Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.07 @ 03:43:32 Player: Frank Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (386) 386 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1791 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 397/500 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (2) ------ High-capacity Battery Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (4) ---- Terrain Scanner Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- High-capacity Battery Terrain Scanner Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Seismic Analyzer Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 36 | 6 2 22 6 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 10 . Treads . | . . . . Leg 7 | . . 7 . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . . 3 . Utility 8 | 1 1 3 3 Device 2 | . . 2 . Storage 3 | 1 . 1 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 7 3 Energy Gun 5 | 1 . 4 . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 2 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes 2 | . . 2 . Parts Lost 10 | . . 6 4 Power 3 | . . 2 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 6 | . . 3 3 Highest Loss Streak 6 | . . 6 2 Average Slot Usage (%) 79 | . 97 79 69 Engine 9 | . 14 13 2 Leg 5 | . . 11 . Wheel 9 | . 28 9 . Flight 12 | . . 2 33 Device 5 | . . 5 9 Storage 7 | . 14 10 . Processor 8 | . 11 5 10 Energy Gun 3 | . 2 5 . Ballistic Gun 11 | . 14 12 9 Slashing Weapon 2 | . 11 2 . Special Melee Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 32 | 13 13 32 11 Greatest Support 30 | 26 26 30 18 Greatest Overweight (x) 7 | . . 7 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 6 10 4 Average Capacity 6 | 5 6 8 4 Most Carried 9 | 4 4 9 4 Average Carried 3 | 2 3 3 2 Final Capacity 6 | 6 6 4 4 Final Carried 4 | 4 3 3 2 Class Distribution -------------------- 51% | Mutant 28% | Sprinter 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 606 | 182 101 250 73 Remotely . | . . . . Salvage Created 559 | . . 486 73 Parts 21 | . . 19 2 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 10 | . . 8 2 Guns 10 | . . 8 2 Classes Destroyed 5 | . . 5 . Worker 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . 1 . Grunt 9 | . . 7 2 Sentry 1 | . . 1 . Best Kill Streak 3 | . . 3 2 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1396 | . 71 800 525 Core 455 | . 38 249 168 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 84 . . Volleys Fired 60 | . 1 37 22 Largest 2 | . 1 2 2 Hottest 112 | . 20 112 43 Shots Fired 92 | . 1 63 28 Gun 91 | . 1 63 27 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 57 | . 1 29 27 Thermal 34 | . . 34 . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 15 | . . 15 9 Robot Miss Streak 4 | . . 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 71 | . . 44 27 Core Hits 25 | . . 16 9 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 33 | . 23 4 6 Impact . | . . . . Slashing 26 | . 23 3 . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 970 | . . 673 297 Guns 957 | . . 673 284 Cannons . | . . . . Explosions 13 | . . . 13 Melee . | . . . . Ramming . | . . . . Kinetic 546 | . . 262 284 Thermal 411 | . . 411 . Explosive 13 | . . . 13 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . . 48 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 491 | . . 491 . Average Temperature 274 | . . 274 . Received Heat Transfer 585 | . . 405 180 Effects 12 | . . 12 . Shutdowns 5 | . . 5 . Energy Bleed 2 | . . 2 . Interference 1 | . . 1 . Matter Decay 1 | . . 1 . Short Circuit 3 | . . 3 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 888 | . . 888 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 157 | . 15 157 101 Average Influence 41 | . . 61 42 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . . 13 13 Peak Tracking Total 7 | . 2 7 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 10 | . 2 2 6 Terminals 7 | . 1 1 5 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 8 6 11 Successful 11 | . 5 3 3 Failed 14 | . 3 3 8 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 17 | . 5 2 10 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 4 | . 3 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Open Door 2 | . . . 2 Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Surveillance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . 2 . 1 Process 1 | . 1 . . Report Inventory 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 2 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 36 | . . 36 . Parts Recycled . | . . . . Recycled Matter 17 | . 17 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 4 | . . 1 3 Non-combat 3 | . . 1 2 Combat 1 | . . . 1 Robot Hacks Applied 5 | . . 1 4 parse_system 2 | . . 1 1 no_distress 2 | . . . 2 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1107 | 51 193 489 374 Spaces Moved 814 | 41 130 264 379 Core 9 | 5 . 4 . Treads . | . . . . Legs 86 | . . 86 . Wheels 275 | 36 130 109 . Hover . | . . . . Flight 444 | . . 65 379 Fastest Speed 29 | 50 90 29 29 Average Speed 65 | 85 90 95 33 Slowest Speed 400 | 90 90 400 35 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered 1 | . 1 . . Exploration Rate (%) 22 | 5 21 18 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 23 | . 22 1 . Terrain Destroyed 25 | . 22 1 2 Melee 23 | . 22 1 . Projectile . | . . . . AOE 2 | . . . 2 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1244 | 56 159 434 595 Wait 240 | . . 67 173 Move 808 | 40 128 263 377 Hop 1 | . . . 1 Pick Up 41 | 10 2 23 6 Fast Attach . | . . . . Attach 27 | 6 1 14 6 Detach 3 | . . 3 . Swap 9 | . 1 8 . Drop 21 | . 2 15 4 Fire 60 | . 1 37 22 Melee 33 | . 23 4 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . 1 . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 4) 244 | -10/Materials | Crushed by falling debris 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 304 | -9/Materials | Build established: Mutant 452 | -9/Materials | Core integrity fell below 50% 472 | -9/Materials | Lost 6 parts (2p1n3w) 638 | -9/Materials | Repaired Broken Aluminum Leg 702 | -9/Materials | Discovered new exit (range 16) 734 | -9/Materials | Entered Storage 1044 | -9/Storage | Core integrity fell below 20% 1108 | -9/Storage | Destroyed self with Mini Grenade Launcher Last Messages --------------- 00961_ Acquired 42 matter. 00962_ Acquired 31 matter. 00994_ Connecting with Terminal... >>Open Sealed Heavy Doors opened. 01020_ Acquired Targeting Computer. 01021_ Discarded Visual Processing Unit. 01024_ Acquired Targeting Computer. 01031_ Assault Rifle destroyed. 01050_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Empty 01063_ Jacked G-34 Mercenary... 01065_ Datajack destroyed. 01067_ Connecting with Terminal... 01069_ Dropped Imp. Heat Sink. 01072_ K-01 Serf collects debris. 01092_ W-16 Scout sends out distress signal. 01105_ Acquired Mni. Grenade Launcher. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ???????????????############################ | | ???????????????# | | ???????????????+ | | ???????????????#^ ^ | | ???????????????###+#+#########+############ | | ????????????????# #??"" ""?????????? | | ????????????????# u """ # """ """ ???????? | | ????????????????# ! """ # """ """ #??????? | | ????????????????# """ # #??????? | | ????????????????# # #??????? | | ????????????????# """ # #??????? | | ????????????????# """ # ???????? | | ??????????# ##### """ # ???????? | | ??????????# u/ @Y ####### ##???????? | | ??????????# #### #####??????##????????? | | ??????????# ???????###????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????## | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 60 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreAbsorptionProtomatter Manual? 0 Play Time 00:25:45 Cumulative 16.2 hours Start 2020.03.07 @ 03:15:45 End 2020.03.07 @ 03:43:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 36 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 27 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99f03c98-5443-4da1-b908-e45af6120f33