Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 23:02:09 Player: Bert Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (666) 666 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 3904 Bonus ------- Follower Combat Kills 103 Aligned with FarCom 300 Cogmind --------- Core Integrity 565/700 Matter 289/300 Energy 86/150 System Corruption 3% Temperature Cool (0) Movement Walking (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Armored Huge Wheel Improved Heat Sink Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Visual Processing Unit Core Shielding > --- WEAPON ----------- EM Pulse Cannon Assault Rifle Missile Launcher > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Improved Heat Sink Improved Signal Interpreter Shock Rifle [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Improved Cooling System Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . 1 . Parts Attached 34 | 6 4 4 2 . 6 12 Power 6 | 1 1 1 . . . 3 Engine 5 | 1 1 1 . . . 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 . 1 2 . 2 4 Treads . | . . . . . . . Leg 11 | 2 . 1 2 . 2 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . . . 1 3 Device 2 | . . . . . 1 1 Storage 2 | 1 . . . . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 11 | 2 2 2 . . 3 2 Energy Gun 4 | 1 2 . . . . 1 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 3 | 1 . 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 2 | . . . . . 1 1 System Corruption 9 | . . . . . 7 2 Parts Lost 8 | . . 2 . . . 6 Power 1 | . . 1 . . . . Propulsion 2 | . . 1 . . . 1 Utility 1 | . . . . . . 1 Weapon 4 | . . . . . . 4 Highest Loss Streak 3 | . . 1 . . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 98 100 100 84 91 Engine 12 | . 14 13 14 14 9 11 Leg 27 | . 28 27 28 28 25 28 Device 2 | . . . . . 5 6 Storage 11 | . 14 14 14 14 9 6 Processor 1 | . . . . . . 6 Protection 11 | . 13 14 14 14 9 7 Energy Gun 8 | . 13 14 14 14 . . Energy Cannon 2 | . . . . . 8 6 Ballistic Gun 10 | . 14 13 14 14 9 5 Launcher 2 | . . . . . 9 6 Naked Turns . | . . . . . . . Heaviest Build 38 | 11 15 15 15 15 26 38 Greatest Support 85 | 20 20 20 60 60 85 85 Greatest Overweight (x) 9 | . . 1 . . . 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 6 8 8 Average Carried 6 | 2 6 7 7 6 6 6 Final Capacity 10 | 8 8 8 8 8 8 10 Final Carried 8 | 4 7 8 6 6 7 5 Class Distribution -------------------- 68% | Mutant 22% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 712 | 185 155 86 . 20 97 169 Remotely . | . . . . . . . Salvage Created 831 | . 167 169 . . 144 351 Parts 45 | . 9 7 . . 13 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 23 | . 4 10 . . 4 5 Guns 16 | . 4 10 . . 1 1 Cannons 1 | . . . . . . 1 AOE 3 | . . . . . 3 . Classes Destroyed 12 | . 3 2 . . 3 4 Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Watcher 4 | . 2 . . . 1 1 Swarmer 7 | . 2 2 . . 3 . Grunt 2 | . 2 . . . . . Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 2 | . . . . . . 2 Demolisher 2 | . . 2 . . . . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Assembled 6 | . . 6 . . . . Best Kill Streak 3 | . 2 3 . . 3 2 Combat Bots Only 3 | . 2 3 . . 3 2 Max Kills in Single Turn 3 | . 1 2 . . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 311 | . 21 33 . . 38 219 Missed 125 | . 6 7 . . 14 98 Damage Taken 1728 | . 102 522 . . 287 817 Core 294 | . 10 136 . . 13 135 Absorbed by Shields . | . . . . . . . Redirected to Shielding 41 | . 2 26 . . 2 11 Ignored by Resistances 517 | . 33 146 . . 87 251 Core Remaining (%) 79 | 100 . . . 41 97 . Volleys Fired 93 | . 15 24 . . 14 40 Largest 2 | . 2 2 . . 2 2 Hottest 83 | . 70 70 . . 83 83 Shots Fired 156 | . 29 42 . . 27 58 Gun 111 | . 29 42 . . 13 27 Cannon 42 | . . . . . 13 29 Launcher 3 | . . . . . 1 2 Special . | . . . . . . . Kinetic 64 | . 15 18 . . 13 18 Thermal 38 | . 14 24 . . . . Explosive 3 | . . . . . 1 2 Electromagnetic 51 | . . . . . 13 38 Robot Hit Streak 21 | . 8 9 . . 21 17 Robot Miss Streak 3 | . 3 2 . . 1 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 113 | . 19 30 . . 22 42 Core Hits 52 | . 9 17 . . 9 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 1 . . . . 1 Burn 1 | . 1 . . . . . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2141 | . 240 415 . . 675 811 Guns 1008 | . 240 415 . . 129 224 Cannons 831 | . . . . . 348 483 Explosions 292 | . . . . . 195 97 Melee . | . . . . . . . Ramming 10 | . . . . . 3 7 Kinetic 525 | . 110 152 . . 129 134 Thermal 393 | . 130 263 . . . . Explosive 292 | . . . . . 195 97 Electromagnetic 921 | . . . . . 348 573 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 7 3 Average Corruption 2 | . . . . . 7 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . . 6 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . 7 . Projectiles 7 | . . . . . 7 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 3 | . 1 . . . 1 1 Kicked 3 | . 1 . . . 1 1 Crushed . | . . . . . . . Highest Temperature 105 | . 36 105 . . 36 9 Average Temperature 26 | . 12 43 . . 9 6 Received Heat Transfer 222 | . 18 120 . . 78 6 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 4 | . . . . . 1 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1210 | . 433 777 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 210 | . 110 105 . . 210 97 Initial 74 | . . 35 . . . 74 Average 58 | . 56 81 . . 142 54 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 98 | 100 100 100 . 100 89 100 Level 1 1 | . . . . . 10 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . . 2 4 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 51 | . 11 15 . . 13 12 Peak Tracking Total 7 | . 3 3 . . 7 3 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 4 | . 2 . . . . 2 Terminals 4 | . 2 . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 10 . . . . 7 Successful 11 | . 6 . . . . 5 Failed 6 | . 4 . . . . 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 2 | . . . 1 . . 1 Terminals 17 | . 10 . . . . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 6 . . . . 5 Record 4 | . 1 . . . . 3 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 3 . Highest-Rated Group 40 | . . 31 . 40 40 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders . | . . . . . . . Ally Attacks 36 | . . 7 . . 29 . Total Damage 398 | . . 106 . . 292 . Kills 7 | . . 4 . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 2980 | 117 591 456 317 383 268 848 Spaces Moved 2194 | 112 429 313 289 202 192 657 Core 51 | 48 . . . . . 3 Treads . | . . . . . . . Legs 2143 | 64 429 313 289 202 192 654 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 Average Speed 108 | 90 120 120 107 90 98 105 Slowest Speed 500 | 120 120 190 120 90 105 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 6 43 58 51 42 21 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 30 | . . . . . 13 17 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 30 | . . . . . 13 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2665 | 128 482 349 297 403 246 760 Wait 253 | 1 10 3 1 202 24 12 Move 2188 | 111 428 312 288 201 191 657 Hop . | . . . . . . . Pick Up 58 | 10 15 5 2 . 7 19 Fast Attach . | . . . . . . . Attach 31 | 6 4 3 2 . 6 10 Detach 4 | . . . . . 1 3 Swap 3 | . . 1 . . . 2 Drop 32 | . 9 1 4 . 2 16 Fire 93 | . 15 24 . . 14 40 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 1 . . . 1 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Discovered new exit (range 12) 323 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 9) 709 | -10/Materials | Entered Mines 712 | -10/Mines | Escorted by a lone wolf Derelict 732 | -10/Mines | Learned location of Storage (-8) 772 | -10/Mines | Assembled infested the area 777 | -10/Mines | Assisted by a Guerilla fighting off Assembled 947 | -10/Mines | Core integrity fell below 50% 1017 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1158 | -10/Mines | Discovered new exit (range 5) 1165 | -10/Mines | Entered Exiles 1187 | -10/Exiles | Discovered new exit (range 14) 1206 | -10/Exiles | Met 8R-AWN 1225 | -10/Exiles | Met EX-HEX 1277 | -10/Exiles | Met EX-BIN 1303 | -10/Exiles | Aligned with FarCom system 1305 | -10/Exiles | Given EX-Vault access code 1344 | -10/Exiles | Opened EX-Vault 1356 | -10/Exiles | Found Prototype Leg 1358 | -10/Exiles | Found Prototype Leg 1371 | -10/Exiles | Identified Potential Leg (x2) 1386 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1413 | -10/Exiles | Met EX-DEC 1482 | -10/Exiles | Left Exiles lab with Potential Leg 1482 | -10/Exiles | Entered Mines 1528 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1856 | -9/Mines | Discovered new exit (range 5) 1865 | -9/Mines | Entered Materials 1865 | -8/Materials | Accompanied by 3 allies 1865 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2118 | -8/Materials | Discovered new exit (range 15) 2133 | -8/Materials | Entered Factory 2133 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2422 | -7/Factory | Build established: Scavenger-Skirmisher 2715 | -7/Factory | Garrison activated, responded to threat 2981 | -7/Factory | Self-destructed Last Messages --------------- 02850_ Core Shielding fried. 02850_ Imp. Melee Analysis Suite fried. 02854_ Acquired 70 matter. 02859_ B-48 Gladiator system terminally corrupted. 02868_ Kicked A-02 Transporter. 02869_ Acquired 49 matter. 02902_ R-06 Scavenger collects Lgt. Deuterium Engine. 02903_ System corrupted: Energy discharge (-45). 02917_ R-06 Scavenger collects Mining Laser. 02920_ System corrupted: Component data lost. 02938_ Y-54 Guardian system terminally corrupted. 02938_ Imp. Heat Sink fried. 02955_ System corrupted: Substantial component data lost. 02969_ K-01 Serf destroyed. 02973_ Missile Launcher destroyed. 02974_ Y-54 Guardian destroyed. 02979_ The unstable cave ceiling collapses. 02979_ EM Pulse Cannon destroyed. 02980_ U-05 Engineer lays Concrete. 02981_ Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????###??#### | | ??????????????????????????????? ?? # | | ??????????????????????????????""" "??" # | | ???????????????????????????# """" """" # | | ???????????????????????????# """" """" # | | ???????????? ? #?????????# """" """" # | | ????????? #?????????# """" """" # | | ???????# """"""" ??????????# """" """" ########## | | ???????# """"""" ??????????# #????????? | | ?????? """""""???????????# #????????? | | ? ????# """""""???????????# !#????????? | | ?? ???? ????????????# #????????? | | ???? ????? ????????????# #????????? | | ######+###### ####################+############### | | %Y | | | | % @ | | [= Y % | | %[ * * t m | | ######## #####+####################+### | | ???????? ???# """ #??????# # | | ??????????????# "R" #??????# ! # | | ??????????????# " " #??????# ! """ # | | ??????????????# #??????#/// """ # | | ??????????????# """ """ #??????#/// """ # | | ??????????????# """ """ #??????#// "" # | | ??????????????# """ """ #??????# "" ###### | | ??????????????# #??????# #???# | | ??????????????# """ """ #??????###########???# | | ??????????????# """ """ #????????????????????# | | ??????????????# """ """ #????????????????????# | | ??????????????# #????????????????????# | | ??????????????##############????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 57 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionSchematicCutter Manual? 0 Play Time 00:27:59 Cumulative 15.0 hours Start 2024.04.09 @ 22:25:40 End 2024.04.09 @ 23:02:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c371b8d-c7b1-4ce7-ab9c-f72afb2406b9