Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 14:29:59 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (92) 460 Value Destroyed (3121) 3121 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2345) 2345 TOTAL SCORE: 13286 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 123 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 539/1300 Matter 196/300 Energy 375/375 System Corruption 2% Temperature Cool (0) Movement Hovering (58) Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Coolant Network Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Makeshift Light Armor Plating Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Gravmag System Advanced Targeting Computer Quantum Capacitor Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Coolant Network Advanced Coolant Injector Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Transmission Jammer Active Sensor Spoofer Makeshift Light Armor Plating Graphene Brace > --- WEAPON ----------- YOLO Cannon Power Maul > --- INVENTORY -------- Light Antimatter Reactor Improved Gravmag System Linear Gravjet Quantum Capacitor [Rating: 151] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flight Unit Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Advanced Target Analyzer Device Weight Redist. System Storage Energy Well Processor Advanced Target Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Power Maul Energy Gun Precision Shock Rifle Energy Cannon YOLO Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Slots Evolved 14 | . . 2 . . . 2 2 . . . 4 . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . . . 1 1 . . . 1 . . . . . Utility 8 | . . 1 . . . 1 . . . . 2 . . 2 . 2 Weapon 1 | . . . . . . . . . . . 1 . . . . . Parts Attached 83 | 2 11 10 5 1 . 9 2 . 7 . 9 3 6 7 . 11 Power 12 | . 1 2 1 . . 1 . . 1 . . . 1 1 . 4 Engine 4 | . 1 2 1 . . . . . . . . . . . . . Core 3 | . . . . . . 1 . . 1 . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . 1 . 4 Propulsion 27 | . 4 2 3 . . 2 1 . 1 . 6 1 3 . . 4 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 17 | . 2 1 . . . . 1 . . . 5 1 3 . . 4 Flight 10 | . 2 1 3 . . 2 . . 1 . 1 . . . . . Utility 27 | . 4 2 1 . . 2 . . 2 . 3 2 2 6 . 3 Device 14 | . 3 . 1 . . 1 . . 1 . 1 2 1 2 . 2 Storage 1 | . . . . . . . . . . . . . . 1 . . Processor 8 | . 1 . . . . . . . . . 2 . 1 3 . 1 Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 3 | . . 2 . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 17 | 2 2 4 . 1 . 4 1 . 3 . . . . . . . Energy Gun 2 | . . 1 . . . . 1 . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . Ballistic Gun 6 | 2 . 3 . . . 1 . . . . . . . . . . Ballistic Cannon 3 | . 2 . . . . . . . 1 . . . . . . . Launcher 3 | . . . . . . 1 . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . . . 1 2 . 2 . . 1 . . . 2 Parts Lost 11 | . . . . . 1 1 . . . . . 2 . . . 7 Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . 2 Utility 5 | . . . . . . . . . . . . 2 . . . 3 Weapon 2 | . . . . . . . . . . . . . . . . 2 Highest Loss Streak 6 | . . . . . 1 1 . . . . . 1 . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | . 3 4 4 5 4 3 3 4 3 4 4 4 4 3 4 3 Power . | . . . . . . . 1 1 . . . . . . . . Propulsion 1 | . . . 2 3 2 . . . . 2 2 1 2 2 2 1 Utility 1 | . 2 3 2 2 1 1 1 1 . 1 . 1 1 1 2 1 Weapon . | . . . . . . 1 1 1 1 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 14 | . 1 2 1 . 1 . . . 1 . . . 3 1 . 4 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . Utility 10 | . 1 2 1 . 1 . . . 1 . . . . . . 4 Weapon 3 | . . . . . . . . . . . . . 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 70 96 100 93 86 90 84 89 97 100 87 93 92 88 89 84 Engine 3 | . 7 11 11 11 11 . . . . . . . . . . . Core 5 | . . . . . . 8 7 7 14 15 11 11 11 7 5 . Reactor 1 | . . . . . . . . . . . . . . 2 5 8 Hover 11 | . 3 6 . . . . . 5 3 . 10 35 33 26 26 23 Flight 19 | . 7 23 33 33 32 36 30 30 34 38 20 . . . . . Device 19 | . 10 11 17 22 22 14 15 15 22 23 21 22 19 21 21 22 Processor 5 | . 12 9 . . . . . . . . 4 5 8 11 15 14 Hackware 1 | . . . . . . 8 7 7 2 . . . . . . . Protection 6 | . . 12 15 11 11 9 7 7 5 7 5 5 5 5 5 4 Energy Cannon 3 | . . . . 6 9 . . . . . 3 5 5 5 5 4 Ballistic Gun 2 | . 12 6 22 9 . . . . . . . . . . . . Ballistic Cannon 1 | . 15 14 . . . . . . 3 7 1 . . . . . Launcher 1 | . . . . . . 4 7 7 4 . . . . . . . Impact Weapon 3 | . . . . . . 5 7 7 5 7 5 5 5 4 5 3 Peak Build Rating 151 | 2 8 15 16 30 30 26 29 30 40 36 80 89 96 121 121 151 Average Rating 59 | 1 5 11 15 23 28 21 24 28 35 36 64 84 91 112 121 141 On Entrance 43 | . 2 8 15 16 30 12 24 25 30 36 36 80 89 96 121 121 Avg Prop Armor Cover (%) 5 | . . 4 . . . . 5 5 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 61 | 2 9 17 19 31 31 16 16 16 28 27 42 43 50 58 52 61 Greatest Support 70 | 3 18 18 18 18 18 20 20 20 34 34 64 64 67 61 61 70 Greatest Overweight (x) 1 | . . . 1 1 1 . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 5 4 4 4 4 4 5 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 4 5 5 5 5 3 4 5 5 5 5 Class Distribution -------------------- 26% | Scavenger-Sprinter 26% | Mutant 24% | Scientist-Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Zion Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Mutant | -5/Garrison Scientist-Mutant | -5/Factory Scientist-Mutant | -4/Factory Scientist-Mutant | -4/Garrison Scientist-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Matter Collected 1702 | 220 222 169 120 . 124 127 40 30 100 42 . 187 45 140 . 136 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3461 | . 416 159 120 . 89 124 53 11 . . . 300 320 287 635 947 Parts 151 | . 18 15 8 . 6 3 3 . . . . 3 4 15 29 47 Haulers Intercepted 5 | . 2 1 . . . . 1 . . . . . . . . 1 Recyclers Shooed 5 | . . 1 1 . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Combat Hostiles Destroyed 57 | . 1 3 7 . 3 1 . 1 . 2 . 8 3 6 10 12 Guns 11 | . 1 3 7 . . . . . . . . . . . . . Cannons 20 | . . . . . 1 . . . . 2 . 2 1 3 5 6 AOE 15 | . . . . . 2 . . . . . . 4 1 3 2 3 Classes Destroyed 18 | . 4 2 . . 1 3 . 1 . 1 . 2 1 . . 3 Worker 6 | . . . . . . 1 . . . . . . . 1 . 4 Builder 5 | . . . . . . 1 . . . . . . . . . 4 Hauler 5 | . 2 1 . . . . 1 . . . . . . . . 1 Recycler 9 | . 4 1 1 . . . . . . . . . 1 1 . 1 Operator 4 | . . 1 . . . 1 . . . . . . . . . 2 Drone 2 | . . . . . . . . . . 2 . . . . . . Watcher 6 | . 1 1 . . . 1 . . . . . . 1 2 . . Swarmer 15 | . . 3 7 . . . . . . . . . . 5 . . Cutter 1 | . . . . . . . . . . . . . . . . 1 Grunt 21 | . 1 . . . 2 . . . . . . 5 2 . 6 5 Brawler 2 | . . . . . . . . . . . . . 1 . 1 . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 5 | . . . . . . 1 . . . . . 1 . 1 2 . Hunter 3 | . . . . . . . . . . . . 1 . . . 2 Programmer 2 | . . . . . . . . . . . . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . 1 . . 1 1 Thief 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 15 | . 5 6 5 . 3 3 1 1 . 2 . 5 4 9 6 15 Combat Bots Only 9 | . 1 3 4 . 3 1 . 1 . 2 . 5 3 5 6 9 Max Kills in Single Turn 4 | . 1 1 1 . 2 1 1 1 . 1 . 4 2 3 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . . . 3 1 1 2 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Hostile Shots Fired 177 | . 5 14 32 . 1 1 . 1 . . . 27 4 19 30 43 Missed 71 | . . 5 8 . . . . 1 . . . 14 3 10 10 20 Hits 106 | . 5 9 24 . 1 1 . . . . . 13 1 9 20 23 Melee 3 | . . . . . 1 . . . . . . . . . . 2 Projectile 103 | . 5 9 24 . . 1 . . . . . 13 1 9 20 21 AOE 3 | . . . . . . . . . . . . . . . . 3 Critical Strikes 8 | . . 1 1 . 1 . . . . . . 1 . . 2 2 Actively Blocked 5 | . . . . . . . . . . . . 1 . . 2 2 Damage Taken 2237 | . 60 78 194 . 89 18 . . . . . 292 19 163 443 881 Core 244 | . 31 16 8 . . . . . . . . 29 . 17 32 111 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 21 | . . . . . . . . . 21 . . . . . . . Core Remaining (%) 96 | 100 87 . . . 94 100 . . . 100 . . 97 . 95 . Volleys Fired 99 | . 15 14 16 . 3 . . . . 4 . 9 2 6 11 19 Largest 2 | . 2 2 2 . 1 . . . . 1 . 1 1 1 1 1 Hottest 100 | . 60 60 50 . 100 . . . . 40 . 100 100 100 100 100 Shots Fired 143 | . 30 28 32 . 3 . . . . 4 . 9 2 6 11 18 Gun 56 | . 6 18 32 . . . . . . . . . . . . . Cannon 87 | . 24 10 . . 3 . . . . 4 . 9 2 6 11 18 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 94 | . 30 28 32 . . . . . . 4 . . . . . . Thermal 49 | . . . . . 3 . . . . . . 9 2 6 11 18 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 5 4 3 . 1 . . . . 2 . 7 9 13 3 6 Robot Miss Streak 8 | . 2 7 8 . 2 . . . . 2 . 1 . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 101 | . 17 15 18 . 1 6 2 3 . 2 . 10 3 4 7 13 Core Hits 82 | . 10 7 8 . 3 1 1 . . 1 . 10 4 8 8 21 Critical Kills 8 | . . . . . . . . . . . . . 1 1 3 3 Critical Parts Destroyed 4 | . . . . . . 2 . 1 . . . 1 . . . . Critical Strikes 13 | . 1 . . . . 2 . 1 . . . 1 1 1 3 3 Meltdown 8 | . . . . . . . . . . . . . 1 1 3 3 Blast 1 | . 1 . . . . . . . . . . . . . . . Smash 4 | . . . . . . 2 . 1 . . . 1 . . . . Melee Attacks 43 | . . . . . . 11 3 5 9 . 1 8 1 . 4 1 Impact 40 | . . . . . . 8 3 5 9 . 1 8 1 . 4 1 Slashing 3 | . . . . . . 3 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 5 1 . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10943 | . 196 254 261 . 398 515 147 122 . 76 . 2185 619 1074 1163 3933 Guns 450 | . 32 157 261 . . . . . . . . . . . . . Cannons 4885 | . 164 97 . . 135 . . . . 76 . 890 223 587 875 1838 Explosions 4554 | . . . . . 263 . . . . . . 1154 267 487 288 2095 Melee 1054 | . . . . . . 515 147 122 . . . 141 129 . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 787 | . 196 254 261 . . . . . . 76 . . . . . . Thermal 9102 | . . . . . 398 . . . . . . 2044 490 1074 1163 3933 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 922 | . . . . . . 383 147 122 . . . 141 129 . . . Slashing 132 | . . . . . . 132 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1663 | . . . . . 42 333 . 42 . 14 . 199 98 221 78 636 Projectiles 741 | . . . . . . . . . . 14 . 28 39 208 78 374 Explosions 391 | . . . . . 42 . . . . . . 74 . 13 . 262 Melee 531 | . . . . . . 333 . 42 . . . 97 59 . . . Knockbacks 3 | . . . . . . 1 . . . . . 1 1 . . . Impact 3 | . . . . . . 1 . . . . . 1 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 303 | . . . . . 59 . . . . . . . . . 64 180 Shots 4 | . . . . . 1 . . . . . . . . . 1 2 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 180 | . 16 33 78 . 88 1 . . . . . 180 82 . 1 . Average Temperature 34 | . 6 14 34 . 41 1 . . . . . 63 41 . 1 . Received Heat Transfer 228 | . 33 . . . . . . . . . . 75 9 9 63 39 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 2 . 1 . . . 1 1 . . . Combat Hostiles 3 | . . . . . . 1 . 1 . . . 1 . . . . Parts Fried 6 | . . . . . . 1 . 1 . . . 1 3 . . . Impact Corruptions 18 | . . . . . . 10 . 2 . . . 4 2 . . . Robots Melted 9 | . . . . . . . . . . . . 1 1 1 3 3 Combat Hostiles 8 | . . . . . . . . . . . . 1 1 . 3 3 Parts Melted 15 | . . . . . . . . . . . . 1 1 2 4 7 Heat Transferred 8170 | . . . . . 480 . . . . . . 1640 480 960 960 3650 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Maximum Alert Level 2 | . . . . . . . . . . . 1 2 1 1 2 2 Low Security (%) 54 | 100 100 100 100 . 100 100 100 . . . . 12 . 16 50 7 Level 1 34 | . . . . . . . . . . . 100 61 100 83 13 66 Level 2 11 | . . . . . . . . . . . . 25 . . 35 26 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 645 | . 39 70 115 . 63 32 8 . . . 300 541 327 269 532 645 Initial 300 | . . 9 19 . . 11 4 . . . 300 169 283 135 156 299 Average 172 | . 13 18 52 . 9 14 . . . . 270 301 279 224 316 324 Influence Increases 2768 | . 91 117 165 . 89 115 8 120 . 10 302 442 94 198 376 641 Destroy 0b10 Robot/C 1140 | . 20 60 140 . 60 20 . . . . . 220 60 120 200 240 Destroy 0b10 Robot/NC 185 | . 35 20 5 . . 20 5 . . 10 . . 10 20 . 60 Destroy Leader 202 | . 6 14 20 . 10 12 2 . . . . 30 12 24 20 52 Allied During Kill 18 | . . . . . . . . . . . . 18 . . . . Successful Hack 74 | . . 8 . . . 28 . . . . . . . . . 38 Disable Machine 75 | . 30 . . . . . . . . . . . . . 15 30 Destroy Structure 549 | . . . . . 19 5 1 . . . 2 144 12 34 126 206 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . Partial Spotted 60 | . . 15 . . . 15 . . . . . 15 . . . 15 Lose Combat Pursuer 165 | . . . . . . 15 . 120 . . . 15 . . 15 . Influence Decreases 2168 | . 67 91 120 95 58 136 18 110 10 10 60 143 358 252 67 573 Entered New Map 950 | . . 15 31 95 . 20 6 . 10 . . 73 258 142 67 233 Time Decay 1043 | . 67 76 89 . 48 101 12 100 . 10 60 . 100 110 . 270 Lost Part 110 | . . . . . 10 10 . . . . . 20 . . . 70 Lost Ally 60 | . . . . . . . . 10 . . . 50 . . . . Purge Threat 5 | . . . . . . 5 . . . . . . . . . . Squads Dispatched 8 | . . . . . . 1 1 . . . . . . . . 6 Investigation . | . . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . . . . 1 1 . . . . . . . . 5 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Distress Signals 6 | . . . . . . . . . . . . . 1 2 . 3 Communications Jammed 7 | . . . . . . . . . . . . . . . . 7 Distress Signals 6 | . . . . . . . . . . . . . . . . 6 Times Spotted 84 | . 5 8 7 . 3 4 . 5 . 2 . 11 9 5 9 16 Peak Tracking Total 8 | . 3 6 4 . 3 1 . 8 . 2 . 5 5 5 3 5 Tactical Retreats 4 | . . . . . . 1 . 1 . . . 1 . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Traps Triggered 10 | . . . . . . . . . . . . 2 2 . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Machines Disabled 6 | . 2 1 . . . . . . . . . . . . 1 2 Max in Single Turn 1 | . 1 1 . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Machines Accessed 40 | . 1 7 . 1 . 11 2 . . . 5 . 3 3 . 7 Terminals 25 | . . 7 . . . 9 . . . . 3 . 1 . . 5 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 1 . 1 . . . Scanalyzers 7 | . . . . . . 2 1 . . . . . 1 2 . 1 Garrison Access 3 | . . . . . . . . . . . 1 . . 1 . 1 Total Hacks 70 | . 1 11 . 1 . 19 7 . . . 7 . 6 7 . 11 Successful 44 | . 1 7 . 1 . 15 7 . . . 3 . 2 2 . 6 Failed 24 | . . 4 . . . 4 . . . . 4 . 3 4 . 5 Catastrophic 2 | . . . . . . . . . . . . . . 1 . 1 Database Lockouts 2 | . . . . . . . . . . . . . 1 1 . . Manual 35 | . . 11 . 1 . 9 . . . . 4 . 3 1 . 6 Terminals 40 | . . 11 . . . 15 . . . . 4 . 3 . . 7 Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . 2 . 1 . . . Scanalyzers 19 | . . . . . . 4 6 . . . . . 2 5 . 2 Garrison Access 5 | . . . . . . . . . . . 1 . . 2 . 2 Terminal Hacks 9 | . . . . 1 . 7 . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 . . . Retrieve Components 2 | . 1 . . . . . . . . . . . 1 . . . Scanalyzer 13 | . . . . . . 4 6 . . . . . 1 1 . 1 Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . Retrieve Study 9 | . . . . . . 4 2 . . . . . 1 1 . 1 Garrison Access Hacks 4 | . . . . . . . . . . . 1 . . 1 . 2 Unlock Access 3 | . . . . . . . . . . . 1 . . 1 . 1 Coupler Status 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 15 | . . 7 . . . 4 . . . . 2 . . . . 2 Terminals 15 | . . 7 . . . 4 . . . . 2 . . . . 2 Assimilate 1 | . . . . . . 1 . . . . . . . . . . Botnet 14 | . . 7 . . . 3 . . . . 2 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . Hacking Detections 24 | . . 4 . . . 6 1 . . . 2 . 2 3 . 6 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . 116 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 1 . 13 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . . 4 2 . . . . . 1 1 . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 1 . . . . . . . . . . . 1 . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Used RIF Installer 2 | . . . . . . . . . . . . 1 . . 1 . Zone Cloak 1 | . . . . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Total Allies 4 | . . . . . . 1 1 . . . . 2 . . . . Largest Group 3 | . . . . . . 1 2 2 1 1 1 3 . . . . Highest-Rated Group 216 | . . . . . . 26 52 52 26 26 26 216 . . . . Highest-Rated Ally 95 | . . . . . . 26 26 26 26 26 26 95 . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks 16 | . . . . . . . . . . . . 16 . . . . Total Damage 513 | . . . . . . . . . . . . 513 . . . . Kills 3 | . . . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Active Infowar (turns) 4155 | . 1 . 126 320 593 270 185 364 557 129 135 31 211 228 413 592 Structural 2690 | . . . 126 320 593 270 185 364 557 129 135 1 10 . . . Spoofing 879 | . . . . . . . . . . . . 30 211 106 . 532 Jamming 1127 | . . . . . . . . . . . . . . 122 413 592 ECM 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 2 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Turns Passed 5005 | 24 165 186 193 320 593 270 185 364 557 129 135 440 211 228 413 592 Spaces Moved 7126 | 40 199 313 251 281 324 522 156 798 1120 391 278 417 417 442 371 806 Core 135 | 40 95 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 2607 | . 18 . . . . . . . 89 . 47 417 417 442 371 806 Flight 4384 | . 86 313 251 281 324 522 156 798 1031 391 231 . . . . . Fastest Speed 31 | 50 37 34 34 34 34 31 31 31 31 31 31 38 35 38 38 44 Average Speed 42 | 50 45 36 41 113 69 31 31 31 41 31 32 39 37 38 38 44 Slowest Speed 114 | 50 60 37 114 114 114 31 31 31 111 31 48 40 38 38 38 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . 1 . 3 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 33 32 46 62 69 51 3 86 85 55 9 45 13 6 35 29 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . 2 1 . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 1 . . 1 . . . Scrap Searched 9 | . . . . . 1 . . 4 4 . . . . . . . Spaces Dug 9 | . . . . . . 5 1 . . . 1 . . . 1 1 Terrain Destroyed 353 | . . . . . 41 5 1 . . . 1 77 9 17 80 122 Melee 9 | . . . . . . 5 1 . . . 1 . . . 1 1 Projectile 9 | . . . . . 2 . . . . . . 1 . . 3 3 AOE 335 | . . . . . 39 . . . . . . 76 9 17 76 118 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Zio Pro Fac Gar Fac Fac Gar Res Total 8790 | 42 241 357 309 283 679 608 285 903 1191 394 319 646 468 485 601 979 Wait 1249 | . 4 . 28 . 351 58 121 99 32 . 15 200 18 12 206 105 Move 7102 | 39 198 312 248 280 317 521 155 797 1119 390 277 416 416 441 370 806 Hop 4 | . . . 1 . 3 . . . . . . . . . . . Pick Up 49 | 1 5 4 3 . 1 1 . 1 8 . 3 2 10 5 . 5 Fast Attach 56 | 2 10 7 . 1 . 7 3 . 2 . 7 1 1 6 . 9 Attach 19 | . 1 1 . . 1 3 . 1 4 . 2 1 1 2 . 2 Detach 6 | . 1 . . . 1 1 1 . . . 2 . . . . . Swap 51 | . 1 6 7 . . 1 . . 6 . 4 6 5 2 . 13 Drop 99 | . 6 13 6 2 2 5 2 . 11 . 8 . 14 11 . 19 Fire 99 | . 15 14 16 . 3 . . . . 4 . 9 2 6 11 19 Melee 43 | . . . . . . 11 3 5 9 . 1 8 1 . 4 1 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . 3 . . 10 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Garrison -5/Factory -4/Factory -4/Garrison -3/Research (discovered 1 exit: Gar) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 8) 180 | -10/Materials | Discovered new exit (range 8) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 329 | -9/Materials | Discovered new exit (range 7) 376 | -9/Materials | Entered Mines 379 | -9/Mines | Build established: Mutant 387 | -9/Mines | Learned Materials emergency access door positions 564 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 564 | -9/Mines | Discovered new exit (range 6) 569 | -9/Mines | Entered Exiles 596 | -9/Exiles | Met 8R-AWN 617 | -9/Exiles | Met EX-HEX 654 | -9/Exiles | Met EX-BIN 666 | -9/Exiles | Aligned with FarCom system 668 | -9/Exiles | Given EX-Vault access code 698 | -9/Exiles | Opened EX-Vault 708 | -9/Exiles | Found YOLO Cannon 733 | -9/Exiles | Warned to stay clear of 0b10 Research branches 832 | -9/Exiles | Met EX-DEC 843 | -9/Exiles | Build established: Scavenger-Mutant 872 | -9/Exiles | Discovered new exit (range 15) 889 | -9/Exiles | Left Exiles lab with YOLO Cannon 889 | -9/Exiles | Entered Mines 1451 | -8/Mines | Discovered new exit (range 12) 1482 | -8/Mines | Entered Materials 1482 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -8/Materials | Discovered new exit (range 16) 1706 | -8/Materials | Identified exit to Factory 1752 | -8/Materials | Entered Factory 1752 | -7/Factory | Accompanied by 1 ally 1752 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1760 | -7/Factory | Discovered new exit (range 4) 1886 | -7/Factory | Fabricated O-24 Administrator (x1) 1886 | -7/Factory | Build established: Scavenger-Sprinter 1937 | -7/Factory | Entered Lower Caves 1937 | -7/Lower Caves | Accompanied by 2 allies 2099 | -7/Lower Caves | Encountered a Warlord checkpoint 2257 | -7/Lower Caves | Learned location of Zion (-6) 2292 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2292 | -7/Lower Caves | Discovered new exit (range 10) 2301 | -7/Lower Caves | Entered Zion 2301 | -6/Zion | Accompanied by 1 ally 2315 | -6/Zion | Found GAL Module 2351 | -6/Zion | Discovered new exit (range 16) 2422 | -6/Zion | Learned 4 Factory zone layouts 2468 | -6/Zion | Found Prototype Launcher 2468 | -6/Zion | Identified Gui. Missile Launcher 2566 | -6/Zion | Learned location of Warlord (-4) 2572 | -6/Zion | Learned Factory trap positions 2701 | -6/Zion | Visited the Megawrench Repair Shop 2702 | -6/Zion | Megawrench repaired 4 parts 2720 | -6/Zion | Rebuked by Imprinter 2858 | -6/Zion | Entered Proximity Caves 2858 | -5/Proximity Caves | Accompanied by 1 ally 2860 | -5/Proximity Caves | Spotter reported a threat 2861 | -5/Proximity Caves | Spotter reported a threat 2952 | -5/Proximity Caves | Learned Factory terminal intel 2971 | -5/Proximity Caves | Discovered new exit (range 16) 2987 | -5/Proximity Caves | Entered Factory 2987 | -5/Factory | Accompanied by 1 ally 2987 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2989 | -5/Factory | Loaded intel: 85 trap records 2990 | -5/Factory | Loaded intel: 26 terminal locations 3108 | -5/Factory | Identified exit to Garrison 3122 | -5/Factory | Entered Garrison 3122 | -5/Garrison | Accompanied by 1 ally 3143 | -5/Garrison | Found embedded Infiltrators 3159 | -5/Garrison | Spotted B-75 Beast 3236 | -5/Garrison | Triggered checkpoint 3240 | -5/Garrison | Lost 3 allies 3377 | -5/Garrison | Build established: Mutant 3529 | -5/Garrison | Destroyed B-75 Beast 3554 | -5/Garrison | Discovered new exit (range 12) 3557 | -5/Garrison | Installed Relay Interface Framework 3562 | -5/Garrison | Entered Factory 3568 | -5/Factory | Allied Derelicts emerged from ambush trap array 3590 | -5/Factory | Central database locked down 3694 | -5/Factory | Discovered new exit (range 14) 3773 | -5/Factory | Entered another Factory area 3773 | -4/Factory | Evolved 2 slots: Utility x2 3777 | -4/Factory | Lost 3 allies 3783 | -4/Factory | Found Quantum Capacitor 3857 | -4/Factory | Central database locked down 3886 | -4/Factory | Identified exit to Garrison 4001 | -4/Factory | Entered Garrison 4027 | -4/Garrison | Spotted B-86 Titan 4027 | -4/Garrison | Triggered checkpoint 4131 | -4/Garrison | Build established: Scientist-Mutant 4234 | -4/Garrison | Destroyed B-86 Titan 4265 | -4/Garrison | Triggered checkpoint 4307 | -4/Garrison | Triggered checkpoint 4394 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 4409 | -4/Garrison | Discovered new exit (range 13) 4414 | -4/Garrison | Entered Research 4414 | -3/Research | Evolved 2 slots: Utility x2 4506 | -3/Research | Identified exit to DSF 4507 | -3/Research | Identified exit to Garrison 4828 | -3/Research | Spotted B-86 Titan 4832 | -3/Research | Destroyed B-86 Titan 4896 | -3/Research | Destroyed 9 combat bots 4986 | -3/Research | Found Prototype Processor 4986 | -3/Research | Identified Spectral Analyzer 5002 | -3/Research | YOLO Cannon suddenly exploded 5003 | -3/Research | Core integrity fell below 50% 5006 | -3/Research | Self-destructed Last Messages --------------- 04986_ Faulty integration triggers system corruption (+2). 04987_ Discarded Faulty Spectral Analyzer. 04988_ System corrupted: Matter fused (-5). 04988_ Acquired Graphene Brace. 04994_ C-35 Carver destroyed. 04998_ Acquired 19 matter. 04999_ I-47 Archangel distress signal jammed. 05000_ K-01 Serf collects debris. 05000_ Knocked back. 05002_ YOLO Cannon suddenly explodes. 05002_ Adv. Target Analyzer destroyed. 05002_ Active Sensor Spoofer destroyed. 05002_ Imp. Gyrokinetic Inverter destroyed. 05002_ Adv. Coolant Injector destroyed. 05002_ Gravmag Array+ destroyed. 05002_ Core damaged (-650). 05002_ A-15 Conveyor destroyed. 05002_ Knocked back. 05004_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ???????????????????????#+##### #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #######???????????? | | ???????????????????????# Y T ???????????? | | ???????????????????????# ???????????? | | ???????????????????????# ???????????? | | ???????????????????????# ???????????? | | ????????????????????#### ???????????? | | ????????????????????# # ???????????? | | ????????????????????# ?? ???????????? | | ????????????????##### ] ? """ ???????????? | | ???????????????##=%] # """ #???????????? | | ??????????????##;= # """ #???????????? | | ??????????????+ ] ## """ !#???????????? | | ??????????????##; = ]c # """ #??#????????# | | ???????????????##] c@#T h####+######## | | ??????????# ## c ## h + # | | ??????????? # ! = # #### + | | ??????????? ?# # # # """ #??# # | | ????????? / ??#??# ## # # """ #??# = | | ????????#i# ??????# ###?## """ #??# h | | ????????#?# ????#### ###### """ #??# " | | ??????????##?????# """ #??# " | | ?????????C???????# #??# " | | ????????????????## C #??# " | | ????????? #??#+##+""""# | | ???????????#######+###### ###### #??# % | | ???????????????# #?# ######+#??# | | ???????????????# #?# # #??# | | ???????????????# #?# # #??# | | ???????????????# #?# # #??#+#####+## | | ???????????????# ### # #???????????? | | ???????????????# + w + #???????????? | | ???????????????###########+## # #???????????? | | ???????????????????????? # ########???????????? | | ???????????????????????# # ??????????????????? | | ???????????????????????# ####?????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#= #????????????????????? | | ???????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 41 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 12 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Cld. Airjet | -7/Factory | Scanalyzed Imp. Trap Scanner | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive IFF Parser | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive W-25 Informer | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Katana | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Imp. Gravmag System | -5/Factory | Hacked Gravmag Array | -4/Factory | Hacked Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlinkShrapnelGun Manual? 0 Play Time 01:26:44 Cumulative 56.0 hours Start 2026.09.04 @ 21:39:17 End 2026.09.05 @ 14:29:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 42 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: aa5d7fc8-b8bd-442b-8e9f-010a64ce1806