Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 12:31:45 Player: TheHatedCTAT Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1988) 1988 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 4888 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 350/550 Matter 250/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Wheel > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Hardlight Generator Hacking Suite Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Light Angular Momentum Engine Light Treads Armored Treads Scrap Suit Heat Sink Graphene Brace Hacking Suite Component Analysis Suite Advanced Beam Cannon Heavy Particle Cannon YOLO Cannon Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Medium Armor Plating Hardlight Generator Hacking Suite Hacking Suite > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Deuterium Engine Light Treads Scrap Suit Heat Sink Structural Scanner Advanced Targeting Computer Recoil Stabilizer Component Analysis Suite Gatling Laser Heavy Assault Rifle Rocket Launcher Maul [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 65 | 6 24 2 1 6 26 . Power 9 | 1 3 1 . 1 3 . Engine 9 | 1 3 1 . 1 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 1 6 . . 1 7 . Treads 11 | . 4 . . 1 6 . Leg . | . . . . . . . Wheel 4 | 1 2 . . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 4 1 . 2 9 . Device 10 | 1 1 . . 1 7 . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 2 | . . . . . 2 . Protection 4 | . 2 1 . 1 . . Artifact . | . . . . . . . Weapon 23 | 2 11 . 1 2 7 . Energy Gun 3 | . 2 . . . 1 . Energy Cannon 10 | . 3 . 1 2 4 . Ballistic Gun 6 | 2 3 . . . 1 . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon 2 | . 2 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 7 | . 3 . . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . 1 . . . . . Utility 2 | . . . . . 2 . Weapon 3 | . 2 . . . 1 . Highest Loss Streak 1 | . 1 . . . 1 . To Critical Strikes . | . . . . . . . Average Backups 12 | 4 12 14 13 11 12 12 Power 1 | . 1 1 . . 1 1 Propulsion 1 | 2 2 2 1 1 1 2 Utility 5 | . 4 7 7 7 5 5 Weapon 3 | . 3 4 4 2 4 4 Tool/Special . | . . . . . . . Unused Backups 30 | . 8 1 1 3 8 9 Power 6 | . . . 1 . 3 2 Propulsion 3 | . 1 . . . . 2 Utility 12 | . 2 1 . 2 4 3 Weapon 8 | . 4 . . 1 1 2 Tool/Special 1 | . 1 . . . . . Average Slot Usage (%) 98 | . 97 100 74 99 99 100 Engine 11 | . 14 14 14 14 9 9 Treads 18 | . 19 24 14 15 18 18 Wheel 8 | . 8 3 14 13 8 9 Device 8 | . 9 8 . . 11 18 Storage 11 | . 14 14 14 14 9 9 Hackware 8 | . . . . . 16 18 Protection 7 | . 4 5 14 13 7 . Energy Cannon 9 | . 3 8 . 16 10 13 Ballistic Gun 9 | . 18 19 3 11 2 . Impact Weapon 1 | . 1 . . . 2 4 Peak Build Rating 41 | 8 11 12 28 15 41 31 Average Rating 18 | 4 9 11 9 14 26 29 On Entrance 12 | . 8 11 12 10 15 29 Avg Prop Armor Cover (%) 12 | . 10 8 10 8 15 19 Naked Turns . | . . . . . . . Heaviest Build 57 | 12 38 38 38 42 57 45 Greatest Support 60 | 10 40 40 16 40 60 12 Greatest Overweight (x) 4 | 1 2 2 2 2 4 3 Average Overweight (x) 1 | . . . 1 1 2 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 13 | 4 12 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 14 15 15 14 15 14 Class Distribution -------------------- 55% | Mutant 29% | Scavenger-Mutant 12% | Hacker-Mutant 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 2315 | 254 655 116 . 186 1104 . Remotely . | . . . . . . . Salvage Created 2611 | 28 809 133 . 51 1590 . Parts 155 | 4 47 6 . 5 93 . Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 47 | . 12 5 . 3 27 . Melee 1 | . 1 . . . . . Guns 19 | . 11 2 . . 6 . Cannons 21 | . . 2 . 3 16 . AOE 2 | . . . . . 2 . Classes Destroyed 13 | 1 8 . . . 4 . Worker 3 | . 1 . . . 2 . Builder 3 | . 1 . . . 2 . Tunneler 2 | 1 1 . . . . . Hauler 3 | . 2 . . . 1 . Recycler 3 | . 2 . . . 1 . Operator 3 | . 1 . . . 2 . Watcher 8 | . 3 . . . 5 . Swarmer 13 | . 3 3 . 3 4 . Grunt 21 | . 9 2 . . 10 . Duelist 2 | . . . . . 2 . Sentry 8 | . . . . . 8 . Hunter 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Best Kill Streak 5 | 1 4 4 . 3 5 . Combat Bots Only 4 | . 3 3 . 3 4 . Max Kills in Single Turn 3 | 1 1 1 . 1 3 . Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 249 | . 69 16 . 10 154 . Missed 59 | . 12 4 . 3 40 . Hits 190 | . 57 12 . 7 114 . Melee 4 | . . . . . 4 . Projectile 186 | . 57 12 . 7 110 . Critical Strikes 11 | . 2 . . . 9 . Damage Taken 2569 | . 778 104 . 53 1634 . Core 294 | . 81 6 . 7 200 . Absorbed by Shields 120 | . . . . . 120 . Regen/Repaired (Parts) 164 | . . . . . 164 . Core Remaining (%) 81 | 100 . . . 62 . . Volleys Fired 186 | 1 65 10 . 5 105 . Largest 2 | 2 2 2 . 2 2 . Hottest 148 | 40 91 91 . 136 148 . Shots Fired 349 | 2 118 22 1 11 195 . Gun 159 | 2 101 10 1 1 44 . Cannon 190 | . 17 12 . 10 151 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 143 | 2 93 10 1 1 36 . Thermal 206 | . 25 12 . 10 159 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 2 13 4 3 3 14 . Robot Miss Streak 5 | . 5 3 . 2 4 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 221 | 2 80 10 1 4 124 . Core Hits 97 | 1 34 5 . 3 54 . Critical Kills 4 | . . 1 . . 3 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 5 | . . 1 . . 4 . Meltdown 4 | . . 1 . . 3 . Destroy 1 | . . . . . 1 . Melee Attacks 46 | . 21 . . . 23 2 Impact 30 | . 5 . . . 23 2 Slashing 16 | . 16 . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . 2 . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4542 | 20 1202 164 17 73 3066 . Guns 1503 | 20 908 82 17 13 463 . Cannons 2495 | . 152 82 . 60 2201 . Explosions 340 | . . . . . 340 . Melee 194 | . 132 . . . 62 . Ramming 10 | . 10 . . . . . Kinetic 1280 | 20 806 82 17 13 342 . Thermal 3058 | . 254 82 . 60 2662 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 171 | . 109 . . . 62 . Slashing 23 | . 23 . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 5 5 5 5 . . Average Corruption 4 | . 3 5 5 5 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 102 | . 29 27 8 38 . . Message Errors 27 | . 8 7 2 10 . . Matter Fused 21 | . 9 7 . 5 . . Heat Flow Errors 11 | . 2 2 2 5 . . Energy Discharges 9 | . 2 2 . 5 . . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 20 | . 5 3 2 10 . . Data Loss (major) 6 | . 1 3 1 1 . . Misfires 4 | . . 2 1 1 . . Alerts 1 | . . 1 . . . . Weapon Failures 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage 76 | . 36 . . . 40 . Projectiles 18 | . . . . . 18 . Explosions . | . . . . . . . Melee 58 | . 36 . . . 22 . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 4 | . 4 . . . . . Targets Rammed 4 | . 4 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 472 | . 357 246 236 280 472 . Average Temperature 104 | . 81 96 109 104 114 . Received Heat Transfer 894 | . 324 27 . . 543 . Effects 10 | . . . . . 10 . Shutdowns 2 | . . . . . 2 . Interference 5 | . . . . . 5 . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . 1 . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions 2 | . 1 . . . 1 . Robots Melted 4 | . . 1 . . 3 . Combat Hostiles 4 | . . 1 . . 3 . Parts Melted 11 | . . 3 . . 8 . Heat Transferred 5135 | . 592 148 . 111 4284 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 89 | 100 100 100 . 100 77 100 Level 1 10 | . . . . . 22 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 411 | 5 60 86 . 70 411 117 Initial 117 | . . 16 . . 1 117 Average 57 | . 15 9 . 7 109 46 Influence Increases 1711 | 5 409 120 . 70 1105 2 Destroy 0b10 Robot/C 940 | . 240 100 . 60 540 . Destroy 0b10 Robot/NC 125 | 5 55 . . . 65 . Destroy Leader 262 | . 70 20 . 10 162 . Successful Hack 56 | . 20 . . . 36 . Disable Machine 105 | . . . . . 105 . Destroy Structure 88 | . 9 . . . 77 2 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 120 | . 15 . . . 105 . Influence Decreases 1711 | 5 366 163 . 64 833 280 Entered New Map 193 | . . 27 . . 5 161 Time Decay 1158 | 5 346 136 . 64 488 119 Lost Part 60 | . 20 . . . 40 . Purge Threat 300 | . . . . . 300 . Squads Dispatched 4 | . 3 . . . 1 . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 6 | . 1 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 24 5 . 3 41 . Peak Tracking Total 5 | . 5 3 . 3 4 . Tactical Retreats 7 | . 1 . . . 6 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 6 | . 5 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 7 | . . . . . 7 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 21 | . 8 . . . 13 . Terminals 13 | . 6 . . . 7 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 56 | . 17 . . . 39 . Successful 33 | . 6 . . . 27 . Failed 23 | . 11 . . . 12 . Catastrophic 5 | . 3 . . . 2 . Database Lockouts . | . . . . . . . Manual 37 | . 11 . 1 . 24 1 Terminals 42 | . 14 . . . 28 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 4 | . 3 . . . 1 . Scanalyzers 4 | . . . . . 4 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 21 | . 4 . . . 17 . Part Schematic 2 | . . . . . 2 . Prototype ID Bank 1 | . 1 . . . . . Level Access Points 1 | . . . . . 1 . Branch Access Points 4 | . 1 . . . 3 . Emergency Access Points 1 | . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . Fabricator Index 1 | . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . Garrison Index 1 | . . . . . 1 . Alert Level 2 | . . . . . 2 . Unreport Threat 2 | . . . . . 2 . Hauler Manifests 2 | . 1 . . . 1 . Registered Components 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 3 | . 2 . . . 1 . Report Inventory 3 | . 2 . . . 1 . Scanalyzer 4 | . . . . . 4 . Insert Component 3 | . . . . . 3 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 5 . . . 7 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 64 | . . . . . 64 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Active Infowar (turns) 5252 | 4 1525 661 . . 2771 291 Terrain 604 | 4 600 . . . . . Structural 4648 | . 925 661 . . 2771 291 ECM 331 | . . . . . 331 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 9886 | 71 2203 1097 466 1390 4335 324 Spaces Moved 4753 | 55 1286 679 393 596 1628 116 Core 2 | 2 . . . . . . Treads 1168 | . 663 491 . 7 7 . Legs . | . . . . . . . Wheels 3583 | 53 623 188 393 589 1621 116 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 130 115 130 130 135 Average Speed 133 | 89 130 151 116 130 135 135 Slowest Speed 240 | 95 240 160 130 160 160 135 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . Exploration Rate (%) 66 | 4 99 98 75 77 99 16 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 29 | . 8 . . . 19 2 Terrain Destroyed 89 | . 8 . . . 79 2 Melee 29 | . 8 . . . 19 2 Projectile 10 | . . . . . 10 . AOE 50 | . . . . . 50 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 7807 | 72 1650 725 405 1196 3482 277 Wait 2495 | 2 186 29 . 575 1552 151 Move 4747 | 54 1285 678 392 595 1627 116 Hop . | . . . . . . . Pick Up 83 | 9 26 2 4 5 36 1 Fast Attach 14 | 4 7 . . . 3 . Attach 32 | 2 5 . 1 3 21 . Detach 7 | . . . 1 . 6 . Swap 119 | . 25 4 . 9 76 5 Drop 74 | . 26 2 7 4 33 2 Fire 186 | 1 65 10 . 5 105 . Melee 46 | . 21 . . . 23 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 4 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 7) 638 | -10/Materials | Crushed by falling debris 1043 | -10/Materials | Discovered new exit (range 8) 1157 | -10/Materials | Discovered new exit (range 16) 1445 | -10/Materials | Discovered new exit (range 8) 1508 | -10/Materials | Discovered new exit (range 6) 2036 | -10/Materials | Identified exit to Mines 2275 | -10/Materials | Entered Mines 2327 | -10/Mines | Learned location of Storage (-8) 2348 | -10/Mines | Found a hidden stash of uninstalled traps 2453 | -10/Mines | Discovered new exit (range 12) 2637 | -10/Mines | Learned Materials security intel 2652 | -10/Mines | Assembled infested the area 3080 | -10/Mines | Discovered new exit (range 5) 3165 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3170 | -10/Mines | Found Scrap Suit 3183 | -10/Mines | Discovered new exit (range 8) 3372 | -10/Mines | Entered Exiles 3405 | -10/Exiles | Met 8R-AWN 3429 | -10/Exiles | Met EX-HEX 3462 | -10/Exiles | Met EX-BIN 3476 | -10/Exiles | Aligned with FarCom system 3477 | -10/Exiles | Given EX-Vault access code 3505 | -10/Exiles | Opened EX-Vault 3514 | -10/Exiles | Found Prototype Energy Cannon 3520 | -10/Exiles | Identified YOLO Cannon 3549 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3677 | -10/Exiles | Met EX-DEC 3751 | -10/Exiles | Visited The Gauntlet 3825 | -10/Exiles | Discovered new exit (range 14) 3838 | -10/Exiles | Left Exiles lab with YOLO Cannon 3838 | -10/Exiles | Entered Mines 3883 | -9/Mines | Learned location of Zion (-6) 4016 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4017 | -9/Mines | Learned Materials emergency access door positions 4324 | -9/Mines | Discovered new exit (range 10) 5103 | -9/Mines | Discovered new exit (range 12) 5121 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5190 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5228 | -9/Mines | Entered Materials 5228 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5352 | -8/Materials | Identified exit to Storage 5518 | -8/Materials | Build established: Infiltrator-Mutant 6098 | -8/Materials | Build established: Hacker-Mutant 6419 | -8/Materials | Repaired Med. Armor Plating 6719 | -8/Materials | Discovered new exit (range 16) 6967 | -8/Materials | Build established: Scavenger-Mutant 7711 | -8/Materials | Discovered new exit (range 4) 8763 | -8/Materials | Repaired Med. Armor Plating 9145 | -8/Materials | Discovered new exit (range 15) 9465 | -8/Materials | Identified exit to Factory 9563 | -8/Materials | Entered Storage 9887 | -8/Storage | Self-destructed Last Messages --------------- >>Access(Emergency) No emergency access doors found in local area. 09465_ Connecting with Terminal... >>Access(Main) Found 3 level access points to Factory: (15,10) (87,88) (86,20) Map updated. LOCATION=STORAGE GOAL=ESCAPE 09563_ Receiving FarCom transmissions... 09597_ Dropped Heat Sink. 09763_ Connecting with Door Terminal... 09768_ Acquired Prototype Engine. 09784_ Component Analysis Suite identified Cld. Ion Engine. 09785_ Dropped Cld. Ion Engine. 09808_ R-06 Scavenger collects Cld. Ion Engine. 09823_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | #######??????????????????????????????????????????? | | " """ #??????????????????????????????????????????? | | " """ #??????????????????????????????????????????? | | " """ #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #?????#########????????????????????????????? | | ! ###############????????Y???????????????????? | | ############## ##????????????????????????????? | | ##????????????????????????????? | | " ##????????????????????????????? | | ##????????????????????????????? | | ############## ##????????????????????Y???????? | | ##############"^^^#########"?????????????????????? | | ????????????##;^^^##########?????????????????????? | | ????????????### @##?????????????????????? | | ????????????### ##??o??????????????????? | | ?????????????## ###### ##?????????????????????? | | ?????????????## ###### m##?????????????????????? | | ?????????????## ##??## ##?????????????????????? | | ?????????????## ##??## ????????????Y????????? | | ?????????????## ##??## ?????????????????? | | ?????????????## ##??##########?????????g???????? | | ?????????????## ##?? #####?????????????????? | | ?????########## ##?????????????????????????????? | | ?????########## ##?????????????????????????????? | | ?????##****" # ##?????????????????????????????? | | ?????## # #Y?????????????????????????????? | | ?????##*** " + ##?????????????????????????????? | | ?????#######T## /?????????????????????? | | ?????########## ####?????????????????????? | | ??????????##### ####?????????????????????? | | ?????????????## ##???????????????????????? | | ?????????????###+###### ##???????????????????????? | | ????????????? ## ##???????????????????????? | | ??????????????????????? ##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 44 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Component Analysis Suite | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 34% | -8/Materials Med. Armor Plating | 29% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sixth Sense Throw Away The Key You Again Challenges ------------ None Game ------ Seed DerelictChromaticDrive Manual? 0 Play Time 01:46:28 Cumulative 47.0 hours Start 2026.02.18 @ 19:54:12 End 2026.06.18 @ 12:31:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 11 Adventurer 8 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78e3e027-179a-475d-8fc4-c0a892d0715e