 8 2 1 17 1 5 32 8 16 Power 12 | 1 . . . . 1 . . . . . . 1 . . . 1 1 . 5 1 1 Engine 3 | 1 . . . . 1 . . . . . . 1 . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . Reactor 6 | . . . . . . . . . . . . . . . . 1 . . 4 . 1 Propulsion 45 | 2 . . . . 6 1 5 . 1 . . . 1 . . 6 . . 12 2 9 Treads 7 | . . . . . . . 1 . . . . . . . . . . . 2 . 4 Leg 6 | 2 . . . . 2 . 1 . . . . . . . . 1 . . . . . Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . Flight 27 | . . . . . 1 1 3 . . . . . 1 . . 4 . . 10 2 5 Utility 43 | . 1 . 1 . 2 4 2 2 2 . 1 2 4 . 1 6 . 3 8 2 2 Device 26 | . . . 1 . . 3 2 1 2 . . 2 4 . 1 4 . 2 2 1 1 Storage 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Processor 7 | . . . . . 1 1 . 1 . . . . . . . . . . 3 . 1 Hackware 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . Protection 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 . . . . 2 1 2 . 2 . 1 5 3 2 . 4 . 2 7 3 4 Energy Gun 5 | . . . . . . . . . . . . 1 . . . 1 . . 3 . . Energy Cannon 7 | . . . . . 1 . 1 . . . . 1 . . . . . . 3 1 . Ballistic Gun 6 | 2 . . . . 1 . 1 . . . 1 1 . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 Launcher 7 | . . . . . . 1 . . 1 . . . . 1 . . . . . 2 2 Special Weapon 5 | . . . . . . . . . . . . . . 1 . 2 . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 2 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 30 | . . . . . 1 . . 1 . . . 1 1 3 . 12 . . 5 5 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 5 | . . . . . 5 . . . . . . . . . . . . . . . . Parts Lost 39 | . . . . . 2 . . . . . 1 . . . 2 4 . . 2 5 23 Power 5 | . . . . . . . . . . . . . . . . 1 . . . 2 2 Propulsion 20 | . . . . . 2 . . . . . . . . . 1 1 . . 2 3 11 Utility 12 | . . . . . . . . . . . 1 . . . 1 2 . . . . 8 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 17 | . . . . . 2 . . . . . 1 . . . 1 4 . . 2 3 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 4 5 6 7 9 8 11 12 14 15 14 14 12 13 13 13 10 10 13 13 10 Power 1 | . 1 1 1 1 2 3 2 2 2 2 2 1 1 1 1 1 . . 1 1 1 Propulsion 2 | 2 3 3 4 5 3 2 2 4 5 5 5 4 3 3 3 1 . . 1 2 1 Utility 2 | . . . . . 1 . 1 3 3 2 2 3 3 3 3 2 3 3 5 7 5 Weapon 3 | . . . 1 1 2 3 4 3 3 5 5 5 5 5 6 8 7 6 5 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 1 1 . . 1 . 1 . . . . 4 . . . 2 . . 2 . 5 Power 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Propulsion 4 | . 1 . . . . . . . . . . 2 . . . . . . 1 . . Utility 7 | . . . . . . . . . . . . . . . . 2 . . . . 5 Weapon 4 | . . 1 . . . . . . . . . 2 . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 78 85 85 85 73 76 71 79 75 70 72 81 83 83 79 88 81 79 96 98 62 Engine 7 | . 14 14 14 14 9 7 6 6 6 6 6 11 10 10 10 10 5 4 . . . Leg 5 | . 28 28 28 28 15 1 . . . . . . . . . . . . . . . Wheel 1 | . . . . . 18 . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 6 8 13 13 13 13 11 15 15 14 27 31 28 32 33 17 Device 12 | . . . . . . 21 22 19 15 18 14 16 20 20 17 14 15 14 16 8 7 Storage 6 | . 7 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 2 Processor 6 | . . . . . 1 7 6 12 13 13 13 11 10 10 10 7 . . 3 8 8 Hackware 5 | . . . . . . . . . . . 2 5 5 5 5 12 15 15 17 17 10 Protection 3 | . . . . . 1 7 6 6 6 6 6 5 5 5 5 5 . . 3 7 2 Energy Cannon 1 | . . . . . 7 3 5 6 6 2 . . . . . . . . . . . Ballistic Gun 6 | . 28 28 28 28 10 7 6 6 2 . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 9 9 9 10 2 3 6 7 7 4 Peak Build Rating 155 | 5 6 6 17 9 27 60 71 88 80 75 79 90 109 111 107 121 96 105 143 155 146 Average Rating 73 | 4 5 6 7 9 16 58 66 72 73 67 72 87 102 102 101 102 94 99 130 138 99 On Entrance 65 | . 5 6 6 9 9 27 59 69 73 74 65 79 90 103 103 98 89 96 104 139 137 Avg Prop Armor Cover (%) 13 | . . . . . 6 . . . 1 1 1 1 . . . . . . . 1 37 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 9 29 29 29 29 38 41 46 45 49 48 48 50 45 51 45 44 39 42 53 53 56 Greatest Support 61 | 20 20 20 20 20 40 50 55 55 55 50 50 55 61 61 61 56 39 43 56 58 57 Greatest Overweight (x) 5 | . 1 1 1 1 3 . 2 . . . . . . . . 5 . . 1 1 3 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Most Carried 15 | 5 5 6 10 10 15 15 15 13 15 15 15 15 15 15 15 15 13 11 15 15 15 Average Carried 11 | 3 4 5 8 10 12 8 11 12 14 14 14 14 13 14 14 13 10 10 13 14 10 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 5 6 10 10 15 8 11 13 15 15 14 15 15 15 15 13 10 10 15 12 5 Class Distribution -------------------- 39% | Mutant 31% | Scout 14% | Hacker-Scout 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 2876 | 280 22 67 . 18 203 . 175 82 265 . 75 236 88 46 141 300 50 . 600 . 228 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2131 | 89 22 131 . . 383 146 153 45 75 . 43 213 130 . . . . . 371 . 330 Parts 117 | 10 2 11 . . 28 14 7 4 6 . 1 5 4 . . . . . 9 . 16 Haulers Intercepted 7 | . . . . . . . . . . . . 2 1 . . . . . 2 . 2 Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 5 6 . 1 . . 2 . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 28 | . . 5 . . 7 5 . 2 3 . 2 . . . . . . . . . 4 Guns 13 | . . 5 . . 2 2 . 2 2 . . . . . . . . . . . . Cannons 4 | . . . . . 3 . . . 1 . . . . . . . . . . . . AOE 11 | . . . . . 2 3 . . . . 2 . . . . . . . . . 4 Classes Destroyed 13 | 1 . 2 . . 3 3 2 . . . . 1 1 . . . . . . . . Worker 4 | . . . . . 1 . 1 . . . . . . . . . . . . . 2 Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . . Tunneler 6 | 4 1 . . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . . . . . . . . . . . . 2 1 . . . . . 2 . 2 Recycler 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Swarmer 12 | . . 3 . . . . . 2 3 . . . . . . . . . . . 4 Grunt 8 | . . 2 . . 3 3 . . . . . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 5 | 2 1 3 . . 4 5 1 2 3 . 2 1 1 . . . . . 1 . 4 Combat Bots Only 4 | . . 3 . . 3 4 . 2 3 . 2 . . . . . . . . . 4 Max Kills in Single Turn 3 | 1 1 1 . . 2 2 1 1 1 . 1 1 1 . . . . . 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 646 | . . 12 . . 40 32 22 33 27 . 63 5 . . 40 33 . . 32 53 254 Missed 297 | . . 6 . . 16 17 12 17 14 . 37 3 . . 16 14 . . 17 24 104 Hits 349 | . . 6 . . 24 15 10 16 13 . 26 2 . . 24 19 . . 15 29 150 Melee 2 | . . . . . . . . . . . . . . . . 2 . . . . . Projectile 347 | . . 6 . . 24 15 10 16 13 . 26 2 . . 24 17 . . 15 29 150 AOE 2 | . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 15 | . . . . . 3 . . . . . 2 1 . . 1 . . . . 1 7 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . 1 4 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Damage Taken 7149 | . . 69 . . 431 321 130 243 193 . 325 42 . . 371 473 . . 499 584 3468 Core 2241 | . . 28 . . 130 31 . . 18 . 109 . . . 45 63 . . 92 44 1681 Absorbed by Shields 173 | . . . . . . . 10 . . . . . . . . . . . . 44 119 Redirected to Shielding 92 | . . . . . . . . 9 10 . . . . . . 73 . . . . . Regen/Repaired (Parts) 38 | . . . . . . . . . . . . . . . . . . . 38 . . Core Remaining (%) 91 | 100 . . . 88 76 95 . . . . 85 100 . . . . 90 100 . 90 . Volleys Fired 96 | 9 2 7 . . 22 8 7 8 10 . 6 . . 7 . . . . . . 10 Largest 2 | 2 2 2 . . 2 2 2 2 2 . 2 . . 1 . . . . . . 1 Hottest 115 | 40 40 40 . . 88 88 115 115 115 . 90 . . 47 . . . . . . 54 Shots Fired 172 | 18 4 14 . . 44 16 12 16 20 . 11 . . 7 . . . . . . 10 Gun 89 | 18 4 14 . . 22 8 5 8 10 . . . . . . . . . . . . Cannon 69 | . . . . . 22 1 7 8 10 . 6 . . 7 . . . . . . 8 Launcher 14 | . . . . . . 7 . . . . 5 . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 110 | 18 4 14 . . 22 8 5 8 10 . 6 . . 7 . . . . . . 8 Thermal 25 | . . . . . . . 7 8 10 . . . . . . . . . . . . Explosive 14 | . . . . . . 7 . . . . 5 . . . . . . . . . 2 Electromagnetic 23 | . . . . . 22 1 . . . . . . . . . . . . . . . Robot Hit Streak 10 | 5 1 7 . . 8 4 9 10 2 . 5 . . . . . . . . . 1 Robot Miss Streak 9 | 2 2 1 . . 3 4 4 9 4 . 1 . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 120 | 8 1 12 . . 32 6 9 5 8 . 9 7 4 . . . . . 7 . 12 Core Hits 67 | 4 1 9 . . 12 10 4 2 3 . 3 3 2 . . . . . 4 . 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . 3 . . . . . . . . 1 Sever 4 | . . . . . . . . . . . . 3 . . . . . . . . 1 Melee Attacks 82 | . . . . . . . . . . . . 12 7 9 6 1 4 . 14 10 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 82 | . . . . . . . . . . . . 12 7 9 6 1 4 . 14 10 19 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . . . 3 2 . . . . . 3 . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . 2 1 . . . . . 2 . 1 Damage Inflicted 5093 | 105 15 159 . . 917 435 246 128 209 . 501 389 265 . . . . . 442 . 1282 Guns 845 | 105 15 148 . . 247 87 86 69 88 . . . . . . . . . . . . Cannons 985 | . . . . . 437 . 154 59 121 . 92 . . . . . . . . . 122 Explosions 1360 | . . . . . 196 348 . . . . 409 . . . . . . . . . 407 Melee 1820 | . . . . . . . . . . . . 389 265 . . . . . 442 . 724 Ramming 83 | . . 11 . . 37 . 6 . . . . . . . . . . . . . 29 Kinetic 1059 | 105 15 148 . . 247 87 86 69 88 . 92 . . . . . . . . . 122 Thermal 530 | . . . . . 196 . 154 59 121 . . . . . . . . . . . . Explosive 1164 | . . . . . . 348 . . . . 409 . . . . . . . . . 407 Electromagnetic 437 | . . . . . 437 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1820 | . . . . . . . . . . . . 389 265 . . . . . 442 . 724 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 2 2 5 1 1 1 1 1 1 . . . . 3 3 . . 1 11 Average Corruption 1 | . 2 2 2 2 5 1 1 1 1 1 1 . . . . 3 3 . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 51 | . 2 5 3 2 1 1 2 4 4 . 5 . . . . . 10 . . 1 11 Message Errors 17 | . . 1 2 . . . 1 1 1 . 2 . . . . . 4 . . . 5 Matter Fused 12 | . . 1 1 2 1 . . 1 1 . . . . . . . 3 . . . 2 Heat Flow Errors 7 | . 2 . . . . . 1 . 1 . . . . . . . 1 . . . 2 Energy Discharges 6 | . . 3 . . . . . 1 . . . . . . . . 1 . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 6 | . . . . . . 1 . 1 1 . 1 . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 325 | . . . . . 76 35 4 . 11 . 31 62 2 . . . . . . . 104 Projectiles 39 | . . . . . . . 4 . 11 . 22 . . . . . . . . . 2 Explosions 120 | . . . . . 76 35 . . . . 9 . . . . . . . . . . Melee 166 | . . . . . . . . . . . . 62 2 . . . . . . . 102 Knockbacks 5 | . . . . . 2 . . . . . . . . . . . . . . . 3 Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 177 | . . . . . 66 94 3 . . . . . . . . . . . . . 14 Shots 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Rammed 8 | . . . . . 1 . 2 . . . . . . . . . . . . . 5 Targets Rammed 16 | . . 4 . . 5 . 2 . . . . . . . . . . . . . 5 Kicked 8 | . . 4 . . 4 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 270 | . 270 2 . . 150 13 167 68 207 . 27 . . . . 14 240 1 248 74 188 Average Temperature 39 | . 116 2 . . 38 9 38 34 43 . 11 . . . . 2 34 1 108 11 101 Received Heat Transfer 642 | . . 18 . . 153 63 12 . . . 48 . . . 33 39 . . 45 63 168 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . Heat Transferred 457 | . . . . . 50 . 185 74 148 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . 5 4 Low Security (%) 80 | 100 100 100 . 100 100 100 100 . . . . 100 100 . . . . 100 100 . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 14 | . . . . . . . . . . . . . . . . . . . . . 95 Level 4 . | . . . . . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . 99 . Peak Influence 1741 | 10 7 70 . 30 158 175 113 . . . . 18 24 . . . . . 30 1741 1105 Initial 1100 | . . . . . 7 56 46 . . . . 18 . . . . . . . . 1100 Average 241 | . 1 29 . 4 53 86 32 . . . . 1 3 . . . . . 4 1678 1038 Influence Increases 2271 | 20 12 120 . 30 329 245 221 50 70 . 110 26 59 . 60 30 75 . 137 180 497 Destroy 0b10 Robot/C 560 | . . 100 . . 140 100 . 40 60 . 40 . . . . . . . . . 80 Destroy 0b10 Robot/NC 115 | 20 5 . . . 5 5 15 . . . . 10 10 . . . . . 20 . 25 Destroy Leader 148 | . . 20 . . 40 30 . 10 10 . 10 4 4 . . . . . 6 . 14 Successful Hack 92 | . 7 . . . 10 . 24 . . . . 4 26 . . . . . . . 21 Disable Machine 60 | . . . . . . 15 . . . . . . . . . . . . . 45 . Destroy Structure 186 | . . . . . 14 50 2 . . . . 8 4 . . . . . 21 15 72 Partial Spotted 105 | . . . . . . . 30 . . . . . . . . . . . 15 15 45 Lose Combat Pursuer 1005 | . . . . 30 120 45 150 . . . 60 . 15 . 60 30 75 . 75 105 240 Influence Decreases 2941 | 20 12 120 . 10 223 276 246 120 70 . 80 54 61 . 55 35 75 . 137 50 1297 Entered New Map 870 | . . . . . 13 70 49 26 . . . 12 2 . . 5 . . . . 693 Time Decay 1743 | 20 12 120 . 10 190 206 197 94 70 . 80 42 59 . 45 30 75 . 119 . 374 Lost Part 328 | . . . . . 20 . . . . . . . . . 10 . . . 18 50 230 Squads Dispatched 39 | . . . . . 4 4 5 . . . 1 4 4 . . . . . 1 7 9 Investigation 7 | . . . . . 1 1 . . . . . 1 1 . . . . . . . 3 Extermination 10 | . . . . . . 1 2 . . . . 2 2 . . . . . . . 3 Reinforcement 11 | . . . . . 3 1 2 . . . . 1 1 . . . . . 1 . 2 Assault 9 | . . . . . . . . . . . 1 . . . . . . . . 7 1 Garrison 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 20 | . . . . 1 4 . . . . . . . 1 . . 1 . . 7 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 241 | . 2 5 . 6 29 9 8 7 3 . 11 4 4 1 8 40 4 . 18 39 43 Peak Tracking Total 27 | . 1 3 . 5 7 4 6 8 3 . 8 2 2 4 5 23 3 . 9 27 17 Tactical Retreats 40 | . . . . 1 5 2 5 . . . 2 . 1 . 3 2 2 . 4 4 9 ECM-based Alert Blocks 33 | . . . . . . . . . . . . . . . . . . . . 16 17 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 10 | . 1 . . . 1 . 1 . . . . . 1 . . . . . . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 6 | . . . . . . 1 . . . . . . . 2 . . . . . 3 . Max in Single Turn 1 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 41 | . 2 . 2 . 4 1 3 1 1 4 . 2 3 1 . 7 . 3 1 . 6 Terminals 16 | . 2 . . . 3 . 3 . . . . 1 1 . . . . 1 . . 5 Fabricators 3 | . . . . . . . . . . . . 1 1 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 Total Hacks 109 | . 3 . 2 . 12 2 5 1 1 20 . 6 7 1 . 20 . 11 2 . 16 Successful 80 | . 2 . 2 . 8 . 3 1 1 20 . 3 5 1 . 20 . 8 . . 6 Failed 28 | . 1 . . . 4 2 2 . . . . 3 2 . . . . 2 2 . 10 Catastrophic 8 | . 1 . . . 1 1 1 . . . . . . . . . . 1 . . 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . Manual 11 | . 1 . 1 . 1 . . . . . . . 2 1 . 1 . 2 . . 2 Terminals 38 | . 3 . . . 8 . 5 . . . . 2 3 . . . . 2 . . 15 Fabricators 8 | . . . . . . . . . . . . 4 2 . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 4 . . . . . . . . . . . . 8 . . . Garrison Access 6 | . . . . . . 2 . . . . . . 2 . . . . 1 . . 1 Terminal Hacks 63 | . 2 . 2 . 5 . 3 1 1 20 . 1 2 1 . 20 . . . . 5 Record 36 | . . . 1 . 1 . 1 . . 11 . 1 . 1 . 15 . . . . 5 Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . 3 . . . . . 4 . . . . . Open Door 3 | . . . . . . . . 1 1 . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 2 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Build 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 3 . . . . . . . . . . . . 7 . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . . . . . . . . . . . . . . 7 . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 Seal Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . . 4 1 3 . . . . 2 2 . . . . 1 1 . 5 Full Trace Events 6 | . . . . . . 1 . . . . . 1 1 . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . 169 84 . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 6 6 . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . . . . . . . . . . 7 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Active Infowar (turns) 6117 | . . . 2 . . 420 731 274 403 48 213 595 361 210 279 364 261 17 867 200 872 Sensors 3895 | . . . . . . 420 731 274 403 48 213 595 361 210 279 199 145 17 . . . Terrain 2221 | . . . . . . . . . . . . . 293 210 279 364 260 17 798 . . Seismic 1819 | . . . . . . . 230 1 57 38 213 595 358 206 119 . . 2 . . . T.N.C. 1706 | . . . . . . . . . . . . . . . . . . . 634 200 872 Cloaking 4 | . . . 2 . . . . . . . . . . . . 2 . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . 2 ECM 65 | . . . . . . . . . . . . . . . . . . . . 17 48 Robot Analysis Total 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 8588 | 167 131 326 560 176 715 429 731 280 403 48 213 595 361 210 279 702 267 56 867 200 872 Spaces Moved 12720 | 109 81 154 294 47 555 211 917 629 709 91 362 523 578 439 621 1505 591 181 1999 456 1668 Core 164 | 3 . . . . . . . . . . . . . . . . . . . . 161 Treads 1 | . . . . . . . . . . . . . . . . . . . . . 1 Legs 814 | 106 81 154 294 47 128 4 . . . . . . . . . . . . . . . Wheels 427 | . . . . . 427 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 11314 | . . . . . . 207 917 629 709 91 362 523 578 439 621 1505 591 181 1999 456 1506 Fastest Speed 14 | 50 120 190 190 190 80 50 39 39 39 50 50 39 34 34 34 22 24 24 17 14 18 Average Speed 44 | 118 152 190 190 190 99 51 45 39 49 50 50 42 34 34 34 29 24 24 18 18 38 Slowest Speed 385 | 120 190 190 190 190 190 120 182 39 50 50 50 50 34 34 39 385 24 24 100 99 280 Overloaded Moves 83 | . . . . . . . . . . . . . . . . . . . . 81 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . 1 2 . . . . . . 2 7 . . 27 1 7 Potential Cave-ins 16 | . . . . . . . . . . . . . . 13 . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 6 28 23 60 23 41 6 23 75 81 74 66 10 17 52 66 94 66 6 41 45 40 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Known Exits Taken 13 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . . . . . . . . . . . 1 1 1 . Scrap Searched 16 | . . 1 . . . . . 1 4 . 2 . . 2 5 . 1 . . . . Spaces Dug 43 | . . . . . . . 1 . . . . 4 2 9 4 1 4 . 7 5 6 Terrain Destroyed 236 | . . . . . 11 52 2 6 6 . 60 4 2 13 4 1 4 . 7 5 59 Melee 36 | . . . . . . . . . . . . 4 2 4 4 1 4 . 7 5 5 Projectile 32 | . . . . . . . 2 6 6 . 3 . . 9 . . . . . . 6 AOE 168 | . . . . . 11 52 . . . . 57 . . . . . . . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Tes Acc Total 15391 | 127 85 171 296 134 673 518 1215 645 739 94 379 884 733 482 676 1763 710 192 2454 558 1863 Wait 2028 | . . 4 . 88 62 286 247 . . . 5 318 125 14 50 200 111 . 348 54 116 Move 12622 | 108 80 153 293 46 554 210 914 624 708 90 361 522 577 438 616 1491 590 180 1959 453 1655 Hop 30 | . . . . . . . 1 2 . . . . . . 2 6 . . 12 1 6 Pick Up 60 | 5 1 2 1 . 8 . 4 2 3 . 2 5 . 1 1 1 . . 17 3 4 Fast Attach 157 | 5 1 . 1 . 8 1 5 5 7 . 1 11 10 6 1 23 . 5 42 12 13 Attach 54 | . . . . . 4 5 7 . 1 1 2 1 2 2 . 7 3 2 6 5 6 Detach 42 | . . . . . 4 1 8 . 1 2 . 3 2 1 . 8 1 2 4 2 3 Swap 15 | . . . . . 1 2 1 . . . 1 . . 1 . 1 . . 6 . 2 Drop 162 | . 1 1 1 . 5 5 6 4 9 1 1 14 8 6 2 25 1 3 48 13 8 Fire 96 | 9 2 7 . . 22 8 7 8 10 . 6 . . 7 . . . . . . 10 Melee 65 | . . . . . . . . . . . . 10 5 6 4 1 4 . 12 8 15 Ram 8 | . . . . . 1 . 2 . . . . . . . . . . . . . 5 Kick 8 | . . 4 . . 4 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . 13 . . . . . 4 . . . . . . 7 20 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / [*Tes]) -2/Testing -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Identified exit to Mines 299 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 318 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 541 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 541 | -10/Mines | Discovered new exit (range 5) 625 | -10/Mines | Entered Exiles 673 | -10/Exiles | Met 8R-AWN 705 | -10/Exiles | Met EX-HEX 760 | -10/Exiles | Met EX-BIN 785 | -10/Exiles | Aligned with FarCom system 787 | -10/Exiles | Given EX-Vault access code 831 | -10/Exiles | Opened EX-Vault 846 | -10/Exiles | Found Flying Fortress v7 854 | -10/Exiles | Found Cloak of Protection 894 | -10/Exiles | Warned to stay clear of 0b10 Research branches 950 | -10/Exiles | Met EX-DEC 1012 | -10/Exiles | Discovered new exit (range 14) 1107 | -10/Exiles | Learned location of Zion (-7) 1185 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1185 | -10/Exiles | Entered Mines 1186 | -9/Mines | Assembled infested the area 1191 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1192 | -9/Mines | Met a Derelict bent on vengeance 1346 | -9/Mines | Discovered new exit (range 8) 1361 | -9/Mines | Entered Materials 1361 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2014 | -8/Materials | Discovered new exit (range 9) 2076 | -8/Materials | Entered Factory 2076 | -7/Factory | Evolved 2 slots: Utility x2 2157 | -7/Factory | Garrison activated, responded to threat 2380 | -7/Factory | Build established: Scout 2500 | -7/Factory | Discovered new exit (range 9) 2505 | -7/Factory | Identified exit to Factory 2505 | -7/Factory | Entered another Factory area 2505 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2892 | -6/Factory | Garrison activated, responded to threat 3230 | -6/Factory | Discovered new exit (range 11) 3234 | -6/Factory | Identified exit to Lower Caves 3236 | -6/Factory | Entered Lower Caves 3289 | -6/Lower Caves | Learned Factory trap positions 3292 | -6/Lower Caves | Identified exit to Lower Caves 3395 | -6/Lower Caves | Found Prototype Device 3395 | -6/Lower Caves | Identified Heart of Steel 3444 | -6/Lower Caves | Spotted B-75 Beast 3516 | -6/Lower Caves | Entered another Lower Caves area 3536 | -6/Lower Caves | Build established: Mutant 3884 | -6/Lower Caves | Discovered new exit (range 13) 3896 | -6/Lower Caves | Identified exit to Data Miner 3919 | -6/Lower Caves | Entered Data Miner 3919 | -6/Data Miner | Discovered new exit (range 6) 3922 | -6/Data Miner | Identified exit to Proximity Caves 3929 | -6/Data Miner | Met Data Miner 3948 | -6/Data Miner | Learned location of Section 7 (-2) 3948 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3956 | -6/Data Miner | Received God Mode back door access code from Data Miner 3967 | -6/Data Miner | Entered Proximity Caves 3974 | -5/Proximity Caves | Spotted B-75 Beast 4142 | -5/Proximity Caves | Discovered new exit (range 8) 4148 | -5/Proximity Caves | Identified exit to Factory 4168 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4180 | -5/Proximity Caves | Entered Factory 4180 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4181 | -5/Factory | Loaded intel: 109 trap records 4355 | -5/Factory | Discovered new exit (range 6) 4363 | -5/Factory | Identified exit to Factory 4475 | -5/Factory | Build established: Scout 4481 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 4775 | -5/Factory | Entered another Factory area 4775 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4822 | -4/Factory | Incoming investigation squad redirected 4885 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 4925 | -4/Factory | Identified exit to Upper Caves 4925 | -4/Factory | Identified exit to Extension 5136 | -4/Factory | Entered Upper Caves 5178 | -4/Upper Caves | Found Alien Artifact 5178 | -4/Upper Caves | Identified Dimensional Node Initializer 5178 | -4/Upper Caves | Initialized slip node 5322 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5327 | -4/Upper Caves | Found Prototype Special Weapon 5327 | -4/Upper Caves | Identified Molecular Deconstructor 5342 | -4/Upper Caves | Discovered new exit (range 10) 5344 | -4/Upper Caves | Identified exit to Upper Caves 5346 | -4/Upper Caves | Entered another Upper Caves area 5383 | -4/Upper Caves | Learned Research emergency access door positions 5428 | -4/Upper Caves | Discovered new exit (range 7) 5429 | -4/Upper Caves | Identified exit to Research 5431 | -4/Upper Caves | Learned Research security intel 5622 | -4/Upper Caves | Discovered new exit (range 9) 5625 | -4/Upper Caves | Identified exit to Warlord 5625 | -4/Upper Caves | Entered Warlord 5642 | -4/Warlord | Discovered new exit (range 12) 5645 | -4/Warlord | Identified exit to Proximity Caves 5719 | -4/Warlord | Opened Warlord's prototype stash 5721 | -4/Warlord | Found Prototype Device 5721 | -4/Warlord | Identified System Purifier 5727 | -4/Warlord | Found Prototype Hackware 5727 | -4/Warlord | Identified System Mapper 5745 | -4/Warlord | Found Prototype Device 5745 | -4/Warlord | Identified Exp. Cloaking Device 5754 | -4/Warlord | Found Prototype Reactor 5754 | -4/Warlord | Identified Vortex Chain Reactor 5890 | -4/Warlord | Found Prototype Special Weapon 5890 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 5936 | -4/Warlord | Visited the Vortex Lab 5938 | -4/Warlord | Found Prototype Energy Gun 5938 | -4/Warlord | Identified Vortex Rail 5954 | -4/Warlord | Warlord's base attacked by MAIN.C 5970 | -4/Warlord | Found Prototype Device 5970 | -4/Warlord | Identified Minesniffer Drone Bay 6027 | -4/Warlord | Met Warlord 6165 | -4/Warlord | Found Prototype Ballistic Cannon 6165 | -4/Warlord | Identified Hvy. Autocannon 6212 | -4/Warlord | Lost 10 allies 6282 | -4/Warlord | Lost 5 allies 6304 | -4/Warlord | Warlord forces counterattacked 6315 | -4/Warlord | Spotted Executioner 6317 | -4/Warlord | Spotted Striker 6327 | -4/Warlord | Entered Proximity Caves 6352 | -3/Proximity Caves | Lost 4 parts (1p1n2u) 6588 | -3/Proximity Caves | Discovered exit to Research (range 16) 6594 | -3/Proximity Caves | Entered Research 6594 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6623 | -3/Research | Central database locked down 6646 | -3/Research | Discovered new exit (range 12) 6650 | -3/Research | Entered another Research area 6650 | -2/Research | Warlord forces began assault on 0b10 6650 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6677 | -2/Research | Met up with Warlord 6722 | -2/Research | Lost 5 allies 6760 | -2/Research | Research machine network offline 6904 | -2/Research | Build established: Hacker-Scout 7071 | -2/Research | Spotted Striker 7072 | -2/Research | Spotted Striker 7097 | -2/Research | Lost 6 allies 7103 | -2/Research | Borebot progress halted 7207 | -2/Research | Discovered new exit (range 8) 7207 | -2/Research | Spotted Striker 7207 | -2/Research | Spotted Executioner 7227 | -2/Research | Spotted Striker 7372 | -2/Research | Borebot progress halted 7410 | -2/Research | Borebot progress halted 7448 | -2/Research | Discovered new exit (range 8) 7451 | -2/Research | Found Prototype Processor 7451 | -2/Research | Identified Exp. Core Analyzer 7472 | -2/Research | Found Fusion Bomb Launcher 7500 | -2/Research | Spotted Executioner 7500 | -2/Research | Spotted Executioner 7517 | -2/Research | Entered Testing 7518 | -2/Testing | Maximum security lockdown engaged 7535 | -2/Testing | Found Portable AFG 7542 | -2/Testing | Found Prototype Launcher 7542 | -2/Testing | Identified Gui. Micro-nuke Launcher 7554 | -2/Testing | Lost 5 allies 7560 | -2/Testing | Found Prototype Energy Cannon 7560 | -2/Testing | Identified Hpw. Disruptor Cannon 7572 | -2/Testing | Found Prototype Launcher 7572 | -2/Testing | Identified Z-bomb Delivery System 7697 | -2/Testing | Discovered new exit (range 10) 7717 | -2/Testing | Entered Access 7717 | -1/Access | Evolved 2 slots: Power x1, Utility x1 7728 | -1/Access | Lost 3 parts (3n) 7732 | -1/Access | Build established: Hacker-Sprinter 8076 | -1/Access | Spotted B-99 Colossus 8123 | -1/Access | Incoming investigation squad redirected 8189 | -1/Access | Lost 4 parts (2n1u1w) 8208 | -1/Access | Core integrity fell below 50% 8217 | -1/Access | First assault squad dispatched 8238 | -1/Access | Lost 17 parts (2p8n6u1w) 8313 | -1/Access | Core integrity fell below 20% 8449 | -1/Access | Found Prototype Device 8449 | -1/Access | Identified Exp. Transmission Jammer 8505 | -1/Access | Build established: Mutant 8558 | -1/Access | System corruption reached 10% 8589 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08544_ Dropped Biometal Heavy Treads. 08552_ Acquired Linear Accelerator. 08559_ Destroyed Imp. Antigrav System. 08559_ P-80 Master knocked back. 08565_ Dropped Linear Accelerator. 08565_ Dropped Biometal Medium Treads. 08566_ C-45 Heavy ARC bursts open, deploying its payload. 08566_ G-73 Enforcer unfolds itself. 08566_ B-74 Champion unfolds itself. 08566_ M-36 Artificer unfolds itself. 08566_ Dropped Biometal Medium Treads. 08566_ Dropped Adv. Medium Treads. 08568_ |HWXWAOKZIFIJ646PYU|VLIPF80 08572_ K-01 Serf destroyed. 08574_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08583_ System corrupted: Matter fused (-7). 08587_ Knocked back. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????#????????????? | | ??????????????????????? #????????????? | | ??????????????????????? #????????????? | | ?????????????????????? #????????????? | | ????????????????????? !#????????????? | | ????????#??????????? #????????????? | | ??????### ##??????? ###??????????? | | ??????# ###### # ??????????? | | ??????# %@% # ! # #??????????? | | ??????# H ; # #??????????? | | ??????# # # #??????????? | | ??????# ## #?? # #??????????? | | ??????###+##?# ######## ##?????????? | | ?????????????# #?????????? | | ?????????????# ########+## | | ?????????????# p pgl | | ?????????????## ###+#### *% | | ??????????????# #??????# | | ??????????????# #??????# | | ??????????????# #?????## ### | | ??????????????# #?????+ ## | | ?????????????? k?????###### ## | | ??????????????###??????????# ## | | ???????????????????????????# ## | | ???????????????????????????# ## | | ???????????????????????????########## | | ????????????????????????????????????## | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 34 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 22 Armor Coverage 305 Resistance: TH 25 Power Shielding 66 Point Defense Rating 160 Evasion (%) 66 Launcher Accuracy 30 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 34 Defensive Hacking 21 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Field Propulsion Drive | -3/Research | Hacked Cesium-ion Thruster | -3/Research | Hacked Nuclear Pulse Thruster | -3/Research | Hacked Power Sword | -3/Research | Hacked Lrn. Missile Launcher | -3/Research | Hacked Lgt. Nuclear Core | -3/Research | Hacked Hyb. Deuterium Engine | -3/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A Powerful Ally? Achiever Adventurer Alien Tech All-out Warlord Charge!!! Cya! Explorer For Science! Hornet's Nest Physics Hates This One Trick Reappropriation The Oracle Challenges ------------ None Game ------ Seed VoltaicDamperDrive Manual? 0 Play Time 02:49:33 Cumulative 29.6 hours Start 2025.11.08 @ 09:34:40 End 2025.11.08 @ 23:22:30 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 11 Adventurer 5 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 41 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1937fc7-be13-47bb-9d64-c9a924cd484a