Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 14:57:05 Player: Zoe Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (46) 230 Value Destroyed (1690) 1690 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1795) 1795 TOTAL SCORE: 8175 Bonus ------- Follower Combat Kills 395 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 134/300 Energy 85/100 System Corruption 0% Temperature Cool (18) Movement Flying (205) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Cesium-ion Thruster > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Bore Cannon CR-A16's Pointy Stick > --- INVENTORY (5) ---- Transmission Jammer Improved Field Recycling Unit (0) Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Kinecellerator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Improved Field Recycling Unit Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Hammer [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Bore Cannon Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 . . . . Utility 4 | . . 2 . 2 . . . . . . . . Weapon 2 | . . . . . . 1 . 1 . . . . Parts Attached 64 | 7 5 7 2 6 6 8 7 10 3 . . 3 Power 9 | 1 1 1 1 1 2 . 2 . . . . . Engine 5 | 1 1 1 1 . 1 . . . . . . . Core 4 | . . . . 1 1 . 2 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 14 | 2 . 2 . 2 2 1 2 1 1 . . 1 Treads . | . . . . . . . . . . . . . Leg 13 | 2 . 2 . 2 2 1 2 1 1 . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 21 | 2 1 2 1 2 2 2 3 4 2 . . . Device 11 | 1 . 1 1 1 1 2 . 2 2 . . . Storage 2 | 1 1 . . . . . . . . . . . Processor 6 | . . 1 . . 1 . 3 1 . . . . Hackware 1 | . . . . 1 . . . . . . . . Protection 1 | . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 20 | 2 3 2 . 1 . 5 . 5 . . . 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 16 | 2 2 1 . 1 . 5 . 5 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . 1 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . Parts Lost 26 | . . . . . 7 . 3 15 . . . 1 Power 3 | . . . . . 1 . 1 1 . . . . Propulsion 7 | . . . . . 1 . 2 4 . . . . Utility 8 | . . . . . 4 . . 3 . . . 1 Weapon 8 | . . . . . 1 . . 7 . . . . Highest Loss Streak 15 | . . . . . 3 . 2 15 . . . 1 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Backups 7 | 4 7 8 8 8 9 8 9 7 3 3 4 4 Power 1 | . 1 1 . . 2 2 1 . . . . . Propulsion 1 | 2 1 1 2 2 2 2 1 1 . 1 1 . Utility 1 | . 1 1 1 . . . 1 2 2 2 2 2 Weapon 3 | 1 2 4 5 5 4 3 5 3 . . 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 6 | . 2 . 1 . . 1 . 1 . . . 1 Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . 1 . 1 . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 3 | . 1 . . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 99 100 95 87 90 98 68 15 20 17 23 Engine 4 | . 14 11 11 5 3 . . . . . . . Core 2 | . . . . 3 5 7 6 3 . . . . Leg 15 | . 28 22 22 18 17 22 23 16 . . . 6 Device 14 | . 14 22 22 27 12 13 15 9 8 13 10 6 Storage 6 | . 14 11 11 9 9 7 7 4 . . . . Processor 8 | . . 10 11 9 14 15 22 10 . . . . Hackware 1 | . . . . 5 7 . . . . . . . Ballistic Gun 13 | . 27 21 14 17 12 16 23 18 . . . . Impact Weapon 3 | . . . 7 . 5 6 . . 5 6 6 . Peak Build Rating 48 | 9 12 15 14 22 23 40 48 46 9 9 10 14 Average Rating 17 | 7 9 14 14 17 21 31 44 31 5 9 8 10 On Entrance 15 | . 9 12 15 14 22 22 40 41 1 9 9 5 Naked Turns 108 | . . . . . . . . 108 . . . . Heaviest Build 40 | 14 22 25 21 24 24 37 32 40 3 3 3 4 Greatest Support 53 | 20 20 20 20 27 32 50 53 45 10 3 3 10 Greatest Overweight (x) 4 | 4 1 1 1 2 1 1 . 1 . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 10 8 5 5 5 5 Most Carried 10 | 6 10 10 10 10 10 10 10 10 4 3 5 5 Average Carried 7 | 4 7 8 8 8 9 8 9 7 3 3 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 6 10 10 8 10 9 10 10 5 3 3 5 4 Class Distribution -------------------- 43% | Mutant 14% | Skirmisher 13% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Scavenger-Gunner 4% | Assassin 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Assassin | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Matter Collected 1814 | 325 130 335 51 60 153 . 417 175 59 . . 109 Remotely . | . . . . . . . . . . . . . Salvage Created 1891 | 84 179 408 23 . 396 . 445 356 . . . . Parts 106 | 12 10 24 3 . 13 . 27 17 . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Combat Hostiles Destroyed 38 | . 4 9 . . 9 . 9 7 . . . . Melee 4 | . . . . . 4 . . . . . . . Guns 28 | . 4 7 . . 1 . 9 7 . . . . Classes Destroyed 10 | 1 1 2 . . 2 . 2 2 . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 6 | 4 . . 2 . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . Swarmer 8 | . . . . . 2 . 3 3 . . . . Grunt 19 | . 4 5 . . 4 . 3 3 . . . . Brawler 1 | . . 1 . . . . . . . . . . Sentry 6 | . . 3 . . 3 . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 1 | . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . 1 . . . . . Best Kill Streak 6 | 1 1 3 1 . 3 . 6 4 . . . . Combat Bots Only 6 | . 1 3 . . 6 . 6 4 . . . . Max Kills in Single Turn 1 | 1 1 1 1 . 1 . 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Hostile Shots Fired 428 | . 27 46 . 5 66 . 70 209 . . . 5 Missed 139 | . 6 16 . 2 21 . 27 66 . . . 1 Hits 289 | . 21 30 . 3 45 . 43 143 . . . 4 Melee 2 | . . 2 . . . . . . . . . . Projectile 287 | . 21 28 . 3 45 . 43 143 . . . 4 AOE 2 | . . . . . . . . 2 . . . . Critical Strikes 12 | . 1 3 . . 2 . 2 4 . . . . Damage Taken 5174 | . 252 423 . 40 1032 . 886 2404 . . . 137 Core 1363 | . 47 80 . 11 269 . 103 819 . . . 34 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 79 | 100 81 . 80 . 49 . 85 . . . . . Volleys Fired 134 | 15 25 30 3 . 11 . 21 28 . . . 1 Largest 4 | 2 2 2 2 . 2 . 3 4 . . . 1 Hottest 112 | 40 40 46 46 . 46 . 84 112 . . . 48 Shots Fired 322 | 30 50 60 6 . 19 . 63 93 . . . 1 Gun 321 | 30 50 60 6 . 19 . 63 93 . . . . Cannon 1 | . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 322 | 30 50 60 6 . 19 . 63 93 . . . 1 Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | 4 4 8 2 . 6 . 6 8 . . . . Robot Miss Streak 8 | 4 8 3 1 . 2 . 4 3 . . . 1 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 4 | . . 1 . . . . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . Shots Hit Robots 213 | 15 24 44 3 . 35 . 41 51 . . . . Core Hits 71 | 8 9 13 2 . 5 . 16 18 . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 2 . . 2 . . 1 . . . . Critical Strikes 5 | . . 2 . . 2 . . 1 . . . . Destroy 1 | . . . . . . . . 1 . . . . Smash 4 | . . 2 . . 2 . . . . . . . Melee Attacks 74 | . 2 7 11 . 54 . . . . . . . Impact 74 | . 2 7 11 . 54 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4290 | 155 268 735 51 . 1176 . 951 954 . . . . Guns 3125 | 152 268 568 51 . 181 . 951 954 . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 1162 | . . 167 . . 995 . . . . . . . Ramming 3 | 3 . . . . . . . . . . . . Kinetic 3125 | 152 268 568 51 . 181 . 951 954 . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1162 | . . 167 . . 995 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 8 . . . . . . . Average Corruption 8 | . . . . . 8 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . 5 . . . . . . . Message Errors 2 | . . . . . 2 . . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 190 | . . 58 . . 132 . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 190 | . . 58 . . 132 . . . . . . . Knockbacks 3 | . . . . . 3 . . . . . . . Impact 3 | . . . . . 3 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . . . Kicked 1 | 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 234 | . 36 36 . . 6 . . 234 . . . . Average Temperature 50 | . 11 6 . . 3 . . 89 . . . . Received Heat Transfer 1118 | . 159 174 . . 297 . 111 341 . . . 36 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . 2 . . 5 . . . . . . . Combat Hostiles 6 | . . 2 . . 4 . . . . . . . Parts Fried 7 | . . 1 . . 6 . . . . . . . Impact Corruptions 11 | . . 2 . . 9 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 100 100 100 99 . . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 202 | 5 60 132 47 64 185 50 187 202 . . . . Initial 98 | . . 5 42 . . 50 . 98 . . . . Average 55 | . 27 51 11 15 81 14 87 114 . . . . Influence Increases 1736 | 20 135 278 13 90 579 . 257 364 . . . . Destroy 0b10 Robot/C 980 | . 80 180 . 40 320 . 220 140 . . . . Destroy 0b10 Robot/NC 50 | 20 . . 10 10 5 . . 5 . . . . Destroy Leader 260 | . 20 60 . 20 90 . 30 40 . . . . Allied During Kill 70 | . . . . 4 59 . 7 . . . . . Successful Hack 81 | . 20 7 . 16 10 . . 28 . . . . Disable Machine 75 | . 15 15 . . . . . 45 . . . . Destroy Structure 10 | . . 1 3 . 5 . . 1 . . . . Lose Combat Pursuer 210 | . . 15 . . 90 . . 105 . . . . Influence Decreases 1736 | 20 120 185 121 87 471 111 70 437 114 . . . Entered New Map 272 | . . 10 66 . 3 61 . 89 43 . . . Time Decay 1024 | 20 120 175 55 57 278 50 . 198 71 . . . Lost Part 230 | . . . . . 50 . 30 150 . . . . Lost Ally 210 | . . . . 30 140 . 40 . . . . . Squads Dispatched 18 | . 3 3 . 1 6 . 2 3 . . . . Investigation 10 | . 3 3 . 1 1 . . 2 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . . . . . . . 2 1 . . . . Assault 2 | . . . . . 2 . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Distress Signals 6 | . 1 . 1 1 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 92 | . 6 16 . 7 30 . 11 20 . . . 2 Peak Tracking Total 7 | . 3 4 . 5 6 . 4 7 . . . 2 Tactical Retreats 8 | . . 1 . . 3 . . 4 . . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Traps Triggered 2 | . . . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Machines Disabled 6 | . 1 1 . . . . . 3 . . . 1 Max in Single Turn 1 | . 1 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Machines Accessed 19 | . 5 4 . 3 4 1 . 2 . . . . Terminals 19 | . 5 4 . 3 4 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 58 | . 17 17 . 10 6 3 . 5 . . . . Successful 23 | . 7 4 . 5 4 1 . 2 . . . . Failed 35 | . 10 13 . 5 2 2 . 3 . . . . Catastrophic 5 | . 1 1 . 1 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 51 | . 14 13 . 7 9 . . 3 . . 5 . Terminals 58 | . 17 17 . 10 6 3 . 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 2 2 . 2 1 1 . 2 . . . . Record 2 | . . . . . . . . 2 . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . Registered Components 3 | . 1 1 . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 5 2 . 3 3 . . . . . . . Terminals 13 | . 5 2 . 3 3 . . . . . . . Botnet 13 | . 5 2 . 3 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 14 | . 4 3 . 3 1 1 . 2 . . . . Full Trace Events 11 | . 3 3 . 2 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Total Allies 24 | . . . 3 . 11 . . . . . 10 . Largest Group 10 | . . . 3 3 9 4 4 . . . 10 6 Highest-Rated Group 441 | . . . 40 40 157 64 64 . . . 441 287 Highest-Rated Ally 96 | . . . 16 16 31 16 16 . . . 96 96 Initial Warlord ECA Mod 36 | . . . . . . . . 9 9 9 9 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 118 | . . . . 23 42 . 14 . . . . 39 Total Damage 1585 | . . . . 267 635 . 175 . . . . 508 Kills 19 | . . . . 4 7 . 2 . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Active Infowar (turns) 3432 | 119 335 476 253 268 743 . . 205 190 103 613 127 Sensors 2470 | . . 474 253 268 237 . . 205 190 103 613 127 Terrain 2193 | 119 335 476 252 268 743 . . . . . . . Seismic 510 | . . . . 267 243 . . . . . . . Jamming 16 | . . . . . . . . 16 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Turns Passed 4335 | 207 335 476 253 268 957 207 185 409 192 103 613 130 Spaces Moved 3245 | 123 178 154 110 132 413 126 85 325 357 183 963 96 Core 1707 | 23 . . . . . . . 190 348 183 963 . Treads . | . . . . . . . . . . . . . Legs 1488 | 100 178 154 110 132 413 126 85 135 9 . . 46 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 50 | . . . . . . . . . . . . 50 Fastest Speed 45 | 50 120 190 190 125 125 123 120 50 50 50 50 45 Average Speed 93 | 118 134 190 190 174 127 145 121 79 51 50 50 80 Slowest Speed 260 | 250 190 190 190 260 200 195 123 190 120 50 50 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . 8 . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . Exploration Rate (%) 36 | 5 47 22 27 16 72 3 74 12 57 38 83 20 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . 1 . 2 . Known Exits Taken 5 | . . 1 1 1 1 1 . . . . . . Unknown Exits Taken 6 | 1 1 . . . . . . 1 1 1 1 . Scrap Searched 4 | . . . 1 . . . . . 3 . . . Spaces Dug 15 | . . . 4 . 11 . . . . . . . Terrain Destroyed 21 | . . . 4 . 11 . 3 3 . . . . Melee 15 | . . . 4 . 11 . . . . . . . Projectile 6 | . . . . . . . 3 3 . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Low Low Zio Dee Total 4168 | 155 226 275 130 170 728 154 120 412 364 193 1093 148 Wait 560 | . 4 70 . 27 234 . . 39 2 11 129 44 Move 3232 | 122 177 153 109 131 411 125 84 324 356 182 962 96 Hop . | . . . . . . . . . . . . . Pick Up 53 | 10 7 3 1 4 5 10 3 5 1 . 2 2 Fast Attach 7 | 3 . . . . 1 . 3 . . . . . Attach 39 | 4 . 2 . 2 4 7 3 9 4 . . 4 Detach 3 | . . . . . . 1 . . 1 . . 1 Swap 33 | . 6 6 3 4 5 3 2 4 . . . . Drop 31 | . 5 4 3 2 2 8 4 3 . . . . Fire 134 | 15 25 30 3 . 11 . 21 28 . . . 1 Melee 74 | . 2 7 11 . 54 . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 12) 208 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 8) 543 | -10/Materials | Entered another Materials area 543 | -9/Materials | Evolved 2 slots: Utility x2 815 | -9/Materials | Discovered new exit (range 14) 974 | -9/Materials | Identified exit to Mines 1019 | -9/Materials | Entered Mines 1092 | -9/Mines | Excavation squad dispatched 1092 | -9/Mines | A large section of the Mines collapsed 1156 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1257 | -9/Mines | Discovered new exit (range 8) 1268 | -9/Mines | Identified exit to Materials 1272 | -9/Mines | Entered Materials 1272 | -8/Materials | Accompanied by 3 allies 1272 | -8/Materials | Evolved 2 slots: Utility x2 1273 | -8/Materials | Identified exit to Storage 1540 | -8/Materials | Entered Storage 1676 | -8/Storage | Build established: Scavenger-Skirmisher 1816 | -8/Storage | Garrison activated, responded to threat 1916 | -8/Storage | Allied Derelicts emerged from ambush trap array 2211 | -8/Storage | Met a pair of Derelict thieves 2241 | -8/Storage | Build established: Scavenger-Mutant 2283 | -8/Storage | Crushed by falling debris 2284 | -8/Storage | Core integrity fell below 50% 2291 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2314 | -8/Storage | Lost 3 parts (1p2u) 2330 | -8/Storage | Discovered new exit (range 15) 2348 | -8/Storage | Identified exit to Factory 2465 | -8/Storage | Lost 5 allies 2497 | -8/Storage | Entered Factory 2497 | -7/Factory | Accompanied by 4 allies 2497 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2704 | -7/Factory | Identified exit to DSF 2704 | -7/Factory | Entered DSF 2704 | -7/DSF | Accompanied by 4 allies 2731 | -7/DSF | Additional patrols routed to DSF 2772 | -7/DSF | Lost 3 allies 2873 | -7/DSF | Discovered new exit (range 14) 2876 | -7/DSF | Sterilization system engaged 2889 | -7/DSF | Entered Factory 2889 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3097 | -6/Factory | Build established: Scavenger-Gunner 3190 | -6/Factory | Released all parts (4) 3216 | -6/Factory | Lost 15 parts (1p4n3u7w) 3223 | -6/Factory | Core integrity fell below 50% 3272 | -6/Factory | Core integrity fell below 20% 3297 | -6/Factory | Discovered new exit (range 3) 3298 | -6/Factory | Entered Lower Caves 3386 | -6/Lower Caves | Met a Warlord Commander 3387 | -6/Lower Caves | Learned location of Warlord (-4) 3388 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3389 | -6/Lower Caves | Found Encrypted Comm Array 3463 | -6/Lower Caves | Build established: Mutant 3487 | -6/Lower Caves | Discovered new exit (range 7) 3490 | -6/Lower Caves | Entered another Lower Caves area 3587 | -6/Lower Caves | Discovered new exit (range 13) 3593 | -6/Lower Caves | Entered Zion 3693 | -6/Zion | Found CR-A16's Pointy Stick 3765 | -6/Zion | Given A8's code to call for help 3845 | -6/Zion | Gained Derelict followers 3990 | -6/Zion | Met Imprinter 4000 | -6/Zion | Imprinted 4002 | -6/Zion | Declared Zion's savior 4030 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4064 | -6/Zion | Enhanced Grunt warped into view, answering call for help 4065 | -6/Zion | Enhanced Grunt warped into view, answering call for help 4171 | -6/Zion | Opened final containment barrier to the Deep Caves 4179 | -6/Zion | Discovered new exit (range 5) 4180 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 4206 | -6/Zion | Entered Deep Caves 4206 | -6/Deep Caves | Accompanied by 10 allies 4321 | -6/Deep Caves | Z-Facility disabled 4332 | -6/Deep Caves | Attacked by Z-Imprinter 4336 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04321_ HV Slug penetrates Z-Facility. 04321_ Z-Facility disabled. 04322_ NEW_ZION: Z-Facility proximity alert. 04323_ YS-N0V(o) destroyed. 04323_ 0D-YIT(i) suffers critical hit (Destroy). 04324_ Acquired 4 matter. 04325_ YZ-AF5(o) suffers critical hit (Destroy). 04327_ Enhanced Grunt suffers critical hit (Destroy). 04328_ S2-M3N(o) destroyed. 04329_ HV Slug penetrates 0D-YIT(i). 04329_ 0D-YIT(i) suffers critical hit (Destroy). 04330_ YZ-AF5(o) destroyed. 04330_ A7-N2W(h) destroyed. 04332_ Acquired 52 matter. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04333_ Acquired Bore Cannon. 04333_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ??????????????????### #??????######??????????????? | | ???????????????? ## # ????### ##?????????????? | | ?????????????? ##### #?????????????? | | ????????????? #?????????????? | | ??????????? ??????????????? | | ????????? #??????????????? | | ?????????? #??????????????? | | ?????????"" ##?????????????? | | ?????????"" ############### | | ???????"""" | | ????????""" | | ???????? I | | ????????""" ########### | | ????????""" s @ ###?????????# | | ????????""" g ! ! ##???????##### | | ??????""""" g != #???????## | | ????"" " " #???????# " | | ?????""%!%=i % #??????# """ | | ????"" == #??????# "" | | ???"" #??????# | | ????""" ##??????## [ | | ?????"""" #????????### | | ???????""""% #?????????## ## | | ??????? #??????????# ## | | ???????""" ##??????????# | | ???????"""" ##???????????### | | ????????"""" #?????????????## | | ?????????""" ?????????????# | | ??????????"" ?????????????# # | | ??????????" ????????????????# # | | ?????????? ??????????????????# # | | ?????????? ??????????????????### # | | ????????????? ?????????????????????# | | ??????????????? ??????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 61 Targeting Accuracy 16 Armor Integrity Analysis 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Angular Momentum Engine | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Phase Gun | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonPoweredConstruct Manual? 0 Play Time 00:57:44 Cumulative 38.1 hours Start 2025.08.09 @ 13:58:59 End 2025.08.09 @ 14:57:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 74 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acaa8b54-c797-4ee5-9146-f14b57e9757a