Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.13 @ 15:37:36 Player: Perseus Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (302) 1510 Value Destroyed (14384) 14384 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (7013) 7013 TOTAL SCORE: 29207 Bonus ------- High Alert Combat Kills 2040 Follower Combat Kills 1458 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -685 Cogmind --------- Core Integrity 0/1000 Matter 4/300 Energy 73/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Relay Coupler [NC] (3) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Improved Gyrokinetic Inverter Long-range Terrain Scanner Arc Projector Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Tesla Rifle Force Rifle Force Rifle Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Flexi-carbon Leg Long-range Sensor Array Long-range Terrain Scanner Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Behemoth] System Backup Module Tesla Rifle Heavy Plasma Cannon Heavy Phase Cannon Gauss Rifle Gauss Rifle Improved Grenade Launcher Remote Datajack [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Slots Evolved 10 | . . 2 2 . . . 2 . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . . . . . . Utility 5 | . . 1 1 . . . 1 . . . 1 . . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . Parts Attached 493 | 1 14 47 62 29 49 19 16 35 32 41 7 63 18 18 41 1 . Power 38 | . 2 5 5 . 4 2 . 3 3 4 1 7 . 1 1 . . Engine 26 | . 1 5 4 . 4 2 . 1 2 1 1 5 . . . . . Core 11 | . 1 . 1 . . . . 2 1 3 . 2 . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 82 | . 4 17 13 2 6 4 4 3 6 5 . 9 . 4 5 . . Treads 2 | . . . . 1 . . . . . . . . . . 1 . . Leg 76 | . 4 17 12 1 5 4 4 3 6 5 . 9 . 4 2 . . Wheel 1 | . . . . . . . . . . . . . . . 1 . . Hover 2 | . . . 1 . . . . . . . . . . . 1 . . Flight 1 | . . . . . 1 . . . . . . . . . . . . Utility 199 | 1 2 11 22 12 29 5 10 14 12 9 6 22 14 10 19 1 . Device 155 | 1 . 6 19 10 24 3 9 10 11 6 6 13 13 9 14 1 . Storage 10 | . 2 1 . . 2 1 1 1 . . . 2 . . . . . Processor 5 | . . 2 1 . 1 . . . . . . . . . 1 . . Hackware 28 | . . 2 1 2 2 1 . 3 1 3 . 7 1 1 4 . . Protection 1 | . . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 174 | . 6 14 22 15 10 8 2 15 11 23 . 25 4 3 16 . . Energy Gun 53 | . 5 6 5 . 3 4 . 4 5 9 . 6 2 . 4 . . Energy Cannon 37 | . . 2 5 4 2 . . 3 4 5 . 7 . 2 3 . . Ballistic Gun 44 | . 1 4 10 4 2 3 1 3 1 5 . 5 1 . 4 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . 4 1 . . 2 . 1 . . . . 2 . . Special Weapon 16 | . . . . . . . . . 1 3 . 7 1 1 3 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 14 | . . 2 2 3 2 1 1 3 . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . 1 . . . . . . . 1 . . . . Parts Lost 70 | . . 6 8 1 4 3 . 9 . 4 . 7 . . 28 . . Power 9 | . . 1 1 . 1 . . 2 . 1 . 1 . . 2 . . Propulsion 18 | . . 1 3 1 1 . . 2 . 1 . 1 . . 8 . . Utility 8 | . . 3 1 . . . . . . . . . . . 4 . . Weapon 35 | . . 1 3 . 2 3 . 5 . 2 . 5 . . 14 . . Highest Loss Streak 19 | . . 2 4 1 2 1 . 3 . 3 . 2 . . 19 . . Average Slot Usage (%) 97 | . 99 97 99 99 99 99 100 99 100 99 99 99 100 99 72 23 23 Engine 6 | . 4 10 8 9 8 9 7 1 2 3 5 6 6 6 2 . . Core 2 | . 8 . . . . . . 5 4 3 6 5 6 6 3 . . Leg 27 | . 27 32 26 25 26 27 30 29 30 29 26 25 26 26 13 . . Device 9 | . 14 10 13 8 9 6 7 6 6 6 13 11 7 12 6 5 5 Storage 11 | . 14 11 9 9 9 11 15 15 15 15 13 13 13 13 9 . . Processor 13 | . . 2 11 18 17 18 15 15 15 15 13 13 13 13 15 11 11 Hackware 1 | . . 7 1 . . . . . . . . 1 4 . 2 5 5 Energy Gun 6 | . 6 8 6 . 5 6 7 4 6 11 13 5 5 6 4 . . Energy Cannon 5 | . . 2 6 10 9 3 . 5 7 2 . 4 6 5 2 . . Ballistic Gun 10 | . 21 10 13 14 11 16 14 11 7 7 6 6 6 6 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 14 27 34 42 38 38 49 50 55 60 63 62 68 66 68 70 2 2 Greatest Support 72 | 20 26 45 47 38 45 38 69 69 68 68 65 68 68 72 72 3 3 Greatest Overweight (x) 16 | . 1 . 2 1 1 1 . 1 1 . . 1 . 1 16 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 4 4 Average Capacity 13 | 6 9 10 10 10 9 11 16 16 16 16 16 16 16 16 14 4 4 Most Carried 16 | 6 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 4 4 Average Carried 12 | 5 9 9 9 9 9 10 15 14 15 15 15 15 15 15 12 3 3 Final Capacity 16 | 6 10 10 10 10 10 16 16 16 16 16 16 16 16 16 4 4 4 Final Carried 16 | 6 10 10 10 10 10 16 16 16 16 16 15 16 16 16 4 4 4 Class Distribution -------------------- 21% | Scavenger-Mutant 16% | Commander-Mutant 15% | Mutant 9% | Skirmisher 9% | Commander-Skirmisher 9% | Scavenger-Gunner 6% | Scavenger-Skirmisher 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Commander-Mutant | -8/Garrison Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Commander-Skirmisher | -7/Factory Commander-Mutant | -7/Garrison Commander-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Matter Collected 8336 | 228 464 837 1187 234 1028 295 250 642 342 1026 102 941 253 226 281 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 14460 | 103 571 1657 2412 311 1794 558 253 1721 416 1284 72 1274 654 548 832 . . Parts 699 | 4 33 104 132 18 99 20 9 51 30 39 . 54 44 23 39 . . Haulers Intercepted 10 | . 1 4 2 . 3 . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . 3 . 1 . . . 1 . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 227 | . 12 29 40 9 23 10 4 25 2 24 1 22 5 4 17 . . Guns 148 | . 12 25 24 5 13 10 4 8 . 18 . 15 5 2 7 . . Cannons 49 | . . 3 15 2 8 . . 7 1 4 . 6 . 2 1 . . AOE 25 | . . 1 1 2 2 . . 7 1 2 . . . . 9 . . Classes Destroyed 18 | 2 5 4 4 . . . . . 1 . . 1 . 1 . . . Worker 16 | . . 1 4 . 3 . 1 . 2 . . . 3 . 2 . . Builder 10 | . . . 1 . 5 . . . . . . . 3 . 1 . . Tunneler 2 | 1 . . . . . . . . 1 . . . . . . . . Hauler 10 | . 1 4 2 . 3 . . . . . . . . . . . . Recycler 9 | 1 1 1 2 . 1 . . . 2 . . . 1 . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . Operator 5 | . 1 1 1 . 1 . . . . . . . . . 1 . . Watcher 19 | . 2 3 5 . 4 . 1 . 3 . . . 1 . . . . Swarmer 49 | . 4 4 7 4 . . . 4 . 11 . 10 2 . 3 . . Grunt 116 | . 8 15 17 4 15 8 3 15 . 10 . 10 2 2 7 . . Brawler 7 | . . . 1 1 1 . . 3 . . . . . . 1 . . Duelist 11 | . . 1 2 . 2 2 . . . . . 1 . . 3 . . Protector 1 | . . . 1 . . . . . . . . . . . . . . Sentry 34 | . . 9 11 . 5 1 1 3 . . 1 . 2 1 . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . Hunter 8 | . . . 1 . 1 . . . 1 2 . . . . 3 . . Programmer 2 | . . . . . . . . . 1 1 . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 3 6 8 4 7 5 3 6 1 3 1 4 4 2 6 . . Combat Bots Only 6 | . 2 6 6 4 4 5 2 6 1 3 1 4 2 2 5 . . Max Kills in Single Turn 3 | 1 2 2 3 3 2 1 2 3 1 1 1 2 1 1 3 . . Gunslinging 1 | . 1 1 . . . . . . . . . 1 . . . . . Exploded 3 | . . 1 1 2 1 . . 2 1 1 . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Damage Taken 13783 | . 589 1576 2199 243 861 472 196 1132 72 1147 134 1161 146 109 3725 . 21 Core 2287 | . 73 293 245 48 42 54 35 119 . 212 11 147 . 5 982 . 21 Absorbed by Shields 574 | . . . 15 28 . . . . . . . 52 . . 479 . . Core Remaining (%) 58 | 100 70 26 . . . 29 . . . 47 . . . 80 . . . Volleys Fired 1172 | 3 67 121 111 19 90 35 15 116 28 233 8 188 47 43 48 . . Largest 4 | 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 4 . . Hottest 255 | 40 65 86 157 135 135 144 111 158 162 152 103 179 179 179 255 . . Shots Fired 2187 | 6 132 234 309 43 221 81 41 196 53 337 22 282 71 59 100 . . Gun 1626 | 6 132 228 228 18 149 56 41 90 29 271 22 198 54 28 76 . . Cannon 499 | . . 6 81 20 71 25 . 98 21 58 . 65 14 29 11 . . Launcher 24 | . . . . 5 1 . . 8 . 1 . . . . 9 . . Special 38 | . . . . . . . . . 3 7 . 19 3 2 4 . . Kinetic 953 | 6 108 116 174 18 121 37 30 70 15 131 8 59 17 9 34 . . Thermal 545 | . 22 86 39 . 28 19 11 20 7 77 6 138 37 19 36 . . Explosive 24 | . . . . 5 1 . . 8 . 1 . . . . 9 . . Electromagnetic 627 | . 2 32 96 20 71 25 . 98 28 121 8 66 14 29 17 . . Robot Hit Streak 28 | 5 13 24 25 9 23 24 10 28 9 17 15 27 8 9 17 . . Robot Miss Streak 8 | . 8 4 3 1 3 2 3 3 2 3 2 3 4 2 5 . . Penetration Max 1 | . . . . . . . . 1 . . . 1 . . 1 . . Secondary Targets 15 | . 2 7 . . . . . 1 . 2 . 2 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . 1 . 1 . . 1 . . Shots Hit Robots 1363 | 5 65 172 202 28 161 60 22 138 29 176 18 156 39 28 64 . . Core Hits 566 | 3 29 70 94 14 71 20 11 57 14 57 3 42 20 14 47 . . Critical Hits 14 | . . . 1 . 1 . . 3 . 4 . . 3 1 1 . . Critical Kills 5 | . . . 1 . . . . . . 2 . . 2 . . . . Critical Parts Destroyed 6 | . . . . . . . . 3 . 2 . . 1 . . . . Melee Attacks 25 | . . 11 1 4 . 2 . 7 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . 7 1 1 . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28451 | 66 927 2447 4826 615 3371 1108 399 4034 667 2682 344 2481 1194 690 2600 . . Guns 15882 | 66 795 2244 2246 124 1579 732 399 1246 330 2171 344 1463 912 186 1045 . . Cannons 7941 | . . 119 1853 332 1256 376 . 1617 236 369 . 1018 193 504 68 . . Explosions 4628 | . 132 84 727 159 536 . . 1171 101 142 . . 89 . 1487 . . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 9021 | 66 617 983 1457 124 1198 469 284 956 136 1077 99 661 264 88 542 . . Thermal 7569 | . 178 954 1237 57 713 263 115 623 119 650 103 955 737 98 767 . . Explosive 2100 | . 92 . . 102 . . . 838 . 40 . . . . 1028 . . Electromagnetic 9761 | . 40 510 2132 332 1460 376 . 1617 412 915 142 865 193 504 263 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . 1 . . . . . . . . . . 1 1 . . . Average Corruption 1 | . . 1 . . . . . . . . . . 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 11 | . . 4 . . . . . . . . . . 1 6 . . . Message Errors 5 | . . 2 . . . . . . . . . . 1 2 . . . Energy Discharges 2 | . . 1 . . . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . 1 . . . . . . . . . . . 3 . . . Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . Overflow Damage 637 | . . . 173 15 44 . . 73 11 . . 31 77 . 213 . . Projectiles 241 | . . . 90 . 44 . . 37 11 . . 31 28 . . . . Explosions 396 | . . . 83 15 . . . 36 . . . . 49 . 213 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 698 | . 103 63 112 117 61 . . . . . . . . . 242 . . Shots 17 | . 2 2 3 3 2 . . . . . . . . . 5 . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 394 | 6 72 122 314 96 138 82 27 243 96 36 33 225 394 51 188 . . Average Temperature 52 | 6 14 35 94 27 36 27 10 66 28 13 14 50 75 22 60 . . Received Heat Transfer 3889 | . 204 633 836 54 369 261 69 504 9 144 36 264 18 18 470 . . Effects 3 | . . . 2 . . . . . . . . . 1 . . . . Interference 3 | . . . 2 . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . 8 . . . 3 . 3 . . . Combat Hostiles 4 | . . . . . . . . 3 . . . 1 . . . . . Parts Fried 37 | . . 3 4 2 3 2 . 7 . 6 . 4 1 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Parts Melted 11 | . . 1 2 . 1 1 1 . . 2 1 . 1 1 . . . Heat Transferred 12661 | . 350 2094 2039 36 1164 629 259 1066 37 1110 185 1730 1012 148 802 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . 1 2 9 1 5 . . 4 1 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Peak Influence 1550 | 10 287 269 693 989 738 505 380 1043 558 1201 789 1181 1184 1550 1356 477 379 Initial 828 | . 6 . 10 450 481 141 264 183 547 230 630 489 619 828 813 477 319 Average 580 | 8 110 113 269 830 186 405 285 812 369 859 681 968 869 1240 1010 466 335 Maximum Alert Level 4 | . 1 1 2 3 3 2 1 3 2 4 3 4 4 4 4 2 1 Low Security (%) 23 | 100 68 73 44 . 81 5 7 3 . . . . . . . . . Level 1 19 | . 31 26 36 . 2 23 92 5 82 7 . . . . . . 100 Level 2 18 | . . . 18 25 15 70 . 13 17 25 71 14 14 . . 100 . Level 3 25 | . . . . 74 . . . 76 . 39 28 42 74 21 76 . . Level 4 13 | . . . . . . . . . . 28 . 43 10 78 23 . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 2 3 . 6 . 4 . 3 . 2 . 4 . 4 . 2 Investigation 5 | . 2 . . . 2 . 1 . . . . . . . . . . Extermination 7 | . . . . . . . 1 . 2 . 1 . 1 . 1 . 1 Reinforcement 14 | . 1 2 1 . 2 . 2 . 1 . 1 . 2 . 1 . 1 Assault 4 | . . . 1 . . . . . . . . . 1 . 2 . . Garrison 3 | . . . 1 . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Distress Signals 9 | . 1 1 2 . 4 . . . . . . . 1 . . . . Communications Jammed 25 | . . . . . . . . . . . . . 13 . 10 . 2 Distress Signals 25 | . . . . . . . . . . . . . 13 . 10 . 2 Times Spotted 395 | . 23 42 61 13 37 17 9 41 12 34 8 33 11 11 36 3 4 Peak Tracking Total 7 | . 5 6 6 4 4 4 2 7 2 7 2 7 3 4 7 4 3 Tactical Retreats 39 | . 1 2 7 1 3 . . 9 . 8 . 3 . 1 4 . . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Traps Triggered 32 | . 1 2 . 7 . 5 . 2 . 3 . 9 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 222 | . . 35 51 68 63 . 5 . . . . . . . . . . Triggered 2 | . . . . 1 1 . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . Reprogrammed 35 | . 10 5 5 7 7 . 1 . . . . . . . . . . Reused 7 | . 2 . 2 3 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 10 | . 2 . 2 3 . . . 1 . 2 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Machines Disabled 52 | . 2 3 3 5 4 2 . 3 . 5 . 4 6 6 9 . . Max in Single Turn 4 | . 2 1 1 2 1 1 . 1 . 1 . 1 4 2 4 . . Garrison Relay 17 | . . . . 2 . 2 . 3 . 4 . 4 . 2 . . . Phase Generator 2 | . . . . 1 . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Machines Accessed 79 | . 10 17 14 . 14 . 6 . 9 . 2 . 2 . 4 . 1 Terminals 48 | . 7 11 10 . 8 . 3 . 5 . . . 1 . 3 . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 7 | . 1 2 . . 2 . . . 2 . . . . . . . . Recycling Units 10 | . 2 2 2 . 2 . . . . . 1 . . . . . 1 Scanalyzers 5 | . . 2 1 . 1 . . . 1 . . . . . . . . Garrison Access 8 | . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . . Total Hacks 277 | . 41 57 59 . 53 . 17 . 22 . 7 . 7 . 12 . 2 Successful 178 | . 25 42 37 . 37 . 11 . 9 . 6 . 5 . 5 . 1 Failed 96 | . 15 14 22 . 15 . 6 . 13 . 1 . 2 . 7 . 1 Catastrophic 10 | . . 1 1 . 3 . . . 1 . 1 . . . 3 . . Database Lockouts 3 | . 1 1 . . 1 . . . . . . . . . . . . Manual 182 | . 28 35 36 . 41 . 9 . 12 . 6 . 6 . 9 . . Terminals 184 | . 33 34 45 . 37 . 10 . 14 . . . 2 . 9 . . Fabricators 3 | . . . . . . . 3 . . . . . . . . . . Repair Stations 16 | . 3 5 . . 4 . . . 4 . . . . . . . . Recycling Units 29 | . 5 7 7 . 4 . . . . . 4 . . . . . 2 Scanalyzers 21 | . . 11 4 . 4 . . . 2 . . . . . . . . Garrison Access 24 | . . . 3 . 4 . 4 . 2 . 3 . 5 . 3 . . Terminal Hacks 52 | . 9 11 14 . 12 . 3 . 2 . . . . . 1 . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . Robot Analysis 12 | . 2 2 2 . 4 . 1 . 1 . . . . . . . . Prototype ID Bank 12 | . 2 2 4 . 2 . 1 . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Unreport Threat 11 | . 2 3 2 . 4 . . . . . . . . . . . . Locate Traps 8 | . 1 4 2 . . . . . . . . . . . 1 . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . 3 . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 14 | . 2 4 . . 4 . . . 4 . . . . . . . . Scan Component 7 | . 1 2 . . 2 . . . 2 . . . . . . . . Repair 7 | . 1 2 . . 2 . . . 2 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzer 20 | . . 11 4 . 4 . . . 1 . . . . . . . . Insert Component 10 | . . 5 2 . 2 . . . 1 . . . . . . . . Analyze 10 | . . 6 2 . 2 . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . . Unlock Access 8 | . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 81 | . 14 16 18 . 16 . 4 . 1 . 5 . 4 . 3 . . Terminals 49 | . 9 9 15 . 10 . 2 . 1 . . . 1 . 2 . . Track 5 | . 1 . 2 . 2 . . . . . . . . . . . . Assimilate 10 | . 3 3 4 . . . . . . . . . . . . . . Botnet 23 | . 2 4 6 . 5 . 2 . 1 . . . 1 . 2 . . Disrupt 5 | . 2 . 2 . 1 . . . . . . . . . . . . Operators 6 | . 1 2 1 . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . . . . . . Recycling Units 21 | . 5 6 3 . 3 . . . . . 4 . . . . . . Monitor 3 | . 1 1 . . . . . . . . 1 . . . . . . Reject 9 | . 2 2 2 . 2 . . . . . 1 . . . . . . Recyclers 5 | . 1 1 1 . 1 . . . . . 1 . . . . . . Mask 4 | . 1 2 . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 3 . 2 . . . 1 . 3 . 1 . . Reprogram 9 | . . . . . 2 . 2 . . . 1 . 3 . 1 . . Watchers 1 | . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 9 16 14 . 13 . 6 . 9 . 1 . 2 . 4 . 1 Full Trace Events 5 | . . . . . 4 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 5 2 . 2 . 1 . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . Matter 168 | . . . . . . . 168 . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . . . . Parts Repaired 7 | . 1 2 . . 2 . . . 2 . . . . . . . . Time 237 | . 16 70 . . 77 . . . 74 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 5 2 . 2 . . . 1 . . . . . . . . Part Schematics Acquired 9 | . . 5 2 . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Used RIF Installer 6 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 44 | . . 6 . 3 . 2 . 6 2 7 . 12 1 2 3 . . Non-combat 10 | . . 6 . . . . . . . . . . 1 . 3 . . Combat 34 | . . . . 3 . 2 . 6 2 7 . 12 . 2 . . . Robot Hacks Applied 51 | . . 8 . 4 . 2 . 7 3 7 . 14 1 2 3 . . parse_system 4 | . . 3 . 1 . . . . . . . . . . . . . no_distress 4 | . . 4 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . check_alert 1 | . . 1 . . . . . . . . . . . . . . . find_garrison 1 | . . . . . . . . . 1 . . . . . . . . spike_heat 2 | . . . . . . . . 1 . . . 1 . . . . . wipe_record 2 | . . . . . . . . 1 . . . 1 . . . . . reboot_system 1 | . . . . . . . . . . . . 1 . . . . . overwrite_iff 4 | . . . . . . . . . . 2 . 2 . . . . . formatsys_high 31 | . . . . 3 . 2 . 5 2 5 . 9 1 2 2 . . Relay Couplers Released 69 | . . . . 8 . 8 . 12 . 16 . 17 . 8 . . . Machine Destruction 69 | . . . . 8 . 8 . 12 . 16 . 17 . 8 . . . Attached 22 | . . . . 2 . 1 . 3 1 3 . 7 1 1 3 . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Total Allies 56 | . 2 1 2 3 4 2 4 5 2 7 1 13 4 3 2 1 . Largest Group 14 | . 2 2 3 6 6 6 6 7 8 11 10 14 14 10 5 1 . Highest-Rated Group 319 | . 19 19 30 65 84 84 84 129 164 212 212 319 319 305 161 31 . Highest-Rated Ally 81 | . 10 10 10 16 16 16 16 32 32 32 41 81 41 47 60 31 . Total Orders 216 | . 2 12 39 10 25 14 6 26 25 12 2 13 8 20 2 . . STAY 127 | . 1 6 22 7 13 7 3 17 14 9 1 7 6 13 1 . . FOLLOW 80 | . 1 6 17 3 12 6 3 7 10 3 1 2 2 6 1 . . GUARD 8 | . . . . . . 1 . 2 . . . 4 . 1 . . . AID 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 360 | . . . . . 35 34 24 14 29 26 39 25 53 46 30 5 . Total Damage 6184 | . . . . . 500 412 247 126 444 344 720 496 1036 1015 739 105 . Kills 60 | . . . . . 4 5 3 1 6 2 5 2 11 10 11 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Robot Analysis Total 12 | . 2 2 2 . 4 . 1 . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Turns Passed 32638 | 28 1330 2155 3536 1733 3926 2107 898 2865 2336 2924 578 4426 712 1938 747 101 298 Spaces Moved 20644 | 13 846 1232 1848 1103 2005 1508 623 1895 1642 1780 430 2968 435 1343 534 128 311 Core 641 | . . . . . . . . . . . . . . . 202 128 311 Treads 9 | . . . . 1 . . . . . . . . . . 8 . . Legs 19946 | 13 846 1232 1848 1102 2005 1508 623 1895 1642 1780 430 2968 435 1343 276 . . Wheels 46 | . . . . . . . . . . . . . . . 46 . . Hover 2 | . . . . . . . . . . . . . . . 2 . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 120 120 120 120 122 122 120 120 120 50 50 50 Average Speed 119 | 120 120 120 122 122 122 125 120 120 121 122 122 120 120 120 99 50 50 Slowest Speed 850 | 120 150 120 180 180 150 150 120 150 150 123 122 152 120 150 850 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 97 97 98 83 94 86 12 88 47 94 12 98 11 88 18 73 12 Regions Visited 17 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 . 1 . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 24 | . . . . . . . . 1 4 11 . . . . 8 . . Terrain Destroyed 593 | . 30 9 43 81 35 1 . 74 14 25 . 2 35 151 93 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 45 | . . . . . . 1 . 9 4 12 . 2 3 1 13 . . AOE 548 | . 30 9 43 81 35 . . 65 10 13 . . 32 150 80 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Total 26699 | 20 1031 1675 2896 1443 3285 1648 739 2306 1925 2228 463 3583 558 1615 666 164 454 Wait 3535 | . 79 165 761 176 1029 37 66 216 193 122 17 246 51 182 19 35 141 Move 20630 | 12 845 1231 1847 1102 2004 1507 622 1894 1642 1779 430 2967 434 1342 534 127 311 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 234 | 2 11 28 25 6 25 14 7 20 13 18 1 38 2 7 15 1 1 Fast Attach 68 | 1 3 10 19 2 10 1 . 1 5 3 . 5 4 3 1 . . Attach 94 | . . 4 13 2 5 3 2 10 2 8 2 14 . 2 26 1 . Detach 3 | . . . . . . . . . . . . . . . 3 . . Swap 331 | . 11 33 30 25 34 15 14 24 25 30 5 44 14 13 14 . . Drop 252 | 2 15 37 38 7 25 9 8 11 17 17 . 42 6 11 6 . 1 Fire 1172 | 3 67 121 111 19 90 35 15 116 28 233 8 188 47 43 48 . . Melee 25 | . . 11 1 4 . 2 . 7 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 123 | . . . . 30 . 25 . 5 . 15 . 38 . 10 . . . Rewire 10 | . . . . 2 . . . 2 . 3 . 1 . 2 . . . Trap 222 | . . 35 51 68 63 . 5 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Discovered new exit (range 15) 130 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 848 | -10/Materials | Repaired Imp. Aluminum Leg 988 | -10/Materials | Discovered new exit (range 4) 1164 | -10/Materials | Discovered new exit (range 7) 1223 | -10/Materials | Central database locked down 1359 | -10/Materials | Entered another Materials area 1359 | -9/Materials | Accompanied by 2 allies 1359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1800 | -9/Materials | Build established: Scavenger-Mutant 1856 | -9/Materials | Core integrity fell below 50% 1992 | -9/Materials | Discovered new exit (range 8) 2284 | -9/Materials | Discovered new exit (range 7) 2527 | -9/Materials | Build established: Mutant 2610 | -9/Materials | Discovered new exit (range 15) 2657 | -9/Materials | Central database locked down 3155 | -9/Materials | Discovered new exit (range 13) 3355 | -9/Materials | Repaired Imp. Terrain Scanner 3394 | -9/Materials | Repaired EM Pulse Cannon 3513 | -9/Materials | Identified exit to Materials 3514 | -9/Materials | Entered another Materials area 3514 | -8/Materials | Accompanied by 1 ally 3514 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3941 | -8/Materials | Build established: Skirmisher 3968 | -8/Materials | Discovered new exit (range 15) 4118 | -8/Materials | Identified exit to Storage 4245 | -8/Materials | Discovered exit to Storage (range 16) 4880 | -8/Materials | Discovered new exit (range 15) 4929 | -8/Materials | Identified exit to Factory 5384 | -8/Materials | Discovered exit to Factory (range 5) 5437 | -8/Materials | Build established: Scavenger-Skirmisher 6035 | -8/Materials | Identified exit to Garrison 6062 | -8/Materials | Discovered exit to Factory (range 13) 6341 | -8/Materials | Build established: Scavenger-Gunner 6714 | -8/Materials | First assault squad dispatched 6826 | -8/Materials | Lost 4 parts (1p1u2w) 6999 | -8/Materials | Garrison activated, responded to threat 7050 | -8/Materials | Entered Garrison 7050 | -8/Garrison | Accompanied by 3 allies 7112 | -8/Garrison | Phase Generator disabled 7544 | -8/Garrison | Triggered checkpoint 7547 | -8/Garrison | Triggered checkpoint 7744 | -8/Garrison | Discovered new exit (range 5) 7748 | -8/Garrison | Identified exit to Materials 7755 | -8/Garrison | Installed Relay Interface Framework 7839 | -8/Garrison | Garrison Relay disabled 7952 | -8/Garrison | Core integrity fell below 50% 7985 | -8/Garrison | Garrison Relay disabled 8006 | -8/Garrison | Discovered exit to Materials (range 8) 8206 | -8/Garrison | Triggered checkpoint 8297 | -8/Garrison | Build established: Commander-Mutant 8393 | -8/Garrison | Discovered exit to Materials (range 14) 8783 | -8/Garrison | Entered Materials 8783 | -8/Materials | Accompanied by 6 allies 8785 | -8/Materials | Discovered exit to Storage (range 8) 9415 | -8/Materials | Build established: Commander-Skirmisher 9487 | -8/Materials | Discovered exit to Factory (range 16) 9527 | -8/Materials | Identified exit to Garrison 9829 | -8/Materials | Discovered exit to Factory (range 11) 10201 | -8/Materials | Repaired Lrg. Storage Unit 10361 | -8/Materials | Discovered exit to Factory (range 16) 10401 | -8/Materials | Repaired Imp. Assault Rifle 10740 | -8/Materials | Build established: Skirmisher 11364 | -8/Materials | Central database locked down 12227 | -8/Materials | Build established: Scavenger-Mutant 12552 | -8/Materials | Garrison activated, responded to threat 12692 | -8/Materials | Garrison activated, responded to threat 12709 | -8/Materials | Entered Garrison 12709 | -8/Garrison | Accompanied by 6 allies 12810 | -8/Garrison | Triggered checkpoint 12840 | -8/Garrison | Triggered checkpoint 12905 | -8/Garrison | Discovered exit to Factory (range 14) 13074 | -8/Garrison | Discovered exit to Factory (range 14) 13098 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 13308 | -8/Garrison | Triggered checkpoint 13328 | -8/Garrison | Garrison Relay disabled 13464 | -8/Garrison | Triggered checkpoint 13634 | -8/Garrison | Discovered exit to Factory (range 15) 14209 | -8/Garrison | Triggered checkpoint 14304 | -8/Garrison | Garrison Relay disabled 14816 | -8/Garrison | Entered Factory 14816 | -7/Factory | Accompanied by 3 allies 14816 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15027 | -7/Factory | Identified exit to Garrison 15040 | -7/Factory | Build established: Bothacker-Mutant 15369 | -7/Factory | Identified exit to Garrison 15622 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 15714 | -7/Factory | Entered Garrison 15714 | -7/Garrison | Accompanied by 6 allies 15796 | -7/Garrison | Triggered checkpoint 15802 | -7/Garrison | Triggered checkpoint 15859 | -7/Garrison | Lost 3 parts (1p2w) 16219 | -7/Garrison | Triggered checkpoint 16351 | -7/Garrison | Garrison Relay disabled 16807 | -7/Garrison | Discovered new exit (range 10) 16819 | -7/Garrison | Identified exit to Factory 16826 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 17072 | -7/Garrison | Build established: Scavenger-Gunner 17255 | -7/Garrison | Garrison Relay disabled 17260 | -7/Garrison | Triggered checkpoint 17379 | -7/Garrison | Spotted B-75 Beast 17499 | -7/Garrison | Discovered exit to Factory (range 15) 17557 | -7/Garrison | Triggered checkpoint 17589 | -7/Garrison | Build established: Commander-Mutant 17593 | -7/Garrison | Lost 3 parts (1n2w) 17800 | -7/Garrison | Discovered exit to Factory (range 15) 17858 | -7/Garrison | Triggered checkpoint 17970 | -7/Garrison | Garrison Relay disabled 18510 | -7/Garrison | Build established: Scavenger-Mutant 18579 | -7/Garrison | Entered Factory 18579 | -7/Factory | Accompanied by 7 allies 18876 | -7/Factory | Build established: Commander-Skirmisher 18921 | -7/Factory | Discovered new exit (range 15) 18954 | -7/Factory | Repaired Imp. Carbon-fiber Leg 18985 | -7/Factory | Identified exit to Factory 20069 | -7/Factory | Discovered exit to Factory (range 15) 20450 | -7/Factory | Discovered exit to Factory (range 14) 20697 | -7/Factory | Identified exit to Garrison 20728 | -7/Factory | Build established: Commander-Mutant 20776 | -7/Factory | Repaired Broken Lrn. Terrain Scanner 20915 | -7/Factory | Entered Garrison 20915 | -7/Garrison | Accompanied by 8 allies 20978 | -7/Garrison | Triggered checkpoint 21028 | -7/Garrison | Garrison Relay disabled 21357 | -7/Garrison | Triggered checkpoint 21547 | -7/Garrison | Discovered exit to Factory (range 15) 21571 | -7/Garrison | Expanded RIF knowledge: Command Fork 21702 | -7/Garrison | Triggered checkpoint 21753 | -7/Garrison | Discovered exit to Factory (range 10) 21934 | -7/Garrison | Triggered checkpoint 22022 | -7/Garrison | Lost 3 parts (1p1n1w) 22067 | -7/Garrison | Discovered exit to Factory (range 15) 22615 | -7/Garrison | Triggered checkpoint 22774 | -7/Garrison | Triggered checkpoint 22833 | -7/Garrison | Garrison Relay disabled 22944 | -7/Garrison | Triggered checkpoint 22960 | -7/Garrison | Core integrity fell below 50% 23005 | -7/Garrison | Garrison Relay disabled 23140 | -7/Garrison | Garrison Relay disabled 23471 | -7/Garrison | Triggered checkpoint 23839 | -7/Garrison | Entered Factory 23839 | -6/Factory | Accompanied by 10 allies 23839 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 23898 | -6/Factory | Identified exit to Garrison 24127 | -6/Factory | Build established: Commander-Skirmisher 24417 | -6/Factory | Entered Garrison 24417 | -6/Garrison | Accompanied by 8 allies 24451 | -6/Garrison | Garrison Relay disabled 24614 | -6/Garrison | Spotted B-75 Beast 24672 | -6/Garrison | Destroyed B-75 Beast 24890 | -6/Garrison | Triggered checkpoint 25228 | -6/Garrison | Triggered checkpoint 25287 | -6/Garrison | Discovered new exit (range 14) 25303 | -6/Garrison | Identified exit to Factory 25310 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 25490 | -6/Garrison | Discovered exit to Factory (range 9) 25633 | -6/Garrison | Build established: Scavenger-Mutant 25687 | -6/Garrison | Triggered checkpoint 25904 | -6/Garrison | Discovered exit to Factory (range 12) 26073 | -6/Garrison | Triggered checkpoint 26187 | -6/Garrison | Garrison Relay disabled 26276 | -6/Garrison | Triggered checkpoint 26576 | -6/Garrison | Triggered checkpoint 26618 | -6/Garrison | Garrison Relay disabled 26925 | -6/Garrison | Garrison Relay disabled 26934 | -6/Garrison | Triggered checkpoint 27322 | -6/Garrison | Triggered checkpoint 27732 | -6/Garrison | Build established: Commander-Gunner 28262 | -6/Garrison | Build established: Commander-Mutant 28776 | -6/Garrison | Build established: Commander-Skirmisher 28843 | -6/Garrison | Entered Factory 28843 | -6/Factory | Accompanied by 14 allies 29267 | -6/Factory | Identified exit to Garrison 29543 | -6/Factory | First assault squad dispatched 29555 | -6/Factory | Entered Garrison 29555 | -6/Garrison | Accompanied by 7 allies 29561 | -6/Garrison | Expanded RIF knowledge: Robot Detection 29824 | -6/Garrison | Triggered checkpoint 29824 | -6/Garrison | Triggered checkpoint 29867 | -6/Garrison | Discovered new exit (range 11) 29886 | -6/Garrison | Identified exit to Factory 29944 | -6/Garrison | Phase Generator disabled 29974 | -6/Garrison | Garrison Relay disabled 30180 | -6/Garrison | Build established: Scavenger-Mutant 30528 | -6/Garrison | Discovered exit to Factory (range 14) 30663 | -6/Garrison | Discovered exit to Factory (range 14) 30859 | -6/Garrison | Build established: Scavenger-Skirmisher 31347 | -6/Garrison | Build established: Scavenger-Mutant 31381 | -6/Garrison | Garrison Relay disabled 31493 | -6/Garrison | Entered Factory 31493 | -5/Factory | Accompanied by 5 allies 31493 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 31793 | -5/Factory | First assault squad dispatched 32064 | -5/Factory | Lost 19 parts (2p6n1u10w) 32081 | -5/Factory | Core integrity fell below 50% 32140 | -5/Factory | Core integrity fell below 20% 32167 | -5/Factory | Lost 9 parts (2n3u4w) 32222 | -5/Factory | Spotted B-75 Beast 32240 | -5/Factory | Identified exit to Garrison 32240 | -5/Factory | Sucked down chute 32240 | -5/Factory | Entered Waste 32241 | -5/Waste | Met a frightened Derelict 32280 | -5/Waste | Spotted C-40 Crusher 32290 | -5/Waste | Spotted C-40 Crusher 32304 | -5/Waste | Spotted C-40 Crusher 32307 | -5/Waste | Discovered new exit (range 16) 32329 | -5/Waste | Identified exit to Factory 32341 | -5/Waste | Entered Factory 32394 | -5/Factory | Build established: Mutant 32639 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- GOAL=ESCAPE 32241_ HG-34N(g): "Oh no, you too?! We need to get out of this place, preferably unseen. I've heard terrible stories about what compactors can do if you allow them to get too close... Maybe together we can make it." 32243_ Acquired Imp. Gyrokinetic Inverter. 32307_ EXIT=FOUND 32329_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE 32349_ Connecting with Recycling Unit... 32397_ Dropped System Backup Module. 32398_ Acquired Arc Projector. 32437_ Detecting nearby Garrison Access. 32539_ K-01 Serf cleans the Construction Platform. 32569_ K-01 Serf cleans the Terminal. 32591_ ALERT: Rogue bot located, Programmers report to Factory Zone 7A. 32614_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 32624_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 32638_ W-25 Informer distress signal jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | ######????????????????????????????????? | | #### ?????????????????????????????? | | ???# ?????????????????????????????? | | #?# "" * ?????????????????????????????? | | #?# "" ?????????????????????????????? | | #?# "T ^ ku?????????????????????????????? | | #?# "" ????????????????????????????? | | #?# "" ????????????????????????????? | | #?# ???????????????????????????? | | #?# """"""" ???????????????????????????? | | #?#^ """"""" p#####??????????????????????? | | #?# """"""" #??????????????????????? | | #?# """"""" #??????????????????????? | | ??# +??????????????????????? | | #??# #??????????????????????? | | #######+####+######?# #??????????????????????? | | ! #??? # #??????????????????????? | | #?# ""?# w @#??????????????????????? | | #?# """# #??????????????????????? | | #?# """ S"# #??????????????????????? | | ]]] #?# """ """# ##############?????????? | | ]] ] #?# """ """# # #?????????? | | ]] #?? # # #?????????? | | #????! ??# # """"""" #?????????? | | #+#############+##### # """"""" ????????????? | | + """""""?????????????? | | # """"""" ???????????? | | + #?????????? | | # """"""" #?????????? | | # """"""" ????????????? | | ########+#######+#+######## """"""??????????????? | | ??????? ????????????????# """""???????????????? | | ??????? ????????????????# ????????????????? | | ?????? #???????????????########???????????????? | | ??????"" #??????????????????????????????????????? | | ?????""" #??????????????????????????????????????? | | ?????""" #??????????????????????????????????????? | | ????"""" #??????????????????????????????????????? | | ???????" #??????????????????????????????????????? | | ???????" #??????????????????????????????????????? | | ???????? #??????????????????????????????????????? | | ???????? #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 25 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 41 Relay Coupler Value 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed BombLayeredShockpuncher Manual? 0 Play Time 06:12:56 Cumulative 342.9 hours Start 2021.11.12 @ 14:23:53 End 2021.11.13 @ 15:37:36 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 75 Adventurer 23 Explorer 0 Win Type - Total 13 Types 9/0/2/1/0/0/0/1/0 Lore% 90 Gallery% 91 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e375cda-6c10-4d81-97c1-335fd2a9167b