Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.13 @ 22:05:19 Player: drchaos820 Result: Destroyed by EJ-45G(M) with Heavy Riot Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (983) 983 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (578) 578 TOTAL SCORE: 3106 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/400 Matter 249/300 Energy 49/100 System Corruption 4% Temperature Cool (109) Movement Core (650) Ox12 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Visual Processing Unit Transport Network Coupler > --- WEAPON (2) ------- Slug Cannon > --- INVENTORY (16) --- Light Nuclear Core Aluminum Leg Heat Sink Heat Sink Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Reflective Plating Reflective Plating Hacking Drone Bay Riot Gun Heavy Assault Rifle Heavy Assault Rifle Bore Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Visual Processing Unit Transport Network Coupler > --- WEAPON ----------- Heavy Riot Gun Slug Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Heat Sink Heat Sink Large Storage Unit Improved Signal Interpreter Terrain Scan Processor Reflective Plating Reflective Plating Hacking Drone Bay Riot Gun Heavy Assault Rifle Heavy Assault Rifle Bore Cannon Rocket Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Storage Large Storage Unit Processor Transport Network Coupler Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 35 | 6 9 17 . 3 Power 5 | 1 1 3 . . Engine 5 | 1 1 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 3 5 . . Treads . | . . . . . Leg 10 | 2 3 5 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 3 . . Device . | . . . . . Storage 4 | 1 3 . . . Processor 3 | . . 3 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 2 6 . 3 Energy Gun 4 | . 2 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 5 . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 15 | . . 10 . 5 Power 3 | . . 2 . 1 Propulsion 4 | . . 2 . 2 Utility . | . . . . . Weapon 8 | . . 6 . 2 Highest Loss Streak 5 | . . 4 . 5 Average Slot Usage (%) 98 | . 97 96 100 99 Engine 11 | . 14 10 11 10 Leg 22 | . 28 21 22 21 Storage 22 | . 25 22 22 22 Processor 18 | . . 22 22 22 Energy Gun 3 | . 15 5 . . Ballistic Gun 18 | . 12 15 22 21 Naked Turns . | . . . . . Heaviest Build 47 | 12 41 47 39 40 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 2 | 1 2 2 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 15 | 5 11 16 16 16 Most Carried 16 | 3 15 16 16 16 Average Carried 14 | 1 9 14 16 15 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 3 15 16 16 15 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Scr Mat Mat Min Zio Matter Collected 899 | 183 319 389 . 8 Remotely . | . . . . . Salvage Created 1597 | . 571 920 . 106 Parts 108 | . 37 68 . 3 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . . . 2 Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Combat Hostiles Destroyed 27 | . 9 17 . 1 Guns 25 | . 9 15 . 1 AOE 2 | . . 2 . . Classes Destroyed 10 | . 7 2 . 1 Worker 5 | . 4 1 . . Builder 2 | . 1 1 . . Hauler 3 | . 1 2 . . Recycler 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 7 | . 3 4 . . Grunt 13 | . 6 7 . . Sentry 6 | . . 6 . . Mutant 1 | . . . . 1 Best Kill Streak 6 | . 6 5 . 1 Combat Bots Only 5 | . 3 5 . 1 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Damage Taken 2339 | . 297 1270 . 772 Core 473 | . 68 222 . 183 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 72 . . . Volleys Fired 153 | . 56 86 . 11 Largest 2 | . 2 2 . 2 Hottest 108 | . 80 80 . 108 Shots Fired 280 | . 112 148 . 20 Gun 275 | . 112 148 . 15 Cannon 4 | . . . . 4 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 194 | . 76 103 . 15 Thermal . | . . . . . Explosive 1 | . . . . 1 Electromagnetic 85 | . 36 45 . 4 Robot Hit Streak 20 | . 15 16 . 20 Robot Miss Streak 5 | . 5 3 . 1 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 178 | . 60 105 . 13 Core Hits 82 | . 29 45 . 8 Critical Hits 2 | . . . . 2 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2518 | . 716 1529 . 273 Guns 2184 | . 686 1343 . 155 Cannons 96 | . . . . 96 Explosions 238 | . 30 186 . 22 Melee . | . . . . . Ramming . | . . . . . Kinetic 1530 | . 472 912 . 146 Thermal 136 | . 30 106 . . Explosive 22 | . . . . 22 Electromagnetic 830 | . 214 511 . 105 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 1 3 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Effects 5 | . . 3 . 2 Message Errors 2 | . . 1 . 1 Data Loss (minor) 2 | . . 2 . . Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 84 | . . 84 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 109 | . 108 45 . 109 Average Temperature 27 | . 30 19 . 53 Received Heat Transfer 557 | . 114 354 . 89 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 1 2 . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Peak Influence 331 | . 259 331 109 . Initial 109 | . . 49 109 . Average 171 | . 111 229 109 . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 56 | 100 85 31 100 . Level 1 43 | . 14 68 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 2 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 2 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 19 28 . 8 Peak Tracking Total 8 | . 6 6 . 8 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Scr Mat Mat Min Zio Machines Disabled 4 | . 1 3 . . Max in Single Turn 2 | . 1 2 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Machines Accessed 9 | . 2 6 . 1 Terminals 6 | . 1 5 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 7 11 . 6 Successful 15 | . 2 7 . 6 Failed 9 | . 5 4 . . Catastrophic 4 | . 1 3 . . Database Lockouts . | . . . . . Manual 16 | . 7 4 . 5 Terminals 13 | . 4 9 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 1 5 . 6 Record 1 | . . 1 . . Part Schematic 6 | . . . . 6 Robot Analysis 2 | . . 2 . . Branch Access Points 2 | . 1 1 . . Terminal Index 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 5 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . . 6 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Scr Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Scr Mat Mat Min Zio Total Allies 7 | . . . 3 4 Largest Group 7 | . . . 3 7 Highest-Rated Group 194 | . . . 40 194 Highest-Rated Ally 39 | . . . 16 39 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 87 | . . . . 87 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Scr Mat Mat Min Zio Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Scr Mat Mat Min Zio Turns Passed 3601 | 111 525 1003 128 1834 Spaces Moved 1993 | 82 228 421 78 1184 Core 5 | 5 . . . . Treads . | . . . . . Legs 1988 | 77 228 421 78 1184 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 150 Average Speed 147 | 116 139 150 150 150 Slowest Speed 180 | 120 180 180 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 47 34 22 83 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 3 | . . . . 3 Spaces Dug . | . . . . . Terrain Destroyed 11 | . 2 7 . 2 Melee . | . . . . . Projectile . | . . . . . AOE 11 | . 2 7 . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Scr Mat Mat Min Zio Total 2388 | 94 331 649 89 1225 Wait 145 | 4 22 107 12 . Move 1989 | 81 227 420 77 1184 Hop . | . . . . . Pick Up 31 | 3 12 11 . 5 Fast Attach 13 | 6 . 7 . . Attach 9 | . 1 7 . 1 Detach . | . . . . . Swap 14 | . 8 4 . 2 Drop 17 | . 5 7 . 5 Fire 153 | . 56 86 . 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 17 | . . . . 17 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 540 | -10/Materials | Identified exit to Mines 588 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Entered another Materials area 637 | -9/Materials | Evolved 2 slots: Utility x2 797 | -9/Materials | Lost 3 parts (1p2w) 1168 | -9/Materials | Core integrity fell below 50% 1201 | -9/Materials | Lost 4 parts (1p2n1w) 1373 | -9/Materials | Repaired Carbon-fiber Leg 1440 | -9/Materials | Identified exit to Mines 1470 | -9/Materials | Build established: Scavenger-Mutant 1640 | -9/Materials | Entered Mines 1666 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1748 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1768 | -9/Mines | Entered Zion 1768 | -7/Zion | Accompanied by 3 allies 1827 | -7/Zion | System corruption cleaned by Quarantine Array 1848 | -7/Zion | Learned 4 Factory zone layouts 1875 | -7/Zion | Learned location of Recycling (-7) 2038 | -7/Zion | Given the Hacking Drone Bay 2039 | -7/Zion | Found Prototype Device 3305 | -7/Zion | Imprinted 3308 | -7/Zion | Declared Zion's savior 3583 | -7/Zion | Attacked by Zionites 3599 | -7/Zion | Core integrity fell below 20% 3602 | -7/Zion | Destroyed by EJ-45G(M) with Heavy Riot Gun Last Messages --------------- 03586_ Mercenary 2a destroyed. 03587_ Trooper 2a suffers critical hit. 03587_ Trooper 2a destroyed. 03589_ I4-1FH(z) pulls a Mak. Spear out of the Twisted Machinery. 03589_ Lgt. Assault Rifle destroyed. 03590_ Lgt. Ion Engine destroyed. 03593_ Slug penetrates KU-111(M). 03593_ KU-111(M) suffers critical hit. 03593_ Destroyed Heat Sink. 03593_ Carbon-fiber Leg destroyed. 03594_ PE-7C6(z) pulls a Mak. Spear out of the Twisted Machinery. 03596_ Particle Charger fried. 03596_ KU-111(M) destroyed. 03596_ Hvy. Riot Gun destroyed. 03596_ I3-TWZ(z) pulls a Mak. Sword out of the Twisted Machinery. 03597_ Z3-WWI(z) emerges from the Twisted Machinery. 03598_ Z3-WWI(z) pulls a Mak. Laser out of the Twisted Machinery. 03599_ System corrupted: Slug Cannon targeting data glitched. 03599_ Carbon-fiber Leg destroyed. 03601_ Slug penetrates EJ-45G(M). 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Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexTerrainRail Manual? 0 Play Time 00:25:42 Cumulative 11.9 hours Start 2022.03.13 @ 21:37:19 End 2022.03.13 @ 22:05:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 2 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 33 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41704ad0-a21f-4654-b2cd-8bc916cb8ebb