Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 02:19:55 Player: KTG-V3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (447) 2235 Value Destroyed (16015) 16015 Prototype IDs (93) 1860 Alien Tech Used (6) 1200 Bonus (22149) 22149 TOTAL SCORE: 54359 Bonus ------- High Alert Combat Kills 834 Follower Combat Kills 1797 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 830 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -612 Cogmind --------- Core Integrity 443/1600 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (2) Movement Hovering (80) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System > --- UTILITY (11) ----- Experimental Signal Interpreter Experimental Core Analyzer Armor Integrity Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Enhanced Nova Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Airjet Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Armor Integrity Analyzer Advanced Reaction Control System Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Core Cannon Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Heavy Siege Treads Improved Antigrav System Improved Linear Gravjet Combat Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Small Battery Matter Compressor Nanoactuators Nanoactuators Advanced Powered Armor Graphene Brace Experimental Shield Generator Enhanced Nova Cannon Tri-rail Accelerator Mini Smartbomb Launcher [Rating: 221] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Phasing Sabre Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Utility 9 | . . . 2 . 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 887 | 6 11 13 42 5 57 30 11 12 6 31 38 4 4 1 18 129 12 10 19 22 80 21 8 4 7 64 32 29 40 38 15 68 Power 51 | 1 3 2 2 . 4 3 . . . . 1 . . . . 1 . . . 1 8 . 1 . . 4 2 2 6 1 . 9 Engine 14 | 1 3 2 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Core 24 | . . . . . 1 2 . . . . 1 . . . . 1 . . . 1 7 . 1 . . 4 1 1 3 1 . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 3 . . 7 Propulsion 151 | 2 3 3 9 1 17 4 . . . . 8 . . . 1 16 1 1 . . 12 . . . . 14 6 4 12 13 1 23 Treads 42 | 2 3 2 7 1 11 . . . . . . . . . . . . . . . . . . . . 3 2 . 2 4 . 5 Leg 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 106 | . . . . . 6 4 . . . . 8 . . . 1 16 1 1 . . 12 . . . . 11 4 4 10 9 1 18 Flight 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 478 | 1 3 4 10 . 20 12 6 7 3 25 22 2 4 1 13 86 7 7 10 14 49 16 5 4 7 39 21 15 19 17 10 19 Device 297 | . 2 4 5 . 7 6 3 4 2 22 10 1 4 . 8 49 4 4 5 9 39 11 4 2 5 25 11 10 15 9 4 13 Storage 12 | 1 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 1 1 Processor 15 | . . . 1 . 3 . . 1 . . 2 . . . . 1 . . 1 . 1 . . . . . 1 2 . . . 2 Hackware 27 | . . . . . 1 2 . . . . 6 . . . . 8 . . . . 4 . . . . 2 1 1 . . 1 1 Protection 127 | . . . 3 . 7 4 3 2 1 3 4 1 . 1 5 28 3 3 4 5 5 5 1 2 2 11 7 1 4 6 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 207 | 2 2 4 21 4 16 11 5 5 3 6 7 2 . . 4 26 4 2 9 7 11 5 2 . . 7 3 8 3 7 4 17 Energy Gun 18 | 1 . . 6 . 10 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 23 | . 1 1 5 . 1 . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . 1 2 8 Ballistic Gun 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 73 | . . 1 4 2 . 4 2 2 . 3 4 1 . . 2 16 2 1 6 3 5 2 . . . 2 2 . . 3 . 6 Launcher 38 | . . . 1 2 1 2 1 1 . 3 3 . . . 2 4 1 1 2 3 . 1 1 . . 2 1 3 1 . 1 1 Special Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 40 | . . . 4 . 3 5 1 1 2 . . . . . . . . . . 1 4 2 1 . . 3 . 5 2 3 1 2 Piercing Weapon 7 | . . . . . . . . . . . . . . . . 6 . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 4 . 6 2 1 . 1 1 3 . . . . 6 . . 2 . 2 . . 2 . 5 3 2 2 3 1 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Parts Lost 62 | . 1 3 6 . 5 . . . . . . . . . 2 2 . . . 6 6 . . . . 2 . . . . . 29 Power 8 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . 5 Propulsion 25 | . . 2 . . 2 . . . . . . . . . 1 2 . . . 1 4 . . . . . . . . . . 13 Utility 18 | . . . 4 . 3 . . . . . . . . . 1 . . . . 2 1 . . . . . . . . . . 7 Weapon 11 | . 1 1 2 . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . 4 Highest Loss Streak 14 | . 1 1 2 . 2 . . . . . . . . . 1 1 . . . 6 3 . . . . 2 . . . . . 14 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 99 96 100 97 97 99 94 100 100 99 100 100 100 96 98 93 93 93 91 90 92 98 99 99 93 93 93 92 94 94 90 Engine 3 | . 14 14 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Core 4 | . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 8 10 10 10 10 9 7 3 3 4 4 . Treads 6 | . 27 27 21 22 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . 1 29 30 30 30 30 25 26 26 26 26 28 29 29 29 28 29 31 31 31 31 31 32 30 28 28 32 30 Device 7 | . 10 14 13 11 14 6 6 6 7 6 5 6 6 6 5 4 4 4 4 4 4 4 5 2 5 3 3 5 5 4 3 6 Storage 7 | . 15 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 9 | . . . 8 11 9 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 4 4 5 8 8 8 9 Hackware 15 | . . . . . 1 15 15 15 15 15 26 26 26 26 23 23 23 23 23 23 21 21 21 21 21 23 23 23 21 21 20 17 Protection 3 | . . . 7 11 9 . . . . . . . . . 1 4 4 4 5 4 4 4 5 7 4 4 3 5 5 7 7 5 Energy Gun 2 | . 14 . 5 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . 2 13 9 11 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 Ballistic Cannon 3 | . . 5 6 10 . 4 6 6 7 6 5 6 6 6 4 4 4 5 4 4 . 3 . . . 3 2 4 1 . . 1 Slashing Weapon 2 | . . . . . . 7 6 . 7 7 6 6 6 6 6 . . . . . 4 1 4 5 5 3 4 3 3 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 54 52 61 61 70 47 47 43 44 44 50 50 41 50 50 53 53 53 53 53 70 70 56 63 59 74 67 97 92 95 101 108 Greatest Support 139 | 40 40 40 43 43 60 36 36 36 36 36 43 42 42 42 46 76 64 64 64 76 73 72 72 72 72 98 94 110 110 110 114 139 Greatest Overweight (x) 3 | . 2 1 2 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . . 1 . . . . 1 1 . 3 3 . 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 19 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 19 Most Carried 20 | 7 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Carried 16 | 4 15 19 19 19 19 13 14 14 15 14 14 15 15 15 14 14 14 14 14 14 12 14 14 14 14 14 14 15 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 8 15 15 15 15 15 15 15 15 15 14 15 15 15 15 9 14 14 15 15 15 14 15 19 20 19 20 3 Class Distribution -------------------- 45% | Hacker-Scout 16% | Wizard-Mutant 15% | Mutant 10% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Trapper-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -2/Section 7 Wizard-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 14940 | 287 382 230 589 40 655 544 206 230 49 602 625 30 206 . 223 2502 236 294 322 460 940 382 171 50 80 876 571 789 781 586 163 839 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19314 | 144 738 306 1763 102 2673 765 169 21 . 533 1012 . 116 . 82 1924 72 213 259 209 1189 55 60 253 172 1318 692 234 887 870 65 2418 Parts 925 | 7 44 19 95 13 130 53 12 2 . 25 55 . 1 . 8 88 2 6 12 5 52 2 4 4 4 53 38 12 55 30 6 88 Haulers Intercepted 25 | . 2 . 6 . 6 4 . . . 1 2 . . . . 1 . . . . 1 . . . . 1 1 . . . . . Recyclers Shooed 17 | . 4 . 2 . 2 . . . . . 1 . . . . 2 . . . . 3 . . . . 1 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . . 11 5 . 21 . . 1 . 6 . 6 7 . 9 . 14 3 3 6 . . . . . . . Prevented 15 | . . . . . . . . . . 9 . . 4 . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 285 | . 17 11 29 7 40 5 1 4 . 11 12 . 2 . 10 27 3 5 10 5 8 1 4 . . 11 5 2 18 9 6 22 Melee 27 | . . . . . . . . . . . . . 1 . 2 3 . . . . 6 . . . . 1 . . 8 . . 6 Guns 47 | . 16 1 8 . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 106 | . 1 10 18 1 11 2 1 . . 6 2 . 1 . . 12 1 2 1 1 1 . . . . 4 5 1 7 6 . 12 AOE 92 | . . . 2 6 3 3 . 4 . 5 10 . . . 8 12 2 3 9 4 . 1 4 . . 6 . 1 3 . 6 . Classes Destroyed 26 | 2 6 1 2 . 3 1 2 . . . . . . . . 3 . 1 1 1 . . . . . 1 . . 1 1 . . Worker 31 | . 1 . 3 . 3 1 . . . . 2 . . . . 8 . . . . 6 . . . . 1 2 2 . . . 2 Builder 7 | . . . . . 1 2 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 . . Tunneler 4 | 2 . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 25 | . 2 . 6 . 6 4 . . . 1 2 . . . . 1 . . . . 1 . . . . 1 1 . . . . . Recycler 37 | 1 2 . 4 . 4 2 . . . . 4 . . . . 5 . . . . 2 . . . . 5 3 . . 1 . 4 Minesweeper 8 | . . . . . . . 1 . . 3 . . 1 . . . . . . . . 1 1 . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 17 | . 1 . 1 . 3 2 . . . . 1 . . . . 5 . . . . . . . . . 1 . 1 1 . . 1 Drone 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . Watcher 35 | . 2 . 4 . 3 6 . . . . 4 . . . . 5 . . . . 5 . . . . 2 . 1 1 1 . 1 Swarmer 89 | . 8 5 7 4 7 3 1 4 . 4 10 . . . 9 5 . 2 2 1 1 . 4 . . . . . . . 6 6 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Grunt 99 | . 9 5 15 3 22 . . . . 7 . . 2 . . 8 3 . 5 3 1 1 . . . 7 . 1 4 3 . . Brawler 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Duelist 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 26 | . . . 7 . 8 . . . . . 1 . . . . . . 1 . . 1 . . . . 1 . 1 . 3 . 3 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . 4 Programmer 39 | . . . . . . 2 . . . . 1 . . . 1 9 . . . . 5 . . . . 1 5 . 8 . . 7 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 3 5 6 4 5 3 1 4 . 4 7 . 1 . 5 6 3 5 4 3 2 1 4 . 1 7 3 2 4 5 6 8 Combat Bots Only 7 | . 3 5 5 4 4 3 1 4 . 4 7 . 1 . 5 5 3 5 4 3 2 1 4 . . 5 3 1 4 5 6 6 Max Kills in Single Turn 4 | 1 2 1 2 2 3 1 1 2 . 4 3 . 1 . 3 4 1 3 3 2 1 1 3 . 1 2 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 3 1 . 2 . 4 3 . . . 3 4 1 3 3 2 . 1 3 . . 2 . 1 1 . 3 . Melee 1 | . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1649 | . 83 44 131 20 171 31 13 9 . 8 50 . 2 . 39 153 5 34 3 94 61 . . . . 84 19 12 91 106 . 386 Missed 525 | . 24 11 27 8 44 11 4 1 . 5 27 . 1 . 8 54 3 17 . 36 22 . . . . 22 3 8 22 38 . 129 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 24042 | . 544 332 1275 159 1859 332 100 101 . 91 215 . 19 . 848 1931 59 418 43 991 994 . . . . 1596 379 277 1582 1769 . 8128 Core 2911 | . 107 52 189 45 250 39 12 . . 19 54 . . . 211 354 . 53 . 83 120 . . . . 64 . 37 35 94 . 1093 Absorbed by Shields 1334 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 290 . 852 Reduced by Siege Mode 587 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 27 . 142 27 . 367 Redirected to Shielding 536 | . . . . . . . . . . . . . . . 18 70 17 . 16 25 77 . . . . 71 . . 96 18 . 128 Ignored by Resistances 21 | . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 5712 | . 73 . 87 . 82 86 . . . . 189 . . . . 385 . . 278 . 1005 . . . . 64 363 . 1282 383 130 1305 Core Remaining (%) 66 | 100 . 36 . 41 54 . . . . 90 . . . . 68 . . . . 51 . . . . 89 . 95 . . 80 . 27 Volleys Fired 966 | 9 88 30 98 8 155 17 21 6 . 39 35 . 26 . 25 107 5 12 11 28 12 8 3 . . 26 16 15 31 38 4 93 Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 Hottest 300 | 70 110 110 124 107 129 48 48 48 . 48 48 . 40 . 43 60 60 60 60 60 81 80 80 . . 80 60 80 80 94 300 300 Shots Fired 1348 | 18 176 59 187 10 305 17 21 6 . 39 35 . 26 . 28 110 8 14 11 28 12 9 3 . . 26 17 15 31 37 4 96 Gun 464 | 18 169 20 69 . 188 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 786 | . 7 35 115 4 115 10 21 3 . 35 31 . 26 . 22 99 5 13 5 20 12 5 . . . 21 17 8 24 37 1 95 Launcher 94 | . . . 3 6 2 7 . 3 . 4 4 . . . 6 11 3 1 6 8 . 4 3 . . 5 . 7 7 . 3 1 Special 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 635 | 9 81 22 43 2 25 10 21 3 . 35 31 . 26 . 22 99 5 13 5 20 7 5 . . . 21 17 8 24 24 . 57 Thermal 568 | 9 95 37 136 2 278 . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Explosive 94 | . . . 3 6 2 7 . 3 . 4 4 . . . 6 11 3 1 6 8 . 4 3 . . 5 . 7 7 . 3 1 Electromagnetic 51 | . . . 5 . . . . . . . . . . . . . . . . . 5 . . . . . . . . 13 . 28 Robot Hit Streak 68 | 6 20 13 11 5 34 4 1 1 . 5 7 . 2 . 3 6 6 7 5 5 12 3 . . . 7 25 3 34 62 . 68 Robot Miss Streak 8 | 1 6 2 4 2 5 2 3 2 . 2 1 . 4 . 2 4 1 3 1 8 . 3 . . . 3 2 2 3 1 . 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1072 | 13 103 32 121 4 217 41 6 1 . 28 29 . 17 . 12 91 5 9 7 9 57 4 1 7 4 35 24 8 42 38 . 107 Core Hits 714 | 4 41 16 59 9 93 22 4 7 . 21 23 . 5 . 10 72 6 14 26 22 25 8 4 2 2 36 16 9 40 30 12 76 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 60 | 2 3 . 6 . 17 3 . . . 3 . . 1 . . 10 . . . . 3 1 . . . 2 . 1 2 1 . 5 Burn 25 | 2 3 . 4 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 19 | . . . . . . . . . . 3 . . 1 . . 9 . . . . . 1 . . . 1 . . 1 1 . 2 Corrupt 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . 1 . 1 1 . . 3 Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 710 | . . . 5 . 8 108 15 . 2 13 78 . 9 . 12 105 . . 8 . 127 1 1 7 9 45 21 23 32 17 5 59 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 612 | . . . 5 . 8 108 15 . 2 13 78 . 9 . 12 15 . . . . 127 1 1 7 9 45 21 23 32 17 5 59 Piercing 98 | . . . . . . . . . . . . . . . . 90 . . 8 . . . . . . . . . . . . . Sneak Attacks 88 | . . . . . . 10 5 . . 3 13 . 1 . . 16 . . . . 16 1 1 . 1 7 8 2 . 2 . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53247 | 164 1345 496 2543 441 4307 2493 416 229 . 1408 2487 . 680 . 1224 6414 613 801 1582 1127 3285 815 442 625 372 2625 1884 893 3196 2188 684 7468 Guns 5083 | 164 1276 106 789 . 2748 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 17800 | . 69 390 1521 65 1411 160 28 28 . 530 251 . 329 . 391 2291 106 505 350 290 252 128 . . . 684 1183 115 1033 1681 . 4009 Explosions 11630 | . . . 233 376 148 269 . 201 . 375 810 . . . 749 1962 507 296 1232 837 . 610 351 . . 877 . 436 625 . 684 52 Melee 18639 | . . . . . . 2064 388 . . 503 1426 . 351 . 84 2161 . . . . 3033 77 91 625 372 1064 701 342 1538 461 . 3358 Ramming 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . 49 Kinetic 14851 | 74 649 89 515 24 244 160 28 28 . 530 251 . 329 . 391 2291 106 505 350 290 180 128 . . . 684 1183 115 1033 1382 . 3292 Thermal 6850 | 90 696 407 1701 41 3915 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 11630 | . . . 233 376 148 269 . 201 . 375 810 . . . 749 1962 507 296 1232 837 . 610 351 . . 877 . 436 625 . 684 52 Electromagnetic 1182 | . . . 94 . . . . . . . . . . . . . . . . . 72 . . . . . . . . 299 . 717 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17094 | . . . . . . 2064 388 . . 503 1426 . 351 . 84 616 . . . . 3033 77 91 625 372 1064 701 342 1538 461 . 3358 Piercing 1545 | . . . . . . . . . . . . . . . . 1545 . . . . . . . . . . . . . . . . Highest Corruption 20 | . 3 3 . . . 2 . . . . . . . . 5 11 11 11 11 . 6 6 6 3 3 15 20 . 10 20 . 8 Average Corruption 6 | . 2 3 . . . 1 . . . . . . . . 4 8 11 11 11 . 5 6 5 3 3 5 16 . 6 14 . 3 Corruption Purged 9 | . . . . . . 2 . . . . . . . . . 4 . . . . . . 3 . . . . . . . . . Corruption Blocked 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 45 Effects 524 | . 35 31 . . . 6 . . . . . . . . 10 119 21 27 1 . 61 18 19 3 5 26 35 . 35 35 . 37 Message Errors 131 | . 7 6 . . . 2 . . . . . . . . 2 26 6 4 . . 13 7 9 1 1 9 7 . 13 8 . 10 Matter Fused 125 | . 8 8 . . . 2 . . . . . . . . 3 36 3 8 1 . 14 3 2 . 1 4 8 . 6 8 . 10 Heat Flow Errors 55 | . 2 4 . . . . . . . . . . . . . 14 3 2 . . 9 3 2 . . 2 7 . 3 1 . 3 Energy Discharges 68 | . 8 2 . . . 1 . . . . . . . . 2 10 2 4 . . 11 1 1 1 1 3 5 . 5 6 . 5 Parts Rejected 9 | . . . . . . . . . . . . . . . . 1 1 1 . . 1 . 1 . . . 1 . 1 1 . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Data Loss (minor) 61 | . 5 4 . . . . . . . . . . . . . 14 3 3 . . 6 3 3 1 2 1 5 . 2 6 . 3 Data Loss (major) 25 | . 2 3 . . . 1 . . . . . . . . . 8 . 2 . . 3 . . . . 2 . . 2 . . 2 Misfires 24 | . 1 3 . . . . . . . . . . . . 3 6 3 2 . . . 1 . . . 1 1 . . . . 3 Alerts 14 | . 1 1 . . . . . . . . . . . . . . . 1 . . 3 . 1 . . 2 1 . 3 1 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 6 | . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4217 | . . . 20 . 47 394 144 11 . 172 310 . 112 . 97 734 . 9 24 29 702 52 56 243 189 11 165 116 103 73 52 352 Projectiles 428 | . . . 20 . 47 . . . . 10 . . 19 . 71 86 . . 6 29 . 15 . . . 11 43 . 24 21 . 26 Explosions 245 | . . . . . . . . 11 . 1 88 . . . 26 35 . 9 18 . . . 5 . . . . . . . 52 . Melee 3544 | . . . . . . 394 144 . . 161 222 . 93 . . 613 . . . . 702 37 51 243 189 . 122 116 79 52 . 326 Knockbacks 93 | . . . 1 . 3 2 . 1 . . 1 . . . 6 18 . 6 2 1 . 2 . . . 5 6 . 9 15 . 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 88 | . . . 1 . 3 2 . 1 . . 1 . . . 6 16 . 6 2 1 . 2 . . . 4 6 . 9 13 . 15 Secondary 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . 2 . . Self-Inflicted Damage 216 | . . . . 53 . 19 . . . 26 . . . . 71 . . . . . . . . . . . . . . 23 . 24 Shots 5 | . . . . 2 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 331 | 81 206 249 208 108 198 18 48 6 . 8 4 . . . . 316 277 294 6 14 245 237 259 2 1 237 203 331 323 144 212 252 Average Temperature 49 | 41 41 42 86 31 50 7 9 2 . 2 3 . . . . 94 91 75 6 7 40 50 37 1 1 45 56 19 55 22 95 59 Received Heat Transfer 2942 | . 150 176 435 21 864 12 18 . . 9 6 . 9 . 24 66 27 111 9 . 66 . . . . 147 . 9 201 318 . 264 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 3 . 5 Total Turns 326 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 38 . 75 56 . 140 Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 21 . 49 37 . 58 Robots Corrupted 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Combat Hostiles 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Parts Fried 12 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . 7 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 43 | 1 4 1 8 . 23 . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . Heat Transferred 16095 | 407 2220 888 3700 74 8806 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 1557 | 15 247 227 388 311 274 305 . . . . 309 . . . . 1557 . . . . 412 . . . . 431 310 340 356 243 381 610 Initial 243 | . 9 67 . 59 42 100 . . . . 72 . . . . 9 . . . . 26 . . . . 24 242 84 80 . 129 243 Average 216 | 6 128 35 132 173 134 161 . . . . 203 . . . . 506 . . . . 192 . . . . 167 218 185 123 108 307 444 Maximum Alert Level 4 | . 1 1 1 1 1 1 . . . . 1 . . . . 4 . . . . 2 . . . . 2 1 1 1 1 1 2 Low Security (%) 61 | 100 84 94 86 85 84 67 . . . . 37 . . . . 40 . . . . 44 . . . . 63 43 63 72 92 11 . Level 1 28 | . 15 5 13 14 15 32 . . . . 62 . . . . 18 . . . . 53 . . . . 29 56 36 27 7 88 33 Level 2 5 | . . . . . . . . . . . . . . . . 6 . . . . 1 . . . . 6 . . . . . 66 Level 3 2 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 108 | . 4 1 6 . 9 14 . . . . 8 . . . . 21 . 1 . . 10 . . . . 4 5 1 8 7 2 7 Investigation 44 | . 3 1 6 . 3 7 . . . . 5 . . . . 8 . . . . 4 . . . . 1 2 . 1 1 2 . Extermination 33 | . . . . . . 4 . . . . 2 . . . . 4 . . . . 6 . . . . 1 3 . 6 2 . 5 Reinforcement 23 | . 1 . . . 3 2 . . . . 1 . . . . 6 . . . . . . . . . 2 . 1 1 4 . 2 Assault 5 | . . . . . . 1 . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 35 | . 2 . 2 . 3 . . . . . 1 . . . . 2 . . . . 4 . . . . 1 . 8 3 4 1 4 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Times Spotted 618 | . 33 13 50 6 61 35 2 5 . 20 25 . 5 . 9 87 5 13 15 16 45 8 . . . 29 8 14 26 29 6 53 Peak Tracking Total 10 | . 4 3 5 4 6 4 2 4 . 5 8 . 1 . 4 9 4 5 7 5 5 4 1 . . 8 3 7 6 9 5 10 Tactical Retreats 65 | . 7 1 . . 1 3 1 . . 8 3 . 5 . 1 9 . 3 . 5 3 . . . . 2 . 2 3 3 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 21 | . 4 . 2 . . 3 . . . . 1 . . . . 4 . 1 . . . . . . . . 4 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 14 | . . . . . . . . . . 2 2 . . . . 1 . . . . 6 . . . . . . . . 1 . 2 Traps Extracted 6 | . . . . . . . . . . 3 . . . . . . . . 1 . 1 1 . . . . . . . . . . Installed 26 | . . . . . . . . . . 5 2 . . . . 1 . . . . 8 . . . . . . . . 1 . 9 Triggered 33 | . . . . 2 . . 1 . . 3 2 . 2 . . 3 2 . 7 . 6 1 . . 1 . . . . 1 . 2 Most Traps Carried 12 | . . . . . . . . . . 12 12 10 12 12 12 12 11 11 12 12 12 8 12 12 12 12 12 12 12 12 11 11 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 39 | . 1 . 2 2 2 4 1 . . . . . . . . 4 . 1 2 . 2 . . . . . . 1 6 3 1 7 Max in Single Turn 2 | . 1 . 1 1 1 2 1 . . . . . . . . 1 . 1 2 . 1 . . . . . . 1 1 1 1 2 Garrison Access 12 | . . . . . . 4 . . . . 2 . . . . 2 . . . . . . . . . 3 . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 199 | . 9 1 17 . 12 29 . . 1 . 23 1 2 4 . 23 . 1 5 . 16 . 1 4 . 11 8 1 10 5 3 12 Terminals 111 | . 6 . 12 . 8 13 . . . . 13 . . . . 12 . . . . 10 . . . . 5 5 1 8 5 2 11 Fabricators 20 | . . . . . . 5 . . . . 5 . . . . 3 . . . . 4 . . . . 1 1 . . . 1 . Repair Stations 21 | . 1 . 2 . 1 5 . . . . 2 . . . . 4 . . . . 1 . . . . 1 2 . 1 . . 1 Recycling Units 10 | . 2 . 1 . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . Scanalyzers 6 | . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 11 | . . . . . 1 3 . . . . 2 . . . . 2 . . . . . . . . . 3 . . . . . . Total Hacks 635 | . 27 1 59 . 46 72 . . 3 . 70 1 6 27 . 60 . 1 14 . 67 . 1 17 . 25 24 3 45 20 8 38 Successful 437 | . 11 1 32 . 27 43 . . 3 . 44 1 6 27 . 38 . 1 14 . 53 . 1 17 . 20 17 3 37 12 7 22 Failed 196 | . 15 . 27 . 19 29 . . . . 25 . . . . 22 . . . . 14 . . . . 5 7 . 8 8 1 16 Catastrophic 32 | . 1 . 6 . 5 2 . . . . 3 . . . . 4 . . . . 4 . . . . 1 . . 1 2 . 3 Database Lockouts 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 219 | . 15 . 21 . 12 28 1 . . . 34 . . . . 26 . . 1 . 27 . . . . 9 12 2 5 10 2 14 Terminals 321 | . 20 . 37 . 25 28 . . . . 35 . . . . 33 . . . . 32 . . . . 13 13 3 26 20 5 31 Fabricators 71 | . . . . . . 13 . . . . 23 . . . . 9 . . . . 17 . . . . 2 4 . . . 3 . Repair Stations 101 | . 2 . 8 . 6 17 . . . . 8 . . . . 11 . . . . 15 . . . . 2 7 . 18 . . 7 Recycling Units 25 | . 5 . 2 . . 5 . . . . 1 . . . . 5 . . . . 3 . . . . 4 . . . . . . Scanalyzers 32 | . . . 12 . 13 6 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 14 | . . . . . 2 3 . . . . 3 . . . . 2 . . . . . . . . . 4 . . . . . . Terminal Hacks 228 | . 6 1 17 . 14 6 . . 3 . 10 1 6 27 . 15 . 1 14 . 18 . 1 17 . 9 7 3 18 12 4 18 Record 29 | . . . . . . . . . . . . . 5 11 . . . . 8 . . . . 5 . . . . . . . . Part Schematic 33 | . 3 . 1 . 2 1 . . 3 . 3 . . 9 . 2 . . . . 2 . . 4 . 3 . . . . . . Robot Schematic 5 | . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . Prototype ID Bank 20 | . . . 1 . 1 . . . . . . . . 3 . . . . 4 . 4 . . 4 . . . . 2 1 . . Open Door 7 | . . 1 . . . . . . . . . 1 1 . . . . 1 2 . . . 1 . . . . . . . . . Branch Access Points 7 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Emergency Access Points 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Machine Index 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Terminal Index 10 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 1 1 1 Fabricator Index 7 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 1 . 1 . Repair Station Index 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 . . 1 Unreport Threat 16 | . . . 2 . 4 . . . . . . . . . . 1 . . . . . . . . . . . . 6 1 . 2 Locate Traps 20 | . 1 . 4 . 2 . . . . . . . . . . 4 . . . . 1 . . . . 2 . . 2 3 . 1 Maintenance Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recall Investigation 9 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . 1 . Recall Extermination 9 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 4 . . . . . 1 . . . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 3 . . Recall Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 10 | . . . 3 . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . 2 Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 46 | . . . . . . 7 . . . . 13 . . . . 7 . . . . 13 . . . . 2 2 . . . 2 . Load Schematic 28 | . . . . . . 5 . . . . 9 . . . . 4 . . . . 7 . . . . 1 1 . . . 1 . Build 18 | . . . . . . 2 . . . . 4 . . . . 3 . . . . 6 . . . . 1 1 . . . 1 . Repair Station Hacks 79 | . 2 . 4 . 5 8 . . . . 8 . . . . 7 . . . . 15 . . . . 2 6 . 18 . . 4 Scan Component 42 | . 1 . 3 . 3 5 . . . . 4 . . . . 4 . . . . 7 . . . . 1 3 . 9 . . 2 Repair 36 | . 1 . 1 . 2 3 . . . . 4 . . . . 3 . . . . 7 . . . . 1 3 . 9 . . 2 Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 6 | . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Scanalyzer 23 | . . . 11 . 7 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 11 | . . . 6 . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 12 | . . . 5 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . 3 . . . . . . Seal Access 10 | . . . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . 3 . . . . . . Unauthorized Hacks 44 | . 1 . . . 1 14 . . . . 11 . . . . 6 . . . . 5 . . . . 3 2 . . . 1 . Terminals 21 | . 1 . . . 1 7 . . . . 5 . . . . 2 . . . . 2 . . . . 1 1 . . . 1 . Track 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 14 | . 1 . . . . 5 . . . . 3 . . . . 2 . . . . 1 . . . . . 1 . . . 1 . Botnet 5 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Fabricators 15 | . . . . . . 4 . . . . 6 . . . . 1 . . . . 3 . . . . . 1 . . . . . Prioritize 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . Recompile 10 | . . . . . . 3 . . . . 5 . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 3 . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . Reject 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mask 5 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 150 | . 6 . 17 . 11 23 . . . . 18 . . . . 19 . . . . 14 . . . . 8 7 1 8 5 3 10 Full Trace Events 28 | . 2 . 5 . 3 4 . . . . . . . . . 6 . . . . 3 . . . . 1 1 . . 1 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Schematics Acquired 10 | . . . 1 . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . 3 . 6 . 2 2 . . 18 . 3 . . 9 . 2 . . . . 2 . . 4 . 3 . . . 2 . . Parts Built 23 | . . . . . . 3 . . . . 5 . . . . 4 . . . . 7 . . . . 2 1 . . . 1 . Authchips 10 | . . . . . . . . . . . 4 . . . . 2 . . . . 4 . . . . . . . . . . . Time 1047 | . . . . . . 144 . . . . 175 . . . . 235 . . . . 303 . . . . 64 84 . . . 42 . Total Part Build Rating 136 | . . . . . . 16 . . . . 27 . . . . 22 . . . . 41 . . . . 16 6 . . . 8 . Parts Repaired 35 | . 1 . 1 . 2 3 . . . . 4 . . . . 3 . . . . 7 . . . . 1 3 . 9 . . 1 Time 1927 | . 26 . 64 . 58 138 . . . . 133 . . . . 94 . . . . 508 . . . . 18 103 . 739 . . 46 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 12 . . . . 5 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . Parts Scanalyzed 6 | . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 16 | . . . . . . 8 . . . . 3 . . . . 2 . 1 . . . . . . . . 1 . . . 1 . Largest Group 3 | . . . . . . 3 1 . . . 2 . . . . 1 . 1 . . . . . . . . 1 . . . 1 . Highest-Rated Group 93 | . . . . . . 93 26 . . . 52 . . . . 26 . 30 . . . . . . . . 10 . . . 26 . Highest-Rated Ally 31 | . . . . . . 31 26 . . . 26 . . . . 26 . 30 . . . . . . . . 10 . . . 26 . Total Orders 76 | . . . . . . 2 1 . . . . . . . . 27 5 5 . 6 1 11 . . 2 5 3 5 2 . . 1 STAY 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . EXPLORE 10 | . . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 . . . 1 1 2 . . . 1 RETURN 60 | . . . . . . . . . . . . . . . . 24 4 4 . 5 1 9 . . 2 4 2 3 2 . . . Ally Attacks 384 | . . . . . . 24 . . . . . . . . . 157 14 15 . 22 10 67 . . 10 24 14 20 7 . . . Total Damage 6855 | . . . . . . 426 . . . . . . . . . 2874 221 216 . 261 286 1053 . . 190 482 383 333 130 . . . Kills 52 | . . . . . . 3 . . . . . . . . . 22 2 2 . 4 2 8 . . 1 3 3 1 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . Derelict Logs Recovered 17 | . . 2 . . . . 1 . 2 . . 2 1 . 3 . 1 1 . 1 . 2 1 . . . . . . . . . Drone Launches 94 | . . . . . . . . . . . . . . . . 36 4 4 . 5 2 14 . . 4 7 4 8 4 . . 2 Drone Recoveries 86 | . . . . . . . . . . . . . . . . 35 4 4 . 4 2 14 . . 4 7 4 6 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 41036 | 160 2352 1700 3260 460 3100 2929 575 539 350 1107 2183 742 739 48 895 4096 585 805 769 704 3066 691 773 162 371 1174 899 929 1632 787 330 2124 Spaces Moved 46184 | 73 779 624 1135 180 1108 5715 1168 1067 875 1705 3148 1231 1028 86 969 5438 936 1125 1002 935 3451 1282 1087 300 714 1409 807 1389 1590 770 576 2482 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3760 | 72 779 624 1135 180 970 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 42423 | . . . . . 138 5715 1168 1067 875 1705 3148 1231 1028 86 969 5438 936 1125 1002 935 3451 1282 1087 300 714 1409 807 1389 1590 770 576 2482 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 160 240 240 240 42 38 38 38 38 38 38 54 54 54 47 40 54 54 54 40 44 44 44 44 44 43 51 34 34 34 44 22 Average Speed 62 | 158 237 240 240 240 209 38 38 39 38 44 45 54 54 54 54 51 54 54 54 54 46 44 44 44 44 50 60 46 52 64 44 47 Slowest Speed 320 | 160 320 240 320 240 240 98 98 98 98 98 116 116 54 116 116 127 54 54 54 62 126 44 44 44 44 127 121 51 241 196 44 118 Overloaded Moves 247 | . . . . . . . . . . . 4 . . . 17 121 . . . 29 . . . . . . . 22 28 17 . 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 74 | 4 98 98 97 46 76 89 87 92 81 88 56 96 81 75 93 88 98 90 91 89 60 95 95 61 87 42 63 45 75 38 15 62 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 9 | . . 1 . . . . . . 1 . . . 1 1 1 . . . . . . . 1 3 . . . . . . . . Known Exits Taken 29 | . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 47 | . . 1 . . . . 2 13 4 5 . 4 3 . 1 . 2 3 . 2 . 2 2 . 3 . . . . . . . Spaces Dug 609 | . . . 4 9 10 57 16 . 1 42 93 . 3 . 39 94 . 3 4 29 65 . . . 5 23 14 60 5 12 9 12 Terrain Destroyed 1479 | . . . 29 31 16 96 21 16 1 80 117 . 17 . 123 190 34 25 55 158 70 17 35 . 5 45 17 79 51 16 30 105 Melee 353 | . . . 4 . 8 57 9 . 1 5 56 . . . 9 58 . . 4 . 62 . . . 5 22 12 14 4 12 3 8 Projectile 235 | . . . . 1 1 2 12 2 . 11 11 . 17 . 13 44 5 11 . 27 8 4 . . . 4 5 7 6 4 6 34 AOE 891 | . . . 25 30 7 37 . 14 . 64 50 . . . 101 88 29 14 51 131 . 13 35 . . 19 . 58 41 . 21 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 55820 | 97 1100 772 1489 199 1592 6269 1247 1178 889 1989 3754 1306 1169 86 1287 6491 1012 1309 1206 1101 4681 1401 1373 318 759 1766 1173 1616 2284 990 638 3279 Wait 6139 | 2 207 81 151 3 174 351 28 90 2 185 412 70 103 . 261 573 46 152 149 98 952 66 271 . 20 173 239 129 557 78 19 497 Move 46152 | 72 778 623 1134 179 1107 5714 1167 1066 874 1704 3147 1230 1027 85 968 5437 935 1124 1001 934 3450 1281 1086 299 713 1408 806 1388 1589 770 575 2481 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 266 | 7 13 12 23 2 25 23 1 . . 5 14 . . . . 33 2 1 2 2 16 7 2 2 2 9 6 8 12 13 7 17 Fast Attach 294 | 6 5 . 14 . 26 12 3 4 5 2 7 2 . . 2 35 6 4 9 7 28 3 3 4 2 21 15 17 13 13 8 18 Attach 241 | . 1 3 7 1 13 7 . 1 . . 9 . . . 2 54 5 3 5 12 17 11 2 . 4 12 8 2 8 15 4 35 Detach 158 | . . . 1 . 3 4 . 1 . . 3 . . . 1 45 5 3 5 8 9 7 . . 4 10 9 2 7 9 1 21 Swap 356 | . 5 10 21 4 18 11 8 7 1 29 22 2 4 1 14 40 1 3 5 3 35 7 3 1 1 31 9 10 19 13 3 15 Drop 463 | 1 3 13 35 2 63 22 4 3 5 7 12 2 . . 2 57 7 3 11 9 27 10 2 5 4 31 17 22 16 23 12 33 Fire 966 | 9 88 30 98 8 155 17 21 6 . 39 35 . 26 . 25 107 5 12 11 28 12 8 3 . . 26 16 15 31 38 4 93 Melee 710 | . . . 5 . 8 108 15 . 2 13 78 . 9 . 12 105 . . 8 . 127 1 1 7 9 45 21 23 32 17 5 59 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . . . 13 . . . . 4 . . . . . . . . . . 27 . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Trap 26 | . . . . . . . . . . 5 2 . . . . 1 . . . . 8 . . . . . . . . 1 . 9 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 1063 | -10/Materials | Repaired Lgt. Treads 1072 | -10/Materials | Discovered new exit (range 8) 1369 | -10/Materials | Discovered new exit (range 16) 1745 | -10/Materials | Discovered new exit (range 10) 2232 | -10/Materials | Central database locked down 2247 | -10/Materials | Discovered new exit (range 15) 2345 | -10/Materials | Discovered new exit (range 11) 2513 | -10/Materials | Entered Mines 2525 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2525 | -10/Mines | Discovered new exit (range 5) 2572 | -10/Mines | Excavation squad dispatched 2572 | -10/Mines | A large section of the Mines collapsed 2872 | -10/Mines | Discovered new exit (range 11) 2910 | -10/Mines | Identified exit to Materials 3112 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3120 | -10/Mines | Found Prototype Device 3155 | -10/Mines | Build established: Scavenger-Mutant 3377 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3476 | -10/Mines | Met a Derelict shopkeep closing up shop 3784 | -10/Mines | Build established: Mutant 3940 | -10/Mines | Learned location of Storage (-8) 4033 | -10/Mines | Core integrity fell below 50% 4213 | -10/Mines | Entered Materials 4213 | -9/Materials | Evolved 2 slots: Utility x2 4340 | -9/Materials | Build established: Scavenger-Mutant 4875 | -9/Materials | Discovered new exit (range 8) 5134 | -9/Materials | Build established: Mutant 5232 | -9/Materials | Discovered new exit (range 13) 5962 | -9/Materials | Discovered new exit (range 16) 6380 | -9/Materials | Identified exit to Mines 6489 | -9/Materials | Discovered new exit (range 4) 6718 | -9/Materials | Repaired Broken Adv. Beam Cannon 7420 | -9/Materials | Identified Exp. Sensor Array 7473 | -9/Materials | Entered Mines 7516 | -9/Mines | Met a Derelict bent on vengeance 7654 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7807 | -9/Mines | Core integrity fell below 50% 7923 | -9/Mines | Discovered new exit (range 5) 7933 | -9/Mines | Entered Materials 7933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7984 | -8/Materials | Repaired Rocket Launcher 8010 | -8/Materials | Repaired Lgt. Treads 8390 | -8/Materials | Discovered new exit (range 15) 8458 | -8/Materials | Build established: Scavenger-Mutant 9165 | -8/Materials | Identified exit to Storage 9658 | -8/Materials | Garrison activated, responded to threat 10095 | -8/Materials | Discovered new exit (range 6) 10951 | -8/Materials | Discovered new exit (range 13) 11029 | -8/Materials | Identified exit to Factory 11033 | -8/Materials | Entered Factory 11033 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11206 | -7/Factory | Discovered new exit (range 18) 11213 | -7/Factory | Identified exit to Lower Caves 11330 | -7/Factory | Build established: Hacker-Scout 11374 | -7/Factory | Discovered exit to Lower Caves (range 9) 11529 | -7/Factory | Discovered new exit (range 5) 11530 | -7/Factory | Identified exit to Factory 11856 | -7/Factory | Discovered exit to Factory (range 3) 11988 | -7/Factory | Allied Derelicts emerged from ambush trap array 12597 | -7/Factory | Fabricated Exp. Sensor Array? 12908 | -7/Factory | Discovered exit to Factory (range 5) 12957 | -7/Factory | Repaired Broken Exp. Sensor Array? 13302 | -7/Factory | Repaired Imp. Airjet 13338 | -7/Factory | Repaired Imp. Airjet 13540 | -7/Factory | Discovered exit to Factory (range 4) 13943 | -7/Factory | Fabricated Powered Armor (x2) 13962 | -7/Factory | Entered Lower Caves 13962 | -7/Lower Caves | Accompanied by 1 ally 14038 | -7/Lower Caves | Encountered a Warlord checkpoint 14175 | -7/Lower Caves | Spotted B-75 Beast 14280 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14374 | -7/Lower Caves | Discovered new exit (range 14) 14379 | -7/Lower Caves | Identified exit to Lower Caves 14423 | -7/Lower Caves | Learned Factory trap positions 14483 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 14488 | -7/Lower Caves | Found Prototype Special Weapon 14488 | -7/Lower Caves | Identified Molecular Deconstructor 14537 | -7/Lower Caves | Entered another Lower Caves area 14706 | -7/Lower Caves | Discovered exit to Factory (range 18) 14748 | -7/Lower Caves | Encountered a Warlord checkpoint 14987 | -7/Lower Caves | Discovered new exit (range 6) 14991 | -7/Lower Caves | Identified exit to Zion 15076 | -7/Lower Caves | Entered Zion 15107 | -7/Zion | Discovered new exit (range 8) 15159 | -7/Zion | Learned Factory emergency access door positions 15202 | -7/Zion | Given A8's code to call for help 15218 | -7/Zion | Learned Factory terminal intel 15294 | -7/Zion | Given the Hacking Drone Bay 15360 | -7/Zion | Found Prototype Device 15360 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 15424 | -7/Zion | Identified exit to Proximity Caves 15426 | -7/Zion | Entered Proximity Caves 15932 | -6/Proximity Caves | Spotted B-75 Beast 16466 | -6/Proximity Caves | Discovered exit to Factory (range 4) 16516 | -6/Proximity Caves | Found Imp. Powered Armor 16533 | -6/Proximity Caves | Entered Factory 16533 | -6/Factory | Evolved 2 slots: Utility x2 16534 | -6/Factory | Loaded intel: 82 trap records 16536 | -6/Factory | Loaded intel: 25 terminal locations 16569 | -6/Factory | Discovered new exit (range 6) 16571 | -6/Factory | Identified exit to Factory 16795 | -6/Factory | Repaired Imp. Airjet 16831 | -6/Factory | Repaired Imp. Airjet 16867 | -6/Factory | Repaired Imp. Airjet 16894 | -6/Factory | Discovered new exit (range 18) 16912 | -6/Factory | Identified exit to Lower Caves 16930 | -6/Factory | Discovered exit to Lower Caves (range 6) 17203 | -6/Factory | Fabricated Cmb. Airjet? 17341 | -6/Factory | Fabricated Exp. Utility Shielding? 17421 | -6/Factory | Found Prototype Launcher 17421 | -6/Factory | Identified Rocket Array 17514 | -6/Factory | Central database locked down 17668 | -6/Factory | Spotted B-75 Beast 17814 | -6/Factory | Destroyed 7 combat bots 18041 | -6/Factory | Repaired Imp. Powered Armor 18308 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 18654 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 18716 | -6/Factory | Entered Lower Caves 18864 | -6/Lower Caves | Encountered a Warlord checkpoint 18930 | -6/Lower Caves | Discovered new exit (range 8) 18933 | -6/Lower Caves | Identified exit to Lower Caves 18970 | -6/Lower Caves | Learned location of 1 exit from Factory 19246 | -6/Lower Caves | Learned Factory stockpile data 19458 | -6/Lower Caves | Entered another Lower Caves area 19916 | -6/Lower Caves | Learned Research trap positions 19916 | -6/Lower Caves | Learned Research emergency access door positions 19916 | -6/Lower Caves | Learned Armory emergency access door positions 19916 | -6/Lower Caves | Learned Armory stockpile data 20029 | -6/Lower Caves | Discovered new exit (range 8) 20032 | -6/Lower Caves | Identified exit to Data Miner 20197 | -6/Lower Caves | Entered Data Miner 20197 | -6/Data Miner | Discovered new exit (range 6) 20205 | -6/Data Miner | Met Data Miner 20219 | -6/Data Miner | Learned location of Section 7 (-2) 20219 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20228 | -6/Data Miner | Received God Mode back door access code from Data Miner 20243 | -6/Data Miner | Identified exit to Proximity Caves 20245 | -6/Data Miner | Entered Proximity Caves 20305 | -5/Proximity Caves | Learned 4 Factory zone layouts 20711 | -5/Proximity Caves | Crushed by falling debris 20735 | -5/Proximity Caves | Learned location of Armory (-4) 20820 | -5/Proximity Caves | Learned Factory emergency access door positions 20842 | -5/Proximity Caves | Spotted B-75 Beast 21036 | -5/Proximity Caves | Build established: Trapper-Scout 21047 | -5/Proximity Caves | Discovered exit to Factory (range 17) 21140 | -5/Proximity Caves | Entered Factory 21140 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21141 | -5/Factory | Identified exit to Upper Caves 21142 | -5/Factory | Identified exit to Factory 21143 | -5/Factory | Identified exit to Extension 21343 | -5/Factory | Fabricated Combat Drone Bay? 21552 | -5/Factory | Spotted B-75 Beast 21560 | -5/Factory | Build established: Hacker-Scout 22452 | -5/Factory | Repaired Imp. Powered Armor 22492 | -5/Factory | Repaired Antimatter Cannon 22581 | -5/Factory | Repaired Cld. Aerolev Unit 22765 | -5/Factory | Discovered exit to Factory (range 14) 23024 | -5/Factory | Fabricated Tri-rail Accelerator (x1) 23720 | -5/Factory | Cargo convoy interrupted 23840 | -5/Factory | First assault squad dispatched 24024 | -5/Factory | System corruption reached 10% 24241 | -5/Factory | Fabricated Cmb. Airjet? 24668 | -5/Factory | Found Prototype Device 24668 | -5/Factory | Identified Exp. Transmission Jammer 24697 | -5/Factory | Found Prototype Processor 24697 | -5/Factory | Identified Exp. Core Analyzer 25236 | -5/Factory | Entered Upper Caves 25427 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25626 | -5/Upper Caves | Discovered new exit (range 13) 25677 | -5/Upper Caves | Learned Factory trap positions 25819 | -5/Upper Caves | Identified exit to Upper Caves 25821 | -5/Upper Caves | Entered another Upper Caves area 25823 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25903 | -5/Upper Caves | Encountered a Warlord checkpoint 26097 | -5/Upper Caves | Discovered exit to Factory (range 11) 26102 | -5/Upper Caves | Learned Factory machine intel 26178 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26514 | -5/Upper Caves | Discovered new exit (range 6) 26517 | -5/Upper Caves | Identified exit to Warlord 26626 | -5/Upper Caves | Entered Warlord 26645 | -5/Warlord | System corruption cleaned by Quarantine Array 26684 | -5/Warlord | Discovered new exit (range 15) 26978 | -5/Warlord | Visited the Vortex Lab 26997 | -5/Warlord | Met Warlord 26998 | -5/Warlord | Warlord's base attacked by MAIN.C 27003 | -5/Warlord | Opened Warlord's prototype stash 27006 | -5/Warlord | Found Prototype Processor 27006 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 27244 | -5/Warlord | Warlord forces counterattacked 27352 | -5/Warlord | Opened side exit 27371 | -5/Warlord | Identified exit to Proximity Caves 27385 | -5/Warlord | Lost 3 allies 27395 | -5/Warlord | Entered Proximity Caves 27503 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27786 | -4/Proximity Caves | Spotted B-86 Titan 28025 | -4/Proximity Caves | Learned location of 1 exit from Research 28052 | -4/Proximity Caves | Lost 6 parts (1p1n2u2w) 28086 | -4/Proximity Caves | Discovered exit to Factory (range 18) 28099 | -4/Proximity Caves | Entered Factory 28099 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 28100 | -4/Factory | Loaded intel: 81 trap records 28101 | -4/Factory | Loaded intel: 267 machine locations 28383 | -4/Factory | Lost 3 parts (3n) 28410 | -4/Factory | Fabricated Adv. Powered Armor (x1) 28434 | -4/Factory | Fabricated Cmb. Airjet (x2) 28712 | -4/Factory | Identified exit to Upper Caves 28712 | -4/Factory | Identified exit to Armory 28806 | -4/Factory | Repaired Cmb. Airjet 28916 | -4/Factory | Repaired Cld. Antigrav System? 29168 | -4/Factory | Repaired Cld. Antigrav System 29239 | -4/Factory | Repaired Adv. Powered Armor 29290 | -4/Factory | Repaired Cmb. Airjet 29360 | -4/Factory | Repaired Arm. Heavy Treads 29418 | -4/Factory | Repaired Antigrav System 29601 | -4/Factory | Fabricated Tri-rail Accelerator (x1) 29688 | -4/Factory | Fabricated Combat Drone Bay? 30211 | -4/Factory | Discovered new exit (range 13) 30221 | -4/Factory | Identified exit to Research 30508 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 30552 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 30627 | -4/Factory | Search patrols dispatched 30850 | -4/Factory | Discovered exit to Research (range 20) 31165 | -4/Factory | Entered Upper Caves 31166 | -4/Upper Caves | Encountered a Warlord checkpoint 31246 | -4/Upper Caves | Learned Research terminal intel 31767 | -4/Upper Caves | Discovered new exit (range 12) 31824 | -4/Upper Caves | Identified exit to Upper Caves 31856 | -4/Upper Caves | Entered another Upper Caves area 31869 | -4/Upper Caves | Discovered exit to Research (range 10) 32464 | -4/Upper Caves | Discovered new exit (range 7) 32627 | -4/Upper Caves | Identified exit to Zhirov 32629 | -4/Upper Caves | Entered Zhirov 32629 | -4/Zhirov | Discovered new exit (range 3) 32647 | -4/Zhirov | Learned location of Quarantine (-2) 32647 | -4/Zhirov | Learned location of Testing (-3) 32647 | -4/Zhirov | Learned location of Command (-1) 32658 | -4/Zhirov | Found Alien Artifact 32658 | -4/Zhirov | Identified Integrated Reactor 32658 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 32667 | -4/Zhirov | Found Alien Artifact 32728 | -4/Zhirov | Identified exit to Proximity Caves 32791 | -4/Zhirov | Entered Proximity Caves 33070 | -3/Proximity Caves | Discovered exit to Research (range 9) 33162 | -3/Proximity Caves | Entered Research 33162 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 33163 | -3/Research | Identified exit to Research 33164 | -3/Research | Loaded intel: 68 trap records 33166 | -3/Research | Loaded intel: 22 terminal locations 33267 | -3/Research | Repaired Neutrino Core 33288 | -3/Research | Identified exit to Testing 33366 | -3/Research | Found Prototype Device 33366 | -3/Research | Identified Exp. Shield Generator 33378 | -3/Research | Fabricated Cmb. Antigrav System? 33470 | -3/Research | Build established: Wizard-Mutant 34143 | -3/Research | Spotted B-86 Titan 34177 | -3/Research | Spotted B-86 Titan 34218 | -3/Research | System corruption reached 10% 34336 | -3/Research | Entered Testing 34422 | -3/Testing | Repaired Adv. Powered Armor 34462 | -3/Testing | Repaired Exp. Utility Shielding 34529 | -3/Testing | Repaired Lgt. Neutrino Core 34585 | -3/Testing | Found Exp. Shield Generator 34632 | -3/Testing | Found Prototype Device 34632 | -3/Testing | Identified Exp. ECM Suite 34637 | -3/Testing | Found Prototype Processor 34637 | -3/Testing | Identified Exp. Signal Interpreter 34761 | -3/Testing | Fabricated Tri-rail Accelerator? 34822 | -3/Testing | Discovered exit to Research (range 11) 35235 | -3/Testing | Spotted PY-IA7VDBGK2F 35235 | -3/Testing | Entered Research 35235 | -2/Research | Warlord forces began assault on 0b10 35235 | -2/Research | Evolved 2 slots: Utility x2 35236 | -2/Research | Identified exit to Quarantine 35299 | -2/Research | Met up with Warlord 35345 | -2/Research | Research machine network offline 35537 | -2/Research | Borebot progress halted 35737 | -2/Research | Spotted Striker 35747 | -2/Research | Borebot progress halted 35823 | -2/Research | Found Exp. Core Analyzer 35860 | -2/Research | Spotted Striker 35926 | -2/Research | Borebot progress halted 35988 | -2/Research | Spotted Striker 35990 | -2/Research | Spotted Striker 36064 | -2/Research | Spotted Striker 36129 | -2/Research | Lost 4 allies 36164 | -2/Research | Entered Quarantine 36180 | -2/Quarantine | Found Alien Energy Cannon 36252 | -2/Quarantine | Identified Transdimensional Reconstructor 36264 | -2/Quarantine | Cryocooling Duct disabled 36279 | -2/Quarantine | Ambient heat levels rising (+20) 36279 | -2/Quarantine | Non-combat units ordered to evacuate 36335 | -2/Quarantine | Scanned by Researcher 36397 | -2/Quarantine | Found Prototype Device 36397 | -2/Quarantine | Identified Exp. Force Field 36648 | -2/Quarantine | Found Alien Slashing Weapon 36648 | -2/Quarantine | Identified Sigix Broadsword 36908 | -2/Quarantine | Repaired Cld. Antigrav System? 37014 | -2/Quarantine | Repaired Broken Cmb. Antigrav System? 37135 | -2/Quarantine | Repaired Tri-rail Accelerator 37208 | -2/Quarantine | Repaired Adv. Powered Armor? 37314 | -2/Quarantine | Repaired Exp. Utility Shielding 37391 | -2/Quarantine | Repaired Cmb. Linear Gravjet 37449 | -2/Quarantine | System corruption reached 10% 37460 | -2/Quarantine | Repaired Cmb. Antigrav System? 37611 | -2/Quarantine | Repaired Lgt. Neutrino Core 37680 | -2/Quarantine | Repaired Mic. Antimatter Reactor 37761 | -2/Quarantine | Spotted Fortress 37791 | -2/Quarantine | Discovered new exit (range 6) 37793 | -2/Quarantine | Identified exit to Section 7 37796 | -2/Quarantine | Entered Section 7 37839 | -2/Section 7 | Found Alien Artifact 37839 | -2/Section 7 | Identified Integrated Dissipator 37839 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38192 | -2/Section 7 | Spotted S7 Guard 38205 | -2/Section 7 | Destroyed S7 Guard 38232 | -2/Section 7 | Found Alien Artifact 38232 | -2/Section 7 | Identified Integrated Mediator 38232 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 38251 | -2/Section 7 | Found Mni. Smartbomb Launcher 38560 | -2/Section 7 | Spotted Alpha 7 38567 | -2/Section 7 | Warped through subspace 38575 | -2/Section 7 | Discovered new exit (range 10) 38579 | -2/Section 7 | Identified exit to Access 38583 | -2/Section 7 | Entered Access 38583 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 38739 | -1/Access | Found Unknown Device 38739 | -1/Access | Identified Heavy Servo Lattice 38773 | -1/Access | Fabricated Adv. Powered Armor (x1) 38899 | -1/Access | Identified Core Cannon 38910 | -1/Access | Discovered new exit (range 7) 38913 | -1/Access | Identified exit to Command 38913 | -1/Access | Entered Command 39145 | -1/Command | Spotted B-99 Colossus 39694 | -1/Command | Disengaged cave seal 39731 | -1/Command | Welcomed Warlord to Command 40007 | -1/Command | Spotted Combat Programmer 40010 | -1/Command | Spotted Combat Programmer 40030 | -1/Command | Spotted M Guard 40040 | -1/Command | Spotted M Guard 40066 | -1/Command | Destroyed M Guard 40073 | -1/Command | Lost 3 allies 40183 | -1/Command | Repaired Adv. Powered Armor 40244 | -1/Command | Lost 3 allies 40259 | -1/Command | Disengaged cave seal 40259 | -1/Command | Derelicts emerged from the dark tunnel 40295 | -1/Command | Phase Generator disabled 40569 | -1/Command | All MAIN.C guards destroyed 40574 | -1/Command | Warlord commented on Warlord statues 40595 | -1/Command | Lost 5 allies 40849 | -1/Command | Met MAIN.C 40857 | -1/Command | Warlord shut down involuntarily 40862 | -1/Command | 0b10 Conduit disabled 40889 | -1/Command | Destroyed MAIN.C Shell 40891 | -1/Command | MAIN.C activated Command garrisons 40953 | -1/Command | Spotted B-99 Colossus 40986 | -1/Command | Lost 14 parts (1p6n5u2w) 40996 | -1/Command | Core integrity fell below 50% 41025 | -1/Command | Discovered new exit (range 15) 41035 | -1/Command | Identified exit to Surface 41037 | *** | Escaped! Last Messages --------------- 41008_ Imp. Antigrav System destroyed. 41008_ Mic. Antimatter Reactor destroyed. 41008_ Cmb. Linear Gravjet destroyed. 41008_ Knocked back. 41009_ Penetrated by Slug. 41012_ Cmb. Antigrav System destroyed. 41012_ Penetrated by Slug. 41012_ Slug penetrates Terminal. 41012_ Y-72 Warden destroyed. 41013_ Penetrated by Slug. 41017_ K-01 Serf collects debris. 41018_ Graviton Cannon destroyed. 41018_ Cmb. Antigrav System destroyed. 41025_ EXIT=FOUND 41027_ System corrupted: Energy discharge (-39). 41033_ K-01 Serf destroyed. 41033_ Mic. Antimatter Reactor destroyed. 41034_ K-01 Serf collects debris. 41035_ EXIT=IDENTIFIED: SURFACE [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?? ??????????????????? | | ???????######??????????# %#? ???????????????? | | ???????# ^ ############ @ #? ??????????????? | | ???????# % #? ???????????????? | | ???????# #? #???????????????? | | ???????# ######? #???????????????? | | ######## % ####### ????????????????? | | ! ?????????????????? | | % #??????????????????? | | k #??????????????????? | | % ! #??????????????????? | | #??????????????????? | | #??????????????????? | | % #??????????????????? | | #"#/#### #??????????????????? | | ##+#####"" #??????????????????? | | # ??? ####+######" #??????????????????? | | #= ??? ?? ????# #??????????????????? | | "" "" # ???# ??# #??????????????????? | | ""T"" # ???# """" #?# #??????????????????? | | """ # "" ??# """" #?# #??????????????????? | | # """??# """" #?# #??????????????????? | | # T" ?# """" ### ##???###+###???????? | | ###/#### """ ?# ## ##### #???????? | | #! #?# "?? # ????? ## T" % "" ######??? | | # #?# ??? # ???????## "" T" ## #??? | | # % #?# ?????# ????????# ## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 49 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 800 Resistance: KI 20 Utility Shielding 90 Point Defense Rating 240 Weapon Cycling 20 Melee Speed Boost 50 Evasion (%) 69 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 58 Defensive Hacking 26 Authchip Count 4 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Trap Extractor | -9/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Hacked Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Mak. Shrapnel Gun | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. Ablative Armor | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Energy Filter | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Exp. Utility Shielding | -6/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. Powered Armor | -5/Factory | Hacked Tri-rail Accelerator | -5/Factory | Hacked Adv. Heavy Siege Treads | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cmb. Antigrav System | -3/Research | Hacked Adv. Weapon Cycler | -3/Research | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Exp. Target Analyzer | -2/Section 7 | Archive Hdn. Centrium Wheel | -2/Section 7 | Archive Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked H-55 Commando | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free S-43 Plague | -2/Section 7 | Archive T-07 Excavator | -2/Section 7 | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Powered Armor | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Tri-rail Accelerator | x1 | -5/Factory | Authchip Cmb. Airjet | x2 | -5/Factory Adv. Powered Armor | x1 | -4/Factory | Authchip Cmb. Airjet | x2 | -4/Factory | Authchip Tri-rail Accelerator | x1 | -4/Factory | Authchip Combat Drone Bay | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory | Authchip Mni. Smartbomb Launcher | x1 | -4/Factory Cmb. Antigrav System | x2 | -3/Research Tri-rail Accelerator | x1 | -3/Testing Adv. Powered Armor | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Integrated Dissipator Integrated Mediator Transdimensional Reconstructor Core Cannon Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed ThermalHackingTrap Manual? 0 Play Time 08:56:51 Cumulative 120.4 hours Start 2024.05.20 @ 00:37:33 End 2024.05.26 @ 02:19:55 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 23 Adventurer 1 Explorer 0 Win Type 0 Total 11 Types 3/2/4/0/0/0/2/0/0 Lore% 50 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 487a7f1b-b3d3-437a-889f-3c6a91df890c