Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.25 @ 16:36:04 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (3081) 3081 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 8314 Bonus ------- High Alert Combat Kills 8 Met Data Miner 300 Cogmind --------- Core Integrity 779/850 Matter 280/300 Energy 22/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Propulsion Shielding System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Large Matter Pod (150) Improved Terrain Scan Processor Propulsion Shielding Hacking Suite Flak Gun Proton Missile Launcher Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Improved Propulsion Shielding Hacking Suite System Shield > --- WEAPON ----------- Heavy Machine Gun > --- INVENTORY -------- Large Matter Pod Improved Terrain Scan Processor Propulsion Shielding Hacking Suite Flak Gun Proton Missile Launcher Axe [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . 2 . . . . 1 Utility 4 | . . 2 2 . . . . . . Weapon . | . . . . . . . . . . Parts Attached 140 | 2 7 40 39 35 2 4 1 6 4 Power 11 | . 1 3 3 1 . 1 . 1 1 Engine 10 | . 1 3 3 1 . 1 . 1 . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 32 | 1 2 13 5 10 . . . . 1 Treads 16 | . 1 10 4 1 . . . . . Leg . | . . . . . . . . . . Wheel 9 | 1 1 3 1 3 . . . . . Hover . | . . . . . . . . . . Flight 7 | . . . . 6 . . . . 1 Utility 68 | 1 1 17 24 16 2 2 1 3 1 Device 29 | . . 1 18 5 1 1 1 2 . Storage 10 | 1 1 5 1 2 . . . . . Processor 3 | . . 1 2 . . . . . . Hackware 3 | . . . . 2 . . . . 1 Protection 23 | . . 10 3 7 1 1 . 1 . Artifact . | . . . . . . . . . . Weapon 29 | . 3 7 7 8 . 1 . 2 1 Energy Gun 10 | . 2 3 5 . . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 12 | . 1 4 2 2 . . . 2 1 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . 5 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . . . . . Parts Lost 15 | . 1 4 3 . . 1 . 2 4 Power 4 | . . 2 . . . . . . 2 Propulsion 1 | . . 1 . . . . . . . Utility 6 | . . . 2 . . 1 . 2 1 Weapon 4 | . 1 1 1 . . . . . 1 Highest Loss Streak 4 | . 1 3 2 . . 1 . 1 4 Average Slot Usage (%) 96 | . 100 97 99 94 92 92 92 91 87 Engine 9 | . 14 11 8 7 7 7 7 7 4 Treads 9 | . 13 11 9 11 . . . . . Wheel 8 | . 14 10 9 7 . . . . . Flight 5 | . . . . 7 30 30 30 30 33 Device 4 | . . 1 8 5 7 6 7 7 6 Storage 22 | . 28 24 27 19 7 7 7 7 6 Processor 4 | . . 1 9 7 7 7 7 7 6 Hackware 2 | . . . . 4 15 12 7 7 13 Protection 8 | . . 13 9 7 7 10 15 14 6 Energy Gun 6 | . 13 7 7 . . . . . . Energy Cannon 1 | . . . . 5 . . . . . Ballistic Gun 10 | . 14 14 10 5 . . . 3 5 Slashing Weapon 1 | . . . . 1 7 7 7 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 91 | 14 23 67 73 91 26 34 26 27 30 Greatest Support 40 | 20 16 40 20 28 27 27 27 27 34 Greatest Overweight (x) 6 | 1 2 5 6 5 . 1 . . . Average Overweight (x) 1 | . 1 2 5 1 . . . . . Largest Inventory Capacity 24 | 8 10 22 22 24 8 8 8 8 8 Average Capacity 15 | 6 9 16 22 19 8 8 8 8 8 Most Carried 24 | 8 10 22 22 24 8 8 8 8 7 Average Carried 15 | 6 9 15 21 19 8 7 8 7 5 Final Capacity 22 | 8 10 22 22 8 8 8 8 8 8 Final Carried 22 | 8 9 22 22 8 8 8 8 7 7 Class Distribution -------------------- 40% | Hauler-Mutant 37% | Mutant 9% | Hacker-Sprinter 6% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Mutant | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 2712 | 236 143 884 720 432 155 60 . 82 . Remotely . | . . . . . . . . . . Salvage Created 4763 | 106 692 2218 1127 380 55 175 . 10 . Parts 282 | 6 45 138 59 25 . 7 . 2 . Haulers Intercepted 12 | . 2 6 3 1 . . . . . Recyclers Shooed 4 | 1 . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 4 2 . 9 . Prevented 5 | . . . . . . 3 . 2 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 82 | . 17 35 20 6 . 3 . 1 . Melee 2 | . . . . . . 1 . 1 . Guns 68 | . 14 34 19 1 . . . . . Cannons 5 | . . . . 5 . . . . . AOE 7 | . 3 1 1 . . 2 . . . Classes Destroyed 14 | 2 4 5 1 1 . . . 1 . Worker 1 | . . 1 . . . . . . . Builder 3 | . . 2 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 12 | . 2 6 3 1 . . . . . Recycler 3 | 1 . 2 . . . . . . . Watcher 7 | . 1 2 3 1 . . . . . Swarmer 17 | . 6 4 7 . . . . . . Saboteur 1 | . . . . . . . . 1 . Grunt 40 | . 11 19 5 2 . 3 . . . Brawler 2 | . . 2 . . . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 15 | . . 9 6 . . . . . . Hunter 2 | . . . 2 . . . . . . Programmer 4 | . . . . 4 . . . . . Best Kill Streak 6 | 2 4 6 5 2 . 2 . 1 . Combat Bots Only 5 | . 4 5 4 2 . 2 . 1 . Max Kills in Single Turn 3 | 1 3 2 2 1 . 2 . 1 . Gunslinging 1 | . 1 1 . . . . . . . Exploded 3 | . 3 1 1 . . 2 . . . Melee 1 | . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Damage Taken 4028 | . 261 1735 714 316 . 218 . 296 488 Core 442 | . 34 188 37 22 . 28 . 62 71 Absorbed by Shields 243 | . . 75 168 . . . . . . Core Remaining (%) 83 | 100 86 53 93 . . . . 84 . Volleys Fired 256 | 4 33 133 57 24 . 3 . 2 . Largest 2 | 2 2 2 2 2 . 1 . 1 . Hottest 89 | 40 68 68 89 58 . 39 . 28 . Shots Fired 463 | 8 59 250 99 42 . 3 . 2 . Gun 436 | 8 59 250 99 18 . . . 2 . Cannon 24 | . . . . 24 . . . . . Launcher 3 | . . . . . . 3 . . . Special . | . . . . . . . . . . Kinetic 241 | 8 26 138 49 18 . . . 2 . Thermal 54 | . . . 30 24 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 168 | . 33 112 20 . . 3 . . . Robot Hit Streak 25 | 5 9 25 16 12 . 1 . 7 . Robot Miss Streak 6 | 1 3 3 6 1 . 1 . 2 . Penetration Max 1 | . . . 1 . . . . . . Secondary Targets 11 | . 2 6 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 364 | 6 40 206 65 39 1 5 . 2 . Core Hits 170 | 3 21 85 37 17 1 5 . 1 . Critical Hits 2 | . . . 1 . . 1 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . Melee Attacks 35 | . . . . 15 3 8 . 9 . Impact . | . . . . . . . . . . Slashing 35 | . . . . 15 3 8 . 9 . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7376 | 55 755 3224 1437 1462 109 296 . 38 . Guns 5389 | 55 640 2943 1364 349 . . . 38 . Cannons 705 | . . . . 705 . . . . . Explosions 591 | . 95 281 73 . . 142 . . . Melee 671 | . . . . 408 109 154 . . . Ramming 20 | . 20 . . . . . . . . Kinetic 2701 | 55 184 1429 646 349 . . . 38 . Thermal 1574 | . 95 281 493 705 . . . . . Explosive . | . . . . . . . . . . Electromagnetic 2410 | . 456 1514 298 . . 142 . . . Impact . | . . . . . . . . . . Slashing 671 | . . . . 408 109 154 . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . 3 3 3 3 3 . Average Corruption 2 | . . . . 2 3 3 3 3 . Corruption Purged . | . . . . . . . . . . Effects 27 | . . . . 11 4 3 1 8 . Message Errors 9 | . . . . 6 1 1 1 . . Matter Fused 4 | . . . . 1 2 . . 1 . Heat Flow Errors 4 | . . . . 2 . . . 2 . Energy Discharges 5 | . . . . 1 . 1 . 3 . Data Loss (minor) 5 | . . . . 1 1 1 . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 130 | . . 15 . 115 . . . . . Projectiles 13 | . . . . 13 . . . . . Explosions 15 | . . 15 . . . . . . . Melee 102 | . . . . 102 . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 136 | . 47 79 . . . 10 . . . Shots 5 | . 1 3 . . . 1 . . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 275 | . 54 275 240 236 . 26 3 104 . Average Temperature 50 | . 18 59 60 86 . 6 1 6 . Received Heat Transfer 1102 | . 84 550 231 63 . 108 . 45 21 Effects 3 | . . 3 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Interference 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 10 | . 3 6 1 . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 1 2 . . . . . Heat Transferred 2278 | . 100 450 877 851 . . . . . Parts Sabotaged 2 | . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . 1 6 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Peak Influence 416 | 10 416 360 303 126 . . . . 55 Average Influence 156 | 5 285 179 136 47 . . . . 41 Maximum Alert Level 2 | . 2 1 1 . . . . . . Low Security (%) 65 | 100 12 61 79 100 . . . . 100 Level 1 33 | . 82 38 20 . . . . . . Level 2 . | . 4 . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 4 5 4 7 . . . 1 3 Investigation 7 | . 2 1 . 2 . . . . 2 Extermination 4 | . . . . 4 . . . . . Reinforcement 10 | . 2 4 2 1 . . . . 1 Assault 1 | . . . . . . . . 1 . Garrison 2 | . . . 2 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 10 | . 1 7 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 187 | . 29 62 34 13 . 8 . 29 12 Peak Tracking Total 13 | . 4 5 5 3 . 4 . 13 7 Tactical Retreats 21 | . 1 6 1 2 . 5 . 5 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 8 | . 1 1 4 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . 2 . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 2 | . . 2 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 39 | . 6 8 5 9 2 1 4 . 4 Terminals 29 | . 6 8 5 6 . 1 . . 3 Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Total Hacks 137 | . 14 29 16 27 6 3 27 . 15 Successful 101 | . 11 19 12 20 6 2 27 . 4 Failed 35 | . 2 10 4 7 . 1 . . 11 Catastrophic 6 | . 1 1 1 1 . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . Manual 61 | . 8 15 12 13 . 2 . . 11 Terminals 90 | . 14 29 16 16 . 3 . . 12 Fabricators 4 | . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 6 | . . . . 6 . . . . . Garrison Access 4 | . . . . 1 . . . . 3 Terminal Hacks 76 | . 8 15 8 8 6 2 27 . 2 Record 17 | . . . . . 5 1 11 . . Part Schematic 13 | . 2 1 . 2 . . 8 . . Robot Schematic 5 | . . . . . . . 5 . . Prototype ID Bank 15 | . 3 6 2 1 . . 3 . . Open Door 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . 1 Fabricator Index 1 | . . . . 1 . . . . . Alert Level 4 | . 1 2 . . . . . . 1 Unreport Threat 7 | . . 3 2 1 . 1 . . . Locate Traps 7 | . 2 2 2 1 . . . . . Recall Extermination 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . 5 . . . . . Insert Component 2 | . . . . 2 . . . . . Analyze 3 | . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 17 | . 3 4 4 4 . . . . 2 Terminals 16 | . 3 4 4 3 . . . . 2 Track 4 | . 1 2 1 . . . . . . Botnet 11 | . 2 2 2 3 . . . . 2 Disrupt 1 | . . . 1 . . . . . . Fabricators 1 | . . . . 1 . . . . . Siphon 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 6 8 5 8 . 1 . . 4 Full Trace Events 3 | . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . 2 1 . 4 . . 8 . . Parts Built 1 | . . . . 1 . . . . . Matter 76 | . . . . 76 . . . . . Time 51 | . . . . 51 . . . . . Total Part Build Rating 1 | . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 94 | . . . . . . . . 94 . Highest-Rated Ally 94 | . . . . . . . . 94 . Total Orders . | . . . . . . . . . . Ally Attacks 17 | . . . . . . . . 17 . Total Damage 511 | . . . . . . . . 511 . Kills 3 | . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 7354 | 48 1181 2362 1342 1500 249 213 40 354 65 Spaces Moved 5910 | 30 937 1098 689 1383 418 398 81 712 164 Core . | . . . . . . . . . . Treads 359 | . . 356 3 . . . . . . Legs 13 | 13 . . . . . . . . . Wheels 3194 | 17 937 742 686 812 . . . . . Hover . | . . . . . . . . . . Flight 2344 | . . . . 571 418 398 81 712 164 Fastest Speed 25 | 80 90 110 130 27 27 27 27 27 25 Average Speed 90 | 101 108 154 141 82 27 28 27 27 25 Slowest Speed 220 | 120 110 220 220 140 27 98 27 27 30 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . . . 6 . . . . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 4 97 95 67 33 66 55 69 79 7 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 11 | . . . . . 3 3 . 5 . Spaces Dug 24 | . . . . 11 2 2 . 9 . Terrain Destroyed 53 | . 3 22 3 12 2 2 . 9 . Melee 24 | . . . . 11 2 2 . 9 . Projectile 4 | . . . 3 1 . . . . . AOE 25 | . 3 22 . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Total 7418 | 39 1051 1534 963 1671 547 480 97 852 184 Wait 898 | 1 51 200 129 171 125 64 16 124 17 Move 5884 | 29 936 1097 688 1370 417 397 80 711 159 Hop 8 | . . . . 6 . . . . 2 Pick Up 82 | 2 10 28 26 13 . 2 . . 1 Fast Attach 32 | 2 2 8 8 8 . . . 3 1 Attach 33 | . 3 8 8 9 . 2 . 1 2 Detach 7 | . 1 1 1 2 . 1 . . 1 Swap 75 | . 2 24 23 18 2 2 1 2 1 Drop 107 | 1 12 35 23 35 . 1 . . . Fire 256 | 4 33 133 57 24 . 3 . 2 . Melee 35 | . . . . 15 3 8 . 9 . Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 49 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Central database locked down 226 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 16) 778 | -10/Materials | Discovered new exit (range 15) 972 | -10/Materials | Discovered new exit (range 16) 1230 | -10/Materials | Entered another Materials area 1230 | -9/Materials | Evolved 2 slots: Utility x2 1765 | -9/Materials | Discovered new exit (range 16) 1869 | -9/Materials | Lost 3 parts (1p1n1w) 2063 | -9/Materials | Discovered new exit (range 16) 2566 | -9/Materials | Discovered new exit (range 15) 2875 | -9/Materials | Discovered new exit (range 15) 3286 | -9/Materials | Build established: Hauler-Mutant 3592 | -9/Materials | Entered another Materials area 3592 | -8/Materials | Evolved 2 slots: Utility x2 4122 | -8/Materials | Discovered new exit (range 10) 4749 | -8/Materials | Garrison activated, responded to threat 4911 | -8/Materials | Discovered new exit (range 15) 4933 | -8/Materials | Identified exit to Factory 4934 | -8/Materials | Entered Factory 4934 | -7/Factory | Evolved 2 slots: Propulsion x2 5506 | -7/Factory | Discovered new exit (range 16) 5597 | -7/Factory | Identified exit to Factory 5697 | -7/Factory | Discovered exit to Factory (range 6) 5953 | -7/Factory | Fabricated Med. Storage Unit? 6153 | -7/Factory | Identified exit to Lower Caves 6434 | -7/Factory | Entered Lower Caves 6531 | -7/Lower Caves | Identified exit to Lower Caves 6552 | -7/Lower Caves | Learned Research trap positions 6552 | -7/Lower Caves | Learned Extension stockpile data 6552 | -7/Lower Caves | Learned Armory stockpile data 6552 | -7/Lower Caves | Learned Armory security intel 6552 | -7/Lower Caves | Learned Extension garrison access intel 6642 | -7/Lower Caves | Encountered a Warlord checkpoint 6683 | -7/Lower Caves | Entered another Lower Caves area 6789 | -7/Lower Caves | Spotted B-75 Beast 6879 | -7/Lower Caves | Discovered new exit (range 5) 6879 | -7/Lower Caves | Identified exit to Data Miner 6896 | -7/Lower Caves | Entered Data Miner 6896 | -7/Data Miner | Discovered new exit (range 6) 6898 | -7/Data Miner | Identified exit to Proximity Caves 6902 | -7/Data Miner | Met Data Miner 6907 | -7/Data Miner | Learned location of Section 7 (-2) 6907 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6912 | -7/Data Miner | Received God Mode back door access code from Data Miner 6936 | -7/Data Miner | Entered Proximity Caves 7072 | -6/Proximity Caves | Learned location of Zion (-6) 7133 | -6/Proximity Caves | Escorted by Enhanced Grunt 7134 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7224 | -6/Proximity Caves | Build established: Sprinter 7285 | -6/Proximity Caves | Discovered exit to Factory (range 16) 7290 | -6/Proximity Caves | Entered Factory 7290 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7354 | -6/Factory | Incoming investigation squad redirected 7355 | -6/Factory | Self-destructed Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Index(Terminals) Found 20 terminals. Downloaded coordinate data. 07336_ ALERT: Suspicious activity at Terminal F008. Dispatching Investigation squad. 07339_ K-01 Serf collects debris. 07346_ R-10 Processor collects Welding Torch. 07347_ K-01 Serf collects debris. 07349_ Hvy. Machine Gun destroyed. 07350_ R-10 Processor collects Structural Scanner. 07350_ Hacking Suite destroyed. 07351_ K-01 Serf collects debris. 07354_ ALERT: Higher priority target reported, redirecting investigation. 07354_ R-10 Processor collects Lgt. Ion Engine. 07355_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????####" " #???????? | | ????????????????????# " #???????? | | ????????????????????# " ##??????? | | ????????????????????# " #??????? | | ?????? ?????????????# " #??????? | | ??????""????????????# " #???????? | | ??????"" ???????????# " #???????? | | ??????"" 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" """??# !!!#??# """" | | ???????## ##???? ???# !!!#??# """" | | ???????# #######+####### ss g #### """" | | ###### " m s + """" | | "T R ### #### """" | | ###### o @ k ####/##### """" | | ???????# ######## # ## | | ???????### ###??????# ############ """ "######+## | | ?????????# #????????#+#??????????# """ T#?# | | ?????????# #?????????????????????# """ "#?# | | ?????????# #?????????????????????# #?# | | ?????????# #?????????????????????# #?# | | ?????????# #?????????????????????# #?# | | ?????????# #?????????????????????#########?# | | ?????????? ????????????????????????????????# | | ?????????? ????????????????????????????????# | | ?????????? ????????????????????????????????# | | ?????????? ????????????????????????????????# | | ?????????? ????????????????????????????????# | | ?????????? ????????????????????????????????# | | ?????????? ????????????????????????????????# # | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????+ ? | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????# ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Hacking Suite | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Power Sword | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Med. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeNeutralizingDriver Manual? 0 Play Time 02:21:50 Cumulative 762.2 hours Start 2020.04.25 @ 08:07:54 End 2020.04.25 @ 16:36:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 27 Types 20/1/3/3/0/0/0 Lore% 68 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fb5891b-79e8-4a5f-a679-6c9c04ef427e