Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.14 @ 15:56:34 Player: Minty Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (265) 1325 Value Destroyed (11086) 11086 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (4820) 4820 TOTAL SCORE: 25671 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1962 Follower Combat Kills 239 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -181 Cogmind --------- Core Integrity 0/1300 Matter 39/300 Energy 56/100 System Corruption 5% Temperature Cool (11) Movement Flying (40) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Huge Storage Unit Chain Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System High-capacity Storage Unit Advanced Reaction Control System Improved Phase Shifter Heavy Reflective Plating Advanced Corruption Screen > --- WEAPON ----------- Vortex Rifle Vortex Rifle Enhanced Nova Cannon Enhanced Coil Gun Tiamat Missile Launcher > --- INVENTORY -------- Vortex Chain Reactor Flexi-carbon Leg Myomer Leg Huge Storage Unit Experimental Energy Well Matter Compressor Encrypted Comm Array Improved Core Shielding Heavy Reflective Plating Improved Force Field Enhanced Nova Cannon Enhanced Nova Cannon Precision Rocket Launcher Precision Rocket Launcher Precision Rocket Launcher Chain Missile Launcher Advanced Remote Datajack [Rating: 156] Favorites ----------- Power Cooled Fission Core Engine Cooled Ion Engine Power Core Cooled Fission Core Reactor Compact Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Active Cooling Armor Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Shotgun Launcher Precision Rocket Launcher Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Slots Evolved 14 | . . . . 4 2 . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 . . 1 . . . . 1 . . . . . . 1 . Utility 6 | . . . . 2 1 . . . . . . 1 . . . . 1 . 1 . Weapon 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . Parts Attached 137 | . 11 1 10 16 1 7 30 4 2 . 3 2 3 . 11 3 4 6 7 16 Power 12 | . 1 . 3 3 . . 1 . . . . . . . 1 . 1 . 1 1 Engine 7 | . 1 . 3 3 . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 34 | . 2 1 2 3 . 3 6 . . . 1 1 2 . . . . 5 2 6 Treads 13 | . . . . . . 3 6 . . . 1 1 2 . . . . . . . Leg 10 | . . . . . . . . . . . . . . . . . . 5 2 3 Wheel 8 | . 2 1 2 3 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . 3 Utility 47 | . 3 . 1 5 . 2 7 3 2 . 2 1 1 . 8 3 2 1 2 4 Device 23 | . . . 1 2 . . 4 2 2 . 2 1 . . 4 2 1 . 1 1 Storage 5 | . 1 . . . . 1 . 1 . . . . . . 2 . . . . . Processor 10 | . 2 . . 3 . . 1 . . . . . . . 2 . 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . . . . 1 2 . . . . . 1 . . 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 44 | . 5 . 4 5 1 2 16 1 . . . . . . 2 . 1 . 2 5 Energy Gun 13 | . 1 . . 4 . . 3 . . . . . . . 2 . . . 1 2 Energy Cannon 10 | . . . . . . . 7 1 . . . . . . . . 1 . . 1 Ballistic Gun 13 | . 4 . 4 . 1 2 1 . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 . . 5 . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 2 . . 9 1 . . . . . . 8 . . . 2 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . System Corruption 5 | . . . . 5 . . . . . . . . . . . . . . . . Parts Lost 66 | . . . 8 6 . 3 8 1 1 . . . 1 . . 1 . 7 . 30 Power 7 | . . . 3 . . . . . . . . . . . . . . . . 4 Propulsion 16 | . . . 2 1 . 1 1 . . . . . . . . . . 3 . 8 Utility 18 | . . . 1 1 . 1 2 . 1 . . . . . . 1 . 2 . 9 Weapon 25 | . . . 2 4 . 1 5 1 . . . . 1 . . . . 2 . 9 Highest Loss Streak 25 | . . . 5 2 . 3 3 1 1 . . . 1 . . 1 . 5 . 25 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Average Backups 15 | . 7 8 7 6 6 10 17 18 17 17 17 17 17 18 17 15 15 14 16 15 Power 2 | . 1 2 . . 2 2 3 4 4 4 4 4 3 3 2 2 1 1 1 1 Propulsion . | . 3 . . . . 1 . . . . . . . . . . . . 1 1 Utility 7 | . . 2 2 3 3 5 8 9 8 8 8 8 10 11 9 6 5 5 6 6 Weapon 4 | . 1 4 4 3 1 1 4 4 4 4 4 4 3 3 4 6 6 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 11 . . . . . 7 3 1 . 1 1 1 . 3 . . . . 11 Power 4 | . . . . . . . . . 1 . . . 1 . 1 . . . . 1 Propulsion 11 | . 9 . . . . . 1 . . . . . . . . . . . . 1 Utility 14 | . . . . . . . 3 3 . . 1 1 . . 2 . . . . 4 Weapon 9 | . 2 . . . . . 3 . . . . . . . . . . . . 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 89 100 97 96 92 98 94 85 85 57 82 81 82 82 81 85 85 86 92 86 Engine 2 | . 14 14 13 9 7 7 3 . . . . . . . . . . . . . Core 4 | . . . . . . . 2 6 6 6 6 5 5 5 5 5 7 10 9 . Treads 18 | . . . . . . 18 25 26 26 26 22 22 23 23 23 23 21 9 . . Leg 2 | . 23 . . . . . . . . . . . . . . . . 10 27 25 Wheel 3 | . 4 28 27 25 23 3 . . . . . . . . . . . . . . Device 6 | . . . 2 2 13 7 6 5 5 6 6 11 8 5 4 9 14 17 14 14 Storage 6 | . 13 14 14 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 3 Processor 4 | . 4 14 11 23 15 15 12 . . . . . . . . . 2 . 3 3 Protection 5 | . . . . . . 5 2 6 6 6 6 5 7 11 11 10 8 7 9 6 Energy Gun 9 | . 13 . . 6 15 2 . 13 13 2 13 11 11 11 14 12 10 10 14 8 Energy Cannon 11 | . . . . . . . 12 17 19 1 20 17 12 11 11 11 11 9 3 3 Ballistic Gun 5 | . 14 28 27 19 8 22 16 . . . . . . . . . . . . 3 Launcher 1 | . . . . . . 5 1 1 . . . . 3 5 2 3 2 3 2 3 Peak Build Rating 156 | . 11 11 15 26 33 44 103 98 97 91 97 105 108 108 118 113 112 114 143 156 Average Rating 85 | . 7 11 12 21 28 39 72 92 90 63 94 103 105 108 109 103 107 108 136 139 On Entrance 72 | 6 6 11 11 13 25 33 44 98 90 91 91 97 105 108 108 112 100 112 114 142 Avg Prop Armor Cover (%) 3 | . . . 4 3 . . . . . . . . . . . . . 5 . 2 Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 207 | 13 14 14 18 25 29 72 140 167 130 128 129 130 130 129 207 136 133 137 131 130 Greatest Support 162 | 20 20 20 30 36 36 60 80 80 80 80 110 138 146 146 146 146 146 146 153 162 Greatest Overweight (x) 5 | . 1 . 1 2 . 1 2 2 1 1 1 . . . 1 . . 5 . 1 Average Overweight (x) . | . . . . . . . . 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 8 8 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 Average Capacity 18 | . 7 8 8 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 8 8 8 8 8 15 20 20 20 19 20 20 20 20 20 20 20 18 20 20 Average Carried 17 | . 7 8 7 6 6 11 18 19 19 19 19 19 19 20 19 18 18 17 18 18 Final Capacity 20 | 8 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 7 7 8 15 20 20 20 19 20 20 20 20 20 18 18 17 20 5 Class Distribution -------------------- 38% | Scavenger-Gunner 22% | Scavenger-Tank 16% | Derelict-Tank 8% | Mutant 6% | Gunner 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Matter Collected 5592 | 200 122 168 215 571 . 270 1723 371 202 . 88 47 80 105 270 325 100 335 69 331 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11307 | . 176 215 218 1070 . 500 3746 177 699 . 687 300 493 254 . 794 276 1098 69 535 Parts 494 | . 17 16 20 38 . 26 205 4 13 . 17 9 22 9 . 22 4 39 2 31 Haulers Intercepted 8 | . 1 . . 1 . . 5 . . . . 1 . . . . . . . . Recyclers Shooed 8 | . 1 . . 3 . . 3 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . 17 . . . . 3 14 . 3 . 13 9 . 18 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Combat Hostiles Destroyed 210 | . 6 7 8 17 . 10 64 4 12 . 3 . 12 8 . 18 4 17 1 19 Guns 74 | . 6 7 8 12 . 4 19 . . . . . 2 1 . 5 . 4 1 5 Cannons 40 | . . . . . . . 15 . 5 . 3 . 3 1 . 3 . 8 . 2 AOE 88 | . . . . 5 . 6 29 4 3 . . . 7 6 . 9 2 5 . 12 Classes Destroyed 23 | . 3 1 1 4 . 2 10 1 . . . . . . . 1 . . . . Worker 11 | . 2 2 . . . . 5 . . . . 2 . . . . . . . . Builder 17 | . . . . . . . 16 . . . . 1 . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler 8 | . 1 . . 1 . . 5 . . . . 1 . . . . . . . . Recycler 11 | . . . . 4 . . 6 . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . . . . Watcher 3 | . . . . 2 . . 1 . . . . . . . . . . . . . Swarmer 51 | . 6 3 3 . . . 12 . . . 3 . 8 6 . 3 . . . 7 Saboteur 5 | . . . . . . . 2 . . . . . . . . 1 . . . 2 Grunt 85 | . . 4 . 14 . 5 24 4 6 . . . 4 . . 7 . 13 . 4 Brawler 8 | . . . . . . . 4 . 1 . . . 1 . . 2 . . . . Duelist 11 | . . . . . . 1 3 . 4 . . . . . . 3 . . . . Protector 2 | . . . . . . . 2 . . . . . . . . . . . . . Sentry 9 | . . . . 2 . . 1 . 1 . . . . 1 . 1 . 2 1 . Specialist 8 | . . . . . . 3 . . . . . . . . . . . . . 5 Hunter 10 | . . . . . . . 4 . . . . . . . . . 4 2 . . Programmer 10 | . . . . . . . 8 . . . . . . 1 . . . . . 1 Heavy 5 | . . . . 1 . 1 3 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Best Kill Streak 19 | . 4 3 3 8 . 4 19 4 12 . 3 4 4 4 . 9 4 9 1 6 Combat Bots Only 11 | . 3 3 3 6 . 4 10 4 11 . 3 . 4 4 . 9 4 9 1 6 Max Kills in Single Turn 6 | . 2 1 2 3 . 3 6 3 2 . 1 1 3 3 . 4 2 2 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploded 6 | . . . . 3 . 3 6 3 2 . . . 3 3 . 4 2 2 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Hostile Shots Fired 1276 | . 54 28 29 62 . 17 303 8 40 . 14 . 42 16 2 54 34 129 2 442 Missed 468 | . 13 10 4 22 . 5 102 . 15 . 3 . 14 7 1 13 16 31 2 210 Hits 808 | . 41 18 25 40 . 12 201 8 25 . 11 . 28 9 1 41 18 98 . 232 Melee 22 | . . . . . . . 9 . 7 . . . 1 . . . . . . 5 Projectile 786 | . 41 18 25 40 . 12 192 8 18 . 11 . 27 9 1 41 18 98 . 227 AOE 4 | . . . 2 . . . . . . . . . . . 1 . . . . 1 Critical Strikes 46 | . . . 1 1 . 3 14 2 3 . . . 1 . . 1 . 7 . 13 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 16507 | . 326 183 603 758 . 312 4233 204 546 . 161 . 393 185 507 933 268 1676 . 5219 Core 2236 | . 58 69 118 100 . 32 255 . 66 . . . 20 51 17 114 16 16 . 1304 Absorbed by Shields 396 | . . . . . . . . . . . . . . . . . 85 311 . . Redirected to Shielding 455 | . . . . . . 35 74 . . . . . 9 10 24 43 16 20 . 224 Ignored by Resistances 342 | . . . . . . . . . . . . . . . . . . . . 342 Regen/Repaired (Parts) 79 | . . . . 56 . . . . . . . . . . 23 . . . . . Core Remaining (%) 73 | 100 . . 2 81 . 95 . . . . 62 . . . . 79 . 97 . . Volleys Fired 369 | . 20 16 21 47 . 12 93 8 16 . 14 2 17 7 2 21 7 28 1 37 Largest 5 | . 2 2 2 3 . 3 5 5 5 . 5 5 5 5 3 5 5 5 5 5 Hottest 510 | . 100 46 61 163 . 86 510 460 445 . 445 445 445 398 200 401 460 460 270 330 Shots Fired 1202 | . 40 32 42 130 . 29 372 28 60 . 60 10 56 20 4 78 35 108 5 93 Gun 738 | . 40 32 42 125 . 26 211 10 20 . 22 4 24 8 4 40 14 48 5 63 Cannon 371 | . . . . . . . 130 15 35 . 38 6 28 8 . 28 20 48 . 15 Launcher 93 | . . . . 5 . 3 31 3 5 . . . 4 4 . 10 1 12 . 15 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 426 | . 8 32 42 88 . 29 207 . . . . . . . . . . . 1 19 Thermal 622 | . 32 . . 12 . . 134 25 55 . 60 10 52 16 2 64 34 96 2 28 Explosive 85 | . . . . . . . 31 3 5 . . . 4 4 . 10 1 12 . 15 Electromagnetic 30 | . . . . 30 . . . . . . . . . . . . . . . . Entropic 39 | . . . . . . . . . . . . . . . 2 4 . . 2 31 Robot Hit Streak 19 | . 6 16 9 12 . 7 16 10 12 . 9 7 9 7 1 11 9 19 13 6 Robot Miss Streak 8 | . 6 2 2 3 . 2 3 1 3 . 3 . 6 3 1 6 2 2 1 8 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . Secondary Targets 13 | . . 3 2 2 . . 5 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . . . . . . . . 1 Shots Hit Robots 735 | . 18 28 36 104 . 20 238 8 39 . 20 5 25 11 1 40 24 66 4 48 Core Hits 557 | . 11 15 17 74 . 20 207 11 18 . 15 6 19 10 2 38 8 44 2 40 Critical Kills 13 | . . . . 2 . . 2 . 3 . . . 1 . . 2 1 1 1 . Critical Parts Destroyed 13 | . . . . 2 . 1 . . 3 . 2 . 1 1 . 1 . . 1 1 Critical Strikes 30 | . 3 . . 4 . 1 2 . 6 . 2 . 2 1 1 3 1 1 2 1 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . 1 . 3 . . . . . . . 1 . . . Destroy 20 | . . . . 4 . 1 1 . 3 . 2 . 2 1 1 3 . 1 1 . Detonate 2 | . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35202 | . 265 400 629 2700 . 905 12936 811 2034 . 809 282 1380 842 103 2932 819 3292 253 3810 Guns 10991 | . 265 400 629 1831 . 363 3082 102 359 . 338 94 356 182 103 565 218 768 163 1173 Cannons 7391 | . . . . . . . 3128 67 807 . 471 102 327 108 . 571 478 1034 . 298 Explosions 16659 | . . . . 869 . 542 6680 642 868 . . . 682 543 . 1796 121 1490 90 2336 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 161 | . . . . . . . 46 . . . . 86 15 9 . . 2 . . 3 Kinetic 7169 | . 77 400 629 1974 . 905 3010 . . . . . . . . . . . 30 144 Thermal 11440 | . 188 . . 243 . . 3369 169 1166 . 809 196 683 290 50 997 696 1802 115 667 Explosive 14866 | . . . . . . . 6511 642 868 . . . 682 543 . 1796 121 1490 . 2213 Electromagnetic 483 | . . . . 483 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 1083 | . . . . . . . . . . . . . . . 53 139 . . 108 783 Highest Corruption 6 | . . . . 5 . . 3 3 6 2 2 . 1 2 2 . . . . 5 Average Corruption 2 | . . . . 5 . . 2 3 4 2 2 . 1 1 2 . . . . 1 Corruption Purged 4 | . . . . . . . . . 4 . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . 15 Effects 83 | . . . . . . . 12 20 29 3 12 . 2 2 1 . . . . 2 Message Errors 24 | . . . . . . . 4 3 10 1 3 . 1 1 . . . . . 1 Matter Fused 17 | . . . . . . . 3 8 3 . 1 . 1 1 . . . . . . Heat Flow Errors 8 | . . . . . . . 2 3 2 1 . . . . . . . . . . Energy Discharges 6 | . . . . . . . . 2 1 1 2 . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . 2 3 6 . 2 . . . 1 . . . . 1 Data Loss (major) 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Misfires 4 | . . . . . . . . . 2 . 2 . . . . . . . . . Alerts 5 | . . . . . . . . 1 3 . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 740 | . . . . 35 . . 287 . 60 . 102 9 119 6 . 17 . 27 . 78 Projectiles 269 | . . . . . . . 71 . 23 . 102 . 20 . . . . 20 . 33 Explosions 454 | . . . . 35 . . 216 . 37 . . . 97 . . 17 . 7 . 45 Melee 17 | . . . . . . . . . . . . 9 2 6 . . . . . . Knockbacks 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Impact 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1008 | . . . . 56 . . 445 50 . . . . . . . 52 . 143 . 262 Shots 21 | . . . . 1 . . 8 2 . . . . . . . 1 . 4 . 5 Rammed 13 | . . . . . . . 6 . . . . 4 . 1 . . 1 . . 1 Targets Rammed 15 | . . . . . . . 6 . . . . 5 1 1 . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . 1 1 . . . . . . . Highest Temperature 351 | . 294 10 . 170 . . 284 189 351 122 330 75 228 45 . 215 330 193 24 318 Average Temperature 87 | . 110 4 . 60 . . 77 96 150 77 120 50 71 30 . 51 122 94 16 94 Received Heat Transfer 2967 | . 6 54 114 360 . 27 1143 111 147 . . . 90 18 12 204 . 207 . 474 Effects 3 | . . . . . . . . . 2 . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 3 . . . . . . . . . 2 . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . 1 1 2 . . . . . . Robots Melted 9 | . . . . . . . 2 . 4 . . . . . . 1 2 . . . Combat Hostiles 8 | . . . . . . . 1 . 4 . . . . . . 1 2 . . . Parts Melted 43 | . 3 . 1 . . . 7 . 7 . 4 1 3 3 . 2 6 6 . . Heat Transferred 14970 | . 777 . . 280 . . 3646 235 1590 . 1153 285 1029 396 74 1399 929 2398 87 692 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Maximum Alert Level 5 | . . . . 1 . 1 5 . . . . . . . . . 2 3 2 2 Low Security (%) 45 | . 100 100 . 80 100 58 33 . . . . 100 . . . . . . . 21 Level 1 18 | . . . . 19 . 41 14 . . . . . . . . . . 7 2 69 Level 2 16 | . . . . . . . 5 . . . . . . . . . 100 54 97 9 Level 3 5 | . . . . . . . 8 . . . . . . . . . . 37 . . Level 4 10 | . . . . . . . 30 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . 7 . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . Peak Influence 1725 | . 82 157 . 286 126 293 1725 . . . . 24 . . . . 540 871 489 540 Initial 499 | . . 16 . . 126 74 153 . . . . 24 . . . . 499 364 489 231 Average 416 | . 41 109 . 119 117 181 764 . . . . 4 . . . . 482 638 447 269 Influence Increases 7024 | . 222 186 70 541 . 259 2186 90 311 . 75 49 293 251 . 408 601 577 62 843 Destroy 0b10 Robot/C 4120 | . 120 140 60 340 . 200 1240 80 280 . 60 . 240 180 . 360 80 340 20 380 Destroy 0b10 Robot/NC 290 | . 15 10 . 35 . 5 190 . 5 . . 25 . . . 5 . . . . Destroy Leader 622 | . 32 30 10 86 . 30 232 10 20 . . 2 30 20 . 20 20 30 10 40 Allied During Kill 103 | . . . . . . . . . 6 . . . 23 51 . 23 . . . . Successful Hack 73 | . 9 6 . 28 . . 4 . . . . 20 . . . . 6 . . . Disable Machine 360 | . . . . 15 . . 225 . . . . . . . . . 15 . . 105 Anti-Garrison Action 100 | . . . . . . . . . . . . . . . . . . 100 . . Destroy Structure 696 | . 1 . . 37 . 24 235 . . . . 2 . . . . 30 107 32 228 Advance Influence 450 | . . . . . . . . . . . . . . . . . 450 . . . Lose Combat Pursuer 210 | . 45 . . . . . 60 . . . 15 . . . . . . . . 90 Influence Decreases 6536 | . 178 88 212 264 171 72 754 1223 666 237 36 88 206 247 91 330 159 226 492 796 Entered New Map 2315 | . . 28 74 . 151 32 140 639 114 237 . 15 . 17 91 . 29 156 382 210 Time Decay 3539 | . 178 60 128 212 20 . 534 574 502 . 36 73 196 230 . 300 100 . 110 286 Lost Part 582 | . . . 10 52 . 30 80 10 10 . . . 10 . . 10 . 70 . 300 Lost Ally 100 | . . . . . . 10 . . 40 . . . . . . 20 30 . . . Squads Dispatched 38 | . 1 1 . 4 . 2 22 . 1 . . . . . . 1 3 . 1 2 Investigation 9 | . . 1 . 3 . . 2 . . . . . . . . . 2 . . 1 Extermination 4 | . . . . . . . 2 . . . . . . . . . . . 1 1 Reinforcement 14 | . 1 . . 1 . 2 10 . . . . . . . . . . . . . Assault 10 | . . . . . . . 8 . 1 . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 4 | . . . . . . . 4 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Distress Signals 14 | . 2 . . 3 . . 6 . . . . . . . 1 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 292 | . 13 7 9 23 . 9 92 4 13 . 4 2 11 9 10 18 11 18 1 38 Peak Tracking Total 15 | . 3 3 3 5 . 4 12 4 7 . 4 1 4 4 9 9 5 6 1 15 Tactical Retreats 9 | . 2 . . . . . 2 . . . 1 . 1 . . . . . . 3 Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Traps Triggered 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Machines Disabled 31 | . . . . 1 . 1 15 1 . . . . 1 . 1 2 1 1 . 7 Max in Single Turn 6 | . . . . 1 . 1 6 1 . . . . 1 . 1 2 1 1 . 2 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Machines Accessed 27 | . 1 1 1 6 1 . 3 3 . 4 . 2 . . 1 . 2 1 . 1 Terminals 13 | . 1 1 . 4 1 . 2 . . . . 1 . . . . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Total Hacks 101 | . 5 5 5 20 1 . 9 7 . 32 . 5 . . 1 . 5 3 . 3 Successful 71 | . 3 3 5 10 1 . 4 7 . 32 . 2 . . 1 . 2 . . 1 Failed 29 | . 2 2 . 9 . . 5 . . . . 3 . . . . 3 3 . 2 Catastrophic 5 | . 1 1 . 2 . . 1 . . . . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . Manual 30 | . 1 4 . 12 . . 3 . . . . 3 . . . . 4 3 . . Terminals 47 | . 5 5 . 16 1 . 7 . . . . 3 . . . . 4 3 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 3 . . . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . . . . . . 1 . . . Terminal Hacks 64 | . 3 3 5 6 1 . 4 7 . 32 . 1 . . 1 . . . . 1 Record 21 | . . . 5 . . . . 5 . 11 . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . 13 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . 1 . . 3 . . . . . . . . . . Open Door 3 | . . . . . . . . 2 . . . . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 Locate Traps 3 | . 1 . . . . . 2 . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 2 . . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . . . . 2 . . . . . . . . . . . . 1 . . . Terminals 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Assimilate 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 1 . 5 . . 3 . . . . 2 . . . . 1 1 . 1 Full Trace Events 9 | . . 1 . 3 . . 2 . . . . . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 . . . . . 13 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 3 . . . . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . 5 . . Programmers 3 | . . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 2 . . . 3 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Total Allies 9 | . . . . 1 . . . . 2 . . . 3 . . 2 1 . . . Largest Group 3 | . . . . 1 1 1 . . 2 . . . 3 3 3 2 1 . . . Highest-Rated Group 95 | . . . . 10 10 10 . . 59 . . . 88 88 88 95 47 . . . Highest-Rated Ally 48 | . . . . 10 10 10 . . 30 . . . 30 30 30 48 47 . . . Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 9 8 8 8 8 8 7 7 7 7 7 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . 9 . . . 1 4 . 2 1 . . . Total Damage 333 | . . . . . . . . . 193 . . . 18 50 . 50 22 . . . Kills 5 | . . . . . . . . . 2 . . . 1 1 . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Active Infowar (turns) 276 | . . . 122 43 . . . . . . . . . . . . 111 . . . Optics 165 | . . . 122 43 . . . . . . . . . . . . . . . . Decoding 111 | . . . . . . . . . . . . . . . . . 111 . . . Robot Analysis Total 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 2 . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 2 | . . . . . . . . . . . . . . . . . 2 . . . Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Turns Passed 13024 | . 406 131 778 493 51 192 1630 1741 1355 250 839 439 841 486 1240 683 206 390 237 636 Spaces Moved 6423 | 1 271 84 738 344 55 72 598 662 458 97 313 249 432 285 547 334 101 169 176 437 Core 29 | . . . . . . . . . . . . . . . . . . . . 29 Treads 4192 | . . . . . . 53 598 662 458 97 313 249 432 285 547 334 101 63 . . Legs 877 | 1 191 . . . . . . . . . . . . . . . . 106 176 403 Wheels 1320 | . 80 84 738 344 55 19 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . 5 Fastest Speed 35 | 120 80 80 80 86 86 80 170 250 250 250 246 165 162 162 162 162 162 120 118 35 Average Speed 166 | 120 108 80 92 89 86 193 198 250 250 250 247 166 164 162 162 162 162 158 119 110 Slowest Speed 570 | 120 120 80 95 110 86 250 330 330 250 250 250 167 165 162 252 162 162 570 120 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 6 | . . . . . . . . 1 . . 1 . . . 4 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 36 | 2 49 13 48 23 1 68 24 66 70 69 41 3 60 55 66 55 6 29 4 23 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 . . . . . . 1 . . . . 1 . 1 . Unknown Exits Taken 13 | 1 . 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 . . . . Scrap Searched 31 | . . . 9 . . . . 10 3 . 4 . 2 1 . 2 . . . . Spaces Dug 19 | . . . . . . . . 7 . . . . . . . 12 . . . . Terrain Destroyed 1021 | . . . . 33 . 24 307 52 46 . 24 3 45 61 . 134 15 91 16 170 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 145 | . . . . 1 . . 34 11 11 . 24 3 14 4 . 10 6 5 . 22 AOE 876 | . . . . 32 . 24 273 41 35 . . . 31 57 . 124 9 86 16 148 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Arm Total 7931 | . 347 116 784 425 58 102 822 726 635 106 351 265 534 295 887 423 122 217 199 517 Wait 579 | . 17 15 13 6 . 1 10 37 124 . 11 . 15 3 298 23 . 3 . 3 Move 6401 | . 270 83 737 343 54 71 597 661 457 96 312 248 431 284 545 333 101 168 175 435 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 Pick Up 101 | . 13 . 2 6 2 7 30 5 3 . 4 3 1 . 4 2 3 2 7 7 Fast Attach 52 | . 2 . 4 6 1 4 6 2 . 5 1 . 1 . 3 1 . 5 1 10 Attach 52 | . 1 . 4 6 1 2 11 1 2 . . 2 1 . . 2 4 3 3 9 Detach 14 | . 1 . . . . . 3 1 . . . . 1 . 2 . 2 1 1 2 Swap 132 | . 9 1 3 8 . 3 40 5 4 . 2 3 3 . 24 5 4 7 7 4 Drop 93 | . 14 1 . 3 . 2 26 6 2 5 6 2 4 . 8 2 . . 4 8 Fire 369 | . 20 16 21 47 . 12 93 8 16 . 14 2 17 7 2 21 7 28 1 37 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . . . . . 6 . . . . 5 1 1 . . 1 . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . . . . . Rewire 121 | . . . . . . . . . 27 . 1 . 59 . . 34 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [Mat] / *Min x2) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Discovered new exit (range 17) 317 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered Mines 484 | -10/Mines | Met a Derelict bent on vengeance 501 | -10/Mines | Core integrity fell below 50% 532 | -10/Mines | Discovered new exit (range 8) 538 | -10/Mines | Entered Subcaves 539 | -10/Subcaves | Approached by a straggling Scientist 545 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 590 | -10/Subcaves | Learned Materials trap positions 852 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 960 | -10/Subcaves | Discovered new exit (range 10) 985 | -10/Subcaves | Visited Clippyterm 988 | -10/Subcaves | Learned Research machine intel 988 | -10/Subcaves | Learned Factory emergency access door positions 1091 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1094 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1098 | -10/Subcaves | Discovered new exit (range 6) 1133 | -10/Subcaves | Core integrity fell below 20% 1210 | -10/Subcaves | Lost 5 parts (2p1n1u1w) 1316 | -10/Subcaves | Entered Materials 1316 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1317 | -8/Materials | Loaded intel: 8 trap records 1563 | -8/Materials | Central database locked down 1754 | -8/Materials | Discovered new exit (range 12) 1809 | -8/Materials | Entered Factory 1809 | -7/Factory | Accompanied by 1 ally 1809 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1860 | -7/Factory | Identified exit to DSF 1860 | -7/Factory | Entered DSF 1860 | -7/DSF | Accompanied by 1 ally 1885 | -7/DSF | Additional patrols routed to DSF 1938 | -7/DSF | Lost 3 parts (1n1u1w) 1980 | -7/DSF | Sterilization system engaged 2000 | -7/DSF | Ambient heat levels rising (+10) 2002 | -7/DSF | Discovered new exit (range 15) 2015 | -7/DSF | Ambient heat levels rising (+10) 2030 | -7/DSF | Ambient heat levels rising (+10) 2045 | -7/DSF | Ambient heat levels rising (+10) 2052 | -7/DSF | Entered Factory 2052 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2344 | -6/Factory | Build established: Scavenger-Gunner 2924 | -6/Factory | Cargo convoy interrupted 2952 | -6/Factory | Destroyed 10 combat bots 2973 | -6/Factory | Found Prototype Protection 3102 | -6/Factory | First assault squad dispatched 3113 | -6/Factory | Identified Active Cooling Armor 3169 | -6/Factory | Destroyed 7 combat bots 3421 | -6/Factory | Build established: Gunner 3469 | -6/Factory | Destroyed 9 combat bots 3528 | -6/Factory | Spotted B-75 Beast 3558 | -6/Factory | High security lockdown imminent 3558 | -6/Factory | Destroyed B-75 Beast 3588 | -6/Factory | Lost 3 parts (1n2w) 3638 | -6/Factory | High security lockdown engaged 3652 | -6/Factory | Discovered new exit (range 12) 3682 | -6/Factory | Entered Lower Caves 3704 | -6/Lower Caves | Met a Warlord Commander 3705 | -6/Lower Caves | Learned location of Warlord (-5) 3706 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3706 | -6/Lower Caves | Found Encrypted Comm Array 3923 | -6/Lower Caves | Build established: Scavenger-Gunner 4070 | -6/Lower Caves | Learned Factory emergency access door positions 4933 | -6/Lower Caves | Discovered new exit (range 4) 4970 | -6/Lower Caves | Found Alien Artifact 4970 | -6/Lower Caves | Identified Dimensional Node Initializer 4970 | -6/Lower Caves | Initialized slip node 5044 | -6/Lower Caves | Entered an active Warlord outpost 5105 | -6/Lower Caves | Learned Armory stockpile data 5105 | -6/Lower Caves | Learned Armory security intel 5246 | -6/Lower Caves | Learned Factory trap positions 5423 | -6/Lower Caves | Entered another Lower Caves area 5463 | -6/Lower Caves | Discovered new exit (range 7) 5883 | -6/Lower Caves | Found DCF Scrap (11 items) 5935 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6019 | -6/Lower Caves | Destroyed 11 combat bots 6478 | -6/Lower Caves | Encountered a Warlord checkpoint 6760 | -6/Lower Caves | Discovered new exit (range 8) 6778 | -6/Lower Caves | Entered Data Miner 6781 | -6/Data Miner | Discovered new exit (range 6) 6828 | -6/Data Miner | Met Data Miner 6873 | -6/Data Miner | Learned location of Section 7 (-2) 6873 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6913 | -6/Data Miner | Received God Mode back door access code from Data Miner 7028 | -6/Data Miner | Entered Proximity Caves 7735 | -5/Proximity Caves | Build established: Tank 7842 | -5/Proximity Caves | Discovered new exit (range 11) 7867 | -5/Proximity Caves | Entered Factory 7867 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7868 | -5/Factory | Loaded intel: 111 trap records 7898 | -5/Factory | Identified exit to Upper Caves 8001 | -5/Factory | Discovered new exit (range 3) 8167 | -5/Factory | Build established: Scavenger-Tank 8306 | -5/Factory | Entered Upper Caves 8432 | -5/Upper Caves | Learned 12 Factory zone layouts 8859 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9123 | -5/Upper Caves | Discovered new exit (range 10) 9147 | -5/Upper Caves | Entered another Upper Caves area 9147 | -5/Upper Caves | Accompanied by 3 allies 9267 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9291 | -5/Upper Caves | Discovered new exit (range 10) 9311 | -5/Upper Caves | Build established: Derelict-Tank 9552 | -5/Upper Caves | Discovered new exit (range 7) 9633 | -5/Upper Caves | Entered Warlord 9633 | -5/Warlord | Accompanied by 3 allies 9689 | -5/Warlord | System corruption cleaned by Quarantine Array 9952 | -5/Warlord | Met Warlord 9977 | -5/Warlord | Warlord's base attacked by MAIN.C 10025 | -5/Warlord | Found Prototype Energy Gun 10025 | -5/Warlord | Identified Vortex Shotgun 10039 | -5/Warlord | Found Prototype Energy Gun 10039 | -5/Warlord | Identified Vortex Rifle 10045 | -5/Warlord | Found Vortex Rifle 10186 | -5/Warlord | Found Prototype Reactor 10213 | -5/Warlord | Found Prototype Processor 10213 | -5/Warlord | Identified Exp. Target Analyzer 10224 | -5/Warlord | Found Prototype Device 10224 | -5/Warlord | Identified Exp. Focal Shield 10244 | -5/Warlord | Found Prototype Processor 10244 | -5/Warlord | Identified Exp. Targeting Computer 10327 | -5/Warlord | Warlord forces counterattacked 10652 | -5/Warlord | Warlord base infiltrated, sounded retreat 10653 | -5/Warlord | Enhanced Grunt warped into view 10653 | -5/Warlord | Enhanced Grunt warped into view 10653 | -5/Warlord | Enhanced Grunt warped into view 10653 | -5/Warlord | Enhanced Demolisher warped into view 10653 | -5/Warlord | Enhanced Demolisher warped into view 10653 | -5/Warlord | Enhanced Demolisher warped into view 10691 | -5/Warlord | Lost 4 allies 10751 | -5/Warlord | Found Prototype Launcher 10781 | -5/Warlord | Found Prototype Device 10781 | -5/Warlord | Identified Exp. Shock Absorption System 10810 | -5/Warlord | Spotted Executioner 10839 | -5/Warlord | Lost 5 allies 10841 | -5/Warlord | Crushed by falling debris 10844 | -5/Warlord | Discovered new exit (range 15) 10873 | -5/Warlord | Entered Proximity Caves 10875 | -4/Proximity Caves | Spotter reported a threat 10876 | -4/Proximity Caves | Spotter reported a threat 10929 | -4/Proximity Caves | Spotter reported a threat 11028 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11074 | -4/Proximity Caves | Destroyed 9 combat bots 11334 | -4/Proximity Caves | Build established: Scavenger-Tank 11541 | -4/Proximity Caves | Discovered new exit (range 6) 11556 | -4/Proximity Caves | Entered Factory 11556 | -4/Factory | Accompanied by 1 ally 11556 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11694 | -4/Factory | Incoming investigation squad redirected 11711 | -4/Factory | Garrison activated, responded to threat 11762 | -4/Factory | Identified exit to Garrison 11762 | -4/Factory | Entered Garrison 11842 | -4/Garrison | Triggered checkpoint 11981 | -4/Garrison | Destroyed 9 combat bots 11989 | -4/Garrison | Lost 5 parts (2n1u2w) 12056 | -4/Garrison | Triggered checkpoint 12108 | -4/Garrison | Garrison Relay disabled 12137 | -4/Garrison | Discovered new exit (range 10) 12152 | -4/Garrison | Entered Research 12152 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12153 | -3/Research | Identified exit to Armory 12154 | -3/Research | Loaded intel: 119 machine locations 12389 | -3/Research | Entered Armory 12444 | -3/Armory | Lost 5 parts (2p1n2w) 12594 | -3/Armory | Found Hvy. Reflective Plating 12597 | -3/Armory | Found Hvy. Reflective Plating 12980 | -3/Armory | Identified Chain Missile Launcher 13006 | -3/Armory | Core integrity fell below 50% 13021 | -3/Armory | Core integrity fell below 20% 13025 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12999_ Adv. Corruption Screen destroyed. 13000_ Acquired 14 matter. 13001_ P-80 Master resets P-80 Master, system corruption cleaned. 13001_ Acquired Prc. Rocket Launcher. 13003_ The unstable cave ceiling collapses. 13005_ Prc. Rocket Launcher destroyed. 13006_ Acquired Xenon Bombardment Thruster. 13007_ Xenon Bombardment Thruster destroyed. 13008_ 9CFFHT=HI6WKZ3P ZPOA:JNR&ACP0||Z 13012_ Compression Vault explodes. 13012_ Penetrated by Slug. 13014_ Acquired Phase Gun. 13018_ Phase Gun destroyed. 13018_ Penetrated by Slug. 13018_ Slug penetrates Wall. 13019_ Slammed into S-43 Plague. 13020_ S-43 Plague destroyed. 13021_ Acquired 40 matter. 13022_ Acquired Xenon Bombardment Thruster. 13025_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #????# # | | ?????????????????????????????????????# #????# # | | ?????????????????????????????????????# #????# # | | ?????????????????????????????????????# ######+# | | ?????????????????????????????????????# + | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????##### # ?" | | ????????????????????????????????## ## " ? "" | | ????????????????????????????????# # #? "" | | ????????????????????????????????# # "" | | ?????????????????##?????????????# # "" | | ??????????##?????# ?????????????# [ | | ???????#### ??##?# ##########???# * | | ????? ?# ?# ## # # #?#### [ | | ???? # ## # ### # ## | | ????% * % | | ??? [ [ [ % | | ??? ! * | | ??? |* ] | | ???????#### !] # ## # ### "# | | ?????????# [!= # # #? | | ?????????# !] # " "" #?"""""" | | ?????????# " " ! # ^+ """"" #???????? | | ?????????# ?" " # ^ # """"" #???????? | | ?????????# ??" ?" # @ # #???????? | | ????????????? /gg # #########?##???????? | | ????????????#############/ ##??????????????? | | ??????????????????# * p #??????????????? | | ??????????????????# p Y#??????????????? | | ??????????????????# """ ! #??????????????? | | ??????????????????# """ ! #??????????????? | | ??????????????????# """ ! #??????????????? | | ??????????????????# ##??????????????? | | ??????????????????######### ## ##???????????????? | | ???????????????????????????###?##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Coolant Potential 120 Energy Generation 39 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Corruption Block 20 Armor Coverage 900 Resistance: TH 25 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 92 Targeting Accuracy 17 Core Analysis 6 Recoil Reduction 5 Particle Charging 15 Item Schematics ----------------- Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Robot Schematics ------------------ P-70 Sage | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Plasma Cannon | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Out Of My Way Challenges ------------ None Game ------ Seed BlastCobblerNanoactuators Manual? 0 Play Time 01:14:38 Cumulative 1314.7 hours Start 2026.06.14 @ 00:06:16 End 2026.06.14 @ 15:56:34 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1615 Rogue 1331 Adventurer 124 Explorer 160 Win Type - Total 64 Types 50/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e872bfdf-f30b-4a6c-8e3d-a95569130b77