Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 22:43:46 Player: delet0r Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (3307) 3307 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 6483 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Trap Scanner Improved Assault Rifle High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Medium Treads Medium Treads Thermal Generator Trap Scanner Trap Extractor Improved Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Rocket Launcher [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Field Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 1 1 . Weapon 1 | . . . 1 . . Parts Attached 93 | 6 14 22 24 27 . Power 9 | 1 3 2 1 2 . Engine 9 | 1 3 2 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 32 | 2 3 9 7 11 . Treads 12 | . . 3 4 5 . Leg 5 | . . . . 5 . Wheel 15 | 2 3 6 3 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 1 3 9 6 4 . Device 3 | . . . 1 2 . Storage 4 | 1 1 1 . 1 . Processor 6 | . 1 3 2 . . Hackware 1 | . . . 1 . . Protection 9 | . 1 5 2 1 . Artifact . | . . . . . . Weapon 29 | 2 5 2 10 10 . Energy Gun 3 | 1 1 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 23 | 1 4 2 7 9 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 39 | . 1 8 8 16 6 Power 5 | . 1 1 1 1 1 Propulsion 11 | . . 3 . 7 1 Utility 11 | . . 3 2 4 2 Weapon 12 | . . 1 5 4 2 Highest Loss Streak 7 | . 1 6 6 7 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 95 93 97 91 69 Engine 9 | . 14 10 8 6 5 Treads 5 | . . 3 4 10 5 Leg 1 | . . . . 4 11 Wheel 13 | . 28 17 12 2 . Device 1 | . . . . 6 . Storage 9 | . 14 11 9 7 6 Processor 18 | . 7 17 26 15 14 Hackware 2 | . . . . 7 7 Protection 6 | . 2 11 8 5 . Energy Gun 1 | . 2 . . 2 6 Ballistic Gun 22 | . 25 21 24 19 11 Naked Turns . | . . . . . . Heaviest Build 51 | 11 23 37 46 51 36 Greatest Support 78 | 26 26 40 56 78 28 Greatest Overweight (x) 13 | 3 1 5 3 13 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 12 | 7 9 10 15 15 13 Most Carried 15 | 1 10 11 15 14 10 Average Carried 11 | . 7 8 13 12 9 Final Capacity 15 | 8 10 15 15 15 5 Final Carried 14 | 1 10 11 14 10 5 Class Distribution -------------------- 43% | Mutant 30% | Gunner 13% | Scavenger-Gunner 5% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 2725 | 254 218 601 771 881 . Remotely . | . . . . . . Salvage Created 3550 | . 241 938 1395 976 . Parts 209 | . 12 63 81 53 . Haulers Intercepted 4 | . 1 1 2 . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 84 | . 6 26 32 20 . Guns 74 | . 6 26 22 20 . AOE 10 | . . . 10 . . Classes Destroyed 11 | . 3 1 3 4 . Worker 1 | . . . . 1 . Hauler 4 | . 1 1 2 . . Recycler 2 | . . . . 2 . Watcher 1 | . . . 1 . . Swarmer 18 | . 2 10 3 3 . Grunt 40 | . 4 11 19 6 . Duelist 2 | . . . 1 1 . Sentry 17 | . . 5 8 4 . Hunter 4 | . . . . 4 . Programmer 2 | . . . . 2 . Heavy 1 | . . . 1 . . Best Kill Streak 9 | . 2 6 5 9 . Combat Bots Only 7 | . 2 6 5 7 . Max Kills in Single Turn 3 | . 1 2 3 2 . Gunslinging 1 | . . 1 . 1 . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 6724 | . 526 1128 1778 2742 550 Core 1250 | . 117 162 243 377 351 Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . . 4 . . . Regen/Repaired (Parts) 268 | . . 131 137 . . Core Remaining (%) 66 | 100 53 59 55 . . Volleys Fired 237 | . 33 66 73 63 2 Largest 3 | . 2 2 3 3 3 Hottest 113 | . 85 46 81 113 113 Shots Fired 541 | . 66 132 183 156 4 Gun 522 | . 66 132 164 156 4 Cannon . | . . . . . . Launcher 19 | . . . 19 . . Special . | . . . . . . Kinetic 487 | . 53 132 164 136 2 Thermal 35 | . 13 . . 20 2 Explosive 19 | . . . 19 . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | . 9 15 19 9 2 Robot Miss Streak 7 | . 3 2 3 7 2 Penetration Max . | . . . . . . Secondary Targets 9 | . 1 3 1 4 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 398 | . 47 95 131 123 2 Core Hits 191 | . 13 38 79 61 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 5 | . . 2 1 2 . Critical Strikes 8 | . 1 2 1 4 . Burn 2 | . 1 . . 1 . Destroy 6 | . . 2 1 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7391 | . 574 1494 3115 2124 84 Guns 6043 | . 574 1494 1786 2124 65 Cannons . | . . . . . . Explosions 1325 | . . . 1325 . . Melee . | . . . . . . Ramming 23 | . . . 4 . 19 Kinetic 5700 | . 465 1494 1786 1908 47 Thermal 343 | . 109 . . 216 18 Explosive 1325 | . . . 1325 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 1 | . . . . 1 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 6 2 Matter Fused 2 | . . . . 1 1 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 4 | . . . . 3 1 Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 132 | . . . 132 . . Projectiles . | . . . . . . Explosions 132 | . . . 132 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 182 | . . . 174 . 8 Shots 3 | . . . 3 . . Rammed 9 | . . . 2 . 7 Targets Rammed 9 | . . . 2 . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 294 | . 294 80 142 221 9 Average Temperature 49 | . 83 23 30 72 6 Received Heat Transfer 1857 | . 246 417 522 672 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 925 | . 370 . . 518 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 522 | . 120 432 522 350 111 Initial 179 | . . 32 152 179 111 Average 224 | . 54 241 275 283 101 Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 44 | 100 100 44 29 18 100 Level 1 49 | . . 49 57 81 . Level 2 5 | . . 5 13 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 2 2 4 6 . Investigation 5 | . 1 2 . 2 . Extermination 1 | . . . . 1 . Reinforcement 5 | . 1 . 4 . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals 7 | . . 3 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 13 32 53 23 5 Peak Tracking Total 8 | . 4 8 6 7 5 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 6 | . 1 1 . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled 2 | . . . 2 . . Max in Single Turn 2 | . . . 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed 29 | . 6 7 10 6 . Terminals 22 | . 6 6 7 3 . Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 1 2 . . Recycling Units 2 | . . . . 2 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 113 | . 17 27 55 14 . Successful 80 | . 13 17 39 11 . Failed 33 | . 4 10 16 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 40 | . 7 10 19 4 . Terminals 67 | . 17 22 24 4 . Fabricators 2 | . . . . 2 . Repair Stations 10 | . . 5 5 . . Recycling Units 8 | . . . . 8 . Scanalyzers 26 | . . . 26 . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 7 8 6 1 . Record 4 | . 1 2 1 . . Robot Analysis 2 | . . 2 . . . Prototype ID Bank 3 | . 2 . 1 . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 2 | . 1 . 1 . . Unreport Threat 4 | . . 1 3 . . Locate Traps 2 | . 1 1 . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 7 | . . 3 4 . . Scan Component 4 | . . 2 2 . . Repair 3 | . . 1 2 . . Recycling Unit Hacks 6 | . . . . 6 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Matter 3 | . . . . 3 . Retrieve Components 1 | . . . . 1 . Scanalyzer 24 | . . . 24 . . Insert Component 10 | . . . 10 . . Analyze 14 | . . . 14 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 19 | . 6 6 5 2 . Terminals 18 | . 6 6 5 1 . Botnet 18 | . 6 6 5 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Monitor 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 28 | . 6 7 10 5 . Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . . 10 . . Parts Built 1 | . . . . 1 . Authchips . | . . . . . . Time 99 | . . . . 99 . Total Part Build Rating 2 | . . . . 2 . Parts Repaired 3 | . . 1 2 . . Time 89 | . . 25 64 . . Parts Recycled . | . . . . . . Recycled Matter 41 | . . . . 41 . Retrieved Matter 41 | . . . . 41 . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed 10 | . . . 10 . . Part Schematics Acquired 10 | . . . 10 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 4000 | 47 723 769 1350 1036 75 Spaces Moved 2247 | 39 592 451 689 451 25 Core 22 | 17 . 2 . 3 . Treads 411 | . . 14 144 228 25 Legs 6 | . . . . 6 . Wheels 1808 | 22 592 435 545 214 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 105 120 240 Average Speed 113 | 95 86 99 116 151 240 Slowest Speed 700 | 200 95 300 160 700 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 84 52 67 15 33 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 116 | . . . 116 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 115 | . . . 115 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 3218 | 45 739 636 1096 668 34 Wait 535 | . 73 81 276 105 . Move 2243 | 38 591 450 688 451 25 Hop . | . . . . . . Pick Up 47 | 1 15 8 21 2 . Fast Attach 36 | 6 2 10 6 12 . Attach 27 | . 1 7 10 9 . Detach 2 | . . 1 . 1 . Swap 30 | . 11 5 8 6 . Drop 36 | . 13 8 12 3 . Fire 237 | . 33 66 73 63 2 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis 16 | . . . . 16 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 371 | -10/Materials | Identified exit to Mines 389 | -10/Materials | Identified exit to Materials 446 | -10/Materials | Discovered exit to Mines (range 8) 612 | -10/Materials | Discovered exit to Materials (range 13) 771 | -10/Materials | Entered another Materials area 771 | -9/Materials | Evolved 2 slots: Utility x2 849 | -9/Materials | Discovered new exit (range 7) 871 | -9/Materials | Identified exit to Mines 946 | -9/Materials | Discovered new exit (range 11) 956 | -9/Materials | Identified exit to Materials 1229 | -9/Materials | Lost 6 parts (1p2n2u1w) 1412 | -9/Materials | Repaired Imp. Assault Rifle 1461 | -9/Materials | Discovered exit to Materials (range 16) 1540 | -9/Materials | Entered another Materials area 1540 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1684 | -8/Materials | Repaired Arm. Wheel 1849 | -8/Materials | Build established: Gunner 2432 | -8/Materials | Repaired Arm. Wheel 2753 | -8/Materials | Discovered new exit (range 16) 2813 | -8/Materials | Lost 6 parts (1p2u3w) 2888 | -8/Materials | Identified exit to Factory 2890 | -8/Materials | Entered Factory 2890 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3161 | -7/Factory | Fabricated Imp. Assault Rifle? 3175 | -7/Factory | Discovered new exit (range 11) 3191 | -7/Factory | Identified exit to Factory 3381 | -7/Factory | Garrison activated, responded to threat 3424 | -7/Factory | Destroyed 7 combat bots 3428 | -7/Factory | Lost 7 parts (3n1u3w) 3742 | -7/Factory | Build established: Scavenger-Gunner 3840 | -7/Factory | Core integrity fell below 50% 3911 | -7/Factory | Lost 7 parts (1p3n2u1w) 3926 | -7/Factory | Sucked down chute 3926 | -7/Factory | Entered Waste 3972 | -7/Waste | Spotted C-40 Crusher 3974 | -7/Waste | Spotted C-40 Crusher 3977 | -7/Waste | Spotted C-40 Crusher 3979 | -7/Waste | Spotted C-40 Crusher 3981 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3988 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3989 | -7/Waste | Crushed by Compactor (1 part destroyed) 3992 | -7/Waste | Crushed by Compactor (1 part destroyed) 3998 | -7/Waste | Core integrity fell below 20% 4001 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- GOAL=ESCAPE 03973_ System corrupted: Component data lost. 03981_ Imp. Ion Engine crushed. 03981_ Carbon-fiber Leg crushed. 03988_ Med. Treads crushed. 03988_ Aluminum Leg crushed. 03988_ Hpw. Shotgun crushed. 03991_ Field Laser destroyed. 03992_ Slammed into C-40 Crusher. 03992_ Lrg. Storage Unit crushed. 03992_ Targeting Computer destroyed. 03993_ System corrupted: Matter fused (-5). 03995_ Rocket Launcher crushed. 03995_ Slammed into C-40 Crusher. 03997_ Destabilizing: Core damaged (-14). 03998_ Thermal Generator crushed. 03998_ Trap Extractor crushed. 03998_ 4 Matter crushed. 03998_ Slammed into C-40 Crusher. 04001_ 3 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# ! #????????????????????? | | ???????????????????# !#????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? ?????????????????????? | | ?????????######?????? ??????????????????????? | | ?????????# #??????# #??????????????????????? | | #######??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #### ######## ######## ]#??????????? | | CC]% ????????? | | CC@CC CC ????????? | | CC*CC CC ????????? | | CC ????????? | | #### ######## CC######## ##?????????? | | #??# #??????# CC#?????????? #??????????? | | #??# #??????# #??????????????????????? | | #######??# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ????????? #??????# ??????????????????????? | | ???????? #??????# ?????????????????????? | | ???????# #??????# ????????????????????? | | ???????# ! #??????# ???????????????????? | | ???????### #??????# ####???????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????? ???????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 11 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Thermal Generator | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Assault Rifle | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapColdKit Manual? 0 Play Time 01:52:20 Cumulative 39.1 hours Start 2022.03.25 @ 10:43:16 End 2022.03.26 @ 22:43:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 31 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3148494b-7d00-4d31-bf59-c1f3eeac304c