Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.28 @ 16:28:52 Player: Atherys Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (101) 505 Value Destroyed (4494) 4494 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1408) 1408 TOTAL SCORE: 11607 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 803 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -193 Cogmind --------- Core Integrity 0/1000 Matter 439/500 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit High-capacity Matter Pod Improved Target Analyzer Hacking Suite Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (3) > --- WEAPON (3) ------- Ripper > --- INVENTORY (10) --- Improved Target Analyzer Damper Plating Improved Powered Armor Relay Coupler [NC] (24) Relay Coupler [Sentry] (19) Relay Coupler [Demolisher] (19) Relay Coupler [Hunter] (16) Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Point Defense System Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Bore Cannon Bore Cannon Bore Cannon > --- INVENTORY -------- Thermal Converter High-capacity Matter Pod Improved Terrain Scan Processor Transmission Jammer Damper Plating Improved Powered Armor Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Hunter] Heavy EM Pulse Gun Gauss Rifle Gauss Rifle Advanced Assault Cannon Datajack Remote Datajack Ripper [Rating: 80] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Reclamation Unit Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Powered Armor Weapon Bore Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 . . 2 . . 2 . . 2 Power 1 | . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . Utility 6 | . . 1 . 1 . . 1 . . 1 . . 2 Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 139 | 5 3 15 8 11 12 8 2 13 1 1 1 3 56 Power 25 | 1 . 4 2 1 5 . 1 2 . . . 1 8 Engine 11 | 1 . 4 2 . 1 . . . . . . 1 2 Core 12 | . . . . 1 4 . 1 . . . . . 6 Reactor 2 | . . . . . . . . 2 . . . . . Propulsion 35 | 2 . 3 1 7 . 6 . 1 . 1 . . 14 Treads 16 | 2 . 3 1 3 . 4 . 1 . 1 . . 1 Leg 9 | . . . . 4 . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . . . 1 . . . . . . 4 Flight 5 | . . . . . . 1 . . . . . . 4 Utility 26 | . 2 1 1 1 2 . . 2 1 . . 1 15 Device 7 | . . . 1 1 . . . . . . . . 5 Storage 6 | . 2 . . . 2 . . 1 . . . . 1 Processor 1 | . . . . . . . . . . . . . 1 Hackware 10 | . . . . . . . . . 1 . . 1 8 Protection 2 | . . 1 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 53 | 2 1 7 4 2 5 2 1 8 . . 1 1 19 Energy Gun 20 | 1 1 5 2 . 2 . . 2 . . . . 7 Energy Cannon 2 | . . . . 1 . . . . . . . . 1 Ballistic Gun 10 | 1 . 2 . . . 2 1 1 . . . . 3 Ballistic Cannon 10 | . . . 1 . 2 . . 3 . . . 1 3 Launcher . | . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . 1 . 2 Impact Weapon 2 | . . . . . . . . 1 . . . . 1 Slashing Weapon 3 | . . . 1 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . 1 . . . . 1 Unidentified Prototypes 5 | . . . . . . 2 . 1 . . . . 2 Parts Lost 63 | . 1 8 . 4 4 2 . . . . . 3 41 Power 17 | . . 3 . 2 1 1 . . . . . 3 7 Propulsion 17 | . . 2 . 2 1 1 . . . . . . 11 Utility 9 | . . 1 . . . . . . . . . . 8 Weapon 20 | . 1 2 . . 2 . . . . . . . 15 Highest Loss Streak 11 | . 1 4 . 2 1 2 . . . . . 2 11 Average Slot Usage (%) 80 | . 94 69 77 82 93 95 81 87 92 80 80 77 71 Engine 3 | . 14 14 13 11 . . . . . . . . 1 Core 4 | . . . . 4 15 15 12 6 . . . . 4 Reactor 4 | . . . . . . . . 7 15 13 13 10 . Treads 12 | . 28 14 22 6 17 16 15 15 15 13 13 13 2 Device 3 | . . . 9 17 14 . . . . . . . 1 Storage 25 | . 24 22 22 18 21 36 30 32 30 26 26 26 26 Hackware 4 | . . . . . . . . . 4 6 6 6 10 Energy Gun 3 | . 13 10 2 7 10 8 . . . . . . 2 Ballistic Gun 2 | . 14 5 . . . 14 23 4 . . . . . Ballistic Cannon 7 | . . . . . 4 3 . 14 23 20 13 14 4 Special Weapon 1 | . . . . . . . . . . . 5 5 1 Slashing Weapon 1 | . . . 8 9 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 135 | 9 42 54 55 59 91 91 87 135 135 123 123 117 108 Greatest Support 140 | 40 40 40 40 44 44 42 40 90 90 140 140 140 140 Greatest Overweight (x) 26 | . 1 15 1 19 4 4 2 2 1 . . 1 26 Average Overweight (x) 1 | . . 1 . 2 1 2 2 1 1 . . . 3 Largest Inventory Capacity 28 | 4 16 16 16 16 28 28 28 28 28 28 28 28 28 Average Capacity 23 | 4 14 16 16 16 18 28 28 28 28 28 28 28 26 Most Carried 28 | . 2 3 14 14 21 26 25 28 28 28 27 28 28 Average Carried 20 | . 1 2 10 11 15 24 25 26 27 26 27 27 21 Final Capacity 28 | 4 16 16 16 16 28 28 28 28 28 28 28 28 10 Final Carried 28 | . 2 3 13 14 21 26 25 27 28 27 27 28 10 Class Distribution -------------------- 48% | Bothacker-Mutant 22% | Mutant 19% | Bothacker-Gunner 4% | Bothacker-Tank 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Bothacker-Skirmisher | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Waste Bothacker-Gunner | -7/Factory Bothacker-Gunner | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Matter Collected 2836 | 93 102 263 123 75 326 266 . 214 31 49 51 433 810 Remotely . | . . . . . . . . . . . . . . Salvage Created 4412 | . 223 528 184 253 906 547 . . 75 68 148 490 990 Parts 223 | . 7 38 13 12 51 25 . . 5 6 . 19 47 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . 2 . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . 14 29 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Combat Hostiles Destroyed 81 | . 5 12 3 4 18 8 . . . 1 . 10 20 Melee 7 | . . . 1 1 1 . . . . . . 1 3 Guns 36 | . 4 12 2 1 4 7 . . . . . . 6 Cannons 32 | . . . . 1 12 1 . . . 1 . 9 8 AOE 5 | . 1 . . 1 . . . . . . . . 3 Classes Destroyed 12 | . 1 4 4 1 . 1 . . . . . 1 . Worker 3 | . . . 3 . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . Tunneler 3 | . . . 1 . . 1 . . . . . . 1 Recycler 5 | . . 1 . . . 1 . . . . . . 3 Operator 2 | . . . . . . 1 . . 1 . . . . Watcher 5 | . . 3 . 1 . 1 . . . . . . . Swarmer 25 | . . 6 2 . 6 . . . . . . . 11 Grunt 25 | . 5 1 . 1 7 4 . . . . . 6 1 Duelist 3 | . . . 1 . 2 . . . . . . . . Sentry 14 | . . 5 . 2 2 3 . . . 1 . . 1 Hunter 6 | . . . . 1 1 1 . . . . . 3 . Programmer 8 | . . . . . . . . . . . . 1 7 Thug 1 | . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 2 4 2 1 3 3 . . 1 1 . 3 11 Combat Bots Only 8 | . 2 3 2 1 3 2 . . . 1 . 3 8 Max Kills in Single Turn 4 | . 1 2 1 1 1 1 . . 2 1 . 1 4 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . 1 . . 1 . . . . . . . . 2 Melee 1 | . . . 1 1 1 . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Damage Taken 9185 | . 407 676 301 391 772 606 . . . . 38 1118 4876 Core 1381 | . 61 67 7 15 119 39 . . . . . 66 1007 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 75 . 81 . . 68 . . 100 . . 92 . Volleys Fired 331 | . 31 43 11 19 75 29 . . 1 2 7 33 80 Largest 3 | . 2 2 1 1 3 3 . . 3 3 1 3 3 Hottest 225 | . 85 76 45 63 153 141 . . 171 171 57 171 225 Shots Fired 552 | . 33 57 11 19 136 85 . . 3 6 7 64 131 Gun 310 | . 33 57 11 12 55 79 . . . . . . 63 Cannon 221 | . . . . 7 81 6 . . 3 6 3 59 56 Launcher . | . . . . . . . . . . . . . . Special 21 | . . . . . . . . . . . 4 5 12 Kinetic 290 | . 14 32 . . 41 58 . . 3 6 3 59 74 Thermal 62 | . 2 25 . . . . . . . . . . 35 Explosive . | . . . . . . . . . . . . . . Electromagnetic 179 | . 17 . 11 19 95 27 . . . . . . 10 Robot Hit Streak 15 | . 6 13 2 3 15 9 . . 5 1 4 5 6 Robot Miss Streak 6 | . 3 2 3 3 3 3 . . . 4 1 6 5 Penetration Max 1 | . . . . . . 1 . . 1 . 1 . 1 Secondary Targets 3 | . . 1 . . . 1 . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . 1 Shots Hit Robots 366 | . 24 40 21 20 99 59 . 3 1 1 5 24 69 Core Hits 163 | . 11 22 7 7 41 21 . . 2 1 2 13 36 Critical Hits 35 | . . . . . 3 1 . . 3 . 2 19 7 Critical Kills 19 | . . . . . 2 1 . . 2 . 1 8 5 Critical Parts Destroyed 16 | . . . . . 1 . . . 1 . 1 11 2 Melee Attacks 53 | . . . 19 10 11 . . 3 . . . . 10 Impact . | . . . . . . . . . . . . . . Slashing 43 | . . . 19 10 6 . . . . . . . 8 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 10 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10547 | . 366 594 1944 971 1789 1189 . . 86 64 98 538 2908 Guns 3515 | . 319 576 51 114 579 976 . . . . . . 900 Cannons 2903 | . . . . 157 912 80 . . 86 31 98 515 1024 Explosions 1157 | . 47 . . 134 63 102 . . . . . . 811 Melee 2842 | . . . 1893 566 235 . . . . . . . 148 Ramming 130 | . . 18 . . . 31 . . . 33 . 23 25 Kinetic 3497 | . 114 300 . . 413 755 . . 86 31 98 515 1185 Thermal 2013 | . 62 276 . 134 63 102 . . . . . . 1376 Explosive 132 | . . . . . . . . . . . . . 132 Electromagnetic 1933 | . 190 . 51 271 1078 301 . . . . . . 42 Impact . | . . . . . . . . . . . . . . Slashing 2842 | . . . 1893 566 235 . . . . . . . 148 Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . 1 . . . . . . . . . 16 Average Corruption 4 | . . . 1 . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 57 | . . . 10 . . . . . . . . . 47 Message Errors 15 | . . . 4 . . . . . . . . . 11 Matter Fused 7 | . . . . . . . . . . . . . 7 Heat Flow Errors 4 | . . . . . . . . . . . . . 4 Energy Discharges 7 | . . . 2 . . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . 3 . . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . 3 Targeting Errors 9 | . . . 1 . . . . . . . . . 8 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . 1 Overflow Damage 1183 | . . . 852 77 43 . . . . 11 13 . 187 Projectiles 22 | . . . . 9 . . . . . . 13 . . Explosions 197 | . . . . . 10 . . . . . . . 187 Melee 964 | . . . 852 68 33 . . . . 11 . . . Knockbacks 18 | . . . . . 3 1 . . . 1 . 4 9 Impact 3 | . . . . . . 1 . . . 1 . . 1 Kinetic 13 | . . . . . 2 . . . . . . 4 7 Secondary 2 | . . . . . 1 . . . . . . . 1 Self-Inflicted Damage 499 | . 38 . . . 45 61 . . . . . . 355 Shots 9 | . 1 . . . 1 2 . . . . . . 5 Rammed 18 | . 1 3 . . . 7 . . . 1 . 5 1 Targets Rammed 18 | . 1 3 . . . 7 . . . 1 . 5 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 703 | . 60 150 140 136 460 328 . . 129 114 65 459 703 Average Temperature 121 | . 28 38 64 49 143 130 . . 71 59 27 156 147 Received Heat Transfer 1245 | . 210 120 18 144 153 216 . . . . 21 102 261 Effects 41 | . . . . . 12 . . . . . . 6 23 Shutdowns 14 | . . . . . 5 . . . . . . 4 5 Energy Bleed 7 | . . . . . 2 . . . . . . 1 4 Interference 6 | . . . . . 2 . . . . . . . 4 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 4 | . . . . . 1 . . . . . . 1 2 Damage (minor) 3 | . . . . . 1 . . . . . . . 2 Damage (major) 6 | . . . . . 1 . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Fried 5 | . 1 . . 2 2 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 2271 | . 137 703 . 150 100 150 . . . . . . 1031 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . 2 1 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Peak Influence 686 | . 110 232 67 141 686 519 167 68 130 152 . . 385 Initial 334 | . . . 62 15 91 334 167 58 . 63 . . 44 Average 155 | . 32 124 40 50 384 390 167 38 76 105 . . 104 Maximum Alert Level 2 | . . 1 . . 2 2 . . . . . . 1 Low Security (%) 73 | 100 100 79 100 100 28 . 100 100 100 100 . . 83 Level 1 15 | . . 20 . . 20 59 . . . . . . 16 Level 2 11 | . . . . . 50 40 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 1 . . 2 . . 1 2 . . 4 Investigation 2 | . . . 1 . . 1 . . . . . . . Extermination 3 | . . . . . . . . . . . . . 3 Reinforcement 5 | . . . . . . 1 . . 1 2 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Distress Signals 5 | . . 1 . 1 . 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 161 | . 6 17 7 8 26 18 . . 3 3 8 24 41 Peak Tracking Total 10 | . 2 6 5 2 6 3 . . 3 1 5 7 10 Tactical Retreats 18 | . 1 . 4 1 5 . . . . . . 4 3 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Traps Triggered 8 | . . 1 2 . 3 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Machines Disabled 21 | . . . . 1 4 2 . . . 1 . 1 12 Max in Single Turn 7 | . . . . 1 1 1 . . . 1 . 1 7 Garrison Relay 4 | . . . . . 4 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Machines Accessed 9 | . . 1 2 1 . 1 . . . . 1 . 3 Terminals 4 | . . 1 . . . . . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 13 | . . 2 2 2 . 1 . . . . 1 . 5 Successful 10 | . . 1 2 1 . 1 . . . . 1 . 4 Failed 3 | . . 1 . 1 . . . . . . . . 1 Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . 2 . . . 1 . . . . . . 3 Terminals 7 | . . 2 . . . . . . . . 1 . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . Terminal Hacks 4 | . . . 2 . . . . . . . 1 . 1 Record 1 | . . . . . . . . . . . 1 . . Open Door 2 | . . . 2 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 4 | . . 1 . . . 1 . . . . . . 2 Terminals 3 | . . 1 . . . . . . . . . . 2 Botnet 3 | . . 1 . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . 1 . 1 . . . . . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . 1 3 10 Non-combat 2 | . . . . . . . . . . . 1 . 1 Combat 12 | . . . . . . . . . . . . 3 9 Robot Hacks Applied 15 | . . . . . . . . . . . 1 3 11 parse_system 4 | . . . . . . . . . . . 1 . 3 start_evac 1 | . . . . . . . . . . . . . 1 scatter_targeting 1 | . . . . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . . . . 1 . formatsys_high 8 | . . . . . . . . . . . . 1 7 Relay Couplers Released 16 | . . . . . 16 . . . . . . . . Machine Destruction 16 | . . . . . 16 . . . . . . . . Attached 9 | . . . . . . . . . . . . 1 8 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Total Allies 29 | . . . . . . . . 20 . . . 2 7 Largest Group 20 | . . . . . . . . 20 19 14 10 6 3 Highest-Rated Group 482 | . . . . . . . . 482 451 364 263 165 94 Highest-Rated Ally 49 | . . . . . . . . 35 35 35 35 33 49 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 147 | . . . . . . . . 11 41 12 14 27 42 Total Damage 3470 | . . . . . . . . 292 543 245 795 446 1149 Kills 28 | . . . . . . . . 1 4 1 10 7 5 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . . 3 1 . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Turns Passed 12187 | 53 421 645 1028 523 1295 815 63 674 299 273 1763 1982 2353 Spaces Moved 5788 | 32 193 261 522 200 573 333 31 342 154 165 1082 1145 755 Core 52 | 4 . 5 . 11 . . . . . . . . 32 Treads 5196 | 28 193 256 522 86 573 333 31 342 154 165 1082 1145 286 Legs 339 | . . . . 103 . . . . . . . . 236 Wheels . | . . . . . . . . . . . . . . Hover 86 | . . . . . . . . . . . . . 86 Flight 115 | . . . . . . . . . . . . . 115 Fastest Speed 50 | 50 160 160 160 150 165 172 200 160 180 160 160 160 108 Average Speed 184 | 146 175 196 177 206 170 202 200 182 180 160 160 161 264 Slowest Speed 1350 | 160 180 800 180 1000 225 240 200 200 180 160 160 180 1350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 30 26 97 20 72 35 1 96 5 7 97 96 19 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 4 | . . . 3 . . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 . . 1 1 1 1 . Scrap Searched 7 | . . . 1 . . . . . . . 2 4 . Spaces Dug 2 | . . . . . . . . . . . . . 2 Terrain Destroyed 118 | . 3 . . 12 1 11 . . . . 1 17 73 Melee . | . . . . . . . . . . . . . . Projectile 41 | . . . . . 1 2 . . . . 1 17 20 AOE 77 | . 3 . . 12 . 9 . . . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Was Fac Fac Low Low Fac Total 6667 | 36 240 330 574 268 757 403 33 389 173 170 1108 1211 975 Wait 223 | . 11 3 1 21 56 15 . 10 17 . 12 24 53 Move 5777 | 31 192 260 521 200 572 332 31 341 153 164 1081 1144 755 Hop . | . . . . . . . . . . . . . . Pick Up 54 | . 2 1 10 2 14 7 . 6 1 1 . 2 8 Fast Attach 85 | 5 3 13 4 9 7 4 1 7 . . . 1 31 Attach 36 | . . . 3 1 3 2 1 3 . 1 . 1 21 Detach 6 | . . . 3 1 . . . . . . . . 2 Swap 18 | . . 2 1 1 2 2 . 3 1 . 1 1 4 Drop 48 | . . 5 1 4 9 5 . 13 . 1 . . 10 Fire 331 | . 31 43 11 19 75 29 . . 1 2 7 33 80 Melee 53 | . . . 19 10 11 . . 3 . . . . 10 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 Crush 17 | . 1 3 . . . 7 . . . 1 . 5 . Escape Stasis 6 | . . . . . 6 . . . . . . . . Rewire 12 | . . . . . 2 . . 3 . . 7 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 13) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 773 | -9/Materials | Lost 4 parts (1n1u2w) 1096 | -9/Materials | Discovered new exit (range 8) 1120 | -9/Materials | Entered Mines 1125 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1226 | -9/Mines | Learned location of Zion (-6) 1232 | -9/Mines | Met a Derelict shopkeep closing up shop 1338 | -9/Mines | Learned location of Storage (-7) 2117 | -9/Mines | Discovered new exit (range 3) 2131 | -9/Mines | Discovered new exit (range 7) 2148 | -9/Mines | Entered Materials 2148 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2519 | -8/Materials | Discovered new exit (range 4) 2671 | -8/Materials | Identified exit to Garrison 2671 | -8/Materials | Entered Garrison 2680 | -8/Garrison | Installed Relay Interface Framework 2856 | -8/Garrison | Triggered checkpoint 2923 | -8/Garrison | Garrison Relay disabled 3084 | -8/Garrison | Triggered checkpoint 3188 | -8/Garrison | Discovered new exit (range 11) 3264 | -8/Garrison | Triggered checkpoint 3307 | -8/Garrison | Garrison Relay disabled 3357 | -8/Garrison | Build established: Bothacker-Skirmisher 3432 | -8/Garrison | Discovered new exit (range 8) 3502 | -8/Garrison | Triggered checkpoint 3507 | -8/Garrison | Garrison Relay disabled 3604 | -8/Garrison | Triggered checkpoint 3748 | -8/Garrison | Triggered checkpoint 3800 | -8/Garrison | Garrison Relay disabled 3924 | -8/Garrison | Discovered new exit (range 8) 3966 | -8/Garrison | Entered Materials 4056 | -8/Materials | Build established: Bothacker-Gunner 4770 | -8/Materials | Discovered new exit (range 5) 4781 | -8/Materials | Entered Factory 4781 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4844 | -7/Factory | Sucked down chute 4844 | -7/Factory | Entered Waste 4845 | -7/Waste | Joined by Warlord forces that had cleared the area 4950 | -7/Waste | A Compactor rumbled back to life 4950 | -7/Waste | Spotted C-40 Crusher 4953 | -7/Waste | Allies destroyed C-40 Crusher 4987 | -7/Waste | Found Damper Plating 5332 | -7/Waste | Found Imp. Powered Armor 5355 | -7/Waste | Discovered new exit (range 16) 5518 | -7/Waste | Entered Factory 5518 | -7/Factory | Accompanied by 19 allies 5613 | -7/Factory | Build established: Bothacker-Tank 5772 | -7/Factory | Discovered new exit (range 15) 5817 | -7/Factory | Entered another Factory area 5817 | -6/Factory | Accompanied by 14 allies 5817 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5915 | -6/Factory | Build established: Bothacker-Gunner 6070 | -6/Factory | Discovered new exit (range 11) 6090 | -6/Factory | Entered Lower Caves 6090 | -6/Lower Caves | Accompanied by 10 allies 6241 | -6/Lower Caves | Learned Factory stockpile data 6449 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6457 | -6/Lower Caves | Build established: Bothacker-Mutant 6823 | -6/Lower Caves | Discovered new exit (range 13) 6839 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 7853 | -6/Lower Caves | Entered another Lower Caves area 7853 | -6/Lower Caves | Accompanied by 6 allies 7854 | -6/Lower Caves | Identified exit to Zion 7907 | -6/Lower Caves | Learned Factory garrison access intel 7942 | -6/Lower Caves | Attracted the attention of an 0b10 base 9595 | -6/Lower Caves | Discovered new exit (range 9) 9813 | -6/Lower Caves | Build established: Bothacker-Gunner 9835 | -6/Lower Caves | Entered Factory 9835 | -5/Factory | Evolved 2 slots: Utility x2 9837 | -5/Factory | Loaded intel: 4 garrison access locations 10255 | -5/Factory | Destroyed 8 combat bots 10285 | -5/Factory | Lost 11 parts (1p1n3u6w) 10456 | -5/Factory | Build established: Bothacker-Mutant 10819 | -5/Factory | Lost 7 parts (1p4n2w) 11293 | -5/Factory | Core integrity fell below 50% 11619 | -5/Factory | System corruption reached 10% 11670 | -5/Factory | Lost 6 parts (2n2u2w) 11951 | -5/Factory | Lost 5 parts (2p1n2w) 12081 | -5/Factory | Core integrity fell below 20% 12188 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12169_ Slug penetrates Wall. 12169_ Penetrated by Slug. 12169_ Slug penetrates H-66 Slayer. 12169_ Antigrav System destroyed. 12171_ U-05 Engineer lays Concrete. 12172_ Slug penetrates R-10 Processor. 12172_ Slug penetrates G-50 Soldier. 12172_ K-01 Serf cleans the Assembly Bed. 12175_ Lgt. Nuclear Core destroyed. 12175_ Penetrated by Slug. 12176_ U-05 Engineer lays Concrete. 12178_ K-01 Serf cleans the Assembly Bed. 12179_ Lgt. Nuclear Core destroyed. 12180_ Penetrated by Slug. 12180_ Lrg. Storage Unit destroyed. 12180_ U-05 Engineer lays Concrete. 12184_ Penetrated by Slug. 12184_ Lrg. Storage Unit destroyed. 12185_ K-01 Serf collects debris. 12186_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | "" # + ???? | | "" # """"""""" # ##########???????###### | | "" # # #?????????????????????? | | #### """"""""" + #?????????????????????? | | ???# ########## #???????????????????### | | ???#######+######????????# #######?? ??? #### | | ??????????? ########### #? ??? +%%* | | ??????????? # ?????#### | | ??????????? # ????## | | ??????????? / ?????## | | ??????????? #????????????## | | ??????????? #????????????## | | ??????????? #????????????## | | ??????????? A #?????????????### | | ????????????""" """" """" R #?????????????### | | ??????????????" """" """" #???????????????# | | ?????????????????""" """" "" #???????????????? | | ????????????????"""" """" """ #???????????????? | | ?????????????"" """" """" R" #??????????###### | | ???????????"""" """" """" """ +??????????# | | ?????????? !%=h g #??????????# " | | ?????????? =%%%*g k #??????????# " | | ?????????????#### #??????????# " | | ????????????????# #??????????# | | ????????????????# m ! u #??????????# " | | ????????????????# !@! #??????????# ! " | | ????????????????# u #??????????# " | | ????????????????# + ???????# | | ????????????????# # ????# | | ????????????????# #?? ?????# | | ????????????????# #????#?????# | | ????????????????############+#####??????????###### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????#######???# | | ?????????????????????????????????????# #???# | | ?????????????????????????????????????# ####### | | ?????????????????????????????????????# | | ?????????????????????????????????????# ### ### | | ?????????????????????????????????????# ###+### | | ?????????????????????????????????????## ^ ### | | ??????????????????????????????????????#^ #?# """ | | ??????????????????????????????????????#^ ^#?# """ | | ??????????????????????????????????????# ^ #?# """ | | ??????????????????????????????????????#^ #?# """ | | ??????????????????????????????????????# #?# """ | | ??????????????????????????????????????# #?# """ | | ??????????????????????????????????????+ #?# """ | | ??????????????????????????????????????# #?# | | ??????????????????????????????????????# #?#! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 37 Energy Capacity 550 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Power Amplification 30 Armor Coverage 400 Point Defense Rating 80 Reclamation Efficiency 15 Evasion (%) 40 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 33 Relay Coupler Value 2 Item Schematics ----------------- Terrain Scan Processor | -8/Materials | Extracted Shotgun | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force We Are Legion Challenges ------------ None Game ------ Seed SensorOpticalStripper Manual? 0 Play Time 01:20:33 Cumulative 24.2 hours Start 2020.10.28 @ 14:57:03 End 2020.10.28 @ 16:28:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 591fe6d5-6c56-4310-b40b-bcf229ff0836