Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.06 @ 22:39:30 Player: Hamilcar Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (464) 464 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1434 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 125/125 System Corruption 4% Temperature Cool (0) Movement Flying (117) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Rocket Launcher > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Fission Core Flight Unit Terrain Scanner Medium Laser Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Weight Redist. System Terrain Scanner Medium Armor Plating Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Targeting Computer Storage Small Storage Unit Processor Improved Targeting Computer Weapon Grenade Launcher Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 29 | 6 7 11 2 3 Power 6 | 1 1 2 1 1 Engine 5 | 1 . 2 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | 2 . 3 . . Treads 2 | 2 . . . . Leg 1 | . . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 4 | 1 2 . 1 . Device . | . . . . . Storage 2 | 1 . . 1 . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 4 6 . 2 Energy Gun 2 | 1 1 . . . Energy Cannon 2 | . 1 1 . . Ballistic Gun 7 | 1 2 3 . 1 Ballistic Cannon . | . . . . . Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 7 . . Power 1 | . . 1 . . Propulsion 3 | . . 3 . . Utility 1 | . 1 . . . Weapon 3 | . . 3 . . Highest Loss Streak 5 | . 1 5 . . Average Slot Usage (%) 92 | . 97 86 84 100 Engine 9 | . 4 11 14 14 Core 3 | . 9 . . . Treads 13 | . 28 12 . . Flight 12 | . . 9 28 28 Storage 13 | . 14 14 13 14 Processor 13 | . 12 14 14 14 Energy Gun 4 | . 12 . . . Energy Cannon 1 | . 1 4 . . Ballistic Gun 10 | . 14 12 . 14 Launcher 6 | . . 5 14 14 Naked Turns . | . . . . . Heaviest Build 16 | 10 14 14 14 16 Greatest Support 40 | 40 40 40 8 8 Greatest Overweight (x) 3 | . . 3 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 6 6 6 8 8 Average Capacity 6 | 5 6 6 7 8 Most Carried 8 | 6 6 6 6 8 Average Carried 5 | 3 5 5 5 6 Final Capacity 8 | 6 6 6 8 8 Final Carried 8 | 6 6 6 5 8 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 727 | 219 133 271 . 104 Remotely . | . . . . . Salvage Created 602 | . 257 287 . 58 Parts 47 | . 17 10 . 20 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 34 | . 8 17 . 9 Guns 18 | . 8 9 . 1 Cannons 5 | . . 5 . . AOE 11 | . . 3 . 8 Classes Destroyed 3 | . 2 1 . . Swarmer 18 | . 3 6 . 9 Grunt 7 | . 5 2 . . Assembled 9 | . . 9 . . Best Kill Streak 4 | . 3 3 . 4 Combat Bots Only 4 | . 3 3 . 4 Max Kills in Single Turn 3 | . 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . 1 . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1208 | . 242 826 . 140 Core 252 | . 21 150 . 81 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 77 | . 19 53 . 5 Largest 2 | . 2 2 . 1 Hottest 80 | . 60 80 . 33 Shots Fired 135 | . 38 92 . 5 Gun 109 | . 38 70 . 1 Cannon 19 | . . 19 . . Launcher 7 | . . 3 . 4 Special . | . . . . . Kinetic 90 | . 19 70 . 1 Thermal 38 | . 19 19 . . Explosive 7 | . . 3 . 4 Electromagnetic . | . . . . . Robot Hit Streak 17 | . 8 17 . 3 Robot Miss Streak 2 | . 2 2 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 97 | . 26 68 . 3 Core Hits 56 | . 14 31 . 11 Critical Hits 1 | . . 1 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1638 | . 258 896 . 484 Guns 774 | . 258 508 . 8 Cannons 263 | . . 263 . . Explosions 601 | . . 125 . 476 Melee . | . . . . . Ramming . | . . . . . Kinetic 621 | . 105 508 . 8 Thermal 416 | . 153 263 . . Explosive 601 | . . 125 . 476 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 4 4 Average Corruption 4 | . . 4 4 4 Corruption Purged . | . . . . . Effects 13 | . . 2 6 5 Message Errors 4 | . . 2 1 1 Matter Fused 3 | . . . 2 1 Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles . | . . . . . Explosions 8 | . . . . 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 98 | . . 23 . 75 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 237 | . 90 162 237 2 Average Temperature 70 | . 44 73 111 2 Received Heat Transfer 162 | . 120 42 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 905 | . 350 555 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 230 | . 205 230 . 209 Average Influence 113 | . 87 123 . 192 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 63 | 100 74 69 . 15 Level 1 36 | . 25 30 . 84 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 11 17 . 8 Peak Tracking Total 4 | . 4 3 . 4 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 3 . 23 . Successful 26 | . 3 . 23 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 26 | . 3 . 23 . Record 25 | . 2 . 23 . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2082 | 90 734 588 368 302 Spaces Moved 1175 | 51 278 291 310 245 Core 22 | 5 . 17 . . Treads 424 | 46 278 100 . . Legs 6 | . . 6 . . Wheels . | . . . . . Hover . | . . . . . Flight 723 | . . 168 310 245 Fastest Speed 37 | 50 160 37 37 117 Average Speed 132 | 149 160 133 116 117 Slowest Speed 200 | 160 160 200 117 117 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 43 27 73 65 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . . 2 Spaces Dug . | . . . . . Terrain Destroyed 52 | . . 17 . 35 Melee . | . . . . . Projectile . | . . . . . AOE 52 | . . 17 . 35 Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1571 | 62 531 404 317 257 Wait 257 | . 215 42 . . Move 1171 | 50 277 290 309 245 Hop . | . . . . . Pick Up 16 | 6 4 2 2 2 Fast Attach 24 | 6 7 7 2 2 Attach 5 | . . 4 . 1 Detach 5 | . . 3 . 2 Swap . | . . . . . Drop 16 | . 9 3 4 . Fire 77 | . 19 53 . 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 354 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 9) 825 | -10/Materials | Entered Mines 828 | -10/Mines | Met a Derelict bent on vengeance 996 | -10/Mines | Assembled infested the area 1093 | -10/Mines | Core integrity fell below 50% 1207 | -10/Mines | Lost 5 parts (1p1n3w) 1408 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1409 | -10/Mines | Discovered new exit (range 5) 1413 | -10/Mines | Entered Exiles 1452 | -10/Exiles | Met 8R-AWN 1471 | -10/Exiles | Met EX-HEX 1544 | -10/Exiles | Met EX-DEC 1575 | -10/Exiles | Visited The Gauntlet 1715 | -10/Exiles | Learned location of Zion (-7) 1767 | -10/Exiles | Discovered new exit (range 14) 1781 | -10/Exiles | Entered Mines 1782 | -9/Mines | Core integrity fell below 20% 1806 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2078 | -9/Mines | Discovered new exit (range 9) 2083 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01880_ R-06 Scavenger collects Lgt. Assault Rifle. 01884_ R-06 Scavenger collects Lgt. Ion Engine. 01889_ U-05 Engineer lays Concrete. 01895_ U-05 Engineer builds a Wall. 01907_ 3RKWRF1JR0CVM#DYLDWPL&EDQ#W0EQ I 01940_ Searching scrap... 01940_ Found 35 Matter. 01940_ Found Hrd. Light Armor Plating. 01940_ Found Med. Laser. 01945_ System corrupted: Component data lost. 01949_ Acquired Med. Laser. 01972_ K-01 Serf collects debris. 02058_ Searching scrap... 02058_ Found 39 Matter. 02058_ Found Rocket Launcher. 02065_ Acquired Rocket Launcher. 02067_ Acquired 10 matter. 02075_ System corrupted: Component data lost. 02078_ EXIT=FOUND 02083_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ?????????? ????????????????????????????????? | | ??????????? ????????????????????????????????? | | ???????????? ???????????????????????????????? | | ????????????? ??????????????????????????????? | | ?????????????# ??????###????????????????????? | | ????????????## ?????? #????????????????????? | | ??????? ##### ?????# #????????????????????? | | ?????? ????# #??????#??????? #????? | | ?????? ???# #????? #?????? ###?? | | ??????? #### ###### ### #? ## | | ??????????""" #??# # | | ??????????""" gg #??# | | ??????????""" #### ##### ###### #???# | | ?????????? ????????# @ #??# #???????????? | | ??????????????????# #??# #????????????? | | ??????????????????# #??#%#?????????????# # | | ?????????????????# s ??# #######???##### # | | ????????????????# = ?# #???#$ # | | ????????????????## *%[ ##### ### #???# | | ?????????????????# s #???# #?# #???# | | ?????????????????# #???# ### #???##### | | ?????????????????# #???# ##??????## | | ?????????????????# #???#### #???????# | | ?????????????????########??????# ##???????# | | ???????????????????###?????????# #????????# | | ??????????????????# ##????????# ##???????### | | ????????###?????## ##??????## ######????# | | ???????## #???### #?????## ##???# | | ??????## ##### #????## #??## | | ?????## """" #?????# #??# | | ?????# """" #??????# #??# | | ?????# ### """" #??##### ##?# | | ?????# #### #??# #?# | | ?????# #### ##??# #?# | | ?????# #?## #???# ##### ### ### | | ?????## #??## ##### #???#####?## ### | | ??????## #???# %#??????????# #? | | ??????## #???# !#??????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed WeaponSmallInjector Manual? 0 Play Time 00:19:17 Cumulative 37.5 hours Start 2020.02.06 @ 22:14:20 End 2020.02.06 @ 22:39:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d914bb1-d805-4985-8d51-31ca97478aae