Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.21 @ 21:26:07 Player: delto Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1122) 1122 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3992 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Seismic Detector Improved Melee Analysis Suite System Shield > --- WEAPON (3) ------- EM Pulse Cannon > --- INVENTORY (5) ---- Particle Gun Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced ECM Suite Core Shielding System Shield Trap Extractor > --- WEAPON ----------- Heavy Laser Shotgun Spear > --- INVENTORY -------- Ion Engine Nuclear Core Carbon-fiber Leg Melee Analysis Suite Field Laser EM Pulse Cannon Flak Cannon [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Trap Extractor Device Trap Extractor Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Core Shielding Weapon Spear Energy Gun Heavy Riot Gun Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 2 . 2 . . Weapon 1 | . . . 1 . . . Parts Attached 48 | 7 4 7 5 6 19 . Power 6 | 1 . . 1 1 3 . Engine 4 | 1 . . . 1 2 . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 12 | 2 2 2 2 1 3 . Treads 2 | 1 . . . . 1 . Leg 9 | . 2 2 2 1 2 . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 . 5 . 3 6 . Device 7 | 1 . 2 . 1 3 . Storage 2 | 1 . 1 . . . . Processor 3 | . . . . 1 2 . Hackware 1 | . . . . 1 . . Protection 3 | . . 2 . . 1 . Artifact . | . . . . . . . Weapon 14 | 2 2 . 2 1 7 . Energy Gun 4 | . . . . 1 3 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | 2 2 . 2 . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 33 | . . 3 2 4 22 2 Power 5 | . . . . . 5 . Propulsion 8 | . . . 1 1 6 . Utility 10 | . . 3 . 1 6 . Weapon 10 | . . . 1 2 5 2 Highest Loss Streak 8 | . . 1 2 4 8 2 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 6 7 7 7 3 1 Power . | . 1 1 1 2 . . Propulsion . | 1 1 1 1 1 . . Utility 1 | . 2 1 2 . . . Weapon 2 | . 1 2 2 3 2 1 Tool/Special . | . . . . . . . Unused Backups 16 | . 4 3 5 1 2 1 Power 1 | . . . 1 . . . Propulsion 4 | . 2 2 . . . . Utility 3 | . . 1 2 . . . Weapon 8 | . 2 . 2 1 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 74 | . 99 99 96 97 63 49 Engine 6 | . 14 11 2 3 4 . Core 1 | . . . 6 3 1 . Treads 1 | . 11 . . . . . Leg 6 | . 4 22 25 23 1 . Device 11 | . 14 19 9 9 10 7 Storage 3 | . 14 11 9 7 . . Processor 10 | . . . . 7 15 15 Hackware 4 | . . . . 6 7 7 Protection 3 | . . 12 18 12 . . Energy Gun 3 | . . . . 1 5 . Energy Cannon 1 | . . . . . 2 7 Ballistic Gun 9 | . 27 22 24 19 3 . Piercing Weapon 4 | . . . . . 7 3 Peak Build Rating 37 | 9 14 19 27 35 37 21 Average Rating 22 | 5 9 16 24 32 24 17 On Entrance 17 | . 9 14 19 27 34 21 Avg Prop Armor Cover (%) 11 | 14 10 . . . . . Naked Turns . | . . . . . . . Heaviest Build 28 | 14 17 23 26 28 27 10 Greatest Support 45 | 20 26 30 45 45 45 3 Greatest Overweight (x) 7 | 1 1 . . . 7 3 Average Overweight (x) 1 | . . . . . 3 3 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 8 5 5 Most Carried 8 | 4 8 8 8 8 7 1 Average Carried 4 | 2 6 7 7 7 4 1 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 4 8 8 8 8 1 1 Class Distribution -------------------- 86% | Mutant 8% | Tank 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1145 | 151 96 235 314 75 274 . Remotely . | . . . . . . . Salvage Created 1370 | 18 169 148 314 . 697 24 Parts 65 | 1 13 14 17 . 19 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . 8 1 Prevented 10 | . . . . . 10 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 31 | . 5 9 6 . 10 1 Melee 5 | . . . . . 4 1 Guns 21 | . 5 9 6 . 1 . Cannons 3 | . . . . . 3 . Classes Destroyed 7 | 1 1 1 4 . . . Worker 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Watcher 1 | . . . 1 . . . Swarmer 10 | . . 8 . . 1 1 Grunt 15 | . 5 1 2 . 7 . Sentry 3 | . . . 2 . 1 . Hunter 3 | . . . 2 . 1 . Best Kill Streak 5 | 1 3 5 5 . 2 1 Combat Bots Only 5 | . 3 5 4 . 2 1 Max Kills in Single Turn 2 | 1 1 2 2 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 463 | . 25 93 44 72 217 12 Missed 170 | . 9 40 12 38 66 5 Hits 293 | . 16 53 32 34 151 7 Projectile 293 | . 16 53 32 34 151 7 Critical Strikes 9 | . . . 1 . 8 . Actively Blocked 1 | . . . . . 1 . Damage Taken 3743 | . 185 618 485 257 2090 108 Core 879 | . 21 81 61 5 665 46 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . 14 12 1 24 . Ignored by Resistances 40 | . . 10 26 4 . . Core Remaining (%) 89 | 100 91 79 88 . . . Volleys Fired 115 | 7 24 19 19 . 45 1 Largest 3 | 2 2 2 3 . 1 1 Hottest 69 | 40 40 46 69 . 69 63 Shots Fired 202 | 14 48 38 56 . 45 1 Gun 175 | 14 48 38 56 . 19 . Cannon 27 | . . . . . 26 1 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 158 | 14 48 38 56 . 2 . Thermal 17 | . . . . . 17 . Explosive . | . . . . . . . Electromagnetic 27 | . . . . . 26 1 Robot Hit Streak 15 | 6 15 3 9 . 7 3 Robot Miss Streak 8 | 1 4 7 8 . 4 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 133 | 11 30 12 33 . 44 3 Core Hits 66 | 1 12 10 23 . 19 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 23 | . . . . . 21 2 Impact . | . . . . . . . Slashing 4 | . . . . . 2 2 Piercing 19 | . . . . . 19 . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 2407 | 110 299 174 469 . 1216 139 Guns 1256 | 110 299 174 469 . 204 . Cannons 516 | . . . . . 496 20 Explosions 36 | . . . . . 36 . Melee 599 | . . . . . 480 119 Ramming . | . . . . . . . Kinetic 1078 | 110 299 174 469 . 26 . Thermal 214 | . . . . . 214 . Explosive . | . . . . . . . Electromagnetic 516 | . . . . . 496 20 Impact . | . . . . . . . Slashing 198 | . . . . . 79 119 Piercing 401 | . . . . . 401 . Highest Corruption 1 | . . . 1 . . . Average Corruption 1 | . . . 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . 1 . . . Message Errors 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 26 | . . . . . 18 8 Projectiles 1 | . . . . . 1 . Explosions . | . . . . . . . Melee 25 | . . . . . 17 8 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 108 | . 9 1 57 . 108 . Average Temperature 30 | . 6 1 19 . 40 . Received Heat Transfer 1572 | . 102 177 135 78 1080 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 420 | . . . . . 420 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 130 | 5 105 130 105 33 . . Initial 33 | . 3 27 20 33 . . Average 36 | . 42 53 29 15 . . Influence Increases 812 | 5 145 210 182 . 240 30 Destroy 0b10 Robot/C 620 | . 100 180 120 . 200 20 Destroy 0b10 Robot/NC 25 | 5 . . 10 . 10 . Destroy Leader 152 | . 30 30 52 . 30 10 Lose Combat Pursuer 15 | . 15 . . . . . Influence Decreases 794 | . 85 225 157 75 230 22 Entered New Map 114 | . 2 38 30 42 . 2 Time Decay 532 | . 83 157 127 23 142 . Lost Part 148 | . . 30 . 10 88 20 Squads Dispatched 6 | . 2 2 2 . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 1 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 3 | . 2 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 9 15 10 1 12 2 Peak Tracking Total 6 | . 3 6 3 1 4 2 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . 1 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted 3 | . . . . . 3 . Installed 1 | . . . . . 1 . Triggered . | . . . . . . . Most Traps Carried 2 | . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 3 | . 1 1 1 . . . Terminals 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 3 3 1 . . . Successful . | . . . . . . . Failed 7 | . 3 3 1 . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . 3 1 . . . Terminals 7 | . 3 3 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 3058 | 3 283 267 . 82 2412 11 Optics 2505 | . . . . 82 2412 11 Sensors 267 | . . 267 . . . . Terrain 408 | 3 283 122 . . . . Seismic 550 | . . . . . 539 11 ECM 7 | . . . . 7 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 3593 | 99 283 367 339 82 2412 11 Spaces Moved 1703 | 73 174 244 216 57 937 2 Core 766 | 5 . . . . 759 2 Treads 49 | 1 39 . . . 9 . Legs 718 | . 32 244 216 57 169 . Wheels 170 | 67 103 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 120 120 120 50 200 Average Speed 182 | 89 114 120 120 120 236 200 Slowest Speed 400 | 160 190 120 120 120 400 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 35 25 22 2 69 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . 2 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 2 | . . . . . 2 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 1983 | 90 219 282 257 71 1059 5 Wait 15 | . . . . 1 14 . Move 1697 | 72 173 243 215 56 936 2 Hop . | . . . . . . . Pick Up 48 | 4 8 8 11 6 11 . Fast Attach 19 | 7 4 . . . 8 . Attach 26 | . . 5 4 5 12 . Detach 2 | . 2 . . . . . Swap 6 | . . 2 1 1 2 . Drop 32 | . 8 5 7 2 10 . Fire 115 | 7 24 19 19 . 45 1 Melee 22 | . . . . . 20 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . 1 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Utility x2 733 | -9/Materials | Discovered new exit (range 15) 750 | -9/Materials | Entered another Materials area 750 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1045 | -8/Materials | Discovered new exit (range 9) 1089 | -8/Materials | Entered Factory 1089 | -7/Factory | Evolved 2 slots: Utility x2 1111 | -7/Factory | Build established: Tank 1126 | -7/Factory | Discovered new exit (range 11) 1171 | -7/Factory | Entered Lower Caves 1191 | -7/Lower Caves | Lost 4 parts (1n1u2w) 1269 | -7/Lower Caves | Lost 5 parts (1p3n1u) 1411 | -7/Lower Caves | Build established: Mutant 1692 | -7/Lower Caves | Lost 3 parts (1p1u1w) 1897 | -7/Lower Caves | Learned Factory garrison access intel 2073 | -7/Lower Caves | Discovered new exit (range 17) 2270 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2332 | -7/Lower Caves | Core integrity fell below 50% 2379 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 3421 | -7/Lower Caves | Core integrity fell below 20% 3502 | -7/Lower Caves | Lost 8 parts (2p1n2u3w) 3583 | -7/Lower Caves | Entered another Lower Caves area 3594 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03441_ Acquired 10 matter. 03447_ Aluminum Leg fries itself beyond repair. 03449_ Hvy. Armor Plating destroyed. 03451_ G-47 Trooper destroyed. 03459_ Aluminum Leg fries itself beyond repair. 03463_ Critical hit (Burn: +37). 03465_ Lgt. Treads destroyed. 03467_ Field Laser destroyed. 03471_ Lgt. Ion Engine destroyed. 03471_ G-47 Trooper destroyed. 03476_ Acquired Particle Gun. 03577_ Acquired EM Pulse Cannon. LOCATION=UNKNOWN GOAL=ESCAPE 03583_ Sneak attack on S-27 Virus. 03583_ S-27 Virus destroyed. 03586_ Spear destroyed. 03590_ Destroyed VTOL Module. 03591_ Ripper destroyed. 03593_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ??????????????????????##s####????????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????# @ #???????????????????? | | ?????????????????????# % #???????????????????? | | ?????????????????? s### ##???????????????????? | | ??????????????# ### #??###????????????????????? | | ??????????????# ????# ??????????????????????????? | | ?????????????# ??????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 800 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Melee Accuracy 11 Recoil Reduction 1 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionHardcellMace Manual? 0 Play Time 00:30:22 Cumulative 97.0 hours Start 2026.01.21 @ 14:33:11 End 2026.01.21 @ 21:26:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b23bea02-d73b-4aeb-a4f7-3436dfd4cfa9